[X] Use this momentum to smash into the exposed flank of the enemy, and try and break through to their centre
-[X]Split Lingqui with her guard and the Mounted companions to ensure the bandits don´t hit our rear
Adhoc vote count started by Shorticus on May 11, 2019 at 10:12 AM, finished with 91 posts and 43 votes.
 
One change I am implementing as of this battle, after working on it most of the morning, is an alteration to how Wounded troops work. Instead of some casualties being classed as Wounded, a percentage of "killed" troops will automatically be restored after a battle. This will be based on medical facilities, Reforms, the presence of a physician, etc. Armies will recover more in friendly territory too. The reason for the change is keeping track of Wounded soldiers was unneeded bookkeeping on everyone's end and would lead to the creation of lots of little micro units eventually. Also having to heal injured troops as an Estate action was kinda lame.
For the duration of this first campaign, you will be considered to have Xia You's abilities on hand when it comes to post battle troop restoration.

I know this new feature is hardly realistic, but many things have to be handwaved as I am not a flawless automaton
 
It might not be realistic, but as a quest mechanic it makes a huge amount of sense. You're right that tracking, managing and healing wounded soldiers was a bother, so this is a nice change.

Yeah sometimes realism has to be sacrificed for the sake of quest enjoyment. On my end, calculating casualties is gonna be so much fucking quicker and easier now
 
I am not a flawless automaton
They say don't meet your Heroes, or you might find out they're not flawless automations. :(

...is that the quote? Yeah, probably.


Well it's fine, pretty sure this is how most games handle things too. Gotta walk that line between realism and enjoyment right? This'll do that, I approve.
 
Yeah sometimes realism has to be sacrificed for the sake of quest enjoyment. On my end, calculating casualties is gonna be so much fucking quicker and easier now
Maybe as a concession to realism, also keep one "invalids" pool for the region that continually decreases due to death or medical care- like:

(Invalid total number)* (medical care factor)= (invalids recovering this month)

(Invalid total number)*(care factor 2)= (invalids dying this month due to their wounds, general disease, starvation and neglect)

If they recover they're raw untrained manpower. As a bonus, survivors damaged by civilian labor overuse (Great Wall, anyone?) and plagues could also be put in the same invalids pool.

It could be referenced in-story by families burdened by crippled war veterans, alms for invalid veterans thronging the county, families demanding pensions to care for their crippled sons and fathers etc.
 
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Maybe as a concession to realism, also keep one "invalids" pool for the region that continually decreases due to death or medical care- like:

(Invalid total number)* (medical care factor)= (invalids recovering this month)

(Invalid total number)*(care factor 2)= (invalids dying this month due to their wounds, general disease, starvation and neglect)

If they recover they're raw untrained manpower. As a bonus, survivors damaged by civilian labor overuse (Great Wall, anyone?) and plagues could also be put in the same invalids pool.

It could be referenced in-story by families burdened by crippled war veterans, alms for invalid veterans thronging the county, families demanding pensions to care for their crippled sons and fathers etc.
Thats all additional management overhead.

Functionally in most battles, Down is down for the battle, and if you win or have a lull you can recover your wounded...otherwise wounded and dead aren't important except for named characters
 
Inserted tally
Adhoc vote count started by Gaz on May 11, 2019 at 1:49 PM, finished with 11834 posts and 44 votes.
 
Gonna roll this (and only this) here. It's to see if the routing bandit cavalry return. With their discipline, morale and their leader, they need to roll an average of at least 80.


Hahahaha with that roll they ROUT HARDER
Gaz threw 4 100-faced dice. Total: 111
29 29 33 33 15 15 34 34
 
Yeah, hoo boy, they're done.

I guess they're going to run faster when they see what happens when a shock cavalry charge hits an unprotected, poorly equipped infantry flank.
 
They did need a really high roll to recover because your charge scared the shit out of them and really broke them. They also get maluses to rout recovery because they are a very loose confederation of gangs rather than men with real loyalty to their leaders and cause
 
They did need a really high roll to recover because your charge scared the shit out of them and really broke them. They also get maluses to rout recovery because they are a very loose confederation of gangs rather than men with real loyalty to their leaders and cause
It's interesting because they were ordered off first, then broke.

I mean, first they charge a force twice their size, then they keep at it despite their numbers being halved, and only then, when they receive the order, do they run. And then, only after do they rout. My guess is temporary testosterone poisoning.

Chronic arrow-related testosterone poisoning being Crecy-Agincourt Syndrome, what would the temporary cavalry-related variant be called?
 
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It's interesting because they were ordered off first, then broke.

I mean, first they charge a force twice their size, then they keep at it despite their numbers being halved, and only then, when they receive the order, do they run. And then, only after do they rout. My guess is temporary testosterone poisoning.

It happened so fast most didn't realise they were screwed until it was too late. And THEN the panic sat in.
 
Renown and Reforms Rules
As Liang Shu moves from being a man dealing merely with minor local issues, to someone whose deeds cause ramifications throughout the land, he can begin to earn Renown. Renown, much like Wealth and Guanxi, is a currency that can be earned and spent. It is more difficult to gain than other forms of currency, however, with only a few Actions providing means to increase it. The main way to gain Renown is through the deeds of Liang Shu and his faction. Winning battles, defeating famed foes, taking part in great military campaigns, providing good service for the Han, befriending very high ranked officials and marrying into prestigious families are all ways to earn Renown, although there are many others. Renown can also be earned by being promoted to military, civil, government or noble ranks. As a currency, Renown can be spent in a few ways. You may be able to use your Renown to sway famous officers to pledge themselves to your banner, and you can also use it to help negotiate diplomatic deals with other factions, or earn favours from powerful patrons.

The primary use for Renown, however, is the purchasing of Reforms. Reforms are powerful buffs that effect your entire faction, and persist even after Liang Shu has died. Reforms can be purchased at any time, and more will unlock for availability, much like Improvements. Unlike Improvements, which only matter for your Estate, Reforms "follow" you no matter where you go or what position you have, and cannot be removed. Early Reforms only cost Renown, but more powerful Reforms will require Wealth or Guanxi as well. Scientific research, encountering mystics and sages, possessing particular items and recruiting certain Legendary officers can also unlock new Reforms.

To begin with, as a man who only possesses what is functionally a private army and de facto ownership of a burgeoning town, Liang SHu only has accesses to a small number of Reforms, primarily military. Social, civil, technological and commercial Reforms will become available only as he becomes a true warlord and faction leader in his own right. It is up to you how you spend your Renown. Early on, do you use it to bolster the Azure Lances, or do you save it for when Liang Shu is able to claim ownership over large swathes of land? Or, do you perhaps use your Renown to "trade" with influential persons, to perhaps speed up Liang Shu's career?
 
You will earn Renown after the conclusion of this battle, and you will be able to select your first Reform for free from a small list.
 
You will earn Renown after the conclusion of this battle, and you will be able to select your first Reform for free from a small list.

Is it bad that even more than Renown, I'm looking forward to seeing the changes in the Sanguoshi biography?
 
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