- Location
- Germany
[X] Plan Mists of Beasts
-[X] Choose Improvement 1 & 2 - Menageries I - An environment conducive for a Bloodline or Brood exists within your realm, large enough to sustain roughly one Medium sized species, or two Small sized species.
-[X] Choose Improvement - Mists of Svettensog - Outsiders must pass a Trickery test to enter Svettensog proper, or they will be spat back out of the mists at a random real-world location in your influence.
-[X] Choose Primary Gateway - Strange Mists - A weak-spot in the world near your shrines and temples, appearing as thick mists that can swallow up the unwary and take them to your realm.
-[X] Choose Gateway Improvement - Strange Mists II - All throughout your lands, dread fogs appear. It is dangerous to enter, for they all lead to Svettensog.
-[X] Choose from among the following three Extensions at [Gaerig's Village] Shrine.
--[X] Creche (Adjusted)
-[X] Choose from among the following three Extensions at [Saiga's Fishing Village] Shrine.
--[X] Pool of Bounty (Grants Population Points semi-regularly)
-[X] Choose from among the following three Extensions at [Saitev's Home Village] Shrine.
--[X] Chamber of Change (Adjusted)
-[X] Choose from [Sky] as a Grand Extension to the Temple.
--[X] Elemental Manifestation (Tier 3) - Moon
Reasons
for Menageries & Mists
I remember we originally considered to use our Realm to contain some of our more dangerous broods and since some brought up the desire to sire new monsters in the near future I thought it was the perfect point to bring it up again, also combined with the Mists as a gateway we would have an easy and way to deploy our monsters and defend our land, since all we would need to do is to create mists and then let the monster-children wander out of our divine realm to wreak havok, while keeping our people away from the mists
for Moon
@veekie pointed out how taking moon might decrease the costs of using moon related powers, which I disagree with on the base that they alreadly all cost just one DP , therefor it is far more reasonable to assume that taking moon would instead strengthen all our moon related power and since we always use our Moons in some way our another, either to generate DP (Yellow), improve our births (Blood), create more materials (Harvest) or increase the strength of our divine abilities (Silver & Blue), I see it as the most logical to take as inherent trait
-[X] Choose Improvement 1 & 2 - Menageries I - An environment conducive for a Bloodline or Brood exists within your realm, large enough to sustain roughly one Medium sized species, or two Small sized species.
-[X] Choose Improvement - Mists of Svettensog - Outsiders must pass a Trickery test to enter Svettensog proper, or they will be spat back out of the mists at a random real-world location in your influence.
-[X] Choose Primary Gateway - Strange Mists - A weak-spot in the world near your shrines and temples, appearing as thick mists that can swallow up the unwary and take them to your realm.
-[X] Choose Gateway Improvement - Strange Mists II - All throughout your lands, dread fogs appear. It is dangerous to enter, for they all lead to Svettensog.
-[X] Choose from among the following three Extensions at [Gaerig's Village] Shrine.
--[X] Creche (Adjusted)
-[X] Choose from among the following three Extensions at [Saiga's Fishing Village] Shrine.
--[X] Pool of Bounty (Grants Population Points semi-regularly)
-[X] Choose from among the following three Extensions at [Saitev's Home Village] Shrine.
--[X] Chamber of Change (Adjusted)
-[X] Choose from [Sky] as a Grand Extension to the Temple.
--[X] Elemental Manifestation (Tier 3) - Moon
Reasons
for Menageries & Mists
I remember we originally considered to use our Realm to contain some of our more dangerous broods and since some brought up the desire to sire new monsters in the near future I thought it was the perfect point to bring it up again, also combined with the Mists as a gateway we would have an easy and way to deploy our monsters and defend our land, since all we would need to do is to create mists and then let the monster-children wander out of our divine realm to wreak havok, while keeping our people away from the mists
for Moon
@veekie pointed out how taking moon might decrease the costs of using moon related powers, which I disagree with on the base that they alreadly all cost just one DP , therefor it is far more reasonable to assume that taking moon would instead strengthen all our moon related power and since we always use our Moons in some way our another, either to generate DP (Yellow), improve our births (Blood), create more materials (Harvest) or increase the strength of our divine abilities (Silver & Blue), I see it as the most logical to take as inherent trait
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