Time of the Gods: Into the Amber Age

Ah so tempting
Would be even more so if we would actually do this to our enemies :p
But we can! Tomb of the Frozen totally works on our enemies, so yes Gaerig would directly Power Up from killing people with blizzards. Presumeably, the frozen wolves would do the same, and once the Essence Drinkers stabilise as a species we could make a freeze version of them too!

And then we use the DE we gain from our enhance Vehemence to power a Menagerie filled with all our lovely beasties and make a Gateway that can be opened by a specific Ritual, meaning that we just have to perform said ritual before unleashing a giant swarm of frosty monsters upon new and unsuspecting lands.

This is definitely a plan that can work and won't just lead to 1-3 Pantheons teaming up against us.
 
here goes

Based my DE Grind on Veekie:ninja:
Also inspierd a bit by PoM, I wanted to make some sort of Ur-Beast, But GM-plan pointed me to wolfs.

DE 266-10(Temple)-20(Explore)-16(Mystic)-9(Empower Realm)-35(Yellow Moon)-26(Darken)-30(Moonlight)-120(Inspires) = 0/266
Ambrosia 12 -1(Refuel) -2 (Upgrade Shrine to Temple)- 5(Divine relm)= 4/12
Sustenance 40-5(upkeep)+10(refuel)-2(Commune)-5(learn)-0.5(Temple) -1(Despise)- -2(Explore)-2(Mystic)-27(Ur-Beast) = 5,5/40
Divine Realm 31+9(refuel)/40

[X] Plan Crabs NON God-Child Way.

Divine Actions: 120 (Inspire x24) +30 (moonlight) + 35 (Yellow Moon) + 26 (Darken x2)= 211
[X] Inspire Petitioner - Expend DE to give inspiring visions and dreams to a petitioner who comes to your shrine or prays to you. Inspirations are naturally stronger than Blessings, but affect a more limited number of people. Inspirations can target individuals of choice and grant specific skills. Costs: 5 DE x24 = 120 DE
-[X] Astrology x5
-[X] Omen Reading x5
-[X] Singing x5
-[X] Survival x9
[X] Moonlight** - The moon shines bright this night, revealing things that hide in the dark. Can cause Weird, also empowers a number of relevant actions (Avatar actions using Trickery, Astrology, etc. and Influence Acts excluding Blessings or Inspirations). Costs: 30 DE
-[X] In your territory
[X] Yellow Moon* - The shine of the Full Moon in all it's glory, timed with the fertility of the woman and the greatest virility of the man. Greatly increases Fertility and empowers Blessings. Costs: 35 DE
-[X] In your territory
[X] Darken** - Artificially draw away the light, strongly enhancing Melee, Ranged, War, Trickery, and Survival skill tests. Costs: 13 DE x2 = 26 DE
-[X] In your territory

Realm Actions: DE cost: 9 (Total at 220)
[X] Increase Stability of the Realm - Pay <5> Ambrosia
[X] Empower Realm - Pay 9 DE to reserve more energy for upkeep.

Avatar Actions: Sustenance 2(mystic)+2(explore)+27(Ur-Beast)-10(Drink)= 21. (Total 26). DE Cost: 8 (read Stars) + 8 ( Read Bones) + 20 ( Explore x2) = 36 (totall at 256)
[X] Study Stars - Study the skies and stars, seeking patterns that will tell you what was, what is, and what may yet be. (Highly Enhanced Effectiveness of all sub-actions)
-[X] Read the Future - Look forward to what has not yet been, but may yet be. Will aid you in a number of ways during the turn, including direct mechanical bonuses with high enough success, and warn you of potential dangers in future turns. Costs: 8 DE
[X] Study Omens - Study the thrown bones, the light of the sun upon the clouds, and the entrails of the dead that will explain to you the results of your choices.
-[X] Read the Bones - Read the best way to do the things you wish done with the crafted bones. Will aid you in a number of ways during the turn, and reduce potential backlash. Costs: 8 DE
[X] Explore the Land - Pick your way about the surface that you haven't explored. There is more to the land than a single people by the sea, and you must know it. Costs: 10 DE x2 = 20 DE.

[X] Lay with [Wolf]
-[X] Contribute a rank of Avatar to sire an Ur-beast
-[X] Contribute <27> Sustenance to grant Minor Aspect of Humanity, Spirit of Death and Spirit of Mischief.
--[X] Gift one of the puppies to Gaelte

[X] Drink Ambrosia for Sustenance.

Commune Actions: Sustenance cost: 1 (Despise trait)+ 0,5 (Temple building) + 2 (commune) +5 (Learn First Magic) = 8,5 (Total 34,5) DE 10(temple) total (266)
[X] Despise Trait - You do not like how the mortals view you and your powers. Remind them what you truly represent and how you truly are! Costs: (Must reserve no destructive acts associated with the forgotten trait)
-[X] Elemental Affinity - Cold
-[X] Elemental Affinity - Frost

[X] Build a Temple - You are a Goddess! You are deserving of an incredible edifice to your divinity! Maximum Temples 1/3. Costs: 1 Ambrosia, 10 DE, Significant amount of materials (uses T0 materials for construction if not provided personally).
-[X] Improve [Gaerig's Fishing Village] into a temple.
--[X] Dedicate Gemmed Figurines (1 Okay, 1 Moderate, 1 Good).

[X] Commune with Saiga. Costs: 0.5 Sustenance per choice
-[X] Join his exploring expedition and warn him of your visions

[X] Commune with Saitev. Costs: 0.5 Sustenance per choice
-[X] Join his exploring expedition and warn him of your visions

[X] Commune with Attrouska. Costs: 0.5 Sustenance per choice
-[X] Learn about her (Current circa turn 27)
--[X] Ask about her bloodline: the Runemen
-[X] Learn from her (Costs 5 Sustenance per skill point)
--[X] First Magic 1


If the make a shrine into a temple blows up expansions I'm changeing it to:
[] Improve a Shrine - Invest a great deal of materials and ornaments to make Keshketev Caldera Temple grander. Costs: 5 DE.
-[] Expand the Chamber of Change (T3 Grand): A room filled with reflective surfaces, and space for the light of the sun or moon to shine through, granting ???.
-[] Dedicate Gemmed Figurines (1 Okay, 1 Moderate, 1 Good) to improving the temple ONLY if it would help to construct the expansions.
And add 1 inspire.

So @Powerbnmkss will a Shrine to Temple keep or blow up expansions?

Things I wanna add, but cant right now because of resons.. wanna do em soon.
[] Drink deeply of the Ambrosia of creation, reveling in the heady sensation and forgetting what you do not care for. Forget [Fishing].
-[] Expend <1> Ambrosia reveling
[] Drink deeply of the Ambrosia of creation, reveling in the heady sensation and forgetting what you do not care for. Forget [Melee].
-[] Expend <2 or 3> Ambrosia reveling
[] Change your Divine Form - Take on the appearance of a mortal creature or strange elemental manifestation to camouflage yourself, or speak directly to mortals. Costs: 5 Sustenance
-[] change to Human visit the villages and sing and promote a mid-winter feast.

Edit:
Probably missed something, but tried doing the math, both at top and as the plan kept going.
 
Last edited:
@Pandemonious Ivy @Omegahugger I'm switching out Frost and Cold, so we can make the wolves next turn. Even with Saiga asleep my god-child has a pretty good chance of driving it off and gaining legend from it. Would you consider it?
Personally, I'd rather you didn't. Not because I don't support breeding Fenris and a subsequent brood of Hel-Wolves, but because I'd rather not account for making a new breed of highly territorial carnivorous pack-monsters when the Essence-Eaters have such low dispersal. They're going to share food sources, basically, and they're going to come into conflict. And with low dispersal for both, one will likely kill off the other to reduce competition.

Unless you plan on throwing the Ur-Beast as far east or north as you can, so that it preys on the peoples of the other pantheons. That'd work. But since we've currently got Malefic Visions about war with the northern pantheon and about a nasty pantheon leader from the east, that's likely a recipe for bringing those things closer to fruition, before we're ready for them. Which is not ideal.


tl;dr please just dump Frost and Cold for now, and we can come back to them in a turn or two (since we always gain them back in short order anyway).
 
Personally, I'd rather you didn't. Not because I don't support breeding Fenris and a subsequent brood of Hel-Wolves, but because I'd rather not account for making a new breed of highly territorial carnivorous pack-monsters when the Essence-Eaters have such low dispersal. They're going to share food sources, basically, and they're going to come into conflict. And with low dispersal for both, one will likely kill off the other to reduce competition.

Unless you plan on throwing the Ur-Beast as far east or north as you can, so that it preys on the peoples of the other pantheons. That'd work. But since we've currently got Malefic Visions about war with the northern pantheon and about a nasty pantheon leader from the east, that's likely a recipe for bringing those things closer to fruition, before we're ready for them. Which is not ideal.


tl;dr please just dump Frost and Cold for now, and we can come back to them in a turn or two (since we always gain them back in short order anyway).
Fiine. Why must you always be the voice of reason?:p

Will change back, but I'm pretty sure the Essence-Feeders feed only on humans. Wolves would feed on pretty much all big game so wouldn'tnbe competition.

That does bring up the subject of whether to start with a Prey species or Predator species first.
 
Will change back, but I'm pretty sure the Essence-Feeders feed only on humans. Wolves would feed on pretty much all big game so wouldn'tnbe competition.
Iirc the essence-feeders eat anything sufficiently large. Or at least, that is what Rashelki does, and they are based on him. Wolves MAY not be big enough, but if say they caught a bear they would eat it. This doesn't necessarily disagree with your point, but I figure it is something that we should be clear on in case of later domestication of the essence-feeders.
 
Hm, I guess I'll change my vote since I want to avoid a sustenance shortfall, I like the different god-babies about equally and my other point of criticism was adressed.

[X] Plan The Usko Expedition!

By the way, @Sivantic you haven't assigned any materials to the shrine improvement. Is that deliberate?
 
Hm, I guess I'll change my vote since I want to avoid a sustenance shortfall, I like the different god-babies about equally and my other point of criticism was adressed.

[X] Plan The Usko Expedition!

By the way, @Sivantic you haven't assigned any materials to the shrine improvement. Is that deliberate?
Raising the level of the shrine requires materials, adding in rooms does not
 
Raising the level of the shrine requires materials, adding in rooms does not

Actually it does. Just like raising level It uses Shrine + Quality of materials to accumulate the necessary successes. Just look at the turns when we build shrine expansions.

Expand Creche (2 bone figurines, 1 Very Poor, 1 Poor)
Shrine + Quality rolled 13
4 Successes of 4 successes; Creche expanded
Improve Shrine
Quality + Shrine rolled 8
Gained 3 of 2 necessary successes
Raised to T2, 1 overflow success (passed to Creche)

Expand Creche
Shrine rolled 10
Creche requires 2 additional successes, or [5 bone figurines]
Expand Creche [Assumed apostate village shrine, next time specify]
Shrine rolled 18
(WHAT THE FUCK, DICE)
Creche enabled in [Apostate Village Shrine] at no additional material cost
Expand the Painted Stars
Shrine + Materials rolled 12
Needed for instant completion ([3 units obsidian OR ???] AND [4 units bone OR 2 units silver])
Costs met, Painted Stars enabled
 
So @Powerbnmkss will a Shrine to Temple keep or blow up expansions?
Lucky I caught this mangled tag; improving a shrine doesn't hurt existing expansions.
Lol, you thought I voted because of the monsters.

My vote is for the chaos.

Ẏ̬͈͖̠̗͕ô̙̜ͯu̦̥̜̒̌ͪ̀̚'͏͎̜̻̬̭̩ͅr̖͓͍̲̠͉̱é̶͒͐ ̝͈̦͖̘̩̋n̷̖͇̹̗̹̼̉o̫̦ͨ͗ͨt̙̠̹ͬ͐̊ ̪̼̙͎̅͋ͪ́͒̂̚ȉ̛͉ṉ͘t̡̒͋ͥ́̔e͖̤̟͉̙ͮ̉͗ͭ̾͌ṟ͉̬͚̃̒ͣͫ̈́͟ȩ͚͎͎̓͒͌ͬ̐ͨs̰̯̻͓͎ͅṯ̫̫͉̫̬̃̀ͅíṅ͕̗̭̱ͬ̄̇͂ͧg̵̭̿̊͌̎ͦ͑ ̗̲̳̠̬̭̬̂̿̂̾e͗̒͌̅̑̚҉͇͔̪̯͕̘͚n̦̠͕̆ȍ̍u̵̦̼̫̙̼͆ͥ̃̒̃ĝͣ̾ͧ͏̲̼̣h̬ͧ̈ͦ͌͒͋,̯̬͚̯͎̬̤̒̄̾̚͞ ͉̹̭̟̺̃́̚c̖͉̳̠̺ͤ̇ͫͫr̗i͖̟̫̱̩̹ͬ̂́e͎̣͜dͥ̇ ̘͇̺̪̞̘͛ͧ̀̌͜t̠͕̹͍̯̓ͬ͗̓́ȟ̷͓͚̘͓͕̮̘̃̊̿eͣͫ̄̈ ̥̟̃̔̇ͩ̔̏f̘̠̠̼̥͛̇̀̏a̢t͕̤̗͎̺͉̣ͮ̂e̜̓s͉̱̺͙̞̓
 
Lucky I caught this mangled tag; improving a shrine doesn't hurt existing expansions.


Ẏ̬͈͖̠̗͕ô̙̜ͯu̦̥̜̒̌ͪ̀̚'͏͎̜̻̬̭̩ͅr̖͓͍̲̠͉̱é̶͒͐ ̝͈̦͖̘̩̋n̷̖͇̹̗̹̼̉o̫̦ͨ͗ͨt̙̠̹ͬ͐̊ ̪̼̙͎̅͋ͪ́͒̂̚ȉ̛͉ṉ͘t̡̒͋ͥ́̔e͖̤̟͉̙ͮ̉͗ͭ̾͌ṟ͉̬͚̃̒ͣͫ̈́͟ȩ͚͎͎̓͒͌ͬ̐ͨs̰̯̻͓͎ͅṯ̫̫͉̫̬̃̀ͅíṅ͕̗̭̱ͬ̄̇͂ͧg̵̭̿̊͌̎ͦ͑ ̗̲̳̠̬̭̬̂̿̂̾e͗̒͌̅̑̚҉͇͔̪̯͕̘͚n̦̠͕̆ȍ̍u̵̦̼̫̙̼͆ͥ̃̒̃ĝͣ̾ͧ͏̲̼̣h̬ͧ̈ͦ͌͒͋,̯̬͚̯͎̬̤̒̄̾̚͞ ͉̹̭̟̺̃́̚c̖͉̳̠̺ͤ̇ͫͫr̗i͖̟̫̱̩̹ͬ̂́e͎̣͜dͥ̇ ̘͇̺̪̞̘͛ͧ̀̌͜t̠͕̹͍̯̓ͬ͗̓́ȟ̷͓͚̘͓͕̮̘̃̊̿eͣͫ̄̈ ̥̟̃̔̇ͩ̔̏f̘̠̠̼̥͛̇̀̏a̢t͕̤̗͎̺͉̣ͮ̂e̜̓s͉̱̺͙̞̓

this implies that the fates are actual physical beings capable of speech....

I say we make them our bitches.

We don't need no zalgo text to eldritch, that's just poor mans eldritch ness.

We will be the real deal eldritch.
 
[X] Lay with [Wolf]
-[X] Contribute a rank of Avatar to sire an Ur-beast
-[X] Contribute <27> Sustenance to grant Minor Aspect of Humanity, Spirit of Death and Spirit of Mischief.
--[X] Gift one of the puppies to Gaelte
You trying to kill our eight year old boy???
I mean, your plan already convinced me. I voted for it. I am rooting for its victory over all comers, despite that wolf looking so so pretty. I mainly just wanted to focus the ritual research to take advantage of the open free innate slot that we have for water traits, but you are the plan maker and if you really want siren in there you should keep it in.
And I really wanted it too, but Calanor already switched over because of it so my hands are tied ;_;
One day, one day I'll be able to sneak it in...
Actually it does. Just like raising level It uses Shrine + Quality of materials to accumulate the necessary successes. Just look at the turns when we build shrine expansions.
Exactly, it does not require materials, but it helps to ensure instant completion. However I am smack dab on the tip of Sustenance and dedicating takes a .5 Sustenance I just don't have without risking crazy.
Gaerig has never had interest in them, thus, they never popped up. The muskox were interesting because she'd never noticed them before, the owl because of her resonance with it, and the bear because of Saiga. Wolves never had enough of a hold to even get put onto the trait list, let alone the table proper.
Hmm, I'm going to have to devise a list of animals to see if we have them nearby or not then. Widen our monster base net as it were and maybe draw inspiration for new monsters. Especially since people keep wanting to make super-predators, we need to make super-prey as well as super-scavangers.

Ecosystems are delicate little things...
 
You trying to kill our eight year old boy???
I think the better way to handle that is actually to just straight up give him a normal puppy. It would be a good test to find out if he just doesn't like birds because they eat sea pixies in the wild, or if he can only tolerate sea creatures. He has six taming, an entourage of little creatures that follow his command, and probably adult caretakers around. I think giving him a baby wolf would be pretty safe as a test.
 
I think the better way to handle that is actually to just straight up give him a normal puppy. It would be a good test to find out if he just doesn't like birds because they eat sea pixies in the wild, or if he can only tolerate sea creatures. He has six taming, an entourage of little creatures that follow his command, and probably adult caretakers around. I think giving him a baby wolf would be pretty safe as a test.
oh yes that sounds safer. Especially since he's only eight years old>3< They'll be so cute together!!1!

Question @Powerofmind Do we have any Norwegian Forest Cats nearby?


Those cats are ridiculously fluffy X3
 
oh yes that sounds safer. Especially since he's only eight years old>3< They'll be so cute together!!1!
Safer for him certainly, I give the puppy 50/50 odds at best considering it has no water traits. Finding out if that was his issue with the birds is almost as important in my opinion as actually domesticating wolves. Having dogs would open up our options regarding safe divine creatures in a massive way.

On that note I honestly think if people really want to make a frost/cold wolf the way to do it before the vision time limit expires is divine creatures. After the visions have run their course this sounds like a great monster. They would be far less inclined to demolish our people, possibly not inclined to do so at all. The bloody bears never did manifest the population loss that people were afraid they would create after all. Pop out a couple units of them to form a pack, stash it in our divine realm along with the Frauma, and then we have just a total disaster of various magical types ready to follow our song into battle.

I really can't help but wonder what the Frauma were doing in the bloodied man vs Saiga parts of our visions. My assumption is that they were busy off devouring his giant human troops and leaving Saiga to throw down with the spirit. If they showed up at the fight and he killed them AND Saiga I kind of doubt he is actually a spirit by the time of the visions. Half the point of a bunch of local god tier divine creatures is how hard they are for anything less to smash after all.
 
I really can't help but wonder what the Frauma were doing in the bloodied man vs Saiga parts of our visions. My assumption is that they were busy off devouring his giant human troops and leaving Saiga to throw down with the spirit. If they showed up at the fight and he killed them AND Saiga I kind of doubt he is actually a spirit by the time of the visions. Half the point of a bunch of local god tier divine creatures is how hard they are for anything less to smash after all.
Do note that Gods are not inherently impossible to kill for Spirits. Yes, they are all God-Tier combatants, but their actual combat level is only that of a mid-tier god, if even that. A murderbeast Spirit could very well take on all four of them at once.
 
Do note that Gods are not inherently impossible to kill for Spirits. Yes, they are all God-Tier combatants, but their actual combat level is only that of a mid-tier god, if even that. A murderbeast Spirit could very well take on all four of them at once.
Yes, that is true. It would also mean we were basically taken apart piecemeal. If the war does come I think the appropriate strategy to try to dodge the vision really is to group up and smash something in a big clump of spirits, frauma, and possibly an additional set of divine creatures we pop out if we have the resources to spare. The bloodied man is clearly a beast, but hopefully he isn't THAT much of a beast. Also, if the vision occurs with him smashing Saiga while we are drowning or destroying something on their side we can kind of defuse that part of the vision in a relatively harmless way. Saiga would be dispersed, but we could feed him enough to pop him back up in short order. The big risk of Saiga being smashed is that the bloodied man immediately pushes on and takes his shrines.
 
Remember everyone, we can never, ever create divine creatures or ur-spawn with snow kitties. People were concerned Rashelki would overrun humanity, but this is the true threat. They care nothing for life, and if given power we will be their natural prey. We must empower the wolves now while we still can to stop the snow kitties or our society will be truly doomed!
 
Remember everyone, we can never, ever create divine creatures or ur-spawn with snow kitties. People were concerned Rashelki would overrun humanity, but this is the true threat. They care nothing for life, and if given power we will be their natural prey. We must empower the wolves now while we still can to stop the snow kitties or our society will be truly doomed!
So what you are saying is that we should breed monstrous Sea Pixies that can help us combat this feline threat?
 
@Powerofmind quick mechanics question, if we added giving Gaelte various wild animals from the area, preferably young ones, on top of telling him about the sea life would that require an action to gather the animals or an additional action with Gaelte? Or would we be just fine with the single action we have already?

So what you are saying is that we should breed monstrous Sea Pixies that can help us combat this feline threat?
Oh sweet sweet Omegahugger, you poor thing. We should breed at least one monstrous sea pixie yes, but if you think the kitties won't devour it, steal its power, and return to strike us down then you are blind to the true threat.
 
@Powerofmind quick mechanics question, if we added giving Gaelte various wild animals from the area, preferably young ones, on top of telling him about the sea life would that require an action to gather the animals or an additional action with Gaelte? Or would we be just fine with the single action we have already?
I'm not a hundred percent on this? It's one action I think?
 
Back
Top