I mean that is something I'm trying to get away from with the new format. Note how there are no mention of social links in the ap voting section.
The distinction between 'activating' a Social Link, 'maintaining' a Social Link, and
advancing a Social Link is very important, and not something easy to properly find - or, more pertinently,
implement.
Voting generally isn't required to maintain a Social Link where it's at. There's only so much screen time that can be handed out, and a few lines to indicate that people are catching up / hanging out is easy enough, provided the characters in question are close enough (spacio-temporally speaking) that it isn't an issue. Of course, there are times when someone is incapable of maintaining their Social Links - this should be something noted, by saying that 'character
X is unavailable this month', or something along similar lines - and vice-versa as pertinent. Allowing a Social Link to properly degrade is also an option - the ability to just say 'no, I don't want to hang out with 'x' anymore'. But implementing this in a straightforward manner would lead to a damn clunky vote segment - better to find some other way.
Activating a Social Link should absolutely require voter input. Social Links change both the PC and the other character, and controlling who the PC becomes friends with is an excellent way to provide some control over character
growth to the players.
Advancing a Social Link should
also require voter input, for similar reasons to activating one. However, the PC should definitely not be the only one to initiate a move in this direction. Other characters have their own agency, after all, and just like the other character has the option to
not reveal whatever's troubling them this time around, so does the player character.
One alternative path is to simply not leave Social Link options up to the players, instead placing it all in the hands of the character/QM. This works best when player - and the
quest's - focus is on things other than people and politics, however, and that wouldn't work in this quest.
But sometimes, a fishing trip is just a fishing trip (aka SL maintenance), and not a prelude to a confession (SL 'flashpoint'). Delineating between the two in a believable manner is is also difficult.
....
The current vote appears to have two choices - activate Shen Hu's Social Link and potentially advance Gu Xiulan's, or activate two Social Links - Ruan Shen and Bao Quingling.