The Power(Harry Potter/The Gamer)

Or you just copy the effect of Greater Restoration which can cure insanity and is well within he scope of safe and predictable uses of Wish.
This is why people don't use Wish to solve problem.

Just learn Greater Restoration, which is much easier to get to, safe, and reliable.

As for Quidditch:
Chaser - Outscore the other team so hard that it doesn't matter if they get the snitch.
Beater - No need to win the game when the other team is unable to do anything due to high velocity missiles.
Seeker - Win the game in 10 seconds
 
I'm going through the list of charms spells and found one that we'll definitely want to put on our glasses and wand.

Harry Potter Wiki Charm said:
An anti-theft charm (incantation unknown), also known as an anti-theft device, is a charm that prevents Summoning the charmed object by anyone but the object's owner. For security purposes, most magical objects sold in modern times are enchanted with such a spell.
 
Chaser - Outscore the other team so hard that it doesn't matter if they get the snitch.
Beater - No need to win the game when the other team is unable to do anything due to high velocity missiles.
Seeker - Win the game in 10 seconds
Keeper - Bounce all the quaffles back, across the field into THEIR goals.

Hmm, can only Beaters hit a Bludger? Cause if not, we can do that in all the other positions as well.
 
Our wand likely already has it from the description you quoted.

Ollivander would have been the one who put the spell on if it was indeed on our wand, once we bought the wand however it would likely be removed. After all if anti-theft charms were kept on an object after they were purchased you would never be able to summon them since you weren't the one who placed it on the object.
 
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Ollivander would have been the one who put the spell on if it was indeed on our wand, once we bought the wand however it would likely be removed. After all if anti-theft charms were kept on an object after they were purchased you would never be able to summon them since you weren't the one who placed it on the object.

It may be transferable. Change in ownership is magical (witness wands).
 
A 20 cap isn't that bad. It's a top-class human, at any rate. Hardly weak. It's only low when you are considering super-humans.
While I don't particularily care about Str specifically, I think I should mention before we decide to cap any stat that 20 is nowhere near peak. It would be pretty weird that a trait called 'Weak' capped us at peak human anyway. This is what the QM said:
Keeping in mind that Harry is 11 right now, 6 is about average for him at this point. For adults 30-40 would be average, as in what most adults would have. Peak would be about 50, and anything above that is superhuman.
 
So if we chucked it into a black hole it would still be intact? Or how about contact with a 40K powersword?

Indestructible is only in universe we have to look at feats. Also pretty sure fiend fire can destroy it IIRC.

Do you even understand the concept of Magic?

Magic is a force of bullshit that forces reality to bend to its whims. If something is Indestructable is a world of Magic, it's a good bet that nothing in the physical universe can damage it because its properties have been mindfucked and the universe kindly told to back the fuck off. Some High End magic may be able to overpower it but anything else... it's a fools errand.

A Powersword is a piece of tech- it doesn't alter reality itself to suit its own ends, thus it also has no chance of damaging Goblin Silver.
 
That sword is valuable even for the Goblin king try to steal form Gryffindor.The race that pretty much mastery metal magic and all those curse.

I think J.K. said that sword alway comeback because Gryffindor and his student is true owner of sword.

Help will alway come to those in need in Hogwart,talk about this sword made me think Gryffindor is not a bad choice but Hufflepuff has greatest cooking charm available.:lol
 
Only because the goblins want the sword back, it doesn't mean, that they couldn't reproduce it. It doesn't mean they could either, but a object is not only worth its functions.

Do I really have to explain the concept of historic worth? We don't know much about Goblins besides from them being greedy fucks. It could be about prestige, monetary worth or just to fuck with Wizards in general.

If you want to have Godrics sword, go for it. It could come handy for destroying Horcruxes and shit. But please, don't plan to constantly use it in fights or getting a Lightsaber. The HP-Magic is the most overpowered one out there. Why not use it?
 
Well I just try to use J.K. explaination.:lolI agree that we suppose to use magic as wizard.

And the sword incident is the king of goblin in that time period try to take it away form Gryffindor. The rest is history.
 
Current tally. Seems like a pretty clear consensus.

Vote tally:
##### 3.21
Who to meet first.
[X] Meet with Dumbledore first.
No. of votes: 32
NegativeHorizon, Crazy7s1, ArchRegis, Cyanios, Brandark, Kaioo, Great_BrightSlap, Enjou, Demonlorddraco91, Dr. Bob Doom, Vindictus, Van Ropen, Manavz, AZATHOTHoth, solodark28, Zaratustra, R. E. Lee, skaro, Blue Odin, inawarminister, TotallyNotEvil, Massgamer, FireAsh, Larekko12, Tylonius, DragonParadox, Unelemental, Ishaq, Slayer Anderson, Void Stalker, The Zog, Fanhunter696

[X] Meet with Minister Fudge first.
No. of votes: 3
LordPanther14, Goldfish, veekie

D&D Magic
[X] Mirror Image
No. of votes: 19
Enjou, Demonlorddraco91, Van Ropen, Goldfish, Manavz, AZATHOTHoth, solodark28, Zaratustra, R. E. Lee, skaro, veekie, Blue Odin, inawarminister, TotallyNotEvil, Massgamer, FireAsh, Larekko12, DragonParadox, Unelemental

[X] ESP
No. of votes: 14
Dr. Bob Doom, Van Ropen, Manavz, AZATHOTHoth, solodark28, R. E. Lee, skaro, veekie, Blue Odin, inawarminister, TotallyNotEvil, FireAsh, DragonParadox, Unelemental

[X] Stinking Cloud
No. of votes: 5
Enjou, Demonlorddraco91, Zaratustra, Massgamer, Larekko12

[X] Charm Person
No. of votes: 1
Dr. Bob Doom

[X] Strength
No. of votes: 1
Vindictus

[X] Detect Invisibility
No. of votes: 1
Vindictus

[X] Rope Trick
No. of votes: 1
Goldfish
 
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Do we already have the Talk With Animals spell? Since I notice it shows up in a level 1 list, and a level 2 list. Is there a difference?
 
No, I can't. That's why I changed it from 3.5 edition D&D to AD&D.
Which AD&D
2.1 Original Dungeons & Dragons
2.2 Advanced Dungeons & Dragons
2.3 Dungeons & Dragons Basic Set and revisions
2.4 Advanced Dungeons & Dragons 2nd edition (1989)
2.5 Advanced Dungeons & Dragons 2nd edition Player's Options (aka revised, 1995)
2.6 Dungeons & Dragons 3rd edition (a successor to AD&D 2 which came out after D&D 1 through 5th ed was already out)

There were five different editions (of direct evolution, 9 versions if you include to 4 later versions of D&D that were NOT advanced D&D) before 3rd edition, apparently from the same school of numbering as microsoft's "Xbox, then Xbox 360 while calling previous version Xbox 1, then Xbox One, it makes perfect* sense** (TM)"

Usually when people say AD&D they refer to AD&D 2. Also., 1991 was 2 years after AD&D 2nd Ed game out

Incidentally, there are 3 cases of name overlap. D&D 3, 4, and 5 are distinguishable only by whether they are "3rd version" or "3rd edition"
 
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Which AD&D
2.1 Original Dungeons & Dragons
2.2 Advanced Dungeons & Dragons
2.3 Dungeons & Dragons Basic Set and revisions
2.4 Advanced Dungeons & Dragons 2nd edition (1989)
2.5 Advanced Dungeons & Dragons 2nd edition Player's Options (aka revised, 1995)
2.6 Dungeons & Dragons 3rd edition (a successor to AD&D 2 which came out after D&D 1 through 5th ed was already out)

There were five different editions (of direct evolution, 9 versions if you include to 4 later versions of D&D that were NOT advanced D&D) before 3rd edition, apparently from the same school of numbering as microsoft's "Xbox, then Xbox 360 while calling previous version Xbox 1, then Xbox One, it makes perfect* sense** (TM)"

Usually when people say AD&D they refer to AD&D 2. Also., 1991 was 2 years after AD&D 2nd Ed game out

Incidentally, there are 3 cases of name overlap. D&D 3, 4, and 5 are distinguishable only by whether they are "3rd version" or "3rd edition"

Halpo changed it from 3.5 because of the date, so whatever is most recently released in-quest is what we bought.
 
@Halpo133 would that work? Buying it right before starting to train Accidental Magic and then trading it away again?

I feel like this games the system, but on the other side, that's what the Gamer is about.

No. Traits have a buy back cost of half again as much as it cost to gain them. Negative and positive both. So you buy weak for 8 points, it costs 12 to remove. You decide prodigy just isn't your thing, and bought it for 7 points, so it takes 10 points to buy it off(half of 7 is 3.5, rounded down.)

It's always fun to do however.

A 20 cap isn't that bad. It's a top-class human, at any rate. Hardly weak. It's only low when you are considering super-humans.

They have their uses. Like when we desperately need those trait points (say in the middle of a battle where we are surprisingly outclassed, and we need every INT point we can get). Just for casual stuff isn't it.

20 isn't top-class human. That's in D&D. Here 20 is rather low. 30-40 is average. 50-60 is peak human, above is superhuman.

I was asking because he said AD&D, but at the time AD&D 2 was the most recent. Well, AD&D 2 (direct predecessor to 3e) or D&D 5v (not to be confused with 5e)

The first AD&D(The one you have as 2.2 in your list up there). Partially because that's the one I have books for. PHB, DMG, Monster Manual, fiend folio... Couple others I didn't bother digging out, so don't remember exactly which they are.

Edit: Deities and demigods and unearthed arcana! That's what the other two are.
 
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Unless you don't have a cleric on hand, say because the cleric was the one that went mad, and you need to fix him.
Use Magic Device is your friend.

Keeper - Bounce all the quaffles back, across the field into THEIR goals.

Hmm, can only Beaters hit a Bludger? Cause if not, we can do that in all the other positions as well.
The issue is the Keeper might lose from Seeker winning early, since it can only counter, not attack.
 
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