I like how the rolls in this quest have gotten to the point where the moment people wake up they see the rolls and just ask how bad it is.
In summary, not horrible for you. Lorgar basically threw a temper tantrum after Valhalla's religion claimed the Emperor was an enlightenned human so he left Lave V which let the Orks unify into a Waagh. The Dark Angels and Salamanders went to deal with it, and Lorgar is demanding a meeting next year.
oh, it is impossible to reconcile with him, his version of faith is Christianity while Golden path is influenced by Vedic Hinduism and Mahayana and Nichiren Buddhism, they are simply focused on different things. It is not possible to reconcile theology or philosophy wise.
oh, it is impossible to reconcile with him, his version of faith is Christianity while Golden path is influenced by Vedic Hinduism and Mahayana and Nichiren Buddhism, they are simply focused on different things. It is not possible to reconcile theology or philosophy wise.
So, just beat him up until he learns better? He's our Brother right? That's usually how arguments are solved by brothers isn't it? Just put him in a headlock, and noogie him until he learns better?
True, but I'm kinda wanting to go to the meeting just to make him feel like a Dick. Most important part though: be calm and say "I'm not angry at what you did brother, but I'm hurt that you would think so low of me." Yeah he'll be pissed in the moment but give it some time and he'll try to put that incident behind him.
Not really, he just learned about fighting Orks and lost his malus to commanding troops. Still at a -20 to direct combat which actually means Kesar could take him without a problem considering how I do Primarch vs Primarch fights currently.
Also, here is my view of what Lorgar was like:
After killing the Warboss
True, but I'm kinda wanting to go to the meeting just to make him feel like a Dick. Most important part though: be calm and say "I'm not angry at what you did brother, but I'm hurt that you would think so low of me." Yeah he'll be pissed in the moment but give it some time and he'll try to put that incident behind him.
Personally i no longer fucking care about him, i created Golden path to deal with Faith issue, Emperor never liked Faith at all, better show him that our version of faith is backed by reason and logic sort of twisted version of Imperial truth, as Shakyamuni said not just simply accept rather always try to examine the faith while Logar believes in pure unquestionable faith, you can not reconcile with those two types of faith.
When we get the second pentagram-rune network. maybe we can invest into runes that warp space dimensionally so that we can connect points into a higher dimensions.
(I'm coining these runes "dimension-runes" for now).
this combined with a hypothetical (till someone omakes it...) 3rd runic networking research that will give us the ability to create n-dimensional rune-networks.
These higher-dimensions can be extended basically as far as we would want too since the extra space would mean more space for putting dimensional runes.
This will grant us the ability to put any quantity of runes we want onto a object regardless of how large it is, only limited by local warp over-saturation which can be bypassed by getting warp-runes that would increase local warp-capacity.
We can then extend this even farther by using fractal-rune crafting to upgrade the rune-level of what we place and the fractal patterns could be n-dimensional as well.
finally, if/when we get help building 4th dimensional tech, we can augment the dimensional runes to decrease how much of local warp has to be concentrated on increasing space....although this would remove our ability to add runes that might interfere with regular dimensional tech.
imagine that we augment our battleship-flagship with this by repeatedly investing more time/energy into upgrade the flagship so that its runic network involves more runes, and whose-fractal patterns wrap around and through infinity and into infinity's of other dimensions.
our battleship could probably end up being so rune-covered and warp-effused that it exists more-so in the warp then in reality naturally, so even without the use of the FTL drive it doesnt quite follow some laws of reality....yet also doesnt need gellar fields due to how many anti-chaos runes we could put on it.
I imagine that the "Spirit of Fire" will end up literal....
-edit- holy crap. I just realized that one of the proofs in my math class actually applys to this.
it says that R^n-space is "complete" (on the euclidean* metric at least) which is a fancy math-term for saying that you can make
sequences converge to any point inside it (strongly over-simplifying) in a crap-ton of ways.
(sequences are a infinite list of some particular thing)(converging means that the sequence gets closer, so if I move my finger towards a wall by moving it to half the previous distance, then math would say that my finger never quite* touchs the wall...but since it is arbitarily close we say it is converging).
what this means is that if you need to connect two points separated by some distance on your object while still forming a fractal pattern in each. you can just make the fractal be made out of a sequence of fractal-patterns converging to the point (fractals are already sequences except described by drawing them instead of numbers). Since the space is complete you won't have to worry about not being able to "finish" the fractal pattern.
this means that the rune-crafter(s) for a n-dimensional rune-network would have total freedom in what they want the runes to do...your not limited by geometry or even topology! you can put literally any pattern of ANY size or n-dimensional shape anywhere on the rune-drawing and have any point of any part connect to any other part of the entire rune-network in whatever fashion you want!
*
-double edit- I realize that probably 90% of that spoiler is not lay-men readable .....so read at your own risk.
also, I don't think I could put down a decent explaination/proof of what I'm saying in the spoiler cas I'm basically blabbing psudo-science that happens to make sense in my head and connects with my recent class-material
So Lorgar is being a shit again? Well, the quest would be boring if every Primarch liked us. Almost all the Primarchs save maybe Horus and Sanguinius had someone who didn't like them.
He wants a meeting next year? I'm kind of tempted to just send a copy of the Imperial Truth as our representative, with a note asking if he's read it while stating we're too busy doing our duty and following the Emperor's orders to deal with a petulant man child who blames others for his failures and puts humanity in danger by abandoning a fight against a dangerous foe because he's throwing a tantrum... that or beat him up, put him over our knee, and use the Sword of the Lost as a paddle to spank him.
I'm sure neither would be humiliating and earn his unending hatred.
I thought every way to incorporate his faith with golden path, it is not possible, if I just do so then I think Emperor start to look at us suspiciously. With dice gods fucking us in every roll I do not think we can survive a angry Emperor.
The first geomancers were Old Ones who practiced their art long before the human race existed. Imperial Scholars know little about them, but they know the Cognoscynths were the first humans who sought to master this Discipline. The first human geomancers gave the name of "dragon lines" to the world's great rivers of Conceptual Energies. Accustomed to thinking of their craft as one that shifted the dragons themselves, the early geomancers coined a cautionary proverb: "Touch the dragon and it may turn over, but no one wishes the dragon to wake."
The pre-human geomancers did not wish to disturb the world too much. They aimed for harmony. In time, they learned how to build in harmony with the unnerving wildness of Leylines and pacify their overflowing energies. Thus, they created the first manses, though their stone circles hardly resembled the polished edifices to come. The discovery of the sheer power contained in each building was swift. Soon, geomancers built buildings as an end in itself. It didn't take long for ambitious geomancers to prod the Leylines for power, but they quickly discovered that ill-considered geomantic alteration could cause terrifying environmental catastrophes. To prevent such catastrophes strict laws regulated Leyline Alignment and Building construction. To Build a Psychical Architecture from a plot of land, its geomantic potential must first be determined. Most places are of normal potential —they're aligned with several elements, their natural Essence isn't monopolized by anything nearby, and they aren't especially well-positioned. Some, however, are more likely spots: they might have mountains that could reflect and embody certain Concepts or rivers that could circulate around it. These are aligned with one primary element, have a positive potential rating and can be forged into Buildings right away.
Most geomancers never realign Leylines. Indeed, some of them call it 'violent, unnatural tampering with World'. Many geomancers, however, alter them, and not just with Building construction. The aspect of a Leyline can be shifted, perhaps for a certain resource or to better serve a purpose, or an existing Leyline can be strengthened. Altering a Leyline involves subtler processes than the massive labors involved in their creation. The geomantic engineer has her labor force perform chants and rituals, as well as small-scale works such as building large granite walls or moving trees. A single person with the necessary Abilities can design such Buildings. However, a single person cannot usually build a manse. Constructing such an occult edifice requires a labor force. A prudent manse-builder also recruits a team of experts to deal with the various complications and difficulties that arise when a large construction project intersects with arcane forces. Cuts in the supply of construction materials can doom a construction project. A professional supply manager and comptroller can make sure everything and everyone reaches the building site on time and—just as important—everyone gets paid.
A building should be made from materials that harmonize with its aspect. For instance, a Fire-aspected Building must be made principally from materials that owe their origin to fire, or are associated with fire, such as lava rock, glass or forged metal. A Wood-aspected building should be made, obviously, of wood or at least contain lots of wood.
The most important part of the manse is its Garbhagriha or "Womb Chamber", where Conceptual Energies converges and crystallizes into Hearthstone. Despite its name, the Garbhagriha isn't always a room: for instance, the "Garbhagriha" of a manse that consists of stone pillars might consist of a large stone block with two intersecting shafts carved through it. In every case, however, the geometry of the Garbhagriha clearly converges on the spot where the hearthstone forms. Some architects rely exclusively on geometry and perspective to create the focus of a Garbhagriha. More often, though, architects use ornament to direct Conceptual Energies The simplest way is just to carve lines or chevrons pointing at the focus. Artwork can also define the focus; such as statues that all point toward the hearthstone, or murals whose composition draws the eye in that direction. Artwork also helps shape the powers of the resulting hearthstone. The structure and architectural ornament of the entire Building help tune the Conceptual Energies to a particular goal, but the ornament in the Garbhagriha always gives a strong suggestion of the hearthstone's power.
Changing the geomancy or the Building design in the middle of Building construction carries special risks, though. A failed geomantic engineering also causes conceptual energies to accumulate beyond safety Limits. Sufficient physical force can still damage them. Other Buildings are physically fragile or need constant maintenance to preserve their power. Worst of all, Buildings can come under geomantic attack: damaging select small portions of them can derange their energies, causing far greater physical damage or even sparking Essence build-up. The Garbhagriha is always a geomantic stress point. Any attack on the building in this spot multiplies the levels of damage by five. For this reason, Garbhagriha are usually strongly built and carefully guarded.
I thought every way to incorporate his faith with golden path, it is not possible, if I just do so then I think Emperor start to look at us suspiciously. With dice gods fucking us in every roll I do not think we can survive a angry Emperor.
You're saying we'll always be opposed to him because our religions are different? In Canon, Lorgar was friends with Magnus and Perturabo, who were both, as with all his brothers, Imperial Truth advocates. We don't need to have the same religion in order to not be enemies.
[X] Plan Kesar's Domain
-[X] Spend some of your political capital with the Adeptus Mechanicus and declare Hearth IV part of your personal domain, and given dispensation to continue pursuing their theories and not having to accept the Emperor as the Omnissiah. They will give the following "concessions" for this special dispensation:
--[X] They will have inspections every ten years by the Fabricator General of Mars for tech heresy, and any concerns must be brought up to Kesar before any accusations may be levied. (Kesar guarantees protection, so long as they aren't doing anything like unauthorized AI research)
--[X] They must provide copies of their STCs and other technological knowledge to the Adeptus Mechanicus of Mars, and provide assistance with building up the worlds that Kesar brings into compliance. (they would be doing this anyways)
-[X] Reassure the leaders of Hearth that the Emperor doesn't actually care if they worship him, and probably would prefer they didn't given the Imperial Truth, and that the Fabricator General is also someone you suspect would like to see reforms in that direction take place.
After analyzing the political situation on Hearth, Kesar decided to do the following. He would invite the world into his personal domain and allow it to continue their beliefs as long as they consented to inspections by Kelbor-Hal every decade and gave up all STCs and technological knowledge. Providing production was a given anyways. Following this, Kesar sent the proposal to Hearth and began negotiations.
Kesar did not expect the process to go quickly. Hearth IV was a massive production powerhouse with billions of people as well. Additionally, once the Mechanicus heard what Kesar was allowing, they sent numerous complaints. Nothing was actually insulting, and no one acted against him, but Kesar could tell that his reputation had fallen. Then again, this just meant that he was just well respected as opposed to exalted. After all, what use was political capital if it was not expended?
Additionally, Kelbor-Hal himself decided to visit once he received Kesar's message. The Fabricator General of Mars was rather pleased with Kesar's decision to allow the planet to not worship the Emperor. Additionally, when he learned that Kesar was taking the world into his personal domain, he was very pleased. He mentioned that this would mean the Mechanicus would grumble less, since the world was not under the supervision of the Adeptus Mechanicus. Moreover, the presence of Kelbor would certainly make it easier to assuage the fears of the Hearthians.
Following this, the negotiations with Hearth began in earnest. When they learned of Kesar's offer and met with Kelbor, they were ecstatic. All of their issues were taken care of, so they were glad to join the Imperium. They did so with rapid speed, sometimes sending multiple copies of paperwork in case one set was missed. Kesar got the feeling that they were worried the offer would be modified or withdrawn.
Nevertheless, the Hearthians quickly integrated with Kesar's domain, and were pleased to give up their secrets. The main bonus was a set of economic forecasting devices that could boost production by a full 2.5%. This had been implemented and was already making a tangible difference in production. However, this also raised a question. Kesar did have several advantages over his brothers, but should he share it? To this end, he decided to
[] Share his knowledge
[] Hoard his knowledge
[] Write-in
Meanwhile, events on Valhalla were proceeding as well. It seems that there was a near revival of various cultural careers, but this fizzled out unexpectedly. It seems that there were a series of religious debates over the developing Valhallan religion. It seems that this year, the religion developed some more. The first two major developments were rather easy to deal with and were nearly unanimous.
The first was the idea that all of mankind was equal. This was rather easy to create since it was practiced nearly everywhere. As such, it was implemented into the religion rather easily.
The second covered the idea of moderation. It essentially amounted to make sure that you pursue justice and not vengeance. The main area this stemmed from was the punishment for desertion. When the average soldier sees a Greater Daemon, there is an instinctual urge to flee. Should they be given the same punishment as a soldier that refuses to fight normal cultists? This idea led to the idea of pursuing justice, not vengeance.
The main religious debate this year covered what exactly the Emperor was. The debate over whether or not the Emperor was a God raged for months. Both sides came up with theological arguments on who he was, but there was an argument that gained traction. When the Emperor first arrived on Valhalla, the soldiers had an instinctual belief that he was the savior of mankind. When the old Valhallan honor guard entered the discussions arguing that the Emperor was indeed a God, the argument shifted towards that belief. However, this contradicted the Imperial Truth, which the Emperor had endorsed. As a result, the debate was upended when this was brought up. With this new piece of information, the debate shifted again to, if the Emperor was not a God, then what was he? After more debates, they came up with a new solution. The Emperor was an Enlightened human from before even the Dark Age. He has grown with human struggles and now stands as the first human to walk the path of ascensions. Since then, there have been others, but they are far weaker. Pleased, the Valhallans officially declared this to be their findings on who the Emperor was.
The Emperor himself had no reaction, but the same could not be said for Lorgar who was not pleased. He sent a message to Valhalla saying that this was blasphemy against the Emperor of Man. He argued that their findings brought the Emperor down to the level of normal men, which was unacceptable and disgraceful. Valhalla promptly replied by saying that this was in line with the Imperial Truth which stated there were no gods. Therefore, the Emperor must be an ascended human. Lorgar did not take this well. He withdrew the Word Bearers from Lave V, before sending a message to Kesar demanding a meeting.
Leaving Lave V was a mistake. Lorgar had yet to damage the Orkish infrastructure, and the conflict created the prime opening for a Warboss. This was filled by Warboss Cyber Ork, who was one of Warboss Metal Brain's tactical advisors. Needless to say, this was extremely dangerous, especially since Cyber Ork immediately began to form a Waagh. While it would seem to be the domain of the Eternal Wardens, the Dark Angels had decided to deal with the issue since they felt they were more qualified to deal with it. The Salamanders also pledged their assistance so that the Eternal Wardens could continue to build up their numbers for their new mission.
So far, there were indications that the campaign would be bloody, and the Lion was not pleased with the Lorgar's behavior. Additionally, Lorgar has sent many messages to the Eternal Wardens demanding a meeting with Kesar after the Primarch dealt with the Xenos.
Speaking of the Xenos, Kesar arrived in the system where a diplomatic Xeno vessel was meeting with the Eternal Wardens that were sent here. When the Primarch arrived, he first ordered Scafrir to board his vessel and give the reports on what had transpired. When the Master of Scouts was onboard, Kesar spoke, "Scafrir, how have these Xenos behaved thus far?"
Briefly reviewing his notes, Scafrir began, looking rather pleased and confused. "Well Lord Primarch, they are extremely friendly. They seem to harbor extreme hate for the denizens of the warp, and they were pleased to hear that the Eternal Wardens despise daemons just as much."
Holding up a hand, Kesar realized he needed some clarification. "Could you elaborate on that last point?"
"Of course, Lord Primarch. When we first met, I saw that they had a series of artworks which displayed artistic interpretations of daemons being killed. As such, I opened the talks by saying the Eternal Wardens, bane of all daemons, wish to discuss future conflicts with the neverborn. They were very amenable after that."
Nodding to himself, Kesar was pleased. While they were Xenos, they were not allied with the creatures of the warp. Then again, some of his brothers would not be pleased. "What exactly do the Ruoult want from the Imperium? I do not believe that they want nothing."
When Kesar finished the sentence, he noticed Scafrir stood slightly straighter. Slightly worried, he motioned for the Master of Scouts to continue. "Well, they … want to join the Imperium."
"They do realize it's called the Imperium of Man. That tends to scare off most Xenos."
Rubbing his head sheepishly, Scafrir clarified. "Well, I may have just called us the Imperium. It's what everyone calls it anyways."
After hearing this, Kesar decided to clarify some details. "So, in conclusion, we have a group that is fiercely anti-daemon that was fighting a corrupted Xeno empire. Said group rescued millions of humans after they were abducted."
"That is correct."
"So, you managed to make negotiations go so well that they want to join the Imperium OF MAN and acknowledge my father as the Emperor."
"Yes, Lord Primarch."
"Well, it appears that I must make a decision." Thinking to himself, Kesar came up with three possible options.
The first involved simply declaring war and attempting to purge the Xeno. However, this empire was not hostile and wanted to join the Imperium. Additionally, there were indicators that they had a strong military culture along with a high number of psykers. Any conflict with them would be long and bloody.
The second option was to integrate them into the Imperium. This would cause issues. Much of the Imperium was xenophobic, and this would result in tensions between the worlds of the Imperium. However, they could prove to be useful to the Imperium in the future.
The third option involved bringing them into Kesar's personal domain. They seemed to have a rather well-developed network of 100 worlds. Sadly, Kesar did not have any economic details on their production levels, but it seemed to be unusually high. This would increase the productivity of his domain, but he would have to deal with the xenophobia himself. Additionally, many of his brothers would not take it well.
In the end, Kesar decided to
[] Purge the Xeno
[] Integrate into the Imperium
[] Absorb into Kesar's domain
[] Write-in
Mechanicus Reaction: 14 + 40 (Relation) – 20 (Disagree) – 10 (Religious Issues) = 24
Kelbor-Hal Reaction: 43 + 20 (Relation) + 20 (No forced Conversion) + 20 (Into your domain) = 103
Hearth IV Reaction: 82 + 20 (Wants to join) + 20 (No forced conversion) – 10 (Inspections) + 10 (Kelbor-Hal) + 20 (Mechanicus Reaction) = 142
Hearth IV Compliance Rate: 87 + 20 (Wants to join) + 20 (No forced conversion) + 10 (Kelbor-Hal Relation) – 10 (Mechanicus Reaction) = 127
Hearth IV Compliance Quality: 94 + 20 (Wants to join) + 20 (No forced conversion) + 10 (Kelbor-Hal Relation) + 20 (Spy Networks) = 164
Hearth IV Compliance Concessions: 62 + 20 (Wants to join) + 20 (No forced conversion) + 10 (Kelbor-Hal Relation) + 20 (Low Mechanicus Reaction) = 132
Hmm.
IC-wise, while Kesar would certainly appreciate anti-chaos sentiments, I doubt he's willing to integrate Xenos in the Imperium hence the Valhallan religion. Maybe a choice like although he can't allow them to join, he's willing to give them assistance in matters anti-chaos, allowing an exchange in information and tech.