You are Jain Zar, Phoenix Lord of the Howling Banshees, and you are adrift within the Warp surrounded by daemons.
Deep within the Sea of Souls, far beyond what any Aeldari would ever willingly dare enter without good reason. It was difficult to recall exactly what happened, but you felt the touch of Chaos had caused whatever this had been. Spirit-screams echoed around you just as it had during the Fall.
So many had died, from strangers and outsiders to allies and followers of your shrine. All were too many to count. There was no time for grief or sorrow, survival was paramount. You would carve and slay as many as you could in the name of the countless fallen.
The enemy of your kind fall like a tide around each surrounding space, the spawn of She Who Thirsts in armies and hordes. They accept your desire for retribution, readily coming for you as though you were but easy prey.
They all fall to your hands and voice. Their cries are silenced by your wailing death, their flesh burnt and cut by your weapons. Corpses serve as your fortress, daemonic ichor diffusing into to call more of their infernal kind to your presence. So ravenous that they ate one another as much as they grasped at the souls of Aeldari.
You dance between their claws and talons, proving the swiftest fighter of them all. Soon they name you with mockery where their attacks cannot reach. The quick death, the roaring end. This is what your fate will be, they claim. The fate of all Eldar, until all of you were wrought of all essence and pleasure.
You ignore their words, silencing their cries as you try to save as many wayward souls that you saw. There were but precious few, and too many of the monsters to stop. In time they were all devoured, torn away, granted torment beyond torment. And her presence beyond it all, looming above from such a vast distance.
But you would not be broken by such things. You had already survived one end by the Thirsting One's hand, you would survive another.
Time passes in screams and laughter. You were not sure how long you had fought, linear existence was a guideline rather than a rule within the Warp's expanse. It wasn't helped that the legions of madness demanded all attention, sometimes literally. You had to be focused at all times for every sight, moment, sound and vile spiritual presence.
But you recalled clearly when you heard a different noise within the cacophony. You had sliced through a glutinous Herald that wielded a spiked chalice, cutting them into five pieces, when a wordless song was sung. It seemed to briefly surprise even the soul-hungry beasts for but a moment.
There were many other noises than your battle-cries. There were the calls for your death and offers to join the corrupted, the sounds of ripping flesh and snapping claws, songs and music that defied the senses, devouring bodies upon the shifting landscape. But this one had a familiarity to it that you could not deny, for it was the sounds of your Banshees. A group of them calling in unified noise, distorted but recognisable.
You chased after it immediately. If it was a trick or mimicry then you would butcher the one who dared defile the image of your Shrine. If it were corrupted members then you would grant them peace. If it truly was your warriors, then perhaps they had found a way to reach you.
The hordes of daemons were pushed aside, the mountains of cadavers become ashen by your black flames and the champions skewered by your spear. The tides fought you, but you pushed them back. Forcing the lines to fray, to break. Your screams carved itself into the monsters around you and the land they walked on.
Your chase led you to a cliff, a pointed edge of bone and rock that overlooked a ravine filled with… a dark river, a thin ocean as black as starless nights. Still waters of stagnant abyss. The sight of it contrasted completely with the mayhem of colours and flesh behind you, that kept trying to kill you. The Banshee song echoed from somewhere deep within.
It stretched beyond the formless horizon, a serpent coiling around its prey or a worm burrowing deep into a carcass. In ways it is almost like a branch of the Webway, a tunnel through the Sea of Souls. But while it had similar shape and function, it could not look and feel more different. The protection of Wraithbone was exchanged with a shell of black liquid, putrid mass shaped like wet clay.
Muddy waters congealed to form a passage that blocked out what was outside. Oily blood seeping from a wound, filled with parasites. You could faintly see the shapes of twisted creatures that lurked underneath, limbs reaching just behind the surface. The reflection of claws alike the spawn of She-Who-Must-Not-Be-Named, but different enough from their direct influence.
You suspected where these waters led, what laid within the black sea, and the fact you heard the cries of your Howling Banshees emanate from here could only mean one thing if you were correct.
But to plunge into the abyss before you was an idea that made you hesitate. To delve that far deep was a great risk. You could have turned away from its filthy clutches, fought your way through the armies once more to find an escape, but a glimpse of something shining in the river-sea stopped you. Granted you certainty of what you saw.
It was the outline of a Craftworld, its edges jagged and corroded, and it was one you had recognised. Iybraesil, ruled and protected by one's pact-bound to Morai-Heg, forced to follow the currents it was trapped in by the mad king that ruled its umbral waves.
You dove into the darkness, the armies and hordes not daring to follow you into the abyssal domain of a fallen deity.
Mathlann, Lord of the Deeps.
-----
The King of Storm and Sea was once a deity that existed within the pantheon of the Aeldari.
He had been the master of all ships and travel, he who ruled over the black ocean of stars and what voyaged across the galaxy's expanse. From scouting vessels to the Talismans of Vaul.
He had not faded in strength nearly as much as most of his kin had done since the War in Heaven, for in many ways was he still prayed to and praised until the very end of the Eldar Empire. It was still custom to follow his traditions and rites, even if only to a light extent, before and during a long voyage.
He had become a mere legend, but his myth persisted strongly enough to sustain him. The Wraithbone vessels still possessed a connection to his power, the ports possessing his shrines. By no means ascendant compared to his fellow gods, for he would never rival the likes of Khaine, Vaul or Cegorach, he nevertheless was fed while others starved.
Even as the Aeldari fell into corruption and decadence, Mathlann had been the last to be discarded. Ports such as Commorragh had become dens of pirates and the insane hedonists, and he had witnessed the strength behind their actions. The rise of the Dark Muses while the old gods faded, the decadent energy that festered within most Eldar into a growing nexus. Such tantalising potential.
When the time of apocalypse came, Mathlann had done what no other deity of the Aeldari had even considered to do. He bowed his head to the Golden Muse, the Thirsting Beast, the Great Serpent, the newborn Chaos God that slaughtered his family. Snatching away as many Craftworlds as he could with his power, anchoring them to the whirlwind, offering them up as tribute for a new master.
He had been cursed by his former family and the Eldar he had once protected, renamed as a traitor who deserved the cruelest punishments for his deeds. But no threats or iconoclasm against his faith could match the damnation he received at the Dark Prince's amused acceptance. Blood was shared and it seeped directly to the core, madness crystalized in that moment.
Echoes from the Golden Muse's voice moulded his flesh, distorting him into a bloated monster.
Desire from the Thirsting One's hunger twisting his mind, turning him into a vile beast.
Venom from the Great Serpent's fangs flowing across his waters, diffusing into his new domain and his first daemons.
The corruption of Slaanesh had formed him into a Chaos God, transformed his very being into something far different than he had once been. A daemon-king of immense might, a true abyssal creature that roamed the depths of ruin.
Legends claimed that he remained secluded within his kingdom of shipwrecks, the corrupted depths harbouring whatever souls the traitor-king had scrounged from their new master's conquests. Slowly devouring every piece of them.
Waiting to strike when the time was right, for when his storm would drown the galaxy in tides of corruption.
-----
You delve into the still, tranquil nightmare of Mathlann. The filth scalded your armour like acid, but it offered little resistance as you tried to swim through its mass.
The daemon-king had not considered the notion that a living soul would so readily enter its domain, few would ever possess the power and ability to even find access to it without the permission of the grand traitor.
But it had been looking for you, that was the purpose of its distorted song. Or at least part of it. There had to be more than coincidence that you would hear the call of Iybraesil and your Howling Banshees. This was no wandering horror, it was hunting for more prey. More offerings for She Who Thirsts and power for itself.
The inhabitants notice you in time. Your spirit glowed like a brilliant star within this darkness, no matter how small you were in here. Putrid daemons soaked in congealed corruption, half-formed monsters that dwelled in fevered dreams and twisted perception. Tendrils and claws, gills that breathed in psychic essence, hooves that rode across this space.
It was not quite water in here anymore than the 'land' you had walked on back in the wastelands of daemon armies, the Aether had merely reflected its properties more. It made you struggle for air where you had not done so before.
You struggled through the crushing depths, unseen attacks from every side parried and countered. Fire burned from your triskele, unable to be extinguished Despite how there was no land for you to walk on, you swam and tried to move by pushing against the corrupted creatures as your spear skewered their wriggling masses.
In the distance, close and far at the same time, Iybraesil sailed across the expanse of the river-sea. You could see it more clearly, even as the abyssal monsters surrounding you tried to rip you apart and blood clouded your space.
You could hear other Banshee cries than the distorted song. Fainter, further in the distance beyond this realm. The Craftworld was calling to others, luring them knowingly or not, just as it brought you here. It was drifting away to other waters, heading to them instead of you. Unacceptable.
As a crowd of aquatic horrors surrounds you, gaining definition as they come close to the light of your flame, a scream is unleashed by you against the dark waters. Your voice is carried louder than the song or the other calls, the waves make it louder and echo further. The strength behind your sudden scream is enough to burst the weaker creatures around you, weaken the stronger enough to butcher.
Whatever current of energy Iybraesil was dragged through immediately shifts course directly to you, the traitor-god hearing your challenge and recognising you as a potentially greater prize.
The momentary respite is broken as, surrounding the dim light of Wraithbone, you see swarms of Mathlann's beasts rush to devour you. Gigantic eels of razer-teeth, faint arcs of lightning across their maws. Crustacean giants with winged tendrils to ensnare and swim. Skittering abyss life, bloated forms, glowing flesh as stars within the dark, spines and poison.
You rush to meet the daemon-king's dregs, the bottom-feeding animals under his rule. The wild beasts are more ferocious than what you faced before, far easier to kill yet more numerous.
Despite the differences in form and master, you can see the same hunger that drove the creatures of the Great Serpent within them. Manifested in only a slightly different way, without masks of beauty and only the grotesque. Perhaps that was by design, to ensure nothing would challenge such 'perfection' that she wielded.
They die all the same against you. Legions, swarms, armies. All came to match your blades and proved the lesser, but you knew that this was only a shadow of what truly laid within here. Warriors without experience, beasts without weight to their forms.
If the traitor-god came, or even if they sent their greatest servants, then you knew that you would die here. Drowned in this abyssal hell. Yet you had to press onward, there was no other answer.
Iybraesil came closer. It might have been the influence of this domain, but for a moment it truly looked like another predator here. A great shark, a dragon in the waves. A ship of death. That's what it would all become if you didn't stop this somehow. The madness of dreams made manifest, a focal point to direct the river-sea.
Or even worse, given another offering to be given to what was the true master here.
The notion of it drove you forward to kill the beast before it took its first breath, even if it meant that you too would die here. Your roared out battle-cries that tore apart the tides of monsters around you, promises to end this nightmare rippling across the river-sea. It enforced your will here, however minutely.
It brought the Craftworld closer, goading it to approach you as it swam for you faster. The path towards it was cleared enough for you to head for it directly as you pushed through the waters, ripping through the daemonic beasts. The twisted song of Iybraesil grew louder as you approached, excited as you arrived by its edge.
You latch onto the vessel as it reaches you, ramming your spear into it so that you would lose your grip as it rushed through the sudden currents.
Iybraesil was no longer just a ship, it truly felt more alive as you touched it. You felt horror as you realised that you could see something like blood seep from the 'wound' you had made, billowing out from the wound your spear made.
You pressed onward, climbing forward. Cutting away putrid growths of flesh that you found, ichor bursting as you lanced their forms. Using your triskele whenever any enemy came close, still trying to devour you even as the corrupted vessel rushed ahead with such great speed.
You spent what felt like an entire day ascending the frame of the Craftworld to try finding an opening. Many were sealed by rubble and networks of flesh too strong to easily break, barriers of energy kept alive through a different source. You followed the distorted song to try finding where it truly came from, to cut out its heart.
An opening by the side is found, where more of the creatures and daemons nested within. They rush to devour you, the blood from the spear punctures your climbing, driving them into a frenzy. Their teeth were broken against your armour, their heads taken and burnt away by black flame. You pulled yourself in as you fought.
The inside of the Craftworld appeared no better than the outside, but there was a noticeable difference in feeling. No longer were there the driftless waves, there was stable land. The constant feeling of suffocation was gone. Iybraesil wasn't entirely corrupted yet, it was just wrapped and chained by the presence of Mathlann.
The halls before you were slick with briny water and blood, oily sludge and slithering tendrils of energy. The Wraithbone glowed with a sick light, but it was brighter than it appeared outside. Parts of it darker than others, were the daemonic presence was stronger. Statues were smashed, crude shrines and artwork of the traitor-god taking their place.
You smash all that you see into dust, denying your enemy any places of power. Doing so cleared the surrounding air, however slightly.
The layout of the vessel was familiar to you, but even with the lighter touch of corruption you knew at least some areas would be damaged beyond recognition. And there would be other Eldar inside to encounter, but the question was in what form they would be. Perhaps none could be saved in any way besides death.
It was answered sooner than you expected when you entered the first true room of the Craftworld. Before it had been a garden that was close to the edge of the ship's edge, so that a window out into the stars could be seen by those that tended to the greenery or merely wanted to appreciate its beauty. Verdant trees and hills of flowers, fruits growing to medicinal herbs. It was a place of peace.
The garden had been flooded. The soil drowned into mud-fields where strange lifeforms grew and made a nest. Swimming through the sludge, dream-animals manifesting from the corrupted brine. Worms, parasites, crawling horrors. They breathed and ate the filth.
And the former inhabitants of the Craftworld were scattered through the murk. Some were buried with their rotting forms almost unseen under the filth, some were corpses sacrificed with ritual daggers or half-eaten by the beasts. Others were alive, corrupted into servants to the daemon-king of the abyss. Some twisted by the dark power.
There were millions in prayer, creating a temple here. Icons of Isha, Asuryan, Morai-Heg and everyone else torn away. Scratched out. Twisted in shape. Mathlann was crowned as king here, his presence dominated Iybraesil now. His daemons given full view within the crude artwork, definition carved to grant strength. The shape of worship bound to their essence.
One stood above the rest. A daemon that guided the rest as a high priest. A greater shard of the traitor-god's being made manifest. No longer a confused image of misshapen nightmares, no longer even aquatic. It stood tall and regal over the Aeldari cultists with robes, armour, a trident and sceptre in its hands.
The priest-daemon wore a mask that resembled depictions of Mathlann before his betrayal, memories of old records and temples within the Crone Worlds, yet the mask and its body was feminine. Pieces of armour cracked and distorted but familiar.
It took seconds to realise, for how twisted and appalling the idea was, but it was a Howling Banshee, an Exarch of your Aspect Shrine. Their body had been possessed, their corpse used as a vehicle for one of Mathlann's greater servants. The formless mass of these daemons bound to a body, able to direct and uses its power more than it could before.
And, softly, it sang. The cries of the Howling Banshees turned into a song for the traitor-god, to spread their name and influence further. To draw more power for their vile cause. It whispers of strength and purpose, the path to reach it. To stand and fight to fully take the Craftworld, to stop those that resist the blessings from the Lord of the Deeps.
You stiffen at that, stopping yourself from rushing down from where you overlooked the former garden to annihilate the possessed Banshee. There were others here that were uncorrupted, or at least the possibility of it. You had to reach them if they were alive, not die here until you found them. Perhaps, as fleeting as that hope might be, something could be saved from Iybraesil.
You did not stay longer. The ways of lurking within the shadows were not your path, you would be seen if you were not careful. They would already know you were here from what you faced before, the shrines you had destroyed. But they hadn't all rushed for you yet, their master had not come.
The traitor-god was not within the Craftworld yet, that much was for certain. If he were, then you'd have already felt it. His rule was not total, not yet. You had to find whatever remained. You focused your senses, beyond mortal hearing, and tried to hear the cries of the untainted souls within Iybraesil.
There. A fleeting echo. Banshee screams against Mathlann.
You rush for what you hear, careful not to drag too many enemies towards the survivors you sough. You cull the numbers where you can. Wandering bands of followers, swarms of more beasts, daemons dragging away prey and artefacts to defile. The more you saw of Iybraesil, the more if truly reminded you of the Crone Worlds contained within a Craftworld.
The first living, uncorrupted Aeldari you find is an Exarch of your Aspect Shrine. Struggling within a tight cage of corrupted Wraithbone, mask broken and weapons taken away. Dragged by a hulking daemon, its shadowy form flickered against the light of the prison it carried. You saw eyes flowing on tis body, blood dripped from fresh wounds. Other guards of lesser strength surrounded it.
After slaying them you quickly freed the captive Banshee, and as her confines were broken she was in shock at the sight of you before you managed to get her to tell you where the rest were.
Ten thousand Howling Banshees and many Seers were barricaded within an armoury, walls hastily made by Bonesingers with great difficulty against the tides of Chaos. The situation was going bad quickly as corrupted Bonesingers began singing poison into the walls and floors, creating holes into their defences. You asked where they were and quickly sped away with the trapped Exarch.
You heard it moments later as you focused on what was said. The swing of blades. Shuriken fire. The sounds of conflict, the power of defiance. Screams of those fallen. You hastened yourself.
You hurl your triskele before you even turn the corner and see them, the black flames around the weapon cleave through groups of corrupted. The daemonic fell by your spear. You roared out a deafening cry against
The defenders by the walls, shooting and slicing through the holes, are stunned by your presence. Then they immediately fight harder, galvanised by your mere presence. You would bring victory or death, the forces of the traitor-god would bleed before they took more lives.
There were cries of 'the Phoenix Lord!' that spread to the rest of those inside, your voice recognised as it joined that of your warriors. Psychic screams resonate together, louder and greater than before. The daemons become further distorted, some dissipating against concentrated strikes. The corrupted are deafened and disoriented. The tide of battle turns.
A figure tries to stop your actions. One of the greater daemons, the possessed Exarch wielding a spear of lightning and a barbed hook that drips with blood and meat. It roars with thunder as it charges directly at you, eager to end your life in the name of its accursed master.
Your voice matches the beast, pushes back its followers from joining. The rest of the Howling Banshees join your shouts as you match blades with the creature. It displays great skill, fighting just as the greatest of your Aspect could do, but its style of battle is one you have mastered beyond any other. It is cut and cut again while you are unmarked.
Soul-energy flies from each wound, more than blood. Something similar to what ran through your own body. It is not just a singular being within this vessel, it is multiple daemons fed with the spirits of the fallen. Disgusting unity given a form, an answer to the weakness these creatures had.
But it was not answer enough, as you cut off the head with a throw of your Silent Death. The body stumbles, its neck blazing with flame, but its attempts to fight are weakened enough that it crumbles from the next blow. The sight of this easy victory, the sounds of your Banshees, causes the attackers to flee.
You turn to face the defenders, seeing celebration and veneration, but something cold strikes into your heart.
"Oh, you are not just another champion." A voice rings out, coming from the corpse of the corrupted Exarch. The others do not react, they do not hear it. You look down. Neither the body nor the head stir, there is no more life or inhabiting spirits, but the mask itself speaks.
The words resonate through the Wraithbone of the Craftworld, echoing across the room over all other noise with its dark power, but it goes farther than that. You feel it from the droplets that clung to your armour, ripple across the spilt blood, it echoes across the entire river-sea. The rushing of water, the thunder of a storm.
Mathlann had finally noticed you.
"You must be the one known as Jain Zar, inheritor of Asuryan and daughter of Morai-Heg. Blessed by Khaine, wielder of the Banshee voice. A Phoenix Lord. I did not think you would survive this long."
You crush the corrupted mask underneath your foot, blood and shards flow away. The sensation of the daemon-king's presence is still there, but it's somewhat lessened. You hear the voices of the other Eldar again and you turn to face them. Walking in through the doorway they open.
"I had thought you yet another mortal warrior, but you have proven yourself one worthy of something greater. Perhaps you need not be killed and dragged into the deep. Yes…"
You take stock of the situation. How many were alive here. Any other potential places that still held survivors. How many Howling Banshees, Seers, Warlocks, Bonesingers and other figures of interest. Where Mathlann's forces were, where ritual sites were. Places that could be taken back.
"Forgive me, I do not often entertain visitors that interest me. It has been aeons since I have properly met an Aeldari that was not a corpse. You deserve better than this."
The others still do not react, and it seems the same is true in turn. You wondered if this was a limitation to the traitor-god's power, blocked by wards and unpolluted Wraithbone, or if they were so conceited that they would not bother to gaze upon others.
"You are a master of death," the King of Storm and Sea continued. "That is the blessing of the Crone. You must know now that finality has arrived for the Aeldari's remnants. The Craftworlds are dead and taken. The Maiden Worlds soon to follow."
The knowledge that the rest of the Craftworlds, the Phoenix Lords, were all cast into the Warp as well gave you pause. You would not just trust the words of the betrayer, but the notion of it couldn't merely be dismissed. That just meant you had to find a way out of here in the name of all Eldar.
"Port Commorragh already serves the majesty of Chaos," Mathlann continued. "And now it shall be fully ours. Why fight inevitability when you can rise above with new life? That was how your kind ruled the galaxy and fought gods. It can be so again."
A few Wayseers came forward with a plan, those that were masters dedicated to the psychic arts of the Webway. They too had noted the similarities between it and this twisted nexus made in parody of it. With their power, joined by the might of others, a gateway out of here could be forged. Potentially back to the galaxy, away from the daemon-king's reach.
"Bow to me, swear your soul to my rule, and I will let you possess power beyond your wildest imagining. Beyond even the scope of what only I can provide. I can grant you audience with Slaanesh, so that you might be blessed by us both. You want a gift from her in-addition to mine? Name it now, and I shall make it so."
But to enact it in secret would be impossible. The Lord of the Deeps would know and respond in full-force. Without you to protect them, then there would be no chance of victory at all. Even with your presence, the efforts of all the Howling Banshees here united, it might not be enough to save even one soul.
"I will not ask again." Mathlann harshly whispered that echoed right into your ear. "Defy me and you will truly understand death. Just tell me what you desire."
"All I want from you is to see your own death, traitor." You reply in turn, quietly so that only the god could hear. Then you turned back to the Wayseers, the Aspect Warriors and all else around you and stated that it had to be done. And that together you would find a way out of this nightmare.
It is an endeavour filled with difficulty. Attempts to purify the surrounding area failed utterly, the corruptive energy of merely being within the river-sea was bad enough but the cult formed from most of the former inhabitants kept dragging more dark energy into the Craftworld. Just stemming the tide was arduous enough.
To fight the corrupted was a difficult prospect for many of the survivors you found, especially those that were not true warriors until this disaster. To face friends and family, or even just ones recognised from daily life, was an ordeal that tested the mind and soul deeply. Some fell to join their debased enemies, mercifully only a few.
But you stood to fight and protect as many as possible. Guiding them. Pushing through to other pockets of resistance. Growing your collective strength as you fought against this foe. You brought down the idols the corrupted made for Mathlann, you broke his daemons and scratched out his ritual circles.
Opposition steadily grew even as you fought relentlessly. More greater daemons were encountered, working in unison. Stronger corrupted, either from past skill to those that sported gruesome blessings. Sorcerors of madness. Runes of the nightmare sea. Yet it was only the beginnings of what could happen.
A storm was brewing within Iybraesil, you needed to achieve your goals before it could come to pass.
Eventually your army of remnants form eighty-thousand Howling Banshees and half a million other Aeldari. Your main stronghold being a former gateway to the Webway, a nexus point where other ships were meant to pass through. It was to be the focal point of the coming ritual.
Mathlann had talked to you again since you dismissed their offer. Threatening you, mocking you, stating that you would be a carved prize to She Who Thirsts. He wondered what he would receive for your head. He mocked you for trying to open the Webway to escape, stating that it would not reach his realm unless he willed it.
When the ritual had finally begun, he realised what you truly planned for. His anger boiled the surrounding waters of the river-sea. The brewing storm began to thunder across the Craftworld. He called for your immediate death.
Hordes of Mathlann's forces charged from all sides at every bastion you held. Corrupted Eldar, daemons of all shapes and forms, twisted vehicles empowered by Chaos. Waves of filthy brine washed against your walls, corrosive enough to melt Wraithbone into sludge. Bolts of lightning that incinerated anything into dust. The power of a hateful deity made manifest.
Webway portals and crude ritual circles opened across the Craftworld that led to the immediate outside. Black water flooded into the vessel, surging across room after room. Iybraesil would drown with the filthy brine, whatever prevented Mathlann from doing so before no longer mattered. It mixed with the blood spilt by both sides.
The battlefield shook from the combined might of your Aspect Shrine's cries, the psychic power behind your rage and defiance echoed and quaked the entire Craftworld. The corrupted songs of the others, the thunder of the daemon-king, could not compare. If it was to be the last stand of Iybraesil, then let it scar the river-sea forever.
Leading the armies of madness was a coven of five figures. Two were more possessed Exarchs that stood taller than others of their life, another two were powerful Seers that once served as advisors for the Craftworld as a whole with their capabilities. The final one was the corrupted Autarch, former war-leader of Iybraesil, bearing a Banshee Mask that marked her previous life as one of your order.
You fought through a constant tide of others to reach them. Any other notable element in this conflict on your way, Wraith constructs possessed by daemons and tanks covered in corrupted sigils, were decimated as you rush forward. Beyond what threat they represented, you could not allow such things to exist.
The Autarch demands your death, their voice booms with the storms. Servants rush without care for their lives. They die in droves by your blades, some barely able to orient themselves against the psychic screams. The floor cracks underneath your feet, water and putrid blood gush up. Tentacles and talons, beaks and claws. Daemons barely finish manifesting near you before they lunge.
The leading corrupted prepare for your assault as you reach them, barriers of psychic might enhanced by Chaos block your path. You shatter them with blade and voice. The possessed Exarchs seem to grow in size to face you, but that merely makes them bigger targets. They are struck by cannons from your defenders, tanks begin to focus on their bulky frames.
The Seers dodge away from your triskele as it comes for your heads, their souls burn as conduits of the traitor-god's reach. They distort with his image. Daemonic flesh and spirits mutate their forms. They care not for anything except power and your death, such is the will of Mathlann. Their eyes become holes into the river-sea, they are bloated by the waters as living portals to its crushing depths.
The Autarch lasts the longest. Her skill and strength were great before, she had been a good student of your Aspect before her fall. She is surrounded by other, lesser champions and hordes of followers. To reach her is to delve deepest into the army, beyond support, but you spent a short eternity fighting an endless swarm sent by She Who Thirsts. This is nothing in comparison, and here you are not alone.
The five leaders die either by your hand or due to your actions opening their weaknesses to your warriors. The unspeaking presence of Mathlann grows stronger each each death, more intense as his anger makes itself known. His eyes focus on you more than the rest. The attackers diverts attention to you, without command other than fury to guide them they are but berserkers lashing out. It eases the work of those focusing on the portal.
You dodge bolts of lightning that manifests directly around you, lashing out as serpents. The sound of battle and screams cracks the Wraithbone where it is weakest, where it is between corruption and purity. The dim material shatters and shards rain down against everyone as the battlefield begins to detonate, charged with electricity as it lands within the sludge poured from the surrounding domain. Blood runs around you.
You were surrounded by madness and death, the torrent from the river-sea and storms from Mathlann's rising anger are centred toward you. Death wakes as you burn the daemons and butcher the corrupted. The tide turns to you, and you answer with the voice of your Aspect Shrine united.
War calls, and you are herald its name. You name Kaela Mensha Khaine as your strength, you bring about Morai-Heg's memory to end the betrayer's forces. Let them come for you, let them die here.
You push through the tide, its waves ripple against you through the war-cries unleashed by the Howling Banshees. It stills the forceful impact from the billowing waves, shifting it away through the might of the harnessed voice. The Crone watches even in death, and Iybraesil's inhabitants are still under her protection. It will not be taken by a pathetic traitor, a decadent slug.
There is the sensation of change that strikes the entire battlefield. Air billowing in and out, shifting in weight and contamination. The water around you suddenly, violently surges away into the direction of the Webway gate that flickers with power. The river-sea carried by both the abrupt change and the will of Mathlann. The portal is already opening and it leads away from the traitor-god's domain. There is hope, and you refuse to allow its death.
The daemon-king orders your death, to destroy the gateway. His words morph the battlefield itself. Ritual circles both obvious and hidden ignite. A phantom limb, a hand large enough to crush an army, begins to manifest. You had to stop it.
You target the ritual-masters, the carved up practisers of twisted rites and vile power. The black flame of your triskele burns through flesh and armour, cuts through the circles of runes those that empower them. It's not enough to weaken the traitor-god's presence or stop him, but anything to delay for more time is needed now. Let him hate you the most, let his gaze focus only upon you.
Mathlann brings curses and corruption. Some of the defenders suddenly turn into traitors, from merely attacking and sabotaging to bursting out hidden daemons. There is mayhem at the brink of victory or defeat. Your Howling Banshees fight as one, an army dancing through the attacks as they brutalise those they face. The gateway must be saved, Iybraesil's remnants had to be protected with their lives.
For the promise of a future, they would die today.
The sounds of rushing water, snarling beasts, the thunder of lightning storms matched the combined battle-cries that were screamed by your Aspect Shrine. It was enough to deafen the monsters of Chaos, for the whole of the black river-sea to shudder around the Craftworld as the vessel continued to quake.
Statues crack and fall to pieces as the writhing limb from the King of Storm and Sea begins to strike. He tears down the images of the old gods, the dead remnants that he betrayed. An eye opens on his palm, tendrils forcing through ethereal skin. His form is as twisted as his daemons and followers. He is corrupted to the core, his very being distorted and monstrous.
You try to rush back to the defenders as they regroup against the intense focus they withstand, falling back to reach the portal as it opens. Even as the putrid water and malformed beasts try to stop you, to drag you under the waves, you can glimpse to the other side. Not back to the galaxy, as was most desired, but elsewhere in the Warp away from the direct presence of Chaos.
Already some Aeldari are out there, thousands able to live outside the sunken tomb.
Walls across the battlefield bend and crack under the weight of the river-sea as it tries to seep in. Iybraesil breaks more under the wrath of Mathlann than the direct efforts of your warriors. He tries to silence your cries and snuff your souls as he begins to flood everything, breaking down the barriers.
But it's too late. The Webway gate flares with life. Some Seers burn out their souls to ensure it remains open, risking damnation to keep the rift from closing. Spiritual fires flare out, detonating against the water and boiling it away. The explosions echo the screams, drown out the twisted songs and raging cries.
You reach back to your forces, witnessing thousands more rush to the other side. Cultists for the traitor-god teleport into battle, invisible attackers and figures that moved as blurs to even normal Aeldari senses. Blessings and power granted to stop this. The manifested limb touched their vile hearts, its influence spread out further.
The Howling Banshees fight against more corrupted members of their number, most not yet possessed by more daemons. Their voices are quite and drowned by their skills are enough to bleed and cut down what they face. You battle as a whirlwind against everything in your way, the strongest brought down. Unseen champions, Seers that spread corruption, those that threatened the gate.
Ten-thousand leave. Then twenty-thousand. The pace slows despite it being the core focus. How many can leave at once is limited by both the size of the Webway gate and the desperate, enraged attempts to stop them by the daemon-king. So many die to allow others to escape, as daemons and cultists surround all sides. Some areas of the battlefield are isolated, unable to push ahead to the portal. You do what you can, but so many die in every instant.
Your side get quieter with every death and absconded. The power of Mathlann conversely gets stronger. The still pure Wraithbone rapidly corrupted. The gateway itself begins to flicker with his energy.
To face a divine being, a figure that fought in the War in Heaven and lived past even the Fall with the strength of Chaos, was the height of madness. It was something that could not be directly done, even for a flickering manifestation of bit a part of his form. The notion of it would give pause to even the greatest heroes of ancient times.
Nevertheless, you fought him where you could. You challenged his influence over the gateway, assist those that kept the portal open. To the Seers that burnt their souls, flame manifesting as a ring around salvation against the touch of Mathlann, you threw your triskele. Not to kill them, but to add its flames to theirs.
One of their number catches it a moment away from it striking the portal, moving faster than ordinarily possible even with full focus with their power. The ring turns black with the focus that Jainas Mor grants them, searing away corruption.
You reach for a sword from a fallen member of your Howling Banshees and then proceed to directly lead the defenders, shouting commands over the din of combat as you fought right in the heart of the battle again. The hordes of madness were all to pleased to face you, numbering far beyond what you led.
You parry claws and swords, chop heads and tendrils, cry out loud enough to shatter bone and rip away flesh. You focus on rushing to where the defenders threaten to fall, to cracked walls and faded runes. Where the dark waters began to seep in, flooding away souls into impossible depths. Where champions arise to bring torment and end your hopes.
You do not look behind you. You do not even think about leaving here, to escape this battle. This was the pact of Morai-Heg, Iybraesil's ancestors were bound to your protection and that of your Aspect Shrine. You'd die here to ensure they'd survive. None should suffer this nightmare.
Rain begins to fall from above, in a cloudless sky. The ceiling cracks and weakens. Blood-rituals bring precipitation. Soon it will all wash away.
The battle is a losing one. No matter what, the gateway will soon break and Iybraesil will flood. Everyone left will either die or be corrupted. You just had to hold on longer. Exarchs speak to you, stating that a quarter of a million had already left to the other side. The loss in numbers both helps and hinders your efforts, less to protect and less to be protected.
You had to balance it, guide this escaping flow. And fight with every single mote of your strength and skill. The will to outlast death and banish the dark. Your blades are raised with that of your Howling Banshees. Whether you all die here or not, you herald the death of your enemies to fall with you.
Time passes in screams, the rush of water and psychic battle-cries. Lives are lost and lives are saved. Half a million saved. One million. Nearly two. There are hills of corpses now. The lines of conflict are withdrawn heavily. A once great area reduced to less than a tenth of its former size, with vastly less defenders.
You begin to struggle, faltering as you try to stem the constant tide from seeping into what you try to guard. Gaping cracks form around the portal, the floor breaking apart under the pressure forced upon it. It slowly sinks, as islands rise from the the bursts that lead to the river-sea. It seeps to the other side, forcing those to back away and leave it unprotected on that end. The flames protected the gate begin to be doused, its Seers beginning to drown.
Almost all of the living remnants get to the other side, from the youngest Guardians to all but the most experienced Howling Banshees. Exarchs fight by your side as all sides are surrounded, water billowing from below and above. The river-sea ensnares and restricts. You will die if you do not reach to the other side.
From behind you a wordless shout emerges. Your triskele is thrown back to you as the now burnt corpse of its previous wielder gives it back moments before death. The portal has lost what sustained it most.
You run, commanding the rest follow you. They last warriors within Iybraesil fall one by one, unable to do anything than die fighting as they are cut off from salvation. You do not turn back to save them. The portal already begins to fade. There is no time.
Claws try to hold your legs in place, shadowy tentacles materialise around your arms and neck. Cannons blast the ground in front of you. Ritual culminations of vile power. Sacrificed lives to end yours. Daemonic beings that swim around the waters you wade through. For a moment it truly feels that you are under the full, enraged attention of a god.
Your Exarchs and warriors beside you fall quiet, voices once loud brought to silence. There is only death-rattles and the noises of drowning souls. You feel each of them die.
The eyes of the traitor-god are reflected upon the waters, floating with the blood. Dark as the rest of the river-sea, given flowing definition. He whispers, echoes of distant yet close shouts. He says your name like a curse, a chant. Your death will be rewarded immensely. He reaches for your soul.
But your Aspect Warriors on the other side hold the way open. Psychic energy forming a barrier around your form, enhancing you enough to help. The waters are pushed away enough to form a path. They shoot those around you to push them away.
It is just barely enough. The portal cracks apart, held by thin threads as it loses all lustre and form. You leap through as it breaks, Mathalann screams in fury.
You are released from the daemon king's clutches, the nightmare abyss that wrapped around the now totally submerged Craftworld. You look around and see the others that escaped, finding land within the Sea of Souls. There appear to be so many, but it's barely any compared to how much life lived within Iybraesil.
Behind you there is not an opening, there is a shimmer of energy still there. A trickle of foul water. It's not over yet. Mathlann would find a way to open it again, or otherwise find you.
You take command of the Craftworlders once more. You had experience in facing the Warp at its worst. Facing down its nightmares without falling. You would teach and guide them to do the same. They needed a leader and only you could fit the role.
You could not stay here. You all had to move together ahead, away from here. The traitor-god would come for you all once more. Or the monsters from She Who Thirsts. Together you had to stay and find a way out of here. To find a way back to the galaxy.
The various Seers talked with you heavily, especially those with experience in venturing to the Crone Worlds. Their skill and wisdom was invaluable. They sensed corruption, safe paths to follow or be made, where there was likely to be danger and roughly when. They protected the remnants you led in general, while your Howling Banshees protected them physically.
The Bonesingers carefully sung to maintain what weapons, armour, vehicles and all else you had. Wraithbone was difficult to make within the Warp in large quantities without attracting the cruel denizens that lurked everywhere, but to repair and strengthen it was an easier task. Every advantage was required to withstand this hell.
You all move together, learning as you went on. The various dangers and risks with the most simple of movements, or even thoughts and feelings. How to face the grief and hardships. Prayers to the gods were made constantly, many to Khaine and Morai-Heg. While not easy to properly equip them, many had joined your Aspect Shrine to endure this struggle.
Mathlann had come sooner than expected. The sensation of rain soon to arrive felt strongly. Wetness in the air. Distant sounds of storms. His domain, the snaking darkness of his putrid river-sea, had become mobile. A giant tentacular beast from the abyss. It slithered toward you. Sluggishly it flowed across the twisted landscape, the colossal semi-solid nightmare dragging itself toward you. As a spider, a serpent, a web that spun itself.
The realm of the traitor-god was a relentless beast. Its rage made clear through its boiling weight, its desire made evident from how it writhed almost desperately. It seeped as a flood through valleys and mountains, a storm over deserts and forests, a creature prowling constantly.
Direction within this realm was difficult already, but the traitor-god's pursuit seemed to distort any psychic perception to reach outside. Some paths taken led back to the river-sea's direction, others shifted midway toward the foul waters. Divination was completely unreliable, but you had little else to guide you here.
Many had died in the journey, either falling to corruption or unable to continue on in this hell. Nearly an entire million Aeldari had perished one way or the other. So much death weighing over you all.
For ten years you led the remnants of Iybraesil through the Warp, chased by the looming death by Mathlann's hand, until a way out was finally found.
-----
Shamballa was a world colonised by mankind back during the Dark Age of Technology, one that survived the trials of the Old Night up to the present day.
When first found, it was a planet covered in deserts and forests. Great wastelands of sand and rock split apart where the soil bordered vast rivers and lakes, the fresh waters so clear that they shimmered beautifully the colourful life that laid within each morning.
The trees were strong, growing quickly and attaining strength to their bark as they weathered the howling winds that came so often. The native life were simple beasts, fairly harmless against humans even aside from the mechanical and scientific might they possessed. It was a perfect place to make a home.
Since the Age of Strife, which tore away the greatest wonders that the colonists brought with them, order was brought by the royal Kalkin family. Guiding the people as kings and queens, aided by their parliament, prosperity was once more regained from the tumult.
The years on Shamballa passed largely with calmness, but not naivety. Armies were maintained ready to face anything that would come against their beloved planet, wielding lasguns along with greater weapons used by its elite warriors.
Yet the millenia would pass with little issue, until the psychic storms that plagued the galaxy ceased and order was somewhat restored. There were plans made to perhaps one day expand out from just their world to others, to find other sources of human life that might have survived. Or to get ready to encounter those that might come to them.
But that would take much time and effort, to make the world such a gem within the sea of stars had already taken much work to accomplish. Yet the potential for more was there, and it was eagerly awaited as new heights were sought.
Then, suddenly, the Warp seemed to shift once more. From a dark shroud came something unexpected, figures from distant history that had become almost as myth to the people of Shamballa. The Eldar.
The planet cautiously regarded the aliens as they came to them, knowing the legends about their trickery and strange ways. Unaware of what was closely following them.
-----
A miracle happened at the end of the ten year journey.
It had been a long struggle, a painful ordeal that tested you and everyone you carried with you. This nightmare wasn't something you'd wish on anyone. It would wear down even the strongest wills.
But finally a gateway was found. A place where the veil was thin, able to be weakened further enough to use as an escape. To where exactly it would lead was not known, but there were extremely few places in the galaxy that could be worse than the domain of a corrupted god.
Immediately attempts to open up a rift were done. Before it would have taken too much time and energy, just spelling an early death for you all. Now there was a chance. Freedom and safety ready to be reached. And then the moment your Seers began to form a tunnel, excited news came.
More remnants of Iybraesil were on the other side, along with more Howling Banshees. The region of space had been close to where the Craftworld had first been taken, dragged away into the clutches of Mathlann. Now they were there, hearing and heeding your attempts for freedom. They came to assist.
A bridge was formed, a temporary channel carved across the realms. It wouldn't last long, but it'd last long enough. Immediately you all descend into the galaxy once more. A rush of colours and lights, the sensation of rising above a crushing sea.
You all arrive by great runic circles made by the Seers that were from the other side. They are so few, the scant amount of lives that were away from Iybraesil when it was taken. Aspect Warriors from other Craftworlds, from Biel-Tan to Ulthwé, surrounded your forces.
It was immediately celebrated. Escape from the traitor-god, survival against the daemon-king. You felt hope and relief burn within the very core of your being, until as the last remnants came through did it get extinguished.
The bridge was not closing, not even in a glacial rate. It remained open, attempts to close it proved to be more than difficult. The rim of power within the psychic circles grew darker and darker. The runes slowly shifting into something else, with vile energy slowly manifesting that you recognised. The feeling of rain about to fall, an unseen storm growing.
Mathlann had seen your escape and was prepared to follow you through into the physical realm.
There was immediate panic, for not even within the galaxy was there safety from the gods of ruin, but you brought order. Began to command everyone to find ways to escape.
The Webway could not be reached, it was blocked by his power. Travel through the Warp too dangerous, it could lead straight to the abyssal ocean. Traversing through the galaxy without any psychic means too slow to work. Ideas were brought up and dismissed rapidly. Retreat increasingly seen as the impossibility it was.
You would have to stay here and fight. Fortify your position. Drive back the incursion when it came, where the daemons would be weaker than in their own domain. The traitor-god himself wouldn't be able to emerge, not fully and not immediately. There was time, there was a chance.
The slowly corrupting runic circles were destroyed, the ship they were on abandoned and sent towards the star that was within the system you were in. Already you began to organize your warriors. Equipping those that joined the Howling Banshees over the course of the long journey with proper weapons and armour.
You prayed to Khaine and Morai-Heg. This would be an ordeal that would truly test you all. An end ready to arrive unless you could discover some way to push through it.
And a potential answer was found, from a nearby and unlikely source. Not other Eldar, but from a populated planet within the system you were in. A world known as Shamballa by its human inhabitants.
It was full of life, far beyond the numbers of your forces. Perhaps possessing greater numbers than the corrupted souls that formed Mathlann's followers within Iybraesil as well. Not merely tribes within ruins, they held decent weaponry by their race's current standards. With them on your side, the coming battles could go completely differently.
It was not too hard to argue involving them in this invasion. Resources and warriors were extremely limited, every precious life lost stuck a blow not only to these forces you swore to protect but the Aeldari race as a whole. And against the twisted forces of Chaos, to ally with mankind would not be seen at all as a poor decision even without these terrible circumstances.
But to get the humans to agree was an entirely different matter. Talks were not easy to even start, Shamballa's people were immensely cautious about the Aeldari from old stories. Distant figures of decadence and power, who did nothing as cataclysms came to humanity. They were fearful of your presence.
The ruling King, Dujom Kalkin, was thankfully a fair and reasonable monarch. Enough that he would allow you to enter his palace. A large structure built in the shape of a ring around the spire-peak of the capital hive-city, a fortress and royal home. It was a golden wonder. Decorated and ornate, yet protected well from any potential attack.
You descended on a small transport to the open gateway upon one of the connecting stations of the ringed palace. Cannons pointed on your position constantly. Elite soldiers, known as the Lion Fangs, that wielded primitive yet potent plasma weapons and were here to guard the royal family.
You had come with only a few Exarchs to join you, no more than needed to avoid aggravating tensions. If a fight broke out, there was a decent chance that they could die against the human forces. That was good, strength would be required to deal with what was rapidly coming.
King Dujom Kalkin greeted you in his meeting chambers, along with his guards and advisors. He saw the state you were in, the scratches upon your armour and the weariness of your voice as you spoke, but while he initially came to believe your claim that your world-ship was taken by an enemy and that you were desperate remnants of its people he became extremely sceptical when you tried to properly describe the threat that caused this.
Knowledge of the 'Outer realms' was limited for the Shamballans, and they had no understanding of Chaos or daemons aside from mythology and superstition. A few of his advisors assumed you were joking, others thought that this was a poor attempt at trickery. Such a strange enemy, one that might not exist, coming here? It seemed too fanciful and far too convenient. An excuse.
You spent hours trying to find ways to convince Shamballa that you were speaking only the truth, that this enemy would come for you and then assuredly come for them too, but nothing seemed to work. It was understandable, yet immensely frustrating.
And then the planet began to quake.
Not physically, not directly, but a heavy presence shook the entirety of Shamballa. The humans felt it alongside you, a stark change occurring as a wound upon reality manifested. A few thought it was because of you, some psychic display brought out by your forces, but they quickly realised the truth as it screamed across countless minds.
It was day just a few moments ago. Now night shrouded the world, a dark cloud that roiled over every landscape and blocked all outside light. Putrid black filth rained from the twisted heavens, a web wrapping across trapped prey. The river-sea seeping around the world as a rift to the abyssal nightmare, as old blood flowing from a wound upon existence. The only lights were the few ships in orbit, shooting against unseen foes.
Mathlann had come. He roared for your death, and the death of all that was in his way. He no longer cared to have you as a prize for the Thirsting One or for himself, even while cornered here with nowhere else to run this had become a war of extermination. He called for your corpse, he threatened all your Howling Banshees. There was no pretence of mercy.
The one benefit of the traitor-god's arrival, the presence and declarations of his forces, was that this was undeniable proof of your veracity to Shamballa. There were still initial hostility by a scant few members of the royal court and other people of the planet, but even that had been pushed aside for later. Now there were daemons to face, now survival was key above all.
Alliance was declared immediately. Most of your ships came closer to the world, a number of them docking by other hive-cities to allow your Aspect Warriors and Guardians to work with the forces and people there. It was difficult to initially work with and integrate war-efforts with the Lion Fangs and the regular military of the world, but a basic and loose cooperation was managed.
You stood at the front lines, directly against the daemon-king's warriors.
Without the presence of the Aeldari, you were sure that this entire world would be dead and drowned in blood within but a few months. The notion was somewhat mitigated due to how this only occurred due to you, but to be so unguarded against Chaos would have led to utter disaster if Shamballa had ever encountered it later.
They came from above and below. The rainfall brought the daemons, the bodies of filthy water became portals for them to manifest. Most were not strong enough to bring many at once, or to bring about the mightiest champions, but it allowed a constant deluge of nightmare beasts and lesser daemons to emerge everywhere around the planet.
From above came the corrupted servants, the former Aeldari of the Craftworld you escaped. The ten years you experienced, and however time flowed for them, had not been kind to many of their forms. Bloated with filthy brine in their bodies, bursting into more puddles of mire to spawn more beasts. Some were stretched into bony, crooked figures that constantly starved for flesh. Others displayed aquatic mutations, from pincer claws to bladed fins.
They mostly targeted your forces, especially the Howling Banshees, but they soon went berserk against all they faced. The rage and bloodthirst of Mathlann manifested in berserker rage, the wrath of an storm as it tore at everything in its path. Decimating hundreds of thousands Shamballans, tearing down their homes into rubble and crude sacrificial altars, every hive-city turned into a warzone.
The only thing that truly brought their attention was you. On every battlefield you were present in, the daemons and mad followers charged at you most of all. Sometimes even neighbouring warzone suddenly began to divert to you. They cried out your name in unparalleled hate. Within the storm, you were a lightning rod. Your voice brought the rain to fall heaviest on you.
At times you screamed your own name. The name of Mathlann. Curses and battle-cries. Luring them all to you.
It was difficult for your Aspect Warriors to use the power of their voices so closely to the humans without affecting them, and your own cries were the strongest of all. You solved that by diving deep into the vile armies. Here, even amidst places of saturated by their power, your psychic cries tore them apart far easier than before.
There was a strange desperation felt as they kept coming after you, just trying to do any damage when killing you was out of their possibilities. Just making you bleed had become the only thing of importance. Hurting you was all that mattered. Beyond rage, beyond hunger, it was a need stabbed into their very cores.
Many humans and Aeldari died despite best efforts, a number of mistakes caused by on both sides. The few Shamballans that became corrupted hid too easily when beyond Eldar perception, slowly wreaking havoc that could have been prevented. Some Howling Banshees had failed to protect their stations, mistaken views on human technology causing critical errors. Little misunderstandings and ignorance building into grave faults, but as each became known measures were put to fix them.
Yet beyond all other the threats that came, the hordes of beasts and mobs of cultists, was Mathlann's greatest prize. Newly forged as a true threat was Iybraesil, its corruption and transformation had reached the stage where it had become a flagship for the traitor-god's fleet. The only vessel that was largely intact, that possessed vasts amounts of power.
The Craftworld didn't look like a true ship anymore. It was hard to see the extent of its twisted form as it skirted the edge of the darkness, briefly lighting itself up as it fired its weapons upon the planet's surface, but it appeared organic. Great jagged fins of Wraithbone and scaled skin. A flash of razor teeth that could bite battleships in two. Unblinking eyes as a constellation implanted on the 'head'.
A gigantic predator from the abyss, almost draconic in its shrouded form.
The leviathan beast brought down bolts of lighting strong enough to shatter the earth and rains of boiling water that scorched what was left. Where it came, devastation followed. It called the tides and brought floods to the battlefield. It turned lakes into oceans and let loosed swarms of monsters lurking in the outer depths. It was a living symbol of the power wielded by the King of Storm and Sea.
It became known as 'Ro-Druk' in the tongue of the Shamballans. The Risen Dragon. The name was taken up by you. To call it Iybraesil was too painful, too insulting upon the memory of the former home that you had all lost.
It could not manifest continuously. It was too steeped in the energies of Chaos to freely emerge from the river-sea, and still resisted corruption enough that the Wraithbone had not fully taken upon its might to be used as a constant bridge between realms. The war would have been lost otherwise, the planet devoured by the leviathan.
Yet the Ro-Druk was devastation enough, its thunder roar was enough to destroy a fortress when focused. It galvanised the daemons, it drowned out your own voices, but you kept fighting all the same. For the dead and the living, you fought.
Months passed. The lingering tensions between your Eldar and the humans of Shamballa were slowly eroded, better collaboration found in the crucible of combat. Some of the lessons on Chaos took root within the people of the world, the mindset and strength of mankind better understood. The confusion and initial fear was lessened. A form of stability achieved.
The Shamballans before had been wary of the Aeldari, but with how the monsters focused on your Howling Banshees and how your warriors fought them all off… now they were seen as protectors. As guardians. The truth of their purpose made manifest in deeds, aided by their words of what you had survived to reach here.
They, more than anything, showed them that even with the nightmarish might of Chaos could be beaten.
And that was sorely required for the people as the war took a turn for the worse, shaking the spiritual core of their civilization.
On the fifth month of this conflict, as you were far in enemy lines banishing three champions and the forces that they came with, the capital city of the planet was struck from within its heart. The home of the king.
The palace had been heavily guarded by the Lion Fangs, some of the best defences the world possessed, and supported by Eldar you personally chose to assist in protecting this planet's leaders. It was warded by runes and psychic energy. It was meant to be safe, at least until the conflict heavily came to the hive it overlooked.
It wasn't known how it happened, perhaps brought by a corrupted either human or one of your own. Or it was a special curse carefully granted power by Mathlann. But the former Autarch of Iybraesil teleported inside with a retinue of lesser daemons. Transformed into a large, bloated figure sporting abyssal features. Claws and fangs.
The leading monster rushed past everything else and devoured Dujom Kalkin's head, their needle-fanged maw tearing the head away from the struggling body of their target. It shrieked a cry drenched with blood and hatred as it butchered everything else it found.
The ringed palace became swarmed with furies and corrupted warriors, blood and dark water flowed from the now overtaken structure and poured down into the rest of the hive. The screams of what occurred was broadcasted to the whole world, along with mad shouts over the vile glory and might that the traitor-god wielded.
The rule of Shamballa was shattered in an instant by this attack. The king and the queen were dead, as were many members of their advising parliament. Other members of the royal family had perished too in the attack. Leadership was in confusion, the system of government in flux as the capital city was attacked. Your forces unsure how to fully act in the face of this without causing further problems.
The hive underneath the torus-shaped royal home was forced to retaliate as the former palace threatened to become a base for Chaos, a conduit for it to manifest itself and spread. The flood of corruptive waters, portals into Mathlann's domains. A more mundane threat as its defence turrets turned from the sky to shoot down below, guided by possessive spirits. Terror and despair spread like wildfire in the attack.
Artillery teams led by the Shamballa military began to fire upon the spire of the capital city, shelling the palace under the reluctant orders of the Lion Fangs. The inhabitants inside having to fight from within against the attackers, supported by Aeldari that helped stem the rushing tide of death, as pieces of the spire fell down.
The furies took to the skies, the winged daemons bound under the traitor-god used as living shields to soak up attack. Bursting into caustic liquid to further rain down havoc. Corrupted soldiers trying to either convince others to lay down their arms and accept death, or bark out conflicting orders over the communicators.
The Autarch slaughtered most that was within its way. A trident of bone and abyssal metal in its hand, that looked as though it was taken by the remains of sunken ships. The leader-beast roared loud enough that its putrid voice echoed across the city's borders. Only leaving after half a billion lives were taken, their souls granted as offering to its master.
The hive was not completely ruined by the end of the sudden invasion, the infrastructure having been saved from irreparable damage by the sacrifice of hundreds of Howling Banshees and the efforts of thousands more Aeldari, but the palace was nothing but debris and the spire was a smouldering skeleton of its former self.
But the capital city was not the only one settlement affected by the loss of royalty and government, merely the most directly attacked. All other hives-cities were faced other attempts at besieging with this regicide-borne opportunity. Billions had perished in total.
You had tried to push toward a nearby hive when you heard what had occurred, one of the many lesser structures built on the lifeless deserts, but being so deep in the territory of the twisted had restricted your movements.
It was nearly a week before you managed to cut apart all the barriers that were against you, tearing the flesh and burning the bone. You reached the walls and climbed them, the rubble forming your stairs. It took days to go through the vast area that made up the lower sections of the hive.
The lesser champions, small mob of desperate fools and malformed daemons were slain. Their bodies burnt afterward, ash cast away under the harsh desert winds. The rooms and halls cleared of blood. The dead given their dues. It was only afterwards that you managed to learn about what had transpired, the death of the king.
The humans there, the leading figures for the city and the military there, asked you if facing down a true god was even possible. To generously describe the state they were in, it was that of those who suddenly realised their world could very well die soon.
You said it was possible. You had survived a calamity where gods had not. All the Aeldari that fought with you, and you yourself had especially known this. You were remnants of a shattered race, losing the worlds of your former empire and the grand vessel that had carried some of its people to safety away from such disaster. Even such apocalypses that could carve up the galaxy itself could be weathered.
Gods could bleed, gods could die. For all their strength, the idea that the daemon masters of Chaos were beyond death was wrong. Hear them scream in anger as they are cut. Hear the howl of beasts gone mad with starved desire. Hear the fear that lurked behind them as they fight, and know that this war would not be lost.
Victory was still possible. Even if all that remained was sand and dark oceans on this world, you could triumph against this nightmare. Together.
It might have sounded far-fetched, stories more suited to mythology than reality especially at a time like this, but you believed in what you said and that conviction meant something. It helped, for however little it mattered.
You told what Aeldari that remained in the city to do what they could to continue supporting the Shamballans, for now more than ever did you need each other to get through this. The initial reluctance or mistrust, either for their capability or primitive nature, had since burned away as this war continued to rage.
The measure of both parts on this side of the conflict were known enough. There was no obfuscation. It was the one source of light that shined in this dark time. Or, rather, a culmination of all of it.
You went across the world for the next few months. Heading to the worst battlefields. The locations of the strongest threats. Temples of abyssal bone. Whatever drew the ire of the Ro-Druk. A lot of the enemy forces came to you instead, led by greater servants and possessed Exarchs. All the better.
It was a blur of blades, claws, shrieks and spells. Twisted battlefields became your element. You heralded death and it was a constant tide. Cutting apart ritual circles, lake-portals and dodging the attacks sent by the heavens. You barely had time to hear what was happening to the rest of the planet, but the Seers did their best to send messages to your mind with their powers.
Change had occurred to you all by the crucible of this war. Shifting in perception. Ways of life. Even how to fight in these battles. The world itself had been transformed by the devastation it faced. Deserts flooded with putrid waters, mountains of sands turned into giant pieces of fulgurite by lightning strikes. Some forests were dying, stained with corrupted blood, mutated plants growing and strange creatures beginning to be born.
It was difficult to set alight the trees as the rain fell down to douse the attempts, but mankind was resourceful with flame.
With the loss of royalty, and the only remaining descendants being a couple of children completely unsuited for leadership, the populace of the planet was ruled by its military as it established a new order in this discord. The commanders and generals guiding each hive, the Lion Fangs from an elite army to the guardian-leaders. Broken yet rapidly sharpened into a new blade.
The war against the daemons escalated, even though the rate of deaths had slowed with the stabilisation of this new system. The humans were mostly a secondary target before, with the lives of Eldar obviously in preference. Now the hatred and desire that the traitor-god had for the demise of Iybraesil's remnants began to fully extent to the Shamballans.
The continued defiance had stoked the fury of the daemon-king, the mad hatred rippling across the shroud of darkness as it demanded absolute ruin. The Ro-Druk leviathan, the former Craftworld, began to emerge more often from the river-sea. It seemed to grow bigger, its flesh-coated form swelling with bloated life, or perhaps just closer.
A deluge of vile ichor was cast down from its maws to the various battlegrounds, granting succour to the beasts and corrupted and allowing more monsters to emerge. To seep into the environment populated by souls, an apex predator drooling in hunger for mankind.
But the tide of daemons was not the only thing that the leviathan delivered. The bombardment from its weaponry was still a deadly force, and as Mathlann's presence grew across Shamballa did another piece of its arsenal manifest. The storm spear.
Its thunder was brought by screams. People sacrificed by thousands, tens of thousands, to form ritual altars that acted as lightning rods. The grand beast opening its maw to unleash the full might of a storm, the energy of a divine being, to annihilate what it struck with deafening force. Enough to crack the landscape, shatter the shields that protected the hives.
Such power was only rarely seen, for these acts were quickly searched for and stopped by your Seers whenever it was attempted, but when it occurred it was bright enough that you could see it from near the other side of the world and loud enough that you felt it shake your very being.
You saw it turn an entire fortress into ash one time, the land glowing with molten earth and burning soul embers. No matter how much you killed, what lesser beings you brought low, it reminded you that this was truly a god you were directly facing.
Your Aspect Shrine had pulled back from the edges, the precipes of this conflict was now balanced within the civilization than outside it. This allowed the enemy to flourish on the borders, but it was a small price to pay to ensure it did not infest and destroy so easily while unseen.
The Howling Banshees kept proving themselves while you were away, as they purged the ritualists and helped guide the inhabitants of Shamballa, but they did not leave the lines untended for too long. Soon their blades and voiced tore apart all the roots and tendrils that lurked forward, trying to worm their way through the defences. All attempts thwarted.
With this trust and connection built, your Aspect Shrine then sought to guide something more than the present. They saw the future of this union, both for the war and what would come after if victory was achieved.
The next generation of warriors that would come, the armies raised by the humans, were taught by both the Lion Fangs and your Howling Banshees. Not soldiers meant to fight against just ordinary foes or just stand as guards to the vast city-structures and fortifications, but a force to face Chaos itself.
To shape the Aeldari-made lessons for the mindset of mankind, tactics and warnings, was still a difficult prospect to achieve. But even the smallest amount of knowledge properly distilled could mean the difference between life and death, and it was a determined process to find ways to engrave it properly.
The mind was a weapon that could not be underestimated, the soul a shield that could burn against the night. To this end, to find a way to make them understand the Eldar as a whole and the nature threat you faced, they were taught about your people's mythology and the history of Iybraesil. For with this loss and sacrifice you and the humans suffered, this knowledge could properly be understood.
They were taught about Morai-Heg, her stories and wisdom over fate. Kaela Mensha Khaine, his strength and mastery over war. Isha, Vaul, Asuryan, Kurnous, Cegorach, Lileath and the rest. From their rise against conflict that shattered the heavens to their fall. The betrayal of Mathlann. The birth of She Who Thirsts. The Phoenix Lords. And the weaknesses those of Chaos possessed.
The lessons were taken in quite well all things considered. Parts of it fit strangely well with the existing faith and mythologies of the Shamballans. Some hive-cities, especially the capital, began to build little shrines to the various gods and spirits. Even to the namesake of your Aspect Shrine, for indeed there was much death to be faced and souls left unprotected.
The King of Storm and Sea had evidently realised the budding danger that was carefully being nurtured, the icons of those he betrayed over the walls and beside the homes of his foes, and ordered the destruction of these newly instilled ideas and teachings. Unable to tolerate the presence of these icons and what it meant.
The facilities for teachings were built as fortresses, and some indeed were strongholds repurposed slightly into training grounds, so they would not fall easily. But with the directed rage of Mathlann, the daemonic aries put the existing strength your side held to the test.
Yet it was now that mankind truly began to prove the strength they held. The Lion Fangs rose up on each targeted fort and fought side-by-side with the Howling Banshees to push back the night directly, assisted with other soldiers and the trainee new bloods.
There is a shift to this conflict and it is one that you feel in your bones. The feeling of destiny, of desperation, of history being written as man and Eldar join hands and sing battle-cries together against a shared foe. The light that you had both lit was burning even as the darkness kept trying to douse it. Even as your people were without a home, your new companions without their royal leaders, none of you faltered. You fought together as one.
Blood runs, across the the world of Shamballa. Aeldari and human against daemon, ichor spilling and mixing into the putrid rain that kept falling from the drowned sky. So many had died by the hands of Mathlann, his name becoming a curse to the human populace as much as it had to the remnants of Iybraesil. With that grief comes focus, and it makes you bleed the nightmares that dare face you.
Anger rises, a generation of human soldiers rises up knowing an enemy that is beyond all other foes in its terrible nature, a reflection of darkness and mythical corruption. A grand god twisted into a profane traitor, a sudden nightmare that writhed over a once pristine world, and it was being defied again and again. However impotently it struck with its legions of hell, its rage matched your collective fury and could not find victory
Death wakes, countless people had died since you had arrived to this planet. You did not wish their deaths, no matter how you knew it helped bring your people together against this horrific enemy, but you would ensure that each would be avenged. Efforts taken by Seers to divine who had died, their names remembered, families contacted, spirits preserved and safeguarded from the fell influence of the god who abandoned everything to cling to a twisted life.
War calls, and your Aspect Shrine answered. The Shamballans answered underneath the Lion Fangs, from true soldiers to the various militia factions that had arisen from a now militant populace. The people of Iybraesil went from artists, gardeners, singers of Wraithbone, dreamers of beautiful fantasy, healers and priests into warriors who were becoming veterans of a war that would perhaps define the fate of the Aeldari as a whole. All answered.
You are Jain Zar, Phoenix Lord of the Howling Banshees, and you would challenge a divine monster and find victory.
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You are Mathlann, Chaos God of the devoured Aeldari Pantheon and the King of Storm and Sea, and you feel bottomless hatred for the war you should have won before it began.
Jain Zar, the worst of them all, you were ready to make her name forbidden to speak of after this war had finally ended. To take the misbegotten followers of the Crone into your champions had previously been mere indulgence, as much as it had been empowering to bridge unwilling host with your greatest spirits, yet now it became personal as you considered deeper vengeance.
You would break her Aspect Warriors apart and turn them truly into yours and yours alone, more than anything Morai-Heg, Khaine or Asuryan could make them. They would burn with greater fire, your very rage intertwined into their flesh, forging them into beasts and champions dedicated to your grace. An army that would be used to spread your majesty across a thousand other Mon-keigh worlds, for how they dared insult your existence by degrading themselves to be saved by such pathetic insects.
Those other mortals would suffer too for what had been done. You would drown them all, keep them alive with your power as their lungs grasped for air they would never attain, drag them into crushing depths that would turn skin and bone into distorted remains that would sink to the bottom of the caustic oceans you would leave. Worse fates blossomed in your mind as you considered your enemy, and listened to the cries of your servants who tried to please your bitter desires amidst their continued incompetence.
Hatred came so easily to you now in your current existence as one of the Primordial Truth. All negative emotions resonated with your core in ways that were as intoxicating as they were invigourating, nourishing as they were brought new vistas of potential. It gave you strength beyond the limits of the mortals you were once beholden to, the means to ascend into higher levels of existence, a power that only the true masters of the Warp could wield.
It wasn't enough power. Not yet.
You were ready for the moment that you could fully emerge and deal with this insufferable annoyance yourself, personally cutting down that accursed Banshee Queen and turning this damned world into a forgotten ruin drowned by your waters. You would flay each individual human soul over the agonising Warpflame of Slaanesh. You would crush each Aeldari skull between your teeth as you savoured your triumph to its fullest extent. You would drown the world until nothing, not even other daemons, could ever find it habitable again.
Yet the planet known as Shamballa, a name you would strip from all living memory, resisted you again and again. Instead of granting you total victory or even definite progress, your followers and daemons failed to do more than ensure that you merely weren't losing the overall conflict. Unable to gain enough sacrifices to call upon your full being into the galaxy, a trait carried over from your former life as a weapon-god, and unable to even wound the Phoenix Lord.
You were fully enraged when that portal within the Craftworld had activated and so many of the hapless, blind, foolish and loathsome mortals inside had escaped rather than accept you as their rightful master, but the idea that your transcendent legions and powers were somehow stymied by swarms of the ephemeral vermin known as humanity brought to you a rage beyond what Khaine had felt.
Frustration was felt in ways unprecedented. You had been part of a pantheon that had lived in triumph after the War in Heaven. Your kin had all fallen, too proud and sentimental to understand what had to be done to truly survive, but you had survived. Isha was trapped in a cage to be a victim for all eternity to her new master. Kaela Mensha Khaine had been broken into a thousand pieces as he utterly failed against the Dark Prince and the Blood God. Cegorach was always a coward and had hid away after the Dominion's Fall. The rest were screaming in eternal death within the maw of Slaanesh.
You were not like the deities you had once been a member of, having done what they could not. You were not like the other Chaos Gods either. Your mind was focused in ways that their vast, disjointed consciousnesses were unable to achieve. Your power was refined by your dead creators to the point that you could tear through the fabric of reality and emerge whole within the mortal plane, given enough sacrifice and ritual alignment.
You were wrought by a war that not even the Ruinous Powers had been a part of, being older and wiser in combat than they ever could be. You had faced the might of the Yngir, the devils that feasted upon the stars, and laid waste to their legions of undying metal and their fleets that brought forth singularities to tear the spiral arms of the galaxy. You were a daemon that stood beyond all else, greater than the petty demi-gods and minor deities that vied to take a true throne as a one of the grand rulers of Chaos itself.
Yet you were locked in a stalemate against the broken remnants that followed dead gods and the teeming horde of pathetic insects that they turned to in desperation. The fact that you weren't revelling the absolute victory you knew you should be enjoying infuriated you more than simple defiance, more than the fact that they called you a traitor and spat at your very existence.
You were willing to discard part of your own ancient domains, burn away your colossal essence to bring forth a storm that would tear apart a star, call upon the dark oath that you had forged with the Prince of Pleasure upon their calamitous birth to bring apocalypse to your detested enemy. Anything to finally lay waste to this planet, destroy the Mon-keigh upon it, and bring death to that accursed Jain Zar.
But while rage and hatred were your muses, your nature, your existence… you were no fool as the other lords and suzerains of the Primordial Truth had been. Your mind was a tool that was something beyond what the other Chaos Gods possessed, your experience in waging war a bottomless well of capability that you would not cast away in blind fury. Such anger refined your mind, not shackled it.
As you wove a storm of disruption around Shamballa, your dark domain of the abyss shrouding the planet from all outside sense and divination, you guided your armies and champions as best as you could with how removed your full presence was from the battle. Whispering into the minds of weak-willed humans to taint their souls with your presence, surprisingly difficult due to how far removed you were from such disgusting mortals. Guiding the Craftworld under psychic arrays that you personally directed the creation of, to leave lightning blasts that were augmented by your divine wrath.
It was still not enough, great but brief ripples cast over the many battlefields and fronts your warriors fought in, yet if the long game was forced to by played then you would show to all that going against a god who fought against the Yngir at their height that there was only one possible end that would fall upon such victims and vermin.
The Mon-keigh were the issue with how many of them there were, as much as you loathed to admit it. Dying to protect the Banshees as well as the rest of such pathetic remnants of the Aeldari you fought. They gave their lives with deluded tales of worth and glory to your dead kin, to these followers of a long forgotten example by the era of the Dominion. To raise up these insects had been a clever, if pathetic, course of action.
To root out the followers of Jain Zar while so many vermin protected them was a difficult matter, delaying your efforts by so much while they were given a chance to rest than continuously suffer. Such a strategy was to be expected of cowards, all spineless and gutless to face their doom, and would have taken you so much more time than otherwise needed.
Well, if they wished to make Mon-keigh their strength, then you would tear them down first as you rushed to bring about your vengeance. In a time where that Storm of Silence was busy facing a few aspiring champions, you had sent forth your greatest follower to the royal palace of the humans. The former military ruler of Craftworld Iybraesil, granted a blessed power to enact your will and a cursed form for their initial failure at stopping Jain Zar's escape.
Let it not be said that you could not offer redemption and even mercy if possible, in blood and souls reaped in your glorious name.
Their agonising screams had torn apart thousands of 'elite' guard, their maw had tore the petty king's head, most of the royal family torn by their claws. Your daemons and bound underlings wrecking havoc where they could, in all cities across the world, bringing your vengeance as you showed a small portion of your capability in warfare. Compared to the cold, living metal armies of old… this was not even a small skirmish.
The Howling Banshees and brutal artillery of the Mon-keigh, so akin to the debased Orks in their primitive focus of explosions, had pushed your Autarch back before she could accomplish total victory. Taking away the chance to bring back her splendid form, but you were pleased by what had happened. Billions had fallen by your daemons and the disorder they wrought, and soon the world would collapse as all cohesive resistance crumbled.
With this in mind, you focused all attention back to the Aspect Warriors who dared to escape your clutches. Unable to properly hide in defended fortresses, to be blamed for the destruction that had happened after running to this world, it would be the time for your victory to finally begin.
Yet the vermin reminded you that even the lowliest of bugs could still bite. After so short a time, likely aided by their new masters, the humans had reorganised into a fully militant rule. The remnants of the royal guard, whom your ascendant champion had failed to fully dispose of, had become the new rulers of the planet. Commanding all their soldiers to a capable enough degree that they pushed back your legions of servants and beasts, purging most of the few corrupted of their number, saving most of the Howling Banshees from the fate they deserved.
You shifted focus again to the humans, ensuring that the now bleeding animal would be brought down as it struggled against you. Ordering your lesser champions to lead a total conquest over the frontlines, to bring you a tally of bodies that would rise up as soaked mountains left to by devoured by your beasts. Your rain falling into torrents that acted as a gateway for your daemons to emerge from, as conduits to your realm, bringing down any and all that ventured outside their shielded cities and fortifications.
In this way, you had found greater success than expected. So driven by their desperate ploy that they had realised how tenuous their hold over the humans had been, the followers of Jain Zar has come forward to face your forces directly. Protecting various locations full of the Mon-keigh that couldn't be defended by enough soldiers. From healing centres, giant housing complexes, factories supplying the war and other smaller areas of conflict.
Hundred of millions more of the soldier pests died as the Eldar warriors fought you, being butchered where the Howling Banshees did not provide their assistance. Further bring down the teeming hordes of vermin as you weakened them slowly, all too slowly.
The sheer amount of these mortals was still enough to slow your tide, along with all the support that they received from their new masters. They bred so quickly compared to the mortals you were intimately familiar with, and cared so much for their worthless families and had grief transform into a focus against you. How typical of Morai-Heg's ways to talk about souls, fate and death while being an annoying thorn in a god's side.
On and on this went, as your armies faced your enemy again and again. Your losses were frustrating but ultimately meaningless, for daemons were all immortal and your cultists were but tools to be discarded unless one proved to be of sufficient worth, while your enemies were restrained by death. The idea of fighting for years, even decades, was an absurdity you almost entirely refused to entertain… but if it came down to it, if your warriors failed you so much, then at least you would win by sheer attrition.
Then something unexpected had occurred. Through the sight of your daemons, your Aeldari followers, your corrupted humans and your own view over Shamballa… you saw something that you initially believed to be a trick. A new course of action taken, with the large training facilities that existed across each of the major cities on this planet. Fortresses meant not to be used in direct war, but to teach a new generation of warriors. That was to be expected, and you had kept some attention on such things as critical targets.
What made you so baffled and then so furious was what the Aeldari heretics were doing. They weren't just sharing their knowledge of war and capability, better technology so they could survive longer with their fragile existences, but deeper things along with such things. They were educating the Mon-keigh on Chaos, on the Sea of Souls and finally upon the Pantheon their people had abandoned. They were preaching their faith to be accepted by these unworthy animals.
To build what were essentially temples to the gods you once called kin? Your old family had been cut off from your heart long ago, abandoned to die when they failed to see the truth, yet even you were shocked by how low that the Phoenix Lord you faced had fallen. To teach prayers to the short-lived pests, to tell them the mythology that defined the War in Heaven, all but ordaining some of their number as true followers? Were the Eldar you faced so desperate as to believe the dead gods would ever accept such creatures? Only Isha would ever take pity on these pathetic lifeforms.
Utter madness, an insult to every fallen god of the Aeldari pantheon as well as yourself. To think that they would do what even Slaanesh had not, if only to leave their first victory undiminished. The very notion left you sickened and further stoked your hatred. The foolish acts and scarliege of mortals had been well known to you, for that was how you ascended as a Chaos God as you bowed to the Prince of Pleasure, yet there were still new lows that could be done by your people.
What a disgrace, spitting in the names of all Aeldari across history. They were truly deserving of death than to become your servants. You ordered destruction upon these facilities and their temples, and torment for any Aspect Warrior that would be dragged out from their false ways.
To properly breach all these fortresses was to breach the cities, a strategy that was unable to be attempted by your foolish generals and warriors, so instead you did what you could to guide your forces to bring the neophyte soldiers out to be faced on the battlefield. Focusing on the battlefield to make it seem that some fronts were getting weakened enough, and critical ones heavily pushed, to let opportunity and desperation do their work.
When the time was right as the initial trainees began to engage in true battle, you struck both them and what training facilities you could. The reaction was immediate from the vermin, as they rushed to protect their next generation with the urgency expected of their short-lived kind. The Howling Banshees were left without support, becoming what should have been easy targets. Yet they fought well even when backed to corners, surrounded on all sides, facing greater strength and skill.
Meanwhile as the wider conflict went on, you focused your attention on Jain Zar. Hatred was well known to you due to her, to heights you had not felt for millions of years, and thus you knew how hate from another could be used to your advantage. Her pride and her rage would be her downfall.
Month after month now, you had sent your best champions to face her. In bodies that once belonged to her Aspect Warriors and Exarchs, used to house daemonic essence of a greater being, these possessed corpses had driven her to face them again and again. No matter how they died, they would come back soon by your dedicated power. With such capability to individually keep up with her might, in groups that would keep coming for her again and again, unable to be ignored by both threat and anger towards these possessed fighters.
You would whittle her down until she could no longer fight at all or as everything else around her died by your divine wrath. Then you would finally kill her, end her existence, deliver her into the pinnacle of torment that her people tried to achieve back when the Pleasure Cults ruled. The more time that went on, the more that you could consider what delightful fates that would await her.
Yet still… still she resisted. Her and her followers, her vermin she now commanded, the very battle itself defying your will. Perhaps it was the profane faith that she shared to the Mon-keigh, perhaps it was some insidious influence implanted within these foul ephemeral beasts, but they charge forward to save Jain Zar.
Tanks, artillery, missiles and more were launched against all that surrounded the accursed Phoenix Lord. Such weapons could not banish your whole army, certainly not your champions, but it distracted them. Forced their blades and claws away from battle, pained them more against the cuts and screams of their foe, buying more time until an entire group of the Howling Banshees had managed to join the fray and open a passage back to her damn allies.
Again the leader you wished to grind to dust escaped, her fate of infinite oblivion denied. This war was taking far, far longer than it deserved to be. You had lead forces in the War in Heaven. You had faced the star-borne wrath of the Yngir and triumphed against their fleets. You had faced the almighty terror of facing Slaanesh. How could this be so difficult?
The rage you were cultivating, so strong that it was causing your domain to boil with flames that could have melted the throne of Asuryan, was channelled towards your forces. Not enough to make them fall dead or injured, for you were no fool as to sabotage your own battles, but enough to make your immeasurably displeasure known to your followers. Especially those that should know better, that should have accomplished far more.
Screams echo across the Aeldari that you had blessed, the minds alight as they felt their blood boiling and their flesh crushed in your cold-iron grasp. They are touched by the raw fury of a god that deserved perfection and true focus, true worship. Only in victory would they feel absolution, your generous nature, your forgiveness for worms that had given you nothing in this damned war.
They charge towards the source of your rage, the beacon that outshined almost everything else that stoked your anger. Your blessed champions and followers fighting with hooked blades, barbed instruments to cleave flesh and metal. Chanting with your holy words that boiled the waters and called the waves, surging with lightning and abyssal darkness. Merged with your daemons, the lesser manifestations of your grace. Working together as one to bring down the Crone-Daughter.
Yet their blades are parried, their words silenced by her cries, the daemons banished and souls torn to pieces by Jain Zar's battle. Embolden by how long she had lasted against you, when she should have been dead long before she escaped Iybraesil, the audacious blasphemy continued. She called upon Khaine as she shoved her hand into the heart of a former Exarch, ripping it out and crushing it with black flame. She sang the songs of Morai-Heg as she butchered the ritual-spawn that was summoned versus her.
A tank-ship cast from the air and into the earth, the crew inside turned into bloody remains. A body with several of your spirits stitched inside torn to pieces in seconds, a waste of time and effort. A coven turned to ash, their consecrated ground burned to ash by plasma and Mon-keigh artillery.
For over a month did she turn the tide against your own champions and aspiring high priests, charging against them than allowing herself to be struck. Diving into the thick of the war while being supported again by all her servants, pushing the lines ot battle away from your influenced wherever she fought.
A family descended of nobles that had fled with the Craftworld and willingly joined your embrace, still possessing the the high-born blood of the old Aeldari Dominion, destroyed. Twin Seers that were gifted prodigies in reading the skein of fate, unable to find a path to escape when she came for their heads. A former Bonesinger that you had eternally call upon your storm-etched power into ritual weapons, their throat torn and mind shattered by the Storm of Silence again.
More and more of those you favoured were slain by the hands of the Phoenix Lord, from exquisite tools to wondrous servants to warriors that you knew were mighty and worthy of your blessings. Some had their very souls torn by her attacks, causing them to be banished deeply into your boiling domain. Some were so broken that they couldn't be fully restored by your efforts. A few were utterly destroyed, unable to even have their remains devoured to satiate the sudden emptiness.
The passage of time felt so infernally slow to your perception as veteran of the War in Heaven, as divine leader of a new age, as a king of Chaos. Such awareness and fluid thought, able to witness moments with an eternity of contemplation compared to the limitations of simple mortals, your rage only grew. How could you be losing your prized acolytes? How could anything other than triumph be yours? How could nothing stop that loathsome Jain Zar and her Howling Banshees, her Mon-keigh that she dared to covet for their brutish assistance?
As the days drag on further, you focus begins to shape around nothing else than the doom of the one who caused this war to exist at all. The false idol of a dead pantheon would be tolerated no longer. You summon and guide of your most skilled follower to slay this fluttering phoenix.
The Autarch, the war-leader, the commander who lead all your forces into this battle. While you had punished them for their failure, transforming their body and burning their mind for their insolence, they remained as a worthy figure to lead your blessed Aeldari. A beast in body, yet the true worth in all your followers were their spirits. After all, even before your ascension, this was the great power that allowed the Eldar to rule the galaxy.
They charge through a great lake that the Storm of Silence was taking battle in, the pool of water and blood formed from the destruction she wrought on your subjects. From their remains, from the rain that constantly fell around her stronger than any other, a small army arises. Daemons that had been felled before that were forced back into the Materium, allowed their vengeance by your shared rage. Priests, Seers and Exarchs leaping into battle. Leading them all, with an abyssal trident that was wreathed in lightning, the Autarch lumbered forth.
The Howling Banshees around her quickly all either die or are too injured to contribute, the pleasurable cruelty serving to force the wretched Crone-Daughter to either abandon her peons or fight in their defence than allowing her to advance or retreat. She dances past the touch of weapons thrust or sliced towards her, shifting through the flames and lightning, almost untouched by the very rain that fell. Yet here she remains limited as you order all nearby servants to begin surrounding her once more, this time ensuring there would be no escape.
Your champions silence the cries of the wounded Aspect Warriors, enforcing silence to be branded to their struggling forms, as even in the brink of death did they try to defy you and aid their infernal master. Without tiring, without faltering, the form of Jain Zar blurred as she fought every follower that you had brought forth. Seemingly uncaring of her encroaching demise, as though she had nothing to fear. But unlike her, you were a true immortal and knew victory when you saw it.
The blades come closer to scratching her armour, nearly cutting off pieces of her hair, her songs unable to pierce through the combined power of your blessed priests. It was here. It was now. You could feel it in your very bones, the tendrils that rippled across this space, your divine spirit radiant at this glory. Under the Eightfold Path you now walked, you once more felt the unrivalled thrill and joy upon seeing an enemy ground to dust. To heights further than you thought possible, but richly deserved.
Through the war-leader's eyes do you open your own. The flesh of your Autarch rippling, expanding, bloating as your press your visage through their body. Your mind and essence intermingling as you reached into the heart of your great servant. You would witness this death personally and drag her spirit away to show her exactly what you could do with your transcendent power.
You whisper directly into the half-mind you were connected with, your thoughts and feelings washing over the soul of this mortal body. Letting their body move faster, stronger, tougher than before. The blessed trident lunging for the neck of your foe. Lightning leaping from the frame of the weapon. Your many eyes looking at the Phoenix Lord as she stood her ground and-
There is a quiet moment as the near constant shrieks from Jain Zar stop. She moves forward instead of to the side or to back away from your war-leader's assault. She lifts her glaive and shifts its position so that its pointed towards your host's chest. It's too late to stop or shift your charge, so you direct your host to ensure that at least mutual destruction is achieved. An arm lashing out to strike a clawed hand to her head, muscles tearing with how fast the motion is-
She moved her head, a tiny adjustment to her torso, arms kept a little more to the side. Motions so small that it shouldn't have even mattered, only barely keeping away from the claws for a fraction of a second longer. Then she tenses and moves forward with a speed that was the pinnacle of what an Eldar could do without channelling the Sea of Souls, moving past the hand that would have taken hear head, and she unleashes her battle-cry with all her might.
The sound is so loud that it rips the flesh and bone of your Autarch, so psychically deafening that all nearby servants respond with screams of agony as they clutch heads or fall to the ground, Jain Zar rams the tip of her weapon straight through the heart of your most favoured mortal with the help of their own momentum. In one single motion she cleaves the body in half and already moves to the next closest foe.
Your gaze is ripped from the eyes you had opened across the war-leader's body as it rapidly began to break apart into nothingness. Able to still witness the Phoenix Lord as she butchered everyone close by. Decimating another group that should have at least kept her at bay, stopping her from ruining more of your plans.
You had lost the mortal leader of your followers. As well as almost every other Aeldari on your side that you could have considered elevating to a position like that. Most of your leading priest or corporeal champions had already been ripped from your grasp, or were proven too useless to keep their roles, or were so few and unskilled compared to those already fallen.
Throughout all of this, after over an entire year of this planet having passed since this war began, you hadn't even been able to see any of your daemons and servants inflict any injury at all upon Jain Zar.
For the first time since you ordered this conquest, you genuinely consider the idea that you were going to lose.
Suffering failure after failure against followers of dead gods that you deserved to rule, blasphemers that bowed to Mon-keigh, everything you had faltering against mere mortals who had fallen so far that they were nothing compare to their own meagre heights.
You had fought the Yngir ruled armies over entropic nebulas, fleets that could have annihilated the galaxy and brought apocalypse to the whole universe being brought down by your own ships and servants. You had survived the terrible strife from Khaine that earned him his eternal epithet as the Bloody-Handed, as the gods fought the gods and the Aeldari fought the Aeldari until Asuryan reinforced his ephemeral peace. You were the only deity of your pantheon to not only survive the birth of Slaanesh, but become far stronger than ever before
Yet you were going to lose… to this? Here on such a worthless planet? Against such a pitiful foe? After everything you had accomplished?
You are Mathlann, Chaos God of the devoured Aeldari Pantheon and King of Storm and Sea, and you erupt in rage so incandescent that the Warp itself burns around your divine form.
-----
You are Jain Zar, Phoenix Lord of the Howling Banshees, and you reel against the the scream that suddenly erupted everywhere.
Few beings could even come close to matching the power behind your psychic shrieks, the battle-cries that channelled the fury of Kaela Mensha Khaine and voice Morai-Heg through your very being. Even against the corrupted voices of from those possessed Exarchs, or the spawn of She Who Thirsts, you had dominated against them in this art.
The voice of the daemon-king was so loud that you fell to your knees and trembled for a few moments.
If the fallen god had been fully manifested itself into the mortal plane, then you knew that Shamballa as a whole would have been obliterated by the sheer force of this wrathful roar. Perhaps causing the nearby sun to detonate too, depending on how unfocused the burst of energy had been. The planet ripped to pieces by a deity pushed over the brink.
Despite everything, you nearly laugh as you slowly pushed yourself back up. Seeing the frenzied, berserk remnants of the group you were fighting. Sense ripped to pieces by sheer terror, by the backlash of force that had struck their very cores as their master's grip became a torturous mantle. Mindless vengeance becoming their only concern.
You were facing something straight from mythology, empowered by the force that had shattered the Eldar Empire, and you were winning to the point that an ancient deity was throwing a cosmic tantrum. You didn't think you'd live to see the day.
You pull back from the battle for a moment, away from the rising tides of Mathlann's incarnate wrath that tried to drown you into doom, and listen to what had happened towards other forces on the planet. It takes a few moments to get a coherent response, longer still to digest the meaning.
The scream had resonated across the populace of the whole planet. In some cases, mostly against the native humans, it had been a boon, the distraction of the followers and daemons felt as they suffered the brunt of their overlord's sudden rage. In others, against your Aspect Warriors, they became more feral and fought with a ferocity greater than before or were blasted to ash by the corrupted Craftworld. From what others were able to see from afar, an even larger amount of forces were converging onto your location.
Before you can pull back further and pivot towards a new battlefield, or ready yourself in a more advantageous position, something freezes you in place.
A new sound resonates within the rain. Instead of the primal fury that had resonated across the Warp, this was the voice of burning cold hatred that would pay any price to see that retribution was obtained. Daemons and followers that were once charging towards you stop dead in their tracks as they hear the storm's call. Laughter, screams, babbling nonsense. Some take out ritual blades and offer themselves or their captives to this madness. Blood pouring and mixing with the putrid water.
Your vision blurs. For a brief second, in a scene of abyssal darkness and writhing shapes, you see a hand take out a perfectly cut stone and crush it into a thousand fragments. A proof of an oath. A bargain to be called and kept. A divine contract for one who betrayed everything else for power.
You feel a pressure that sinks into your bones, your heart, your mind. It claws out into the skies that thunder with the roar of the Ro-Druk. Lightning strong enough to shatter a mountain strikes into a boiling lake. A gateway opens. A swilling vortex in the very earth, fed by a deity's wrath, faithful ichor and a cruel agreement between monstrous gods.
You had not felt something like this since you had witnessed the death cry of an empire, the Fall of the Aeldari Dominion, and when you had been first cast away into the Warp's drifting tides all too recently.
The voice of She Who Thirsts, the Dark Prince of Chaos, speaks through an entire army of daemons that crawl and fly and swim and march across the battlefield. The festering wound upon reality is a gaping doorway into hell. A few pieces of the stone you had seen are launched out, giant shards the size of towers, and are impaled in the borders of this portal to bind it to the world and keep it open. Songs, shrieks, roars and cacophonous words fill the air so strongly that the sounds of rain are destroyed.
You witness what could very well be the end of this war. What was already a grand struggle that you were only barely winning despite all the losses had now turned for the worse. An entire new enemy force, one that was worse for both Eldar and especially Shamballans in corruption and sheer unrelenting might. Mathlann's servants were mostly just twisted Aeldari and petty spirits, this legion belonged to a god far more powerful and dangerous. Victory might have faded away.
You give a signal to all nearby forces to what you were seeing and then you rush forward to this rift. Moving as though not only your life or the people of this world depended on it, but as if every single Eldar in the galaxy was at stake. Every human's too. The whole galaxy. The Rhana Dandra that would be waged at the end of everything. You move with the speed of one who cannot waste any single moment.
The clouds roil around you, bolts from above striking the ground you walked upon. Shadows fall as darkness rules the land. Artillery, cannons, aircraft fight on from somewhere distant. Close enough to achieve something. Too far and too slow to matter.
The army meets you in an embrace of death, yet even against a horde like this there was no room for mistakes. You had to pick your targets well or else billions of lives would die when they might have lived. You scream and silently beg to the gods to allow you to do so as long as possible, long enough to last against this madness.
You parry and manoeuvre through the daemonettes that try to lunge at you, a few of the weakest discombobulated at your empowered voice, only killing those before you when it was faster than trying to move past them. Dodging and weaving through the pincers of the heralds and champions that try to skewer you with swords. Arcane chains try to bind you in place but you slice through them as you reach what you needed to face, the leaders of this new assault.
Towering above all around the battlefield were the Keepers of Secrets, Feasters of Pain, the greater daemons of the Prince of Pleasure. Epitomes of that which mortals desired and were disgusted by, these lithe behemoths were the strongest warriors and commanded their lesser servants in both war and in torment. Several of them marched together, each a unique figure of revolting features and dominating presence, pride and standing demanding that they needed to be at the forefront of this conflict. That suited your purposes finely.
Jainas Mor is tossed towards the neck of one giant, the black flame triskele cleaving deeply into the neck of the beast before it flies back to your hand. In the other, you spin the glaive around to block a strike from a massive blade from another colossal daemon. Dodging from several smaller weapons that were swung or launched towards you by the encroaching horrors.
You leap forward to the Keeper that your thrown weapon had struck with your glaive, a disgusting form of pleasure evident on its bestial visage even on its decapitated head. The body falls and you move to the other, while a third rushes forward to take the glory of killing you. Psychic screams becoming the only reason you weren't immediately swarmed by everything, as you braved the roading tide of this gateway that was still flooding with monsters.
Zhai Morenn, your polearm, has its blade screams in protest as barbed scimitars scratch into its shimmering surface. The sound was so terrible and imbued with the energy of the fell god you were sworn to face. Yet you do not abate your attacks and do everything in your power to press onwards. Cutting into the body of one while burning another with your triskele's flame, parrying and riposting a hundred blows in a time measured between heart beats. Another head taken. The third Feaster of Pain falls just moments before a fourth emerges from the vortex.
You knew that more could be done, especially now at the delicate time when a daemon passed from one reality to the next, but three leaders having already fallen would already shift the course of this war and staying longer would just risk an early doom into the maws of two Chaos Gods. Lightly wounding the fourth leader, you pull back and ensure that absolutely everything blocking your way reaches oblivion against your blades.
Already you could see the dismaying sight of hundreds, thousands, yet more of these accursed creatures rushing out in all directions when they didn't focus upon you. Moving faster than even your own Howling Banshees on foot. Some flying on leathery wings or ones made out of radiant light and passionate flame. A few riding beasts as calvary in ground and sky, cackling madly as they promised nightmares and wonders in twin voices. Most around you simply called for your death, but you wouldn't grant anything to these loathsome monsters but their own.
You manage to push through the tide of madness and rush to the nearest group of allies forces, a mixed group of humans and Aeldari already in retreat from this new army and only stopping to ensure you leave with them. A jetbike piloted by one of your followers quickly swoops in and offers you the seat. You fly into the air as quickly as possible as all of you run.
Time passes in screams and mayhem. The vortex had reduced in power a day after the army had finished pouring out, no longer expanding or lashing out to the sky and earth with its wild power, but it was remained as a mark of what devastation had occurred. Empowering each daemon of She Who Thirsts to keep them within the Materium, a divine mandate that ensured that there would be none who were spared this dual wrath.
In little over a month, a billion human soldiers had died against and billions more non-combatants had also perished against this new madness. Some had fallen into corruption, becoming cultists of a frenzied cause where before such was an uncommon occurrence against the former Eldar god, and others had been simply cut apart by the swift blades or had minds broken by the terrible illusions of your enemies.
Your people did whatever they could to stem this tide of death, either in combat or with instructions on how to survive, but it was still a horrific blow to you all at just how many had fallen.
Tens of thousands had their homes taken and defiled into nightmarish depictions of what would happen if you had all failed, and even transporting a single family to safety was an ordeal when facing the constant assaults of Chaos.
The Ro-Druk, the twisted form of the Craftworld, had launched devastation upon the world under this time. Guided by divine will, it destroyed those caught under its baleful gaze and opened up holes in defences for the daemons to pour through. VIctims tapped by wrath and torment, unable to even trust that they'd be safe unless under an open sky.
Many had turned to prayer to cope with the loss, turning to the faith of the Aeldari Pantheon. The fury of Khaine and the wisdom of Morai-Heg helping most of all, as both deities were shown by your Aspect Shrine and yourself. You were holding up not just a world, but now the spirits of its people. The burden was not a light one, not with how much your people also lost.
Frustration mounted with how little you were able to accomplish. You had managed to run away from the initial attacks, against the full brunt of the new army, but you could not run forever. The rain-summoned followers of Mathlann and the quick monsters from the Prince of Pleasure surrounded you time and time again, doing everything in their combined power to keep you constrained in battle alone when you could have helped save others or been saved in turn. It was far harder to keep up the pace against two types of enemies, especially when they worked near perfectly together by the order of their deities than fall into typical daemonic in-fighting.
The fact that you were a Phoenix Lord was enough reason to become the target of the infernal spawn of the Dark Prince, their latest obsession to receive tremendous reward. Being the most hated individual under the traitor god's rampage also ensured that you had no drought of enemies that came against you. It was exhausting to maintain your fighting prowess against the constant attacks, yet you still managed to remain unharmed to the mounting anger of your foes. At times even able to escape from attack for a full day before you were beset on all sides again.
The invasion continued its path across the world as you fight for your life against the hordes that keep trying to end you. Battlefields erupting across Shamballa that end up slowly pushed back by the forces of Chaos, fortresses falling and supply lines disrupted. Another month passes and victories are few and far between, minor efforts that only delay what seems to be a collapse.
The sacrifice of the Howling Banshees is the main thing that brings hope to this hopeless time. Hundreds giving up their lives to ensure that millions of humans and thousands of Aeldari are kept alive, Exarchs duelling and distracting fell champions until they are utterly surrounded and fall to their dooms, so many that walk your path ready to give up everything to ensure even one more day is lived by their fellows. You weep for how many more of your order dies before another month ends.
One day you gazed over the landscape and saw a lost battleground that had once been a forest, a place where some of the humans here had often visited due to the natural beauty and flowers that bloomed here. After being told that, you looked over the flooded wasteland and wondered how long it'd take for the planet to heal even if true victory happened.
While you despaired over the loss, the valiant sacrifices of your order had helped achieved something that might just turn the tide of this conflict. Over twenty billion Shamballan soldiers had died, leaving only forty billion to wage a war against an enraged god of ruin. Yet with the militarised government, support from the Aeldari, and with your own efforts as so much attention was personally directed to your end, the new generation of soldiers was nearly ready to truly take to the battlefields. Taught with everything that could quickly be shared in how to fight Chaos by your kind, to ensure that both human and Aeldari could truly fight as one.
Morale rose up as, even in the face of this apocalyptic disaster, a full human year had already passed and people were still able to fight. Together with such different people, entirely different species and cultures, unified against a common threat.
There was something beautiful to that, something to cherish as this new army rose up.
Yet it was not just you and your people that knew what this could mean for the war, despite the endless anger that rose up against you the King of Storm and Sea still recognised the threat of these new soldiers. Despite the careful guidance and protection from both Howling Banshees as well as the Shamballans, a few corrupted members of humanity and followers of Mathlann had managed to sneak in and delayed efforts. Nothing too major, but it heavily restricted any potential momentum that this act could have brought.
Despite constant attempts to slow them, slay them, sway them to the whims of uncaring madness, billions of newly trained soldiers march across the world and defend areas under threat. The Lion Fangs opening a brief, closely guarded celebration that is broadcasted to the populace of their planet. The war seems like it could turn as you personally arrive to them and offer your own words of praise and advice for the battle to come.
Until one day disaster struck. A Keeper of Secrets had managed to emerge directly within the allied ground, right around countless new soldiers who suddenly lost cohesion against the assault. Close enough to be seen from a distant, as a towering and screaming giant that tore apart tanks and armoured carriers as though they were simple toys. Other lesser servants descend from cracks in reality, having followed their summoned master. Corrupted members who had brought forth this monster immediately attack in a frenzy, few in number but all the more deadly in this confusion.
You manage to rush towards the beast and bring it down in a short duel, and while the rest of the attackers were brought low by the surrounding soldiers the damage had been done. Morale had taken a terrible blow from this situation. Not just from the sudden incursion of hellish warriors or the presence of their corruptive influence, but also from the fact any cultists had managed to secretly infiltrate this deeply into Shamballa's military to cause this. Careful searches and loyalty checks had to be done, as well as spiritual reinforcements to each new soldier. It would delay matters significantly but in the worst case scenario… it needed to be done.
More time passes in the war as the fighting gets more fierce between both sides. You lead your champions to the very depths of the hellish conflict, banishing daemons and granting oblivion to a few that faced your full wrath. Billions of soldiers marked pure of heart and full of fury descend upon the corrupted monsters that had besieged their home, granted all support that they could possibly have to ensure triumph against divine armies.
Keepers of Secrets of She Who Thirsts and possessed Exarchs of Mathlann march to the battlefield, acting both as generals and living siege engines against any mortals they faced. While you had slain the former Autarch and had destroyed several leaders already, these terrible nightmares charged ahead as extensions of Chaos itself. Their order undeniable as they guided the mad hordes, fell beasts and twisted warriors.
Yet for all their strength, they could no longer simply push forwards as they had before. Resistance was faltering in places, but the truth became clear as another month passed. The war had gone from a slow loss into a brutal stalemate.
The planet had been torn and scarred in several places. Everything but the capital city had suffered a severe amount of damage, even from just the corrupted rain that constantly fell and flooded so much of the land. Projects had arisen from several Seers who charted the best ways to try to secure as much pure earth as possible, means to purify the general landscape during the war as much as possible, means to keep growing enough food and transport safe drinking water to keep the battle going on for years longer or even decades if it called for it.
But even the most optimistic outlook on what could be possible faltered under the face of just how many daemons and cultists still remained, especially on the Craftworld which had remained untouched. Iybraesil had only become more corrupted as time passed, looking like an abyssal horror that had been pulled up into the open sky. A mixture of crystal and flesh, teeth and storms, a creature from nightmares. As long as it stayed, resonating with the divine energies of the traitor god, then the war could theoretically go on for eternity.
Unless the Ro-Druk was taken out, then the war would likely end up taking everything from you all.
Seers and Aspect Warriors converse in sealed, warded meeting rooms to discuss the course of the war. Human commanders there to You also arrive there a few times to share your insight, to see what your own role would be. Ideas rise and fall in how to fight the terrible sea dragon or push back the armies of Chaos, what to sacrifice and what to keep.
Until a new idea is made one day that excites everyone The Lion Fangs come forth with a solution that could theoretically bring the Craftworld out of the equation, with a few minor adjustments after it was proposed. A risky plan that could very well doom the war if it failed, and possibly clutch victory if it worked.
You and a large force of your Howling Banshees would board the Craftworld and either damage it or even disable it, preferably killing as many high priests and notable figures inside, while one of your most skilled Exarchs would be dressed and armed like yourself and remain on the planet to divert attention long enough for it to work. All Shamballan soldiers pulling back and focusing purely on defensive actions the moment the trick was discovered and terrible retaliation followed.
There were countless things that could go wrong. Everyone sent to the Ro-Druk could die, including you. Any sabotage to the Craftworld or elite warriors slain could amount to near nothing. The forces of Chaos could just decimate everyone on the world, knowing that you weren't even on it. Yet after a lot of debate… it seemed like the only course of action that had any chance of working.
You personally selected and quickly trained the strongest, most skilled Exarch of your order. Knowing that time was precious and lives were being lost, to both ensure the deception was as accurate as possible and that the Howling Banshees would be lead by a worthy successor if things went wrong. Having already seen you fight and having already joined you in many conflicts, it didn't have to take long at all. Mostly you just had to wait for the new armour and weapons to be crafted.
As morning rose over the planet, the order was officially made. The path of Shamballa would be determined one way or another. A coven of Seers that had spent weeks together to chart the path of Iybraesil, using whatever relics and mementos they had as a divination link. An army of Howling Banshees boarding various transport craft, with you at the tip of the spear. Cloaked by every manner of stealth technology and psychic veils that you could use.
The vast leviathan surges across the clouds. Half within the realm of Mathlann, half within the skies of the world. A living beast that was so tainted with the power of the traitor god that you weren't sure that it would even be recognisable as a Craftworld if another year passed.
Word reaches your ear of your substitute fighting well on the frontlines of one conflict, acting close enough to fool the hordes around them judging from the babbling shrieks and promises of death that surrounded her. The ruse had worked for now. Here was the next step.
Electricity surged across the fins, flesh and scales of the gigantic monster. The dragon opened its terrible maw to launch the divine wrath of its master. Bright enough to outshine the sun, covered by the roiling clouds. It fires and its target is destroyed. In the next moment, your fleet rushes in by its terrible maw as it slowly closes.
From the ground, the giant siege weapon was bigger in the heavens than a moon. From a distance on your ships, it was a staggering sight that knived dread into your hearts. Up so close to the creature to see its titanic teeth, the vacant eyes that emerged across its pseudo-flesh, was to feel fear at witnessing a beast that should not be allowed to exist outside of nightmares.
Iybraesil was so defiled, much more so than you initially thought from seeing it transformed into this beast. The rage of its new master was so great and terrible that it even wounded its form, from the burn marks that covered the insides of its mouth. Yet where the crystal was broken by how much lightning was challenged and flesh was stretched over to lightly cover the gaps, there was your opportunity. The whole fleet managed to quickly fit in through the myriad holes.
Transports landed within the Ro-Druk and only faced minor resistance, the few daemonic entities and lowly followers that dared nest around the dangerous ground near the lightning-maw. Their screams and roars are silenced quickly, and you all quickly delve into the belly of the best. Killing everything in your way as you mapped out the baleful interior.
The realm was far more terrible than when you had last seen it, even when it wasn't submerged within the true domain of Mathlann. There were some temples that were dedicated to the traitor god, most of them formed from former sites of beauty or worship to other figures. A gallery of artwork that was torn and left to ruins, or burned up as sacrifices, where only misshapen idols to the King of Storm and Sea remained. A garden replaced with a pit of mud, where writhing water vermin thrived. A mass graveyard of those who resisted the new rule here, doubly as a feeding pit for mindless pets to be tamed.
Vengeance burned in all your hearts as you slaughter the few forces inside. Corrupted Eldar with gills and webbed fingers are butchered, some stretched and bloated like animals that were meant to live in the dark trenches by the ocean floor. Fewer than expected, with most having been taken out from their terrible home to fight and die on the world, but enough that you did face resistance as you tried to cleanse the halls of the Craftworld.
It could have been hours or days for all you knew, something distorted all attempts at outside communication. Time itself could have been passing differently in such a corrupted place that resonated with a daemon-king, when half-submerged in their own realm. Progress was measured in bodies and rooms. Towards a vague target that at first you weren't sure was there, but began to feel that it was.
All of you were coming closer and closer to a sound you did not even hear until your prayers to Khaine, the death and destruction wrought by your hands, helped you hear the answer. The war drums that all Aeldari knew. That which thrummed with passion and blood. The weakness.
A heartbeat. It wasn't just the appearance of flesh and blood that covered Iybraesil, the monster that the Craftworld had become was indeed alive. And what was alive could be slain, a heart taken to slay this beast. Its presence surged you with an energy that had began to wane with the sheer weight of this war, the idea that you could all actually do it.
Yet the delays you faced in your progress had done their damage, as the followers of Mathlann did their best to stop your invasion. Perhaps enough prayers had finally drawn the traitor god's attention, perhaps your body double had faltered or fallen. Whatever the case, as the entirety of the Ro-Druk shakes, you immediately knew the moment that the trick had ceased to work.
Visions manifest in your mind and the minds of others, striking lucid nightmares of the capital city transformed into a lifeless ruin dedicated with the symbols of Mathlann and She Who Thirsts across every single building. An ocean of blood that would forever contain the tortured souls of every human, while all Aeldari were flayed internally by the embrace of the Dark Prince. A promise of retribution for daring to invade this place, to first break this world and ensure that everyone who had come to Iybraesil would be trapped to suffer yet worse fates.
Not if you had anything to say about it.
Abandoning any pretence of subtlety, and knowing your true target beating inside the centre of this leviathan, you rush forward to the heart of the sea dragon.
Hordes of followers emerged from every single room in your way, in countless shapes and sizes from what you couldn't be sure were signs of blessings or curses. Water flooded into passageways that you tried to reach, trying to delay your advance, but you rushed through faster as you redirected into other halls. Barricades were erected and barely lasted seconds against your wrath.
A tower fell down to try to physically block a doorway, and a bundle of grenades gifted from the humans had been enough to remove enough of it. Psychic spells fired randomly from everywhere, perhaps discharged from the very flesh of the Craftworld, and while a few of your Aspect Warriors fell there was nothing that would have stopped your advance.
Louder and louder did the vast heart beat, as more and more did the environment around you all shift from Wraithbone to the abyssal flesh of a god. The fury of Khaine filled you all as you marched, voices screaming with the power of Morai-Heg, the strength of Asuryan's light shining against the fell influence of Chaos.
The visions of Shamballa's destruction that had manifested before kept flashing before your eyes again and again, perhaps in an effort to break your will. It only alloyed it with rage.
A blur of conflict passes as you and your dwindling group reach a deafening apex of psychic noise, the rage of the Bloody-Handed One reaching its apex against such an terrible thing. Possessed Wraithbone constructs charge to meet you across a temple gateway, the once pristine bodies leaking a thick mixture of blood and water. You physically tear off the arms of one giant warrior, whispering a word of prayer in the hopes that whatever soul inside met a peaceful end. Priest-guards charge to their doom as you offer only carnage to their wretched lives.
The doorway they guarded was, in contrast with everything else you had seen, almost beautiful. The pearl hidden away. Decorated with carved bones, you see the stone doors filled with depictions of Mathlann at their height on one side and their fall into Chaos. Both meant to display the strength and glory of the deity. Both of which disgusted you.
The doors were reinforced by both physical and psychic means, barricaded on the other side. A divine barrier erected to keep you out. With prayers of your own, calling on the battle-myths from the Lord of Murder and the power of fate from the Crone, everyone around you began to strike down the gate with everything you had. Your screams could have melted metal by sheer force, banish daemons by sheer strength, burn down an army by sheer fury.
Your glaive is raised up and comes down with all the strength you possessed, striking the wards across the stone and the stone itself. For a second there is resistance, the sound of a terrible scream rising up that tried to drown out your presence, but the moment passes and you cut deeply into the rock. The anger of the traitor god visibly rises up as you break part of the door.
Light floods out from the opening, baleful crimson shining with the power of a star. Blessed protectors surge forward with hooks, claws and barbed tridents wreathed with storms but you almost don't see them in the face of the giant orb that hovered in the centre. Bigger than a grav-tank, it was a stone sculpture that was almost completely covered in flesh stolen from what had to be thousands of victims. All of them were Howling Banshees that were crushed together into one form, stretched and flattened and yet still possessing enough life to suffer.
The beating heart of the leviathan, the putrid core of the Ro-Druk.
Surrounding it was a phalanx of warriors, and around them were crystal statues that each depicted Mathlann in a different state. In the beginning with the Eldar, in battle against the Yngir, his role in the conflict that Khaine had made his hands eternally blood-stained, and finally as he bowed and joined hands with the Dark Prince. Ritual-masters stood above in sacrificial circles, already channelling terrible curses to stopping whatever you planned.
Faster than anyone else can react, you strike the heart. Jainas Mor is thrown with all the might you can summon, the triskele flying across the room until it hits its mark. Black flame coursing across the flesh of your fallen followers, granting them the only freedom you could offer as the core of Mathlann's hold over Iybraesil bursts into fire and every cultists in the room immediately reacts with anger and absolute terror.
The abyssal flesh you stood on as you caught the bladed weapon in your hand again, the terrible organic material that covered or made up the walls and ceiling and countless areas in and around the Craftworld, shook violently. Parts erupting with the same black flame the core was now burning with, the living extension of the traitor god's power writhing in agony as it burned away before your eyes.
A roar echoes across Iybraesil, a low and terrible sound that was so loud that it ceased to be noise at all. An explosion of thunder that vibrated across the entire vessel, a desperate and primal noise of the dying beast. Echoed by the crystal its withering flesh was still attached to, and by the creature's terrible master who's horrified wailing pierced through everything. A sharp sound that scratched into your mind, into the minds of everything around you, that shook your very souls.
The warriors, priests and other followers within the chamber have all fallen. Channelled spells have either dissipated or backfired, holy symbols have been twisted and torn, near lifeless bodies fall to the ground in response to their worst nightmare was made manifest. Some of them were charred into ash, as the lightning of the Ro-Druk flailed.
Passing that is almost a feeling of relief. The weight of corruption was already beginning to lift from a heavy, brutal shroud into something more breathable. Clearer to think and feel. No longer ensnared into a hellish prison, the innards of a vast leviathan.
The relief is short-lived as two things happen at once.
The first was the sensation of falling. The Craftworld was caught betwixt realms and was now forced out of one and into the other, fully manifesting over the skies of Shamballa. Engines dead, systems sluggish, all anchors and functions bound to Chaos now becoming weak and powerless. Iybraesil fell into the planet.
A tidal wave of impossible hate crashes into you directly, bringing you to your knees as the rest of your Aspect Shrine crumbles and loses composure. Even to compare it to the fury you channelled from Kaela Mensha Khaine would be a mistaken a hill to the tallest mountain. The feeling of being consumed by a star, crushed by a black hole, struck directly by a god.
You were drowning. Drowning in the rage that echoed in the dying screams of the leviathan. A voice speaking above what had once been billions of worshippers, filling every absence with further anger. Something that would reduce even the greatest Aeldari into a panicked animal, shrivelling against the sheer intent that was focused on them and only them.
This is what it was to be one who became the nemesis of a deity.
A shadow emerges from your clenched eyes, as you tried and failed to stand. A vision of standing within the wild, writhing abyss. Ancient fleets broken and formed into a crown of shipwrecks on a figure that stood above and beyond everything inside. On a throne in the calm eye of the endless storms was a tall warrior, an ancient lord, a king of daemons.
The towering figure of Mathlann, King of Storm and Sea, stood up from the throne before you. Two eyes that were as burning moons gazing down, shaking with more fury than what even most spawn of Chaos could be capable of. Judgement ready to be announced to the very Sea of Souls as a massive hand slowly rose, a face appearing with teeth grinding down together in rictus madness, a finger pointing to your very heart.
"DEATH."
The command is given just in time for the giant ship to crash into the earth. The force of it is enough to shock you awake, and stir the fallen Aspect Warriors all around you. Communications come to life as the native humans, and all Aeldari that stayed behind, are able to contact you once more.
Billions upon billions had died due to the plan, with all the daemons and cultists on the world free to wreak mayhem with you and so many Howling Banshees having left the battlefields, but with the Craftworld fully disabled the war was already turning around. The warriors of the Dark Prince had remained as they were, but almost every single one of the traitor god's forces had pivoted away from whatever they were doing to head to one target. The fallen Iybraesil.
Or more accurately, to kill you.
Reinforcements would try to come as soon as possible but even with the major advantages most of the fighting now had, it'd still take time and effort to push against the forces still there and the flooded landscapes to reach your position. It could take months before anyone on your side even reaches the Craftworld, let alone manages to navigate an army inside.
The war was coming to an end and, now more than ever, you were facing the full fury of a god.
You do your best to organise what remained of the Aspect Warriors that had come with you to barricade the area. Sealing as many entrances as possible, forming choke points and kill boxes, plugging every crack you could find to buy as much time as possible. You didn't have to last forever, just long enough.
The rest of the corrupted inhabitants within the ship are the first to arrive. They fight not just in anger, with had driven them further to madness, but in palpable desperation. Abandoning reason and tactics, even any hint of self-preservation, as they charged in wildly and focused purely on you. Mobs of fanatic sea dwellers that screamed your name, your title, your existence against Mathlann. More beast than person, whipped and burned as they were let loose on you.
Dark spirits and nightmarish vermin manifest from the still dying flesh of the leviathan, blind worms and abyssal insects leaping up after burrowing through the mass of organic material to leap at you and those around you. Giant unfolding maws strong enough to tear a head from a body, sharp spines that could pierce through armour and withstand a sword's strike.
Daemons manifested through any and all corpses that were left behind from the assaults that kept rising in number and intensity, forcing their dead hosts to fight once more no matter how badly they were cut down. Headless bodies twisting up, muscles tearing and bones breaking to land even a single strike a little quicker.
A few creatures from She Who Thirsts appear alongside the sea monsters, unwilling to allow a soul like yours to be taken to another god than their own if they could do anything about it. Champions of excess rushing and rapidly fighting with an intensity that matched the greatest of your followers, but could not compare to your skills as an Asurya that were honed further across this entire conflict.
Days pass in bloodshed, losses and the echoing cacophony of what felt like an endless tide of madness. Rituals were used from a distance to cast bolts of lightning, winds strong enough to strip flesh from bone, to try flooding you out of your defences. Dispersed by the collective screams of your warriors, they nevertheless drained yet more time and attention to deal with. There was no rest, none to even no moment to do anything other than fight and fight and fight.
Weeks pass and exhaustion visibly hangs over most of your warriors. The armies of Chaos were only building up their attacks. Supplies had been readied for a long assault, clear water and energising food, but not for much longer than this. Careful rationing has to be planned out at a time when you barely had any opportunity to think. Medicine had almost run out too. You could barely even keep track of how many enemies you had felled since taking out the heart.
More than a month passes by, feeling so quick and so long in the same timeless sense of battle. Your memories are a blur between corrupted faces, the open mouths of monsters trying to devour you, the weapons that you parried and the spells you had dodged. Word had arrived that most territories of Shamballa were becoming secure, as regiment after regiment all tried to rush to your location. The rain was clearing up in most places, the putrid water had lost most of its power, scarred lands able to heal instead of getting constantly worse. Even the vortex that had summoned the Prince of Pleasure's army had shrunk down, yet artillery barrages and missile fire hadn't done more than inflict light damage upon it.
You all just had to hold out longer. With far less warriors than normal able to defend, being forced to take rotating shifts just to ensure that everyone didn't collapse or die from exhaustion. You staying fully focused and dedicated at all times to the art of combat. A prayer constantly spoken for your order. A scream constantly unleashed against your foes. You couldn't lose now.
Time further warps around your mind as you bring destruction and death to the countless warriors that came before you. You become as Morai-Heg as you judge the fate of the mortal followers of Mathlann, condemning each and every single one to death. You become as Khaine as you wield your weapons as an extension of yourself, edges burning with rage as your cry out your own frustration and hatred against these daemons. You look into the eyes of the traitor god and you tell him that he will lose here.
The billowing presence of Mathlann roars out that a full tenth of his own power, energy and strength that he had coveted more than remaining by his own deific kin or his Aeldari children willing to be given away if anyone took your head. The declaration brings a final element to the legions you faced, from the greatest of the priests to the most lowliest of beasts. An unparalleled hunger to mix with bottomless rage and terror of failure.
The declaration is heard by the daemons of the Dark Prince, and while not truly directed to them the idea is too enticing to dismiss. Reports call out a warning that most warriors called on by She Who Thirsts suddenly disappeared, moments before portals all across the Craftworld open up as they charge. Almost the full force of Chaos that fought against Shamballa now targeted you specifically.
An age of bloodshed passes. The tide of madness howls, roars, shrieks as you scream with the song of a fallen empire, a broken people, a shining light against the darkness. A wall fell and you faced hundreds at a time, the only reason more didn't come was due to physical space preventing each foe from having the opportunity. As a body falls, two more take its place. You decide to kill with strategy, ensuring that a weaker opponent stands between you and the strongest.
But the fleeting idea is a mistake, as it assumes that a creature of Chaos would care for its allies more than a grand prize. A trident that was coursing with electricity, made from storms woven into a physical shape, is shoved through three other followers of Mathlann before its three prongs impale themselves into your chest. The next moment is a blinding, thoughtless moment of agony as lightning buries itself into your being. The blood of corrupted souls seeping into the wound.
With one hand do you muster all your strength to grasp the terrible trident, further sending debilitating shocks through your body, and then with all the pain and rage you felt did you unleash a psychic scream into everyone around you. The force of the shockwave causing everyone around you to be hurled backwards, armour shattering and flesh burning. You pushed forward through the opening and cut down everything in your way. You just needed more time.
Communications flare up more and more. Soldiers were already marching into the Craftworld, exchanging fire with the immense crowds of daemons and followers that kept trying to enter the fallen ship to reach you. The broken labyrinth of the interior hindered the push inside, with entire sections having turned to rubble or been flooded by corruptive water. It was nearly the end.
The enemy knew that their moment was passing by too, and their increasingly desperate need to kill you had reached untold heights as they all roared as one at your injury. Your strength had waned, your skill had reached its limit, you were slowing down. They come as a tide of flesh and swords, spears and teeth coming down upon you.
The Howling Banshees around you stand firmly as the barricades fall and the monsters surge in from all directions. A portal forcibly opened in the ceiling. Things that came from shadows and glittering light. The smallest pools of water or blood acting as a gateway. The dead flesh of the Ro-Druk animated by the sheer hatred and desire that filled the air. Your voice shakes as you constantly express your psychic power in the harsh songs of the Crone.
The dark armies fight in a distorted frenzy, yet somehow retained enough cohesion to work together enough to come closer and closer. Aspect Warriors stepping backwards bit by bit, when they weren't falling over or being dragged away to the butchering horde. Blood and remains had caked every surface and filled the environment with the aura of violent madness that permeated the followers of Chaos. You personally felt the weight of a god press down on you each moment you remained alive.
Until finally, after what must have been days of mindless struggle, you hear something in the far distance echo other than the maddening black tongue or the screams of a cultist. Not just a noise broadcasted to you, true noise. Soldiers fighting against the terrible, writhing monsters of Iybraesil. Other Howling Banshees and Aeldari that had come to save you all.
Hope blossomed in your chest as if Isha herself had planted the flower, and as everyone of your order roared in triumph together you knew that this was the end of the constant hordes. The last major remnants of Mathlann and She Who Thirsts being beaten here. The final push for all your efforts here in resisting this massive incursion.
You charge as one to the mass of doom and destruction, no longer as defenders but as those ready to feel victory. Vile energy, twisted bodies, jagged blades and pincers all break under your revitalised assault. Closer now were the Shamballan soldiers, closer than even them were the first Exarchs that practically leapt into the fray.
Finally joined by reinforcements, the army of Chaos is beset on both sides and rapidly falters as the tide finally turns against them. Leaders cut down by your hand, all their followers brought low by your warriors. The rest scatter away around the Craftworld, either by foot or by psychic tears in reality. A welcome reprieve after so much combat and death
Many Aspect Warriors that had joined you in your mission fully collapse as the constant tension and focus abated, some unable to even remain conscious with how tired they had been. You kept yourself standing as you shared all your efforts in fallen Iybraesil, able to actually take stock of the situation, while news of the wider war is able to be digested.
Almost every single battlefield had been either won by the efforts of the Shamballans, or been reduced in intensity by several orders of magnitude at the very least. The skies were clear and efforts were already underway to purify the land and formerly clear water sources around major human settlements. Most of the remaining enemies were detected here in the fallen ship, aside from however many cultists old and new that were still hiding around the world.
While you ordered all your tired and injured followers to be taken back for rest and healing, those fallen to go with them so that they might be treated with respect, you stayed for a few days longer to lead efforts in fully retaking the Craftworld. Fighting, leading, navigating. You brought a quick end to the stragglers and animals that tried to run or put up a last stand when pushed to a corner..
A few corrupted Bonesingers had been doing their best to sabotage entire systems of the vast ship. Twisting Wraithbone and flesh imbued with Chaos energy, trying to reshape viscera of the leviathan-shell that you had burned away. A final act of spite in a losing war. To turn this place into an unsalvageable wreck. Perhaps having it collapse while you were all still inside. You had taken their heads and sliced their hearts before they could have a chance.
Nearly a week had passed since aid had arrived before you allowed yourself to finally leave this place, being the last of the initial group sent to board the ship-beast. Barely hearing reports that repairs could still be done to the fallen vessel. To have your armour mended, to have some rest after all the fighting, seemed like a wonderful idea. Something like sleep taking you as you rested on the transport craft.
In your half-dream, lucid and ready for battle even in this state, you caught another glimpse of the traitor god. The vast form shrouded by the dark sea, the tendrils of abyssal sludge that writhed in maddened hatred, the intense feeling of undying rage that was directed to you. Yet unlike every time before, it felt more distant. Just a vision rather than an overbearing presence.
The figure shifts before your eyes. A giant hand trying to reach you, to crush you or take you away, but it never seemed to truly come close. Grasping at empty air, only able to claw towards you.
You awaken to the roars of a crowd, hands to your weapons as you leapt up. Slowly relaxing as you realised they were the sounds of celebration, of two people united in the capital city.
Human flags flew in the wind. Music was practically dancing across the buildings. Broadcasts delivered in the native human tongue and then in Aeldari, impressively fluent considering how little time had passed to learn any of it.
Crowds of civilians that once had to hide away in their homes or in their work were now in the open. Not fearing corruption or a sudden attack from a daemon, no need to hide from the rain or the baleful wrath of the accursed storms. Soldiers stood at the ready for anything to happen, standing besides your Howling Banshees.
The fighting was not yet over, and perhaps it would be decades to fully cleanse the land and its people from the lingering taint of the incursion, but it was clear to everybody around you that the war was all but won. Despite all that was lost… you had all survived together.
You saw so many little pieces of life in the city, across the world, as the aircraft flew past. Shrines to Kaela Mensha Khaine, Morai-Heg, Asuryan, Isha and all the rest alongside the native temples that were build before this terrible incursion had happened. Food augmented by your people's science, able to provide the quality and quantity to keep everyone well-fed and happily so. Vibrant gardens that people were able to enjoy serene beauty, wellsprings of nature and life cultivated by two groups.
As transport landed and you stepped out to the world, seeing the celebrations emerge and feeling that joy and hope woven together, you felt something like peace in your heart.
Even though the war was almost over, the bonds it had forged were not. Shamballa and Iybraesil's people would walk whatever their future would be as one.
You are Jain Zar, Phoenix Lord of the Howling Banshees, and you witness the dawn of a new age.