The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 593 80.4%
  • No

    Votes: 145 19.6%

  • Total voters
    738
Heres some of the questions asked and answered on discord could help with plan making

1. What are the predicted effects of the Nynye's poison?
2. Based on our experience with the nids so far, have the Eldar found it better to get rid of the generalists first so they can harass more effectively?
3. Under what circumstances will the Tyranids use their teleportation move again?
4. How frequently can they use it?
5. Can we just place Landeer in charge of his ships and place Rotbart in charge of the defences?
6. How major a disruption to the Nids would targeting and destroying every non Battleship and up level Synaptic node be?(edited)


1. massive damage to first bunch of ships targeted with efficiency dropping off pretty fast. Best used against the biggest ships (kill a bunch f heavy ships fast)


2. if they have enough time yes, if the final battle is coming soon no


3. any situation when they can cause major damage even with effectively crippled ships


4. not very and ships that tepeort cant use much psychic powers for a while after, making them weak in battle


5. that is the case but overall commander is being decided, you need a chain of command


6. they are 22% of the synaptic network
 
Heres an idea when we use nyne master poison we could maybe use it on the Maw Battleships first to give our orbitals better odds then followed by Hive BB's
 
With the new information it looks like Rotbart should be in charge. If we go medium resistance with him we could make the stand above the planet and keep harassment light. Ensuring the Eldar fleet can keep doing harassment and break the tryanids on the orbital and planetary defenses. I do not see us being able to pull off a naval surprise against the tryanids so we will have to break them on the defenses.
 
With the new information it looks like Rotbart should be in charge. If we go medium resistance with him we could make the stand above the planet and keep harassment light. Ensuring the Eldar fleet can keep doing harassment and break the tryanids on the orbital and planetary defenses. I do not see us being able to pull off a naval surprise against the tryanids so we will have to break them on the defenses.
Dude not doing that was never not in the cards.

We have no means barring random nat 100s of wiping out the nids space force (part of why Durin realised he'd made a mistake was because what we originally had may have been enough to wipe out the nids damn his attention to detail!)...in fact we have no means of "winning" in the conventional sense full stop, we're just holding for reinforcements.

As such conserving the raiding fleet is a much bigger priority really.
 
They did send more. We had Eldar fleets at the 2 other systems that got hit in wave 1.
@Dynamesmouse The Eldar have sent 8 Battlefleets
24 Battleships
80 Ghostship Squadrons (entirely wraith ships with heavy armour and naval D-Cannons)
400 Cruiser Squadrons
240 Light Cruiser Squadrons
400 Escort Flotillas

The other six battle fleets are presumably split into two groups of three at each of the other two systems being hit trying to ensure a swift end to the situations there so they can reinforce us ASAP.

Which you know makes sense this is the world we decided to face tank on.
 
We should leave Autarch Landeer in command, all the ships are Eldar and this is a harassment strategy. Rotbart does not know the Eldar ships as intimately as the Autarch.
 
I'm wondering why Landeer is even here. The other two Eldar detachments fighting at the other systems are both larger than this one. So shouldn't he be leading one of those? Good leadership is a multiplier, so it works better on a larger force. He could lead one of the other fronts to victory faster and thus bring us reinforcements sooner.

Plus having their overall commander for the theater on a fleet intended to lose seems a bad plan, he could easily get killed in the battle to come as the Eldar fleet is going to get mauled no matter what decisions are made here.
 
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I'm wondering why Landeer is even here. The other two Eldar detachments fighting at the other systems are both larger than this one. So shouldn't he be leading one of those? Good leadership is a multiplier, so it works better on a larger force. He could lead one of the other fronts to victory faster and thus bring us reinforcements sooner.

Plus having their overall commander for the theater on a fleet intended to lose seems a bad plan, he could easily get killed in the battle to come as the Eldar fleet is going to get mauled no matter what decisions are made here.
Forcing people to highlight text aside it is because they are not simultaneous and Landeer can Webway to the other system when done.
 
Forcing people to highlight text aside it is because they are not simultaneous and Landeer can Webway to the other system when done.
Fixed the formatting. It's odd because there wasn't anything visible on my screen. I went into the code view to check my post because of your comment and saw color tags, but they didn't show on my view.

The issue with claiming he can webway between systems is that if there's enough time to webway between systems and webway links between those systems we would be deploying the entire Eldar force to each location instead of splitting them between the three.
 
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Really? I see it as well, the

and

are both normally formatted but everything else is this nasty grey thats very difficult to pick out from a standard background.
You saw my post before I edited. Went into code view and saw color tags, but in normal view my screen showed no difference between any of it and anyone else's fonts or within the post.

Though honestly I really dislike the new forum software, a contributory factor to using this forum less than I used to, and it doesn't surprise me that it hates me back.
 
[] Proto warplan
Leader -
Autarch Landeer- Better overall admiral, get better use of your Eldar warships

[] Medium- Make a stand at your orbital defences but retreat before suffering major losses. This will preserve most your fleet and inflict significant damage to the Tyranid Fleet.

PRIMARY [] Initial: Heavy Ships- The Hive Ships and Super Hive Ships are the most powerful vessels in the Tyranid Fleet and the majority of the Synaptic Network, taking them out will be challenging but have the most effect on the Tyranid combat power.

WRITE IN: Use Nynye poison on the Superheavy Hive Ships, ideally just prior or during the Orbitals battle.

SECONDARY [] Initial: Synaptic Nodes- The Tyranids rely on their Synaptic Network for pretty much everything, concentrating your fire on it is considered standard practice for a reason.

[] Light- Take the long view and try and get the best possible exchange rates, who cares how long it takes. This will inflict less losses but preserve your forces to join up with future reinforcements.

PRIMARY [] Final : Synaptic Nodes- The Tyranids rely on their Synaptic Network for pretty much everything, concentrating your fire on it is considered standard practice for a reason.
SECONDARY [] Final : Generalist ships-Generalist ships able to preform well in any situation make up the majority of the Tyranid Fleet, and will be key to their ability to counter your harassment.

Here's my initial proposal on how to do it. Get rid of the Superhive ships with poisons to disrupt the Nids so they take even more damage during the Orbitals withdrawal. Subsequently slowly harass them to oblivion, targetting their Generalists and Synaptic Nodes first to make the remainder easier targets.
 
I disagree with medium initial resistance. This would not affect our defences which will fight to the last anyway, but the Eldar ships, which perform much better in harassment, the next stage of this battle. They would be spent inefficiently here.

My initial plan targets Generalists primarily, but with the word of Durin that doing so is not efficient if our fleets arrive sooner than later, I support this option too.

For the Write In, I would instead say : "Use the Nynye poison when it will cause maximum damage, preferably to Hiveships and larger."

Light raiding? Why? This is the deciding battle of the war, the most risky step. We can do without those two Eldar battle fleets in both the final battle in this system and the last planet hit, and our ground forces need all the help they can get.

Targeting the Syptic nodes primarily might be wiser than the heavies, depending on the Eldars armament.

Secondarily targeting the Generalist here is too late now. If you want to enhance our harassment, target them before the harassment starts, in the initial phase.

Edit:

[] Plan Medium Haul
-[] Autarch Landeer- Better overall admiral, get better use of your Eldar warships
-[] Write In: Use the Nynye poison when it will cause maximum damage, preferably to Hiveships and larger.
-[] Low- Make a fighting retreat from the orbitals as soon as the enemy gets into range, leaving your defences to cover the retreat. This will preserve your fleet and inflict some damage to the Tyranid Fleet.
-[] Primary- Initial: Synaptic Nodes- The Tyranids rely on their Synaptic Network for pretty much everything, concentrating your fire on it is considered standard practice for a reason.
-[] Secondary- Initial: Generalist ships-Generalist ships able to preform well in any situation make up the majority of the Tyranid Fleet, and will be key to their ability to counter your harassment.
-[] Heavy- Be willing to accept repeated major clashes and only just favorable exchange rates. - This will inflict major damage at the cost of your fleets suffering heavy losses and being unable participate in the final battle.
-[] Primary- Final : Synaptic Nodes- The Tyranids rely on their Synaptic Network for pretty much everything, concentrating your fire on it is considered standard practice for a reason.
-[] Secondary- Final : Generalist ships-Generalist ships able to preform well in any situation make up the majority of the Tyranid Fleet, and will be key to their ability to counter your harassment.

Added the write in, prioritized Heavies in the initial fighting for our defences heavy guns with generalists secondary (a compromise solution to both enhance harassment, lessen the pressure on the ground forces, and for more overall effectiveness if our fleets arrive quickly) , and switched the primary focus of harassment to Synaptic Nodes due to the Eldar ships lineup looking better suited against lighter ships over supercapitals.

Edit2: Switched the first phases primary focus to Synaptic Nodes after reading some clarification from Durin on Discord. The goal here is to minimize enemy bandwidth, thus weakening their ground forces (and void performance too, but I am more concerned about the ground forces).
 
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I disagree with medium initial resistance. This would not affect our defences which will fight to the last anyway, but the Eldar ships, which perform much better in harassment, the next stage of this battle. They would be spent inefficiently here.
It makes the ground battle enormously easier, we dont want to face the Nids anywhere near their full or even half strength.
On the ground each of the Splinter Fleets will be able to field around forty billion warforms at a time if left alone and can quickly replenish losses. When combined with their qualitative advantage this would be enough to overcome all of your forces fighting from behind defences given enough time. As such you will need to ensure that no Splinter Fleet reaches the ground with anything above a quarter of its starting strength, and that it does not keep such a large force for an extended time.
 
Alright, infodump from Discord time.
Questions
1. What are the predicted effects of the Nynye's poison?
2. Based on our experience with the nids so far, have the Eldar found it better to get rid of the generalists first so they can harass more effectively?
3. Under what circumstances will the Tyranids use their teleportation move again?
4. How frequently can they use it?
5. Can we just place Landeer in charge of his ships and place Rotbart in charge of the defences?
6. How major a disruption to the Nids would targeting and destroying every non Battleship and up level Synaptic node be?

Answers
1. massive damage to first bunch of ships targeted with efficiency dropping off pretty fast. Best used against the biggest ships (kill a bunch f heavy ships fast)
2. if they have enough time yes, if the final battle is coming soon no
3. any situation when they can cause major damage even with effectively crippled ships
4. not very and ships that tepeort cant use much psychic powers for a while after, making them weak in battle
5. that is the case but overall commander is being decided, you need a chain of command
6. they are 22% of the synaptic network

Hope this helps a little.
 
It makes the ground battle enormously easier, we dont want to face the Nids anywhere near their full or even half strength.
We will also be facing them for at least two months, and can blunt the initial attack with poisons. Also, my plan focuses down the Synaptic Nodes to do just that.


Btw from Discord, I asked if we could write in priority: Bandwidth, and Durin said that it is already there. From this I conclude that targeting Synaptic Nodes is prioritizing Nids bandwidth, and thus the maximum numbers (and total psychic power) of enemy ground forces.

Edit: Also lowers the total psychic power of their space forces.
 
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