So...is there a "horrified" rating I can give this or something?The Tyranids combine high HP and armour with a mix of high AP weapons that work at all ranges, making them an effective generlsit fleet that is terrifying for well armoured foes (like most Imperial Trust fleets). Their Maw ships have very high AP short ranged attacks but suffer at high or extreme ranges. they also have a mechanic giving them a boost depending on their current synaptic network which at its highest massive boost multiple fields
At least an accurate autocorrupt can give me a small smile before this bloodbath.
In the currently winning Shards plan, I think that Landeer will spend his Ghostships on enemy Hiveships in the first phase, as the set priorities makes them of little use afterwards and other Eldar ships are not well specced against Hiveships. This will likely amount for the majority of Eldar losses during that phase, the rest of Eldar ships conducting harassment throughout. This is probably the only time where focusing Heavies is a good idea I think.
The Tyranids combine high HP and armour with a mix of high AP weapons that work at all ranges, making them an effective generlsit fleet that is terrifying for well armoured foes (like most Imperial Trust fleets).
We don't because we are very unlikely to fight the nids again.Huh, so do we need to work on creating fleets with different specs? Maybe geared towards shields? I'm unsure what the equivalent to armour - if any exists in this quest.
We don't because we are very unlikely to fight the nids again.
And because on the low chance we do run into more nids, the chances are they won't have the same set up as these ones.Huh, so do we need to work on creating fleets with different specs? Maybe geared towards shields? I'm unsure what the equivalent to armour - if any exists in this quest.
Mostly through interception and body-blocking I imagine. Deny all attempts to close in by using specialist ships that are too dangerous to ignore, but too tough to insta-gib, thus buying the regular fleet time and space to maintain their preferred method of "cut to pieces at range".
You are underestimating the Eldar quite a bit. Also the Tyranid ships stats can drop quite a lot when they start losing synapseWell the tyranid specs are rather terrifying, and the eldar specs rather unimpressive by comparison. It seems like the Eldar's only significant advantage over Trust ships is effectiveness of their weapons at range and better attack craft. While the tyranids are better at everything. The tyrand bioplasma weapons are even better at long range than the Eldar weapons.
I'm rather surprised the tyranids have such big armor ratings though. I had thought they had shifted to huge HP pools and low armor as a response to Necron weapons having absurd armor penetration.
That's still an advantage to tyranid ships though. Synergistic benefits from having certain fleet compositions is common to pretty much every navy we've seen.I suspect people weren't fully accounting for this being their synaptic node-boosted stats.
Well the tyranid specs are rather terrifying, and the eldar specs rather unimpressive by comparison. It seems like the Eldar's only significant advantage over Trust ships is effectiveness of their weapons at range and better attack craft. While the tyranids are better at everything. The tyrand bioplasma weapons are even better at long range than the Eldar weapons.
I'm rather surprised the tyranids have such big armor ratings though. I had thought they had shifted to huge HP pools and low armor as a response to Necron weapons having absurd armor penetration.
Well they have been fighting us for decades at this point respeccing was inevitable.Maybe this fleet of 'nids haven't been fighting Necrons? Or at least have had enough time away from Necrons to respec into a more generalist fleet?
Remleiz: It's very strongly implied, well I say implied, that the soul of Sanguinius is still on the Vengeful Spirit, considering you know, crystallised souls of those who died are still on the Vengeful Spirit and Sanguin- there's a big crystal statue of Sanguinius.
Tactica Imperialis: Yeah
Remleiz: So
Tactica Imperialis: We know that some part of Sanguinius is still definitely stuck on the Spirit.
???
I thought he was killed and his soul scattered?Aside from the fact that his soul has been stuck on a Daemonic Gloriana for over 10 thousand years? Do I really need to explain how that is a bad thing?
All we knew from canon was that he was killed and did not come back to life.
If I had to guess it's more like being in stasis or something, rather than him being conscious.Aside from the fact that his soul has been stuck on a Daemonic Gloriana for over 10 thousand years? Do I really need to explain how that is a bad thing?