The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 593 80.4%
  • No

    Votes: 145 19.6%

  • Total voters
    738
I think you are somewhat underestimating the potency of a knight titan. back when jane was a low paragon she was able to fight a rookie pilot. jacob would still have a combat of 39 in a knight. it wouldn't be a massive dip in lethality.
For someone who is literally at 59 combat and is just one point away from transcendent I'd say yes, going to 39 combat is a huge downgrade. And that before taking his new sword into account.
 
Thing is that a -20 to combat is such a handy cap that it seesm a lot more practical to just have people who trained their whole lives to actually pilot the things then have someone who is one of the galaxies best warriors pilot something that actually weakens him. Besides seems like we can accomplish the same exact thing of drawing fire by just having a knight stand next to him to draw said fire.

That minus is only for when he starts using. A couple decades of experience and training and that minus goes away. It lowers as time goes on as well.
 
Sooo, thinking. Corvus Corax, the Krork, and the Eldar are the only forces(on our sideish) that can freely use the webway. Meaning they're the only distant allies of military significance that we can make.
We have a bunch of Eldar favors and plans to gradually get more.
But recent events prove that they can be distracted at inconvinient moments, so we should look at our other options.

Is there anything Corax wants that we could pull out of Avernus?
Alkahestry reagents? Materials from the caverns we'd need to send a bunch of heroes on a quest to retrieve? Divinations?
He's mostly focused on his sons and brothers, so it's hard to say what he'd want beyond something to keep them alive, yet he might want that enough to trade for it.

What would the Krork want? Divinations? To send us on quests to pull specific Old Ones stuff out of Avernus?

@Durin
1. Are my assumptions about Corax correct? Or is his webway access sharply limited?
2. Can we bring it up at the next meeting?
3. Would Ridcully be able to provide rerolls to Healing Guilliman? (It's fairly clear he couldn't do it for the other last hurrah ideas, but unclear for this)
 
Class: Saber True Name: Frederick Rotbart the Great, First Governor of Avernus
@Durin
A compliment to my Path of Inspiration omake.
Also I would like to formerly apologise for all the times I voted for anything that meant you had to write up another character sheet. Things are trickier than they look.



Class: Saber
True Name: Frederick Rotbart the Great, First Governor of Avernus

Parameters:
Strength - C
Agility - C
Endurance - C
Mana - D
Luck - A+

Class Skills:
Magic Resistance – C+
Saber's resistance to magical and similar exotic effects comes almost entirely from his class and equipment.

Riding – E
Saber has proficiency with all basic vehicles and mounts.

Personal Skills:
Exemplary Swordsmanship – B
Saber is a true master of the blade, able to use superior technique to overcome vastly more powerful foes.

Charisma A
Saber is a ruler who commands the admiration and respect of his people. He may sway others to his cause and empowers those that follow him.

Unassuming Hero D-
Saber has always been more normal that most heroes. He has no special gifts or ancestry. He was not trained by a living legend or the victim of outrageous circumstances. As a result others are more likely to underestimate him. This effect has been diminished by the epic feats he achieved as his life progressed.

Noble Phantasms
N steps ahead (B rank, support, passive)
Saber is a master reading the flow of a war and determining what will happen well in advance. As a result of this he is always able to position his forces to maximum effect, often taking advantage an an enemies actions before the opposing general knows what he will do. This grants him the effects of Clairvoyance, Instinct and Eye of the Mind (True) all at A rank.

UNKNOWN, Black Crystal Sword [sealed] (A rank anti-unit)
A elegant longsword with strange runes made of Black Crystal. The embodiment of DEATH the Black Crystal Sword can cut through any defence and kill even immortal beings. This artefact is part of an incomplete set and Saber lacks the knowledge to call fourth its full power.


XXXXXX


King Artoria Pendragon, King Of Knights
Age: 40, physical age locked at 15.

Martial: 22 + 18 = 40 (46)
Intrigue: 14 = 14
Administration: 11 -2 = 9
Learning: 12 -3 = 9
Piety: 17 + 9 = 26 (30)
Diplomacy: 19 + 7 = 26
Combat: 22 + 20 = 42 (52)
Power (magic): 24 + 5 10
Control (magic): 9 + 3 -2 -1

Paragon Trait: Bearer Of Artefacts (double stat bonuses from artefacts, vastly increased chance to acquire artefacts) Artoria Pendragon's legend centres upon her ownership and use of various artefacts, which allowed her to overcome otherwise impossible obstacles.
Artefact: Excalibur (*2 damage, Pen19, +3(6)M, +5(10)C, can be activated to fire a titan-killer beam weapon (*20 damage, Pen 40)) A golden longsword that glows with majestic power. This divine construct, sometimes known as the sword of promised victory, utilises the Law of Narrative to empower its wielder. As a weapon it emanates destructive energy when swung or called upon to unleash a beam of destruction.
Artefact: Avalon (+2(4)P, near impossible to kill, immune to permanent injury, immune to ageing) The sheath of Excalibur this, divine construct has defensive properties equal to the destructive power of the blade. It grants its wielder immense regenerative capability and halts their ageing.
Once And Future King (+6M, +3I, +4A, +6P, +3D, +2 to morale) Artoria Pendragon is the rightwise king of Briton and founder of Camelot. This has caused her to develop the skills required for rulership.
King of Knights (+10M, -1I -2A, +1P, +10C, +4D with knights, +100 combat roles when leading knights, subordinate knights more likely to gain traits) Artoria Pendragon is a knight and a leader of knights.
Master Swordsman (+1M, +1P, +1D, +6C, +50 to melee rolls) Artoria Pendragon is an accomplished bladesman, having fought with and against some of the greatest warriors of the age.
Prana Wielder (+1M, +1L, +4C, +5Power, +3Control) Artoria Pendragon has learned to utilise prana to enhance her physical capability.
Barely Educated (-4A, -4L, +1P, -2Control) Artoria Pendragon was taught by largely illiterate knights and an eccentric trickster mage. Her intellectual and academic skills have suffered greatly from this.
Kingly Charisma (+2I, +3D, +5D when dealing with subjects) Artoria Pendragon possesses a natural charisma, enhanced by her status as a king.
Magical Core (+10Power, -1Control) Artoria Pendragon processes superior magic generation.
 
Last edited:
Sooo, thinking. Corvus Corax, the Krork, and the Eldar are the only forces(on our sideish) that can freely use the webway. Meaning they're the only distant allies of military significance that we can make.
We have a bunch of Eldar favors and plans to gradually get more.
But recent events prove that they can be distracted at inconvinient moments, so we should look at our other options.

Is there anything Corax wants that we could pull out of Avernus?
Alkahestry reagents? Materials from the caverns we'd need to send a bunch of heroes on a quest to retrieve? Divinations?
He's mostly focused on his sons and brothers, so it's hard to say what he'd want beyond something to keep them alive, yet he might want that enough to trade for it.

What would the Krork want? Divinations? To send us on quests to pull specific Old Ones stuff out of Avernus?

@Durin
1. Are my assumptions about Corax correct? Or is his webway access sharply limited?
2. Can we bring it up at the next meeting?
3. Would Ridcully be able to provide rerolls to Healing Guilliman? (It's fairly clear he couldn't do it for the other last hurrah ideas, but unclear for this)
1. his access is limited to smaller scale forces then the Eldar or Krork, and he needs Eldar guides
2. you can
3. limited ones
 
For someone who is literally at 59 combat and is just one point away from transcendent I'd say yes, going to 39 combat is a huge downgrade. And that before taking his new sword into account.

I cede the point. especially with a statement on discord that the knight being taken out has even odds of killing jacob. so its a neat idea, but it does not fit his build.
 
Anyway, the Eldar said that Lin has around 15 practical work years left and 10 end preparation years, so here's a quick brainstorming draft of the next 10 years after this turn (T 131-132). I suggest getting as much research in as possible, since we won't be able to do those after we lose Lin. We can replace the "Something"s with research to get more things in, or we can play it safe and use those with Those in the Shadows filler to reduce our chance of losing the Guilliman action to bad rolls and timing. This works on the basis that nothing normal-fails and needs a 3-year redo.

Slot A
Y1 DD Nature of #1
Y5 DD Nature of #3
Y9-10 Something

Slot B
Y1 Those in the Shadows
Y2 DD Nature of #2
Y6 DD Nature of #4
Y10 Something

And here's the low-risk to-do list of things I could think of. I consider 6 & 7 to be low priority, since they seem to be more of a Ridcully thing. Everything else doesn't have any particular order, they're just things we're putting into the research slots, and do not correspond with the numbers above.

1. Sanguinor
2. Malal
3. Isha
4. Khaine
5. Mathlann (just don't bring him up in conversations with the Eldar and we'll be fine)
6. True names
7. Curses
 
Last edited:
@Durin
A compliment to my Path of Inspiration omake.
Also I would like to formerly apologise for all the times I voted for anything that meant you had to write up another character sheet. Things are trickier than they look.



Class: Saber
True Name: Frederick Rotbart the Great, First Governor of Avernus

Parameters:
Strength - C
Agility - C
Endurance - C
Mana - D
Luck - A+

Class Skills:
Magic Resistance – C+
Saber's resistance to magical and similar exotic effects comes almost entirely from his class and equipment.

Riding – E
Saber has proficiency with all basic vehicles and mounts.

Personal Skills:
Exemplary Swordsmanship – A
Saber is a true master of the blade, able to use superior technique to overcome vastly more powerful foes.

Charisma A
Saber is a ruler who commands the admiration and respect of his people. He may sway others to his cause and empowers those that follow him.

Unassuming Hero D-
Saber has always been more normal that most heroes. He has no special gifts or ancestry. He was not trained by a living legend or the victim of outrageous circumstances. As a result others are more likely to underestimate him. This effect has been diminished by the epic feats he achieved as his life progressed.

Noble Phantasms
N steps ahead (B rank, support, passive)
Saber is a master reading the flow of a war and determining what will happen well in advance. As a result of this he is always able to position his forces to maximum effect, often taking advantage an an enemies actions before the opposing general knows what he will do. This grants him the effects of Clairvoyance, Instinct and Eye of the Mind (True) all at A rank.

UNKNOWN, Black Crystal Sword [sealed] (A rank anti-unit)
A elegant longsword with strange runes made of Black Crystal. The embodiment of DEATH the Black Crystal Sword can cut through any defence and kill even immortal beings. This artefact is part of an incomplete set and Saber lacks the knowledge to call fourth its full power.


XXXXXX


King Artoria Pendragon, King Of Knights
Age: 40, physical age locked at 15.

Martial: 22 + 18 = 40 (46)
Intrigue: 14 = 14
Administration: 11 -2 = 9
Learning: 12 -3 = 9
Piety: 17 + 9 = 26 (30)
Diplomacy: 19 + 7 = 26
Combat: 22 + 20 = 42 (48)
Power (magic): 24 + 5 10
Control (magic): 9 + 3 -2 -1

Paragon Trait: Bearer Of Artefacts (double stat bonuses from artefacts, vastly increased chance to acquire artefacts) Artoria Pendragon's legend centres upon her ownership and use of various artefacts, which allowed her to overcome otherwise impossible obstacles.
Artefact: Excalibur (+3(6)M, +3(6)C, can be activated to fire a titan-killer beam weapon) A golden longsword that glows with majestic power. This divine construct, sometimes known as the sword of promised victory, utilises the Law of Narrative to empower its wielder. As a weapon it emanates destructive energy when swung or called upon to unleash a beam of destruction.
Artefact: Avalon (+2(4)P, near impossible to kill, immune to permanent injury, immune to ageing) The sheath of Excalibur this, divine construct has defensive properties equal to the destructive power of the blade. It grants its wielder immense regenerative capability and halts their ageing.
Once And Future King (+6M, +3I, +4A, +6P, +3D, +2 to morale) Artoria Pendragon is the rightwise king of Briton and founder of Camelot. This has caused her to develop the skills required for rulership.
King of Knights (+10M, -1I -2A, +1P, +10C, +4D with knights, +100 combat roles when leading knights, subordinate knights more likely to gain traits) Artoria Pendragon is a knight and a leader of knights.
Master Swordsman (+1M, +1P, +1D, +6C, +50 to melee rolls) Artoria Pendragon is an accomplished bladesman, having fought with and against some of the greatest warriors of the age.
Prana Wielder (+1M, +1L, +4C, +5Power, +3Control) Artoria Pendragon has learned to utilise prana to enhance her physical capability.
Barely Educated (-4A, -4L, +1P, -2Control) Artoria Pendragon was taught by largely illiterate knights and an eccentric trickster mage. Her intellectual and academic skills have suffered greatly from this.
Kingly Charisma (+2I, +3D, +5D when dealing with subjects) Artoria Pendragon possesses a natural charisma, enhanced by her status as a king.
Magical Core (+10Power, -1Control) Artoria Pendragon processes superior magic generation.
rotbart would have B ranked sword skills

Artoria would have over 5oC with exaliber, which should have a damage multiplier and AP
 
@Durin
1. Seeing how powerful the concept of the hero is in the warp, is a throne of heroes* type thing something our experts (Lin, Rids etc.) finds illogical or impractical?
*Or something similar to the Primal Warp
 
Anyway, the Eldar said that Lin has around 15 practical work years left and 10 end preparation years, so here's a quick brainstorming draft of the next 10 years after this turn (T 131-132). I suggest getting as much research in as possible, since we won't be able to do those after we lose Lin. We can replace the "Something"s with research to get more things in, or we can play it safe and use those with Those in the Shadows filler to reduce our chance of losing the Guilliman action to bad rolls and timing. This works on the basis that nothing normal-fails and needs a 3-year redo.

Slot A
Y1 DD Nature of #1
Y5 DD Nature of #3
Y9-10 Something

Slot B
Y1 Those in the Shadows
Y2 DD Nature of #2
Y6 DD Nature of #4
Y10 Something

And here's the low-risk to-do list of things I could think of. I consider 6 & 7 to be low priority, since they seem to be more of a Ridcully thing. Everything else doesn't have any particular order, they're just things we're putting into the research slots, and do not correspond with the numbers above.

1. Sanguinor
2. Malal
3. Isha
4. Khaine
5. Mathlann (just don't bring him up in conversations with the Eldar and we'll be fine)
6. True names
7. Curses
The next 5 years are already filled, we have to write everything down and we are doing lizard diplomacy to both factions...
 
@Durin

1. Is Chaos Frequencies (Tzeentch) particularly riskier than normal?
2. Is it intended for the the New Chief Adminstrator of Avernus to give an extra Admin action? It does make sense with our popgrowth on Avernus, but you have said you are wary of giving us more options.
 
rotbart would have B ranked sword skills

Artoria would have over 5oC with exaliber, which should have a damage multiplier and AP
Fair enough.

I had originally envisioned the grandmaster → paragon jump to change it from a skill to an NP but I suppose there is no reason someone couldn't have both.

The thing with Artoria is that her actual showings aren't great. She is certainly an expert fighter but most of the Servants she crossed blades with were at least equal if not better. Her victories generally came from firing her handheld Volcano Cannon. Wasn't sure how to reflect that in her stats.
 
Fair enough.

I had originally envisioned the grandmaster → paragon jump to change it from a skill to an NP but I suppose there is no reason someone couldn't have both.

The thing with Artoria is that her actual showings aren't great. She is certainly an expert fighter but most of the Servants she crossed blades with were at least equal if not better. Her victories generally came from firing her handheld Volcano Cannon. Wasn't sure how to reflect that in her stats.
She's also crippled in all of her appearances. Keep in mind that Fate/sn and Fate/Zero never show her both properly empowered and with Avalon. Also, piety should be 40 minimum, what with her A ranked magical resistance.
 
@Durin
A compliment to my Path of Inspiration omake.
Also I would like to formerly apologise for all the times I voted for anything that meant you had to write up another character sheet. Things are trickier than they look.



Class: Saber
True Name: Frederick Rotbart the Great, First Governor of Avernus

Parameters:
Strength - C
Agility - C
Endurance - C
Mana - D
Luck - A+

Class Skills:
Magic Resistance – C+
Saber's resistance to magical and similar exotic effects comes almost entirely from his class and equipment.

Riding – E
Saber has proficiency with all basic vehicles and mounts.

Personal Skills:
Exemplary Swordsmanship – B
Saber is a true master of the blade, able to use superior technique to overcome vastly more powerful foes.

Charisma A
Saber is a ruler who commands the admiration and respect of his people. He may sway others to his cause and empowers those that follow him.

Unassuming Hero D-
Saber has always been more normal that most heroes. He has no special gifts or ancestry. He was not trained by a living legend or the victim of outrageous circumstances. As a result others are more likely to underestimate him. This effect has been diminished by the epic feats he achieved as his life progressed.

Noble Phantasms
N steps ahead (B rank, support, passive)
Saber is a master reading the flow of a war and determining what will happen well in advance. As a result of this he is always able to position his forces to maximum effect, often taking advantage an an enemies actions before the opposing general knows what he will do. This grants him the effects of Clairvoyance, Instinct and Eye of the Mind (True) all at A rank.

UNKNOWN, Black Crystal Sword [sealed] (A rank anti-unit)
A elegant longsword with strange runes made of Black Crystal. The embodiment of DEATH the Black Crystal Sword can cut through any defence and kill even immortal beings. This artefact is part of an incomplete set and Saber lacks the knowledge to call fourth its full power.


XXXXXX


King Artoria Pendragon, King Of Knights
Age: 40, physical age locked at 15.

Martial: 22 + 18 = 40 (46)
Intrigue: 14 = 14
Administration: 11 -2 = 9
Learning: 12 -3 = 9
Piety: 17 + 9 = 26 (30)
Diplomacy: 19 + 7 = 26
Combat: 22 + 20 = 42 (52)
Power (magic): 24 + 5 10
Control (magic): 9 + 3 -2 -1

Paragon Trait: Bearer Of Artefacts (double stat bonuses from artefacts, vastly increased chance to acquire artefacts) Artoria Pendragon's legend centres upon her ownership and use of various artefacts, which allowed her to overcome otherwise impossible obstacles.
Artefact: Excalibur (*2 damage, Pen19, +3(6)M, +5(10)C, can be activated to fire a titan-killer beam weapon (*20 damage, Pen 40)) A golden longsword that glows with majestic power. This divine construct, sometimes known as the sword of promised victory, utilises the Law of Narrative to empower its wielder. As a weapon it emanates destructive energy when swung or called upon to unleash a beam of destruction.
Artefact: Avalon (+2(4)P, near impossible to kill, immune to permanent injury, immune to ageing) The sheath of Excalibur this, divine construct has defensive properties equal to the destructive power of the blade. It grants its wielder immense regenerative capability and halts their ageing.
Once And Future King (+6M, +3I, +4A, +6P, +3D, +2 to morale) Artoria Pendragon is the rightwise king of Briton and founder of Camelot. This has caused her to develop the skills required for rulership.
King of Knights (+10M, -1I -2A, +1P, +10C, +4D with knights, +100 combat roles when leading knights, subordinate knights more likely to gain traits) Artoria Pendragon is a knight and a leader of knights.
Master Swordsman (+1M, +1P, +1D, +6C, +50 to melee rolls) Artoria Pendragon is an accomplished bladesman, having fought with and against some of the greatest warriors of the age.
Prana Wielder (+1M, +1L, +4C, +5Power, +3Control) Artoria Pendragon has learned to utilise prana to enhance her physical capability.
Barely Educated (-4A, -4L, +1P, -2Control) Artoria Pendragon was taught by largely illiterate knights and an eccentric trickster mage. Her intellectual and academic skills have suffered greatly from this.
Kingly Charisma (+2I, +3D, +5D when dealing with subjects) Artoria Pendragon possesses a natural charisma, enhanced by her status as a king.
Magical Core (+10Power, -1Control) Artoria Pendragon processes superior magic generation.

I appreciate the time and effort you put into this. Bravo.

I feel that most of the Fate Heroes would do alright in the current Age, but they wouldn't stand out that much honestly. So much bullshit is present in this new Age of Strife. I also have the distinct feeling that Gilgamesh would be very happy with living on (and ruling) Avernus.

It fits his ideal to a T: Every human on the planet's surface is necessary, everyone is constantly striving for a better tomorrow and life is precious and hard to hold onto. Yet even so, the world prospers and all who live there are rich and full of life and (kinda of manic) cheer.
 
Last edited:
I appreciate the time and effort you put into this. Bravo.

I feel that most of the Fate Heroes would do alright in the current Age, but they wouldn't stand out that much honestly. So much bullshit is present in this new Age of Strife. I also have the distinct feeling that Gilgamesh would be very happy with living on (and ruling) Avernus.

It fits his ideal to a T: Every human on the planet's surface is necessary, everyone is constantly striving for a better tomorrow and life is precious and hard to hold onto. Yet even so, the world prospers and all who live there are rich and full of life and (kinda of manic) cheer.
Unfortunately he's such a colossal prat that he'd be unable to accept being unable to do whatever he wants (or just having the knowledge that he isn't in charge of the place) so he'd likely try to annihilate something for annoying him and end up on the PM's chopping block :D
 
I have an idea for a new little critter on Avernus however I have 0 ability towards writing so I'm asking if any Omake writer wants to get it.

The idea would be a creature similar to Star Wars Terentatek, however instead of beaing inmune to all Force Powers it would be inmune to all Psychic Phenomena. A perfect anti-daemon weapon so to speak.
 
I have an idea for a new little critter on Avernus however I have 0 ability towards writing so I'm asking if any Omake writer wants to get it.

The idea would be a creature similar to Star Wars Terentatek, however instead of beaing inmune to all Force Powers it would be inmune to all Psychic Phenomena. A perfect anti-daemon weapon so to speak.
So like the Blank Bears in the north?
 
if you can come up with one
So turns out we can improve our odds of Lin healing Guilliman if we can come up with ways to how.

@Durin

1) Would researching curses help?

2) Would divining the wound also help?

Anybody else have any ideas? Because honestly healing Guilliman would actually be worth Lin's final action and he'd still be able to transcend if he gets lucky. In fact what are the odds that Lin could maybe go on a quest that would also improve his chances of transcendence while also finding ways to heal Guilliman?
 
So turns out we can improve our odds of Lin healing Guilliman if we can come up with ways to how.

@Durin

1) Would researching curses help?

2) Would divining the wound also help?

Anybody else have any ideas? Because honestly healing Guilliman would actually be worth Lin's final action and he'd still be able to transcend if he gets lucky. In fact what are the odds that Lin could maybe go on a quest that would also improve his chances of transcendence while also finding ways to heal Guilliman?
If we get a sample of the poison the Nyenye might be able to do something.
 
Back
Top