Departmento Munitorum
SLOT A
-Y1: Expand PDF
-Y5: Advanced power Armor: Hellguard Void Infantry Regiments
We need more troops, this will be expensive turn I cry in accounting
Void Command
SLOT A
-Y3: Ship Design Investigation (Psychic Cannon Battleship)
Lets get the cannon started
Diplomancy
Y1: Request (HWWO ask him if he can relay a message to the Planet Mind to ask for help if we do the Primordial Sea)
Y2: Request ( Grey Knights ask if they can help or have something to help of we do the Primordial Sea)
Y3: Trade with Dragon People find out what they want
Y4: Siren trade ( FInd out with the what they have to trade and want)
Y5:
Checking some things out and getting some trade
Adeptus Arbites
SLOT A
Y1-5: Greater psyker hunting
Adeptus Mechanicus
Fabriacator General
Y2: Technological Improvements: (Advanced Material)
Free slot
Y1: Small Titan Manufactorum
Continue industrial expansion and start titan building
Adeptus Minisortum
SLOT A
Y3: Lizardmen Diplomacy (Both)
--DOUBLE DOWN YEAR 3
Try to get trade with both becasue animals and bad ass weapons
Adeptus Astra Telepathica
Ridicully
Y2: Greater divination ( Search Khaine holy sites for Ahra ritual)
-- DOUBLE DOWN YEAR 2
Y3: Greater DIvination ( Campaign Support)
Y4: Warp Echo ( Geneseed)
Y5: Chaotic Frequencies (Tzeentch)
-- DOUBLE DOWN YEAR 5
Free Divination ( Eldar's choice)
Tamia
Y4: Chaos Frequencies ( Abomination)
--DOUBLE DOWN YEAR 4
Xavier
Y1: Build Psyker City
— Expedite
A lot of this is moving things around for Double downs. Big thing I am starting the Chaos Frequencies
Personal
SLOT VIZER
Y2: Construction Expertise (Expand and downgrade Forge-Hive: Mag Mel)
Y1-5: Spend Time Tormod
Finally after so long we will start the huge forge hives ( cries in cost of huge forge hives) I welcome suggestion with good reasons.
SLOT A
-Y1: Expand PDF
-Y5: Advanced power Armor: Hellguard Void Infantry Regiments
We need more troops, this will be expensive turn I cry in accounting
Void Command
SLOT A
-Y3: Ship Design Investigation (Psychic Cannon Battleship)
Lets get the cannon started
Diplomancy
Y1: Request (HWWO ask him if he can relay a message to the Planet Mind to ask for help if we do the Primordial Sea)
Y2: Request ( Grey Knights ask if they can help or have something to help of we do the Primordial Sea)
Y3: Trade with Dragon People find out what they want
Y4: Siren trade ( FInd out with the what they have to trade and want)
Y5:
Checking some things out and getting some trade
Adeptus Arbites
SLOT A
Y1-5: Greater psyker hunting
Adeptus Mechanicus
Fabriacator General
Y2: Technological Improvements: (Advanced Material)
Free slot
Y1: Small Titan Manufactorum
Continue industrial expansion and start titan building
Adeptus Minisortum
SLOT A
Y3: Lizardmen Diplomacy (Both)
--DOUBLE DOWN YEAR 3
Try to get trade with both becasue animals and bad ass weapons
Adeptus Astra Telepathica
Ridicully
Y2: Greater divination ( Search Khaine holy sites for Ahra ritual)
-- DOUBLE DOWN YEAR 2
Y3: Greater DIvination ( Campaign Support)
Y4: Warp Echo ( Geneseed)
Y5: Chaotic Frequencies (Tzeentch)
-- DOUBLE DOWN YEAR 5
Free Divination ( Eldar's choice)
Tamia
Y4: Chaos Frequencies ( Abomination)
--DOUBLE DOWN YEAR 4
Xavier
Y1: Build Psyker City
— Expedite
A lot of this is moving things around for Double downs. Big thing I am starting the Chaos Frequencies
Personal
SLOT VIZER
Y2: Construction Expertise (Expand and downgrade Forge-Hive: Mag Mel)
Y1-5: Spend Time Tormod
Finally after so long we will start the huge forge hives ( cries in cost of huge forge hives) I welcome suggestion with good reasons.
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