The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 593 80.4%
  • No

    Votes: 145 19.6%

  • Total voters
    738
Departmento Munitorum
Slot A
Y1: Half and Half


Void Command
Slot Construction A
Y1:Construct: Mass Conveyors and Escorts
Y5: Construct: Mass Conveyors and Escorts
Slot B
Y2: Navigators Support-

Mass conveyors are a 4 year action.

Adeptus Administratum

Slot A
Y1: Technological Improvements: (Food)
Slot B
Y2: Technological Improvements: (Food)
Slot C
Y5: Technological Improvements: (Food)

We need food, pretty simple.

Diplomacy
Y1: Trade Muselphiem Buy cargo space
Y2: Trade Midarg sell metal for thrones
Y3: Request Vlad ( how to fight Necrons)
Y4: Sound Out (Demagogue Offensive)
Y5: Persons of Interest (QM's Choice)
We need thrones and even with the technology upgrade we did not get as big a bonus as some people thought. So we need to get cargo space to sell to Midgard. also looks if anyone cares if we kill demagogue

Arbites
Slot A
Y1-Y5: Greater Psyker Hunting

Slot B
Y1-Y5: Counter- Intelligence
Counter Intel has grown more important.

Adeptus mechanicus
Slot Explorator
Y1: Black Ship Design: Grand Cruiser
Biologis
Y2: Complete Examination (Snow Wolves)
Free Slot
Y2: Technological Improvements: (Advanced Material)

Grand Cruisers are smaller, Snow wolves are floofy.

Adeptus Minisortum
SlotA
Y2: Cleanse World ( Moderate, )
Y4: Cleanse World ( Moderate,)
Slot B
Y3: The Nature of (Eldar Pantheon) DOUBLE DOWN
It would take us Decades to do all the eldar gods so lets do this and hope it helps Saint Lin FIrst.

Astra Telepathica
Ridicully
Y3: Divination: Attacks
Y4: Greater Diviantion (The Sanginour) Double Down
Y5: Greater Divination (Inquisition's Choice) Double Down
Free Divination Eldar's Choice
Xavier
Y2: Master Alkahestry-
Tamia
Y1: Anti-Ork Powers: Grand Techbane Double Down
Aria
Y5: Implement (Rune of Toughness)

We have a huge backlog of runes, best get to work on them. Also, things are apparently coming to a head relatively soon, and The Sanginour is a very powerful hero, who we might be able to use in important fight. Like, say, the inevitable Abomination crusaide to kill Saint Lin.

Personal
Slot A
Y3:Educational Reforms Part Two
Slot B
Y2: Knights of Rotbart
Need to continue Education while we can and Knights
Vizer
Y2: Construction Expertise (Build Hive (Tarascon, Center Area)

Y1: Knowing Avernus (Human-Quartok Relations)
 
He copied a lot of my plan and well anything Vlad gives can be used by us or by our allies.
Why do you think glad knows anymore about fighting crons than the Eldar or Krork...the peeps made to fight them.

They're a recent threat by his estimation and his speciality is completely useless against them. I don't think this is a good action.
 
Why do you think glad knows anymore about fighting crons than the Eldar or Krork...the peeps made to fight them.

They're a recent threat by his estimation and his speciality is completely useless against them. I don't think this is a good action.
He is a transcendent and well by allies I meant human allies. Callimus who is right next door to a huge Necron polity, Secundus who is fighting the Destroyer and the Primarchs who are going to fight the void dragon. Wow that is way too convenient.
 
Remember the broader the search parameters the less effective Ridcully action is and looking for spies is very broad action and we also have decades before we need to worry about it.
Already mentioned this to Durin and he said it was something Ridcully can actually do. Inflitrators obviously mean chaos ones that have entered into the dragons nest and we just need to look into ones that have entered into high/important positiions. Also the longer we take to do this the longer the spies have to mess things up. It's literally just one action and would help a lot and help avoid a lot of headaches down the line.
 
We have contact the high council about helping dragon's nest since we cannot deal with outside polities without permission.
Pretty sure it's not going to be an issue since if you don't remember the Trust is already helping DN with their spy issues since they have a lot more experience with this kind of thing and because it's in the Trusts best interest due to the coming merger.
 
He is a transcendent and well by allies I meant human allies. Callimus who is right next door to a huge Necron polity, Secundus who is fighting the Destroyer and the Primarchs who are going to fight the void dragon. Wow that is way too convenient.
As already stated multi paragon not transcendent with a skill set that is not conducive to giving much against necrons since he can't do his thing and infiltrate them. If he could then maybe other than that it's almost as if the pair of species biologically engineered to fight them including millions of the, from the war in heaven are a better source of information.

This is to say nothing about them being inactive.

HWWO may know more, but even then I doubt much.
 
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@Durin
I sure hope that I am not reposting something which has already been said, but I do not recall it really being asked before.
1. Does anyone on Avernus worship Rotbart or any of the other major figures on the planet?
2. If so, who is worshiped?
3. How many people partake in such kinds of worship?
4. How are they regarded as a whole and are they legally allowed to do so?
5. What are Lin Andrew Ridcully's thoughts on this hypothetical worship?
 
5. What are Lin Andrew Ridcully's thoughts on this hypothetical worship?
Lin Andrew Ridcully?

I assume you forgot the commas, but who is Andrew?

And technically legal, but disapproving probably.

As for worship...well there was that Slaanesh cult so probably.

Wait, it's ending and getting into another part? Where can I find more info on this?
There's a discord server. Check the front page.
 
So now that it's a new turn I'd like to again bring up DDing on Fortress of the Souless. Even if we don't get any tech in return we can still gift them all the technology we have thereby upgrading humanity's dagger. With Vect going Chaos, Chaos got a big boost to the intrigue field as well as combat. I want to try to level this somewhat by giving our tech to the Officio.
 
Was rereading what we know of Vect's deal with the Dark Prince, what we know seems like it could allow either to screw the other over.
Not withdrawing favor doesn't mean that it can't give gifts that ruin Vect as easily as ones that make him more effective in his chosen role, and who knows how many Slanneshi Daemons are actually ascended Eldar/ made of corrupted Eldar soulstuff from the fall of their empire.
 
Was rereading what we know of Vect's deal with the Dark Prince, what we know seems like it could allow either to screw the other over.
Not withdrawing favor doesn't mean that it can't give gifts that ruin Vect as easily as ones that make him more effective in his chosen role, and who knows how many Slanneshi Daemons are actually ascended Eldar/ made of corrupted Eldar soulstuff from the fall of their empire.
It says word and spirit of the deal, and given it's an Old One artifact, well. It's probably QUITE enforced.
 
Departmento Munitorum
Slot A
-Y1: Even


Void Command
Slot ConstructionA
-Y1:Construct: Mass Conveyors and Escorts
Slot B
-Y2: Navigators Support-



Adeptus Administratum

Slot A
Y1: Technological Improvements: (Food)
Slot B
Y2: Technological Improvements: (Food)
Slot C
Y5: Technological Improvements: (Food)


Diplomancy
Y1: Trade Muselphiem Buy cargo space
Y2: Trade Midgard sell metal for thrones
Y3: Request Areatha ( Contact with the Euryales and provide a introduction)
Y4: Sound Out ( Helping Dragon's Nest with thier spy problem)
Y5: Sound Out ( Helping Dragon's Nest with thier spy problem)

Arbites
Slot A
Y1-Y5: Greater Psyker Hunting

Slot B
Y1-Y5: Counter- Intelligence


Adeptus mechanicus
Slot Explorator
Y1: Black Ship Design: Battleship
Biologis
Y2: Complete Examination (Invisible bower birds of Lindon)
Free Slot
Y2: Technological Improvements: (Advanced Material)
Battleships make more sense since they will be a big target. Eventually we should do both. Check out the birds that Vlad told us about see if we can improve stealth. Of course continue the Am expanse. I would like to program the gravity array but Psykers come first for now.

Adeptus Minisortum
SlotA
Y2: Cleanse World ( Moderate, )
Y4: Cleanse World ( Moderate,)

Slot B
Y3: The Nature of (Eldar Pantheon) DOUBLE DOWN

Astra Telepathica
Ridicully
Y3: Divination: Attacks
Y4: Greater Diviantion (Fortress of the Soulless) Double Down
Y5: Greater Divination ( Who's planning to attack the Trust) Double Down
Free Divination Eldar's Choice
Xavier
Y2: Master Alkahestry-
Tamia
Y1: Anti-Ork Powers: Grand Techbane Double Down
Aria
Y5: Alkahestral identification: Region Dis


Personal
Slot A
Y3:Educational Reforms Part Two
Slot B
Y2: Knights of Rotbart

Vizer
Y2: Construction Expertise (Build Hive (Tarascon, Center Area)

Personal
Spend Time Y1: Jane
Spend Time Y2: Jane
Spend Time: Y3: Scott
Spend Time Y4:Scott
Spend Time Y5: Knowing Avernus (GM Choice)

Ok protoplan 2.2 as always I welcome suggestions with a reason.
 
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