The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 593 80.4%
  • No

    Votes: 145 19.6%

  • Total voters
    738
Well that is one way to end an invasion, and not needing a lot of turns to recover is nice considering all the other polities that may try to jump us. Plus a boon to those backing an alliance with the Eldar because everyone that is at least decent in martial should be able to see how much damage they did to the invaders and how much less costly this invasion was.
 
The Cadian Club
The Cadian Club
Deep in the heart of Dis, occupying the top of an interior spire stands a building. It's smaller than most of the institutional headquarters that made up the top tier of the inner spires, but if anything better fortified. A pair of towering statues stand on a great plaza overlooking the outer spires and walls, skyways leading to the other high spires and down into the heart of the city, the great layercake of humanity below.
These statues, currently covered with a layer of scaffolding as they are recoated in silver, depict the generals Drago, and Creed, for this building is the headquarters of the Averneus branch of the Cadian Club.

It is well known around the trust that a significant proportion of Averneus initial colonisation team were of Cadian stock. It is less well known, that due to a mixture of luck and skill the Cadian colonists did better than most of the immigrants, excluding of course the Catachans. The results of this is that a significant number of Cadian born Avernites survive to this day, either retired to the hellworld as a patriarch or matriarch of some large and sprawling Avernite family, or in a position of high honour in the Avernite Military or in one of the civil institutions.

Currently there are 417,000 full members of the Cadian Club, people born on Cadia and another 2,000,000 honourary full members including the governor, a number of high profile avernites and a good number of Avernites mostly or entirely decended from Cadian stock who have proved themselves worthy of the name. These club members have access to the clubhouse, the affortmentioned sprawling luxury complex in dis, as well as kingly treatment at any of the other clubhouses scattered across Averneus.

However, on top of these full members, there are currently 564 million descendent members, Avernites of Cadian descent who are either only somewhat involved with the club, or who are not of high enough status to be granted full membership. These people do not yet have full access to the facilities, but junior membership in the club can still provide contacts and experiences other avernites might take longer to find.

Interestingly, the Cadian Club have recently petitioned the governor for the right to form Cadian Helguard regiments bearing the banners, names, and numbers of the most prestigious regiments involved in the colonisation. These regiments would be created and tithed to the trust guard with the next expansion of the helguard.
 
Ok, so, here's the total losses Atlas suffered for their fleet:

By Ship Type:
1 / 1 Ark Mechanicus
2 / 2 Battle Barges
40 / 40 Battleships (26 / 26 daemon)
119 / 120 Grand Cruisers (60 / 60 daemon)
360 / 360 Heavy Cruisers (120 / 120 daemon)
177 / 180 Battlecruisers (57 / 60 daemon)
719 / 720 Cruisers (120 / 120 daemon)
359 / 360 Light Cruiser
21640 / 22500 Sword Frigates
7345 / 7500 Cobra Destroyers
9023 / 9375 Firestorm Frigates

Transport capacity was never mentioned for the Atlas fleet - their total number of Transports and Mass Conveyors weren't ever shown, unlike with the Asgard attackers. As such, it's kind of hard to guess how much they might have lost in ground forces, but let's assume it's significant.

Totals by overall class
1 / 1 Ark Mechanicus
1776 / 1782 Capital Ships (99.7% losses)
38,008 / 39375 Escorts (96.5% losses)

They go wrecked.

Now, since Atlas isn't independent and are part of the United Sectors of Amir-Ka, we can infer how much of Amir-Ka's naval forces have been lost in this war.

Amir-Ka Totals
1 / 1 Ark Mechanicus (special asset) (100% losses)
1776 / 7,500 Capital Ships, estimated (23.7% losses)
38,008 / 100,000 Escorts, estimated (38% losses)

Well then, I think this is a major loss of face for the Conservative Party. The Greens also suffered a loss of influence due to recent events! Are the Progressives and the Liberals going to make strides in the coming elections? Or perhaps the Nationalists will pull off a win on the promise of a stronger military that goes back to the basics of glorious melee combat and doesn't go on foreign adventures for technology?
 
Or perhaps the Nationalists will pull off a win on the promise of a stronger military that goes back to the basics of glorious melee combat and doesn't go on foreign adventures for technology?
Blood for the Bloodgod, votes for his Champion!

Bolter and Chainaxe have been good enough for countless generations of Chaos Warriors, why change a winning concept?
 
The incumbent liberal president approves of the fall of the greens and conservatives but is very worried about the nationalist movement reforming.

Edit: Do you guys wanna run the Amir-kaan election? Like have a vote on it after making party statements? Bagsee liberal party!
 
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The incumbent liberal president approves of the fall of the greens and conservatives but is very worried about the nationalist movement reforming.

Edit: Do you guys wanna run the Amir-kaan election? Like have a vote on it after making party statements? Bagsee liberal party!

I'm actually batting around an idea for an omake to show internal reactions to recent events. Specifically... Fa-ux News is totes a thing in Amir-Ka, I bet.
 
generally forge worlds have a lot of defence pacts with other chaos polities that they supply, and even without those chaos has a habit of jumping on anyone who just took a forge world to prevent them getting a major advantage and to get it yourself, so chaos poloties only take a forge world if they think that can both take it and beat off all of their rivals attacking them jsut after
what a about a civil war with the different factions pulling the other chaos polities to help them. as with such a big lose i just cant see Fabricator-Locum of Atlas still being the leader for long. Chrone seem to be fine and will have to spend decades or centuries to rebuild. and with the dead of the leader Turoq the Princedom must be in a civil war as the way i read it there are now 8 factions that will fight for control
 
Deep in the heart of Dis, occupying the top of an interior spire stands a building. It's smaller than most of the institutional headquarters that made up the top tier of the inner spires, but if anything better fortified. A pair of towering statues stand on a great plaza overlooking the outer spires and walls, skyways leading to the other high spires and down into the heart of the city, the great layercake of humanity below.
I never can figure out what the hell our cities and hives look like. Walled cities with tall spires, big armored domes with big guns, a big fortified hole in the ground?
 
Embers in the Dusk: A Planetary Governor Quest (43k) | Page 3118
Just add a few things like statues with gun emplacements on them then you should get the rough idea.
My primary issue is the armored domes protecting the city, and the spires. Why would you have the both of them at the same time? The domes can't protect the spires if they're jutting out of the armored section of the city like some dumb-ass sticking his entire torso out of the trench to get a better view of the enemy trenches. And the spires aren't going to get any good view from within a dome, nor do they make any structural sense to construct inside a dome, it's like building a high-rise inside a bunker!
Really, it's just the spires that don't make any sense to me.
 
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Well, seeing how useful this minor favor has been, once Ridcully hs fully recovered, we should put him to work into getting a few more of these... I'm not saying that we should use Ridcully only for that from now on, but we should aim to have 3 minor favors saved from now on, So we can use them in caso of Emergency
 
your last point there actually makes me think that we should be telling everyone to go partially in secret (mostly so that we can go in secret)....

The conference is an open secret we can't hide that it is happening. It is taking place in the webway so no one can really stop it. What we have been doing is hiding the fact we are the ones who set it up. We are trying to make it seem like the major Human factions or the Eldar are setting it up instead.

Nah the 1 billion was there losses taking the nomad city.

All their dudes are dead yes, but before they all died, how many were already dead.


Chaos.

The only thing we can do with the scrap is fire it into the sun.

I think we can purify the non-daemon ships by melting them down into base materials. For the Daemon Ships if it's not too much of a problem crash them on our world and let them be cleansed by the cleaners then melt them down. We did it with the Daemon Battlebarges that we can now melt down.

with the dead of the leader Turoq the Princedom must be in a civil war as the way i read it there are now 8 factions that will fight for control

The Domain will fall into civil war but the 8 factions are only the ones in the fleet. There will be more in the Domain itself.

@Durin

1. Could we give the other human powers the process and technology to make their own Last Hunters?

2. Do they have their versions of the assassins from the Imperium?

3. If not how effective would our Last Hunters be for them?
 
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