- Location
- Alice Springs, Australia
And I overreacted due to having a bad day and being tired
And I overreacted due to having a bad day and being tired
1. you do not know, proebly
@Durin
1. From all we've recovered (or the Muspel Archives) do we know if the DAoT figured out bio steel from Island Turtle?
2. For future reference where did the Arc Striders go wrong. My current guess is me over estimating how progressive Pallidus's was prepared to be... wait they're canon now?
3. I don't think I got an answer on this. How long will it be until the Legend Class Dreadnought is finished?
4. Is it fair to assume that it's going to the Imperial Navy?
Nice.
Surprising, but not unwelcome.
1. yes there is now and the option will be in your trade choice this turn@Durin
1. Is there a way to safely trasport the damaged Prophet Hypercarrier from Helheim to Vanaheim? Because now that they have colossal shipyards we should start to think about repairing it, whether to add to our fleet, donate to Trust Navy or sell.
2. You said Super Dense Alloy takes about century to make. Is it due to extremely long manufacturing process or it just takes that long to build appropriate facilities? And does it increase AM, EM or RM cost of ships/defenses it's used in?
According to lore the raw materials that are used to create it are only harvested from freshly erupted volcanoes however, thanks to Muspelhiem the raw materials are not the problem.. You said Super Dense Alloy takes about century to make. Is it due to extremely long manufacturing process or it just takes that long to build appropriate facilities?
you have found that any high gravity environment works, and put them in close orbit of a gas giantAccording to lore the raw materials that are used to create it are only harvested from freshly erupted volcanoes however, thanks to Muspelhiem the raw materials are not the problem.
What we lack is a high gravity moon to supplement the ballast tanks it is hardened in, so we're probably having to use our tech to make a chamber for that artificially.
It also apparently just takes a really long time to be finished.
Nice.you have found that any high gravity environment works, and put them in close orbit of a gas giant
Well lunar forge population is just below 6 billions, and since planetside forges only rdcently got upgraded to small hives they are unlikely to contain more than 400-500 milions in total, putting us at around 6.2-6.4 billions.
No no, mon ami, I meant the tech priest population sorry.Well lunar forge population is just below 6 billions, and since planetside forges only rdcently got upgraded to small hives they are unlikely to contain more than 400-500 milions in total, putting us at bit above 6 billions.
The last three image links have formatting errors.Umojan Power Armour.
An attempt by Dark Age technicians to enhance the combat power of their standing forces these suits are upgraded versions of the Basic Power Armours, featuring a quarter improvement of all capabilities across the board. Unfortunately, the greatest advantage of the Basic Power Armour, it's cost, has been reduced as a result of these upgrades.
Umojan Trooper Armour
![]()
Umjan Shock Trooper Armour
Umojan Scout Armour
Umojan Pilot Armour
Quick one I just decided to throw out there, probably non canon, but hey ho.
@Durin
Shock doesn't work for me.Umojan Power Armour.
An attempt by Dark Age technicians to enhance the combat power of their standing forces these suits are upgraded versions of the Basic Power Armours, featuring a quarter improvement of all capabilities across the board. Unfortunately, the greatest advantage of the Basic Power Armour, it's cost, has been reduced as a result of these upgrades.
Umojan Trooper Armour
![]()
Umjan Shock Trooper Armour
Umojan Scout Armour
[/IMG]
Umojan Pilot Armour
![]()
Quick one I just decided to throw out there, probably non canon, but hey ho.
@Durin
All fixed, and no suggested both though.The last three image links have formatting errors.
Do we have a Hellion or Siege Tank equivalent yet?
Fixed too AND SUDDEN BRAINWAVE!
You mean increased, otherwise it's OP.Unfortunately, the greatest advantage of the Basic Power Armour, it's cost, has been reduced as a result of these upgrades.
Fixed
They're psycic in origin so probably not.Do we have any hologram tech that's maybe based off all of Avenus's illusion species?
what about Close combat assault armor to add. I could see it being made to engage in melee combat with the Avernite wildlife when they breach through your defenses and fortifications to rip and tear at you.Fixed
They're psycic in origin so probably not.
On the other hand do have very good hologram tech inherited from the Imperium so I'd imagine we've got an even better set from the DAoT.
In fact I'd imagine it's used in the scout and Recon armours.
Also just added medic power armours to the power armour designs on the last page.
Maybe.what about Close combat assault armor to add. I could see it being made to engage in melee combat with the Avernite wildlife when they breach through your defenses and fortifications to rip and tear at you.
It does say all astartes equipment so?
@Durin, do you dislike the Sisters of Battle? You've made it very clear why refounding them is objectively a bad idea, but unless I've been misreading it, it also seems that you also simply don't like them as a faction. If that's the case, it would be good to know so that I know not to make omakes featuring them. (Such as the Guardian Spear one.)