The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 593 80.4%
  • No

    Votes: 145 19.6%

  • Total voters
    738
:)

@Durin
1. From all we've recovered (or the Muspel Archives) do we know if the DAoT figured out bio steel from Island Turtle?
2. For future reference where did the Arc Striders go wrong. My current guess is me over estimating how progressive Pallidus's was prepared to be... wait they're canon now?
3. I don't think I got an answer on this. How long will it be until the Legend Class Dreadnought is finished?
4. Is it fair to assume that it's going to the Imperial Navy?
 
:)

@Durin
1. From all we've recovered (or the Muspel Archives) do we know if the DAoT figured out bio steel from Island Turtle?
2. For future reference where did the Arc Striders go wrong. My current guess is me over estimating how progressive Pallidus's was prepared to be... wait they're canon now?
3. I don't think I got an answer on this. How long will it be until the Legend Class Dreadnought is finished?
4. Is it fair to assume that it's going to the Imperial Navy?
1. you do not know, proebly
2. yes they are
3. it will be around 30 years
4. yes that is the plan
 
@Durin
1. Is there a way to safely trasport the damaged Prophet Hypercarrier from Helheim to Vanaheim? Because now that they have colossal shipyards we should start to think about repairing it, whether to add to our fleet, donate to Trust Navy or sell.
2. You said Super Dense Alloy takes about century to make. Is it due to extremely long manufacturing process or it just takes that long to build appropriate facilities? And does it increase AM, EM or RM cost of ships/defenses it's used in?
 
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@Durin
1. Is there a way to safely trasport the damaged Prophet Hypercarrier from Helheim to Vanaheim? Because now that they have colossal shipyards we should start to think about repairing it, whether to add to our fleet, donate to Trust Navy or sell.
2. You said Super Dense Alloy takes about century to make. Is it due to extremely long manufacturing process or it just takes that long to build appropriate facilities? And does it increase AM, EM or RM cost of ships/defenses it's used in?
1. yes there is now and the option will be in your trade choice this turn
2. it is due the extremely long manufacturing process, it only takes a decade to build the appropriate facilites. it does not increase the AM, EM or RM costs, though it is a limiting factor of ts won
 
. You said Super Dense Alloy takes about century to make. Is it due to extremely long manufacturing process or it just takes that long to build appropriate facilities?
According to lore the raw materials that are used to create it are only harvested from freshly erupted volcanoes however, thanks to Muspelhiem the raw materials are not the problem.

What we lack is a high gravity moon to supplement the ballast tanks it is hardened in, so we're probably having to use our tech to make a chamber for that artificially.

It also apparently just takes a really long time to be finished.
 
According to lore the raw materials that are used to create it are only harvested from freshly erupted volcanoes however, thanks to Muspelhiem the raw materials are not the problem.

What we lack is a high gravity moon to supplement the ballast tanks it is hardened in, so we're probably having to use our tech to make a chamber for that artificially.

It also apparently just takes a really long time to be finished.
you have found that any high gravity environment works, and put them in close orbit of a gas giant
 
you have found that any high gravity environment works, and put them in close orbit of a gas giant
Nice.

So assuming Muspelhiem produces as large amount of raw minerals as I think it might that means mass production is possible to an extent.

Sweeeeeet.

@Durin
1. Is the alloy classed as an Exotic or advanced material?
2. For future reference are you willing to say what I hit that made the Arc Striders canon? I've got a few ideas for other formations that I can see appearing because of the New tech, like an Order that focuses on Grav Weaponry.
3. Do we think setting up an industry based around the production of high grade star ship fuel from the Gilioth's tech possible? As a Promethium multiplier effectively?
4i. What is the current admech pop of Avernus/Helhiem ATM?
4ii. Compared to Vanahiem? I vaguely remember you saying we were set to overtake them in a century, but you later said your numbers were wrong.
5. Apart form it's obvious application with the Astartes is the Baal Predator and more importantly it's engine, being used anywhere else?
6. Because it's not listed do the BD have any Battlebarges? Cause they've only got a few hundred capital ships, but for us you've listed anything in the Battleship weight class as separate from capital ships and as Battlebarges are in the same weight class as the Battleship.
 
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Well lunar forge population is just below 6 billions, and since planetside forges only rdcently got upgraded to small hives they are unlikely to contain more than 400-500 milions in total, putting us at bit above 6 billions.
No no, mon ami, I meant the tech priest population sorry.

How many tech priests do we have as the majority of the population of the luna hives are Admech workers... who don't count unfortunately.
 
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[X] Accept proposal
[X] Invite Governor Mikaelsson to meet in order to exchange points of view and generally have a chance to get to know one another better in a face to face setting.
 
[X] Accept proposal
[X] Invite Governor Mikaelsson to meet in order to exchange points of view and generally have a chance to get to know one another better in a face to face setting.
 
Umojan Power Armour.
Umojan Power Armour.

An attempt by Dark Age technicians to enhance the combat power of their standing forces these suits are upgraded versions of the Basic Power Armours, featuring a quarter improvement of all capabilities across the board. Unfortunately, the greatest advantage of the Basic Power Armour, it's cost, has been decreased as a result of these upgrades, to the point that it is estimated only Muspelhiem, Svartalfhiem and Niflehiem would be able to deploy them en mass.

Theoretically the Helguard could be refitted with these suits, but currently it is not advisable.

Umojan Trooper Armour

Umojan Shock Trooper Armour

Umojan Scout Armour
[/IMG]

Umojan Pilot Armour

Quick one I just decided to throw out there, probably non canon, but hey ho, + trying to keep to the Aethetic, probably failed there too.

@Durin


Basic Power Armour: Medic Trooper Armour: A modification of the standard Trooper Armour this set is intended to act as a dedicated medical support unit. Featuring tools designed to interact with Power Armour and heal the soldier inside without breaching the power armour these suits contain large reservoirs of Medi Gel, stimulants and the like that can significantly increase the life expectancy of marines alongside a scanning auspex that can accurately determine the injury a soldier has suffered. The defences of this armour have also been improved with a strong combat shield being featured as a standard. However, the increased defence and medical abilities has drawn away from offense, with the usual weapon of the armour being a heavy Impaler pistol.

Caduceus Elite Armour: The elite variant of this armour comes equipped a larger reactor, a stronger defence shield, improved medical facilities that would allow for in combat surgeries to take place, storage facilities for significantly more potent and unstable medicines, a more advanced biological scanner that can diagnose almost any malady physical, venomous, bacterial or otherwise. It also features a unique backpack made possible by the improved reactor a large ion shield deployed around the medic for several feet under which soldiers can shelter. Like it basic counterpart it lacks considerable fire power.

Separate from the above, can't believe I didn't notice we didn't have dedicated healer armour before.

Thinking of maybe doing a dedicated engineering one, but it might not be needed. Eh probably not canon, but writing it makes me feel better.
 
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Umojan Power Armour.

An attempt by Dark Age technicians to enhance the combat power of their standing forces these suits are upgraded versions of the Basic Power Armours, featuring a quarter improvement of all capabilities across the board. Unfortunately, the greatest advantage of the Basic Power Armour, it's cost, has been reduced as a result of these upgrades.

Umojan Trooper Armour

Umjan Shock Trooper Armour

Umojan Scout Armour

Umojan Pilot Armour

Quick one I just decided to throw out there, probably non canon, but hey ho.

@Durin
The last three image links have formatting errors.

Do we have a Hellion or Siege Tank equivalent yet?
 
Umojan Power Armour.

An attempt by Dark Age technicians to enhance the combat power of their standing forces these suits are upgraded versions of the Basic Power Armours, featuring a quarter improvement of all capabilities across the board. Unfortunately, the greatest advantage of the Basic Power Armour, it's cost, has been reduced as a result of these upgrades.

Umojan Trooper Armour

Umjan Shock Trooper Armour

Umojan Scout Armour
[/IMG]

Umojan Pilot Armour

Quick one I just decided to throw out there, probably non canon, but hey ho.

@Durin
Shock doesn't work for me.
 
You mean increased, otherwise it's OP.

Edit: oh wait.
Fixed

Do we have any hologram tech that's maybe based off all of Avenus's illusion species?
They're psycic in origin so probably not.

On the other hand do have very good hologram tech inherited from the Imperium so I'd imagine we've got an even better set from the DAoT.

In fact I'd imagine it's used in the scout and Recon armours.

Also just added medic power armours to the power armour designs on the last page.
 
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Fixed


They're psycic in origin so probably not.

On the other hand do have very good hologram tech inherited from the Imperium so I'd imagine we've got an even better set from the DAoT.

In fact I'd imagine it's used in the scout and Recon armours.

Also just added medic power armours to the power armour designs on the last page.
what about Close combat assault armor to add. I could see it being made to engage in melee combat with the Avernite wildlife when they breach through your defenses and fortifications to rip and tear at you.
 
what about Close combat assault armor to add. I could see it being made to engage in melee combat with the Avernite wildlife when they breach through your defenses and fortifications to rip and tear at you.
Maybe.

It's an idea, but I think the normal PA probably fulfils that niche.

@Durin
1. Is the alloy classed as an Exotic or advanced material?
2. For future reference are you willing to say what I hit that made the Arc Striders canon? I've got a few ideas for other formations that I can see appearing because of the New tech, like an Order that focuses on Grav Weaponry.
3. Do we think setting up an industry based around the production of high grade star ship fuel from the Gilioth's tech possible? As a Promethium multiplier effectively?
4i. What is the current admech pop of Avernus/Helhiem ATM?
4ii. Compared to Vanahiem? I vaguely remember you saying we were set to overtake them in a century, but you later said your numbers were wrong.
5. Apart form it's obvious application with the Astartes is the Baal Predator and more importantly it's engine, being used anywhere else?
6. Because it's not listed do the BD have any Battlebarges? Cause they've only got a few hundred capital ships, but for us you've listed anything in the Battleship weight class as separate from capital ships and as Battlebarges are in the same weight class as the Battleship.
7. That reminds me.,, just stick em all here for neatness's sake... Durin I can't remember if someone asked this before, but did we get the Castoferrum Dreadnought (as that's probably the only one the BD would have) designs as part of
250 Credits= all other Astartes equipment
It does say all astartes equipment so?
 
@Durin, do you dislike the Sisters of Battle? You've made it very clear why refounding them is objectively a bad idea, but unless I've been misreading it, it seems that you also simply don't like them as a faction. If that's the case, it would be good to know so that I know not to make omakes featuring them. (Such as the Guardian Spear one.)
 
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@Durin, do you dislike the Sisters of Battle? You've made it very clear why refounding them is objectively a bad idea, but unless I've been misreading it, it also seems that you also simply don't like them as a faction. If that's the case, it would be good to know so that I know not to make omakes featuring them. (Such as the Guardian Spear one.)

Since they are the military arm of the Church, I would say any attempt to resurrect them would be vetoed by Saint Lin.

Plus our Inquisition isn't that large that its various Ordos need their own Chamber Militant. They already have their own forces.
 
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