The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 593 80.4%
  • No

    Votes: 145 19.6%

  • Total voters
    738
[X] Accept proposal
[X] Invite Governor Mikaelsson to meet in order to exchange points of view and generally have a chance to get to knowone another better in a face to face setting.
 
[X] Accept proposal
[X] Invite Governor Mikaelsson to meet in order to exchange points of view and generally have a chance to get to know one another better in a face to face setting.
 
Short version: Delegation.

Long version: Despite Avernus being within and part of the Valinor sector, it is not the job of the Lord Sector to do the things that Frederick has been doing, i.e. the job of a Planetary Governor. In similar fashion, Hye Richards does not personally oversee the Guard of every region but instead assigns subordinates to oversee them for her.

This is where Fabricator-General Scott fails.

Part A

Her idea, on the surface, is not a bad one. She can only do so much at once and having the Administratum help out in expanding the Forge Hives will take some of that load off her. There are Forges in the Asgard sub-sector beyond those found in the Avernus system and they are themselves run by Fabricator-Generals. Scott's reform will free up their time just as it's freed up hers. Efficient, right? Not quite.

The fact that non-Mechanicus personnel can oversee the expansion of a Forge Hive is proof that a Fabricator-General is not a necessary component in doing such a thing. That job can be given to someone else. Why, then, is it given to the Administratum and not simply to some other member of the Mechanicus? (Perhaps a Forge Master or maybe make a new rank to fit the job?) It would free up the Fabricator-Generals' time, it would allow the Administratum to perform other duties, and it wouldn't cost an additional +10% to expand the Forge Hive.

For us, this would theoretically go one of two ways.
1. A new spoiler opens up under Adeptus Mechanicus (in the regular turn sheets) dedicated exclusively to this kind of expansion work and with it a new Adeptus Mechanicus action to be spent on it. You've made your position clear on giving additional actions so this isn't viable. (And just to be clear, I absolutely do not hold this against you in any way. You are doing nothing wrong here.)
2. The Adeptus Mechanicus stops being treated like a regular Imperial organisation as far as the rest of our actions go. It would instead be treated as if it were a separate polity as the other Nine Worlds despite inhabiting the same system, just like the Mechanicus in the Imperium.

PART B

Fabricator-General Scott fails at delegation in another way besides the Administratum reform. This second failure is one I consider to be more serious.

Avernus is not the extent of the Avernus system. In it there exists three gas giants of which one of them - Cumae - has multiple worthwhile moons with lots of mineral wealth on them.

Fabricator-General Scott's failure is in micromanaging them instead of letting others run them just like she lets other Fabricator-Generals run the Forges of other planets. Were she to stop doing that and were they allowed to focus inwards for a while, exponential growth would kick in and we would have at least one Forge World to provide a massive amount of materiel to the Imperial Trust. The concerns about such a location of strategic importance wouldn't matter because it would be located within the same solar system as an already existing Trust world, and more than that the Trust world in question is Avernus - home of the most hardcore regular human soldiers in the entire galaxy.

The Imperial Trust's industrial productivity would skyrocket because of it. Fabricator-General Scott's prestige and political capital would go way up, allowing her to pass whatever reforms she wanted much more easily. There would be no increased security risk thanks to where the Forge World would be located. A Forge World powered by technologies from the Dark Age would make the Imperial Trust nigh on invincible against the coming Ork threat. We are this close to replicating Callamus and ensuring our survival for millennia to come.

And yet because of her micromanagement, because she won't give the responsibilities to develop those moons to someone else the same way the Lord Sector gives the responsibility to develop planets to Planetary Governors, the speed at which they'll grow will be greatly limited.
No, this is you running into a mix of game mechanics and the fact that you have finite resources
Forge cities can not produce all the resources they need so what would happen is they would expand significantly and then you would go bankrupt.
By the way using these arguments I should give you effectively unrestricted actions in almost all categories, as Richards can delegate things to her officers so does not have to oversee all of the projects ect. For obvious reasons I am not doing this and will not be doing this for any subject.
If it is not clear this is a subject that really annoys me, and the more I think on it the more pissed off I become, I already have so much to do and you are suggesting a few things that would eithe add more actions or add another emirate tier of background work.
NO, and don't bring it up again.c
 
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[X] Accept proposal
[X] Invite Governor Mikaelsson to meet in order to exchange points of view and generally have a chance to get to know one another better in a face to face setting.
 
[X] Accept proposal
[X] Invite Governor Mikaelsson to meet in order to exchange points of view and generally have a chance to get to know one another better in a face to face setting.
 
[X] Accept proposal
[X] Invite Governor Mikaelsson to meet in order to exchange points of view and generally have a chance to get to know one another better in a face to face setting.
 
[X] Accept proposal
[X] Invite Governor Mikaelsson to meet in order to exchange points of view and generally have a chance to get to know one another better in a face to face setting.
 
The biggest issues with the have the moons be a different polity idea is that it is against the trust constitution in a way that every planetary governor will oppose any changes to. A planetary governor has full control over their system, that is one of the core principles of the Imperial Trust and you are unlikely to be able to change it. In
 
The biggest issues with the have the moons be a different polity idea is that it is against the trust constitution in a way that every planetary governor will oppose any changes to. A planetary governor has full control over their system, that is one of the core principles of the Imperial Trust and you are unlikely to be able to change it. In
Surely population size is another issue?

We're making tech priests as fast as possible, but I imagine increasing tech increase means more trained tech priests are needed to work it properly and the increased tech levels means that it'll take longer to train them even with the chairs.
 
And created and sustained an entire pantheon of Gods until they made a new bigger meaner God... kinda similar to humanity really.

And then what's the Tau's excuse for being so epic they had no emp they're not even psycic and haven't spent their time reverse engineering their elders tech.

The Tau are weeaboo space commies. Also they have some space bug's pheromone organ in their Ethereals heads which may have been implanted in them by some Eldar that went back in time according to the Xenology book.
 
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So how about the infotainment sphere of Avernus.

Do people have access to portable miniature computers with augmented reality, smart technology and a ton of other features exceeding real life.
 
The Tau are weeaboo space commies. Also they have some space bug pheromones organ in their Ethereals head which may have been implanted in them by some Eldar that went back in time according to the Xenology book.
I know they're weeaboo space commies, but if the biggest thing they have is the ability to work together than that's not much compared to the creation of the God Emperor of man :eyeroll:.

Still take with a pinch of salt, that book was written by a Necron... literally.

So how about the infotainment sphere of Avernus.

Do people have access to portable miniature computers with augmented reality, smart technology and a ton of other features exceeding real life.
Well there's no internet that's for certain.

I'd imagine a lot of it depends on how much it'd impair reflexes.

We do have tactical visors that the militia uses so I'm confident we use augmented reality quite a lot, though not much MIU.

Cybernetics are common (so are augments if you have the cash I imagine) as is disease treatment and probably cosmetic surgery.
 
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Quick question what's the second Trust Command Battleship?

Fleet: 2 Command Battleships, 65 Battleships, 900 Capital Ships, 10,000 Escorts

The one I know about is the Memory of Light the Alexander Class, but Gungir and Folkvarngr don't count towards the Trust Fleet's Command Battleships, so what's the second?
 
Regarding things like Speranza I always figured some of those systems were one offs, only able to be designed/maintained by DAOT Tranths, inspired by xeno tech and extraordinarily hard to make more*. That's always how I took it anyhow.


*Compared to the eldar and crons who spam the shit.
 
[X] Accept proposal
[X] Invite Governor Mikaelsson to meet in order to exchange points of view and generally have a chance to get to know one another better in a face to face setting.
 
Humans are superior beings as evidenced by how they created the Emperor. They also had the Emperor to help them develop technologically. What excuse do aliens have?
Well, Eldars were created by a super-psychic beings and Necrontir were uplifted by a race of a literal star gods, so there's that.
[X] Accept proposal
[X] Invite Governor Mikaelsson to meet in order to exchange points of view and generally have a chance to get to know one another better in a face to face setting.
 
Necrontir were uplifted by a race of a literal star gods, so there's that.
Eh not as much as you might think.

The Necrons were incredibly advanced even before the C'tan came on the scene. Necrodermis they created it in order to escape their home and they were advanced enough that the Old Ones felt it necessary to drive them back to their home world.

Now it might have been because they were putting them in their place, but it could be that the Necrontyr were too strong for the Old Ones to just ignore like they probably would most others.

And even then the Necrons while on their home world were advanced enough to not only contact the C'tan, but create the Star Bridge that transformed them form gigantic star munchers into Super Death God things.

The C'tan certainly made them even more advanced, but they were far from relying on them.
 
[X] Accept proposal
[X] Invite Governor Mikaelsson to meet in order to exchange points of view and generally have a chance to get to know one another better in a face to face setting.
 
[X] Accept proposal
[X] Invite Governor Mikaelsson to meet in order to exchange points of view and generally have a chance to get to know one another better in a face to face setting.
 
Humans are superior beings as evidenced by how they created the Emperor. They also had the Emperor to help them develop technologically. What excuse do aliens have?
Besides the Eldar managing the exact same thing you mean?

I would argue that the existence of Emperor proves absolutely nothing, since humanity apparently can't replicate the process that created him.

The Necrons are far more impressive, since they as a civilisation achieved far more than humanity's eve done - thus far. Give us a few tens of millions of years to kick around with and we'll revisit the issue then.
 
The one I know about is the Memory of Light the Alexander Class, but Gungir and Folkvarngr don't count towards the Trust Fleet's Command Battleships, so what's the second?
No, the section you are quoting are listing ships belonging to the core worlds, the two Command Battleships mentioned there are Folkvangr and Grungnir. Together with Memory of Light they make up the 3 Command Battleships in total owned by Imperial Trust.
Fleet: 3 Command Battleships, 160 Battleships, 2,100 Capital Ships, 10,000 Escorts
 
Question, is there a space Asia amongst the various Imperial worlds? Sort of how Tallern is like space Arabia post Horus heresy. I know Chogoris is like space Mongolia but is that the closest it gets in the Imperium?
 
Question, is there a space Asia amongst the various Imperial worlds? Sort of how Tallern is like space Arabia post Horus heresy. I know Chogoris is like space Mongolia but is that the closest it gets in the Imperium?
There are all sorts of different cultures among Imperial worlds, only a relatively tiny amount have been detailed in fluff, undoubtedly plenty of them could be space asians.
 
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