Welp, as more or less expected - Alfheim.
When we're sending ships, I'm thinking we could have the Star Fort towed (that's how it's moved
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) to Alfheim. It'd make for a pretty potent base, as it's supposed to be capable of sheltering damaged vessels and doing repairs even during battle.
Heck, it could probably be carrying a few of our defense monitors...
(I dream of double Star Forts above Alfheim - I recall Vanaheim has one too...
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)
[X] Send Aid to Alfheim
I really hate that we didn't do Vikings last turn, but this is what we gotta do - our personal attentions are locked, so we can't drop one on one and the Munitorum action on the other.
[X] Population Pressure: Expand Hollin: Phase One
[X] Asteroid Miners
Let's take care of the population pressure in the longer term and start up some asteroid mining.
[X] Establish Embassy: Svartalfheim
[X] Diplomatic Contact: Jotunheim
Continuing to get embassies and contacts. Us leading those thousand regiments is probably a good idea, all things considered. We know the training and equipment of our Guard the best.
[X] Constant Recruitment: Psyker Hunters
We need this organization reinforced.
[X] Try to complete STC fragment: Warp Scanners
[X] Try to complete STC fragment: Wider Bandwidth Vox
I want to start clearing out the STCs; vox bandwidth is a nice little quality-of-life for military intelligence, and the warp scanners should help with... hmmm... what's after 'nids?
[X] Emperor's Tarot
-[X] Double Down on Emperor's Tarot
Continue trying to get this
[X] Lead Reinforcements
Let's do this
================
Now, we have a thousand regiments to send, with 5 wings counting as a regiment and an armour regiment to count as a single regiment.
I'm thinking first we send all the Guards and the Black Irons; our PDF is pretty damn strong, and with the militia finishing up this year we should be good on dealing with wildlife.
A nice chunk of the air force - in the vicinity of half - is a nice addition - and a bunch of our interceptors and star bombers.
Now, the PDF. I wouldn't send Rough Riders, all things considered; the mounts are nothing special (yet - perhaps we'll crack that Phase Tiger rider thing ^_~) and are quite liable to spook against 'Nids.
Armour and mechanized infantry, definitely. A rounding out of others, of course.
[] Plan "I said 'everyone'!" (1000/1000 slots)
-[] Imperial Guard (158 slots)
--[] Guard Infantry x30
--[] Guard Mech Infantry x18
--[] Guard Light Infantry x25
--[] Guard Heavy Infantry x18
--[] Guard Armour x20
--[] Guard Drop Infantry x33
--[] Guard Baneblade Squadrons x8
--[] Guard Vanquisher x1
--[] Black Irons Mechanized Infantry x15
-[] Air (75 slots)
--[] Thunderbolt Fighter Wing x50
--[] Lightning Fighter Wing x30
--[] Psyrodactyl Lightning Fighter Wing x3
--[] Avenger Strike Fighter Wing x25
--[] Marauder Bomber Wing x20
--[] Wings of Thungder Marauder Bomber Wing x4
--[] Marauder Vigilant Wing x4
--[] Cargo Shuttle Wing x14
-[] Space (24 slots)
--[] Fury Interceptor Wing x80
--[] Starhawk Bomber Wing x80
-[] Planetary Defense Forces (743 slots)
--[] PDF Mechanized Infantry x100
--[] PDF Armour x150
--[] PDF Heavy Infantry x50
--[] PDF Light Infantry x150
--[] PDF Infantry x368
I think nobody in the subsector can complain we didn't give 110% with this. And that's a side benefit of sending a full thousand - making a positive impression on the subsector.
As for worries about leaving things light on Avernus:
1. Our PDF now is about as strong as our Guard was a few years back.
2. Militia finishes up, meaning that we've got little worries about wildlife short of something significant.
3. We're still leaving quite a few regiments - all the rough riders and some of each category of PDF regiment.
4. In space, we have defense monitors and our seriously heavy orbital defenses, so leaving 'only' thirty wings of interceptors and bombers is going to be plenty.
5. Likewise our planetary air force is in pretty good shape.
Finally, we want to hit hard; the faster we can clean out pockets of 'Nids that make it to the ground the less biomass they'll have for the next wave, and the one after that.