Expand Shipyards- Now that you have a pair of large shipyards Admiral Parnell has judged that you have enough Void trained workers to build a pair of small shipyards at a time. While this will take a bit longer it is still far more effective then building them one at a time.
Time: 8 years. (can be taken twice)
Cost: 220,000,000 Thrones, 33,000,000 Material, 16,500,000 Metal, 33,000,000 Promethium, 1,992 Advanced Material, 93 Exotic Material.
Upkeep per year: 44,000,000 Thrones, 6,600,000 Material, 3,300,000 Metal, 3,300,000 Promethium
Reward: 2 new small shipyards
Complete
Two years ago Admiral Parnell informed you that the net pair of shipyards had been completed. This brings your total number up to five, which is enough that you can combine four of them into another large shipyard. You are slowly getting closer to your target shipyard size but are still several decades away.
Move Graveyard- Currently the most valuable location in the Imperial Trust is the ship graveyard, which has barely any defences. Admiral Parnell has proposed that he begin to have his tugs move the ships that have been survey either into orbit of Deiphobe, for the capital ships, or onto the surface, for the escorts. This would protect those ships that have been moved from destruction or theft by invaders such as Orks.
Time: 5 years.
Cost: 1,210,000,000 Thrones, 121,000,000 Material, 1,210,000 Metal, 24,200,000 Promethium.
Reward: Move all surveyed ships into protected region over Deiphobe, ships will be automatically moved after being surveyed
Complete
Three years ago Admiral Parnell finished moving the surveyed hulks into the secure zone over Deiphobe or surface of Deiphobe. While by no means most of the ship graveyard this is still a massive number of ships and Admiral Parnell has set up procedures to continue to move ships as soon as the Mechanicus deems them ready to move.
Expedite: Construct: Repair: Privateers- Currently one of the groups of ships that you can repair in you shipyards are Privateer Class Raiders. Admiral Parnell would like to repair sixty of them, which would give you a good collection of fast raiders for scouting and skirmishing, without taking more then a few years.
Time:2 years.
Cost: 82,500,000 Thrones, 13,200,000 Material, 445,500 Promethium, 36,900 Advanced Material, 317 Exotic Material.
Upkeep per year: 6,600,000 Thrones, 1,056,000 Material, 891,000 Promethium, 1,478 Advanced Material, 24 Exotic Material.
Reward: 60 Privateer Class Raiders repaired.
Five years ago Admiral Parnell rushed the production of three score Privateer Raiders, allowing them to be built in a single year. While you will not necessarily use them as part of your final fleet you are sure that you will be able to sell them to Vanaheim or the Imperial Trust and they will b useful in the meantime, providing you wilts a collection of excellent skirmishers.
Personal Attention: Long Term Planning- Admiral Parnell would like to spend some time discussing the future of the Avernite Fleet and what it will develop into. This will take a year or so but will leave him with a target fleet that he can plan his constructions around.
Time: 1 year.
Cost: 5,500,000 Thrones.
Reward: Select plan to aim for with fleet constructions.
Complete
Four years ago you spent a year debating the exact future make-up of the Avernite fleet with Admiral Parnell and his senior officers. You ended up settling on a plan and will focus on building more of the ships required for that plan in the future.
Personal Attention: Void Superiority- Recently you have discovered the STCs fro several attack craft classes. Admiral Parnell would like to replace his current Fury Interceptor and Starhawk Bomber wings with the far more advanced Guardian Fighter and Dragon Bomber Wings. This would over double the effectiveness of your attack craft.
Time: 3 years.
Cost: 180,774,000 Thrones, 8,794,500 Material, 9,119,000 Promethium, 385,900 Advanced Material.
Upkeep per year: 3,012,900 Thrones, 24,475 Material, 3,121,250 Promethium, 18,330 Advanced Material.
Reward: Replace Fury Interceptor and Starhawk Bomber wings with Guardian Fighter and Dragon Bomber Wings
Complete
A bit over a year ago you finished overseeing the upgrading of your attack craft wings to use Guardian Fighters and Dragon Bombers. These fighters and bombers came entirety from your stores of attack craft recovered from the ship graveyard and repaired, greatly reducing the price that this project took. The difference in complexity between modern Imperial Attack Craft and the new designs is not as big as the gap is for aircraft allowing your pilots to accustom themselves to their new craft in only few years. Now that this project is complete your attack craft wings are some of the most deadly in the void, greatly increasing both your orbital defences and the power of your carriers.
Expedite: Construct: Upgrade Shipyards- Archmagos Tranth recently finished reverse engineering a very advanced set of starship construction machinery. This will provide a massive boost to your naval construction but you will have to replace massive sections of all of your shipyards first. Admiral Parnell advises that you begin immediately.
Time:10 years.
Cost: 1,650,000,000 Thrones, 247,500,000 Material, 123,800,000 Metal, 247,500,000 Promethium, 14,700 Advanced Material, 690 Exotic Material.
Upkeep per year: 330,000,000 Thrones, 49,500,000 Material, 24,750,000 Metal, 24,750,000 Promethium.
Reward: all shipyards upgraded, increase number of slips by a third, increase Material, Advanced Material and Exotic Material by a quarter, increase ship build times by approximately a quarter.
Locked – Four out of Nine years competed: Expedited
For the last four years Admiral Parnell has been upgrading your shipyards with the starship construction technology that Archmagos Tranth reverse engineered from The Well of Urd. Work is going well and will almost certainly finish in five years time as originally planned. This will provide a major boost to the efficiency of your shipyards, allowing them to make more ships faster, if at a bit higher cost.
Expedite: Expand Shipyards- Now that you have a pair of large shipyards Admiral Parnell has judged that you have enough Void trained workers to build a pair of small shipyards at a time. While this will take a bit longer it is still far more effective then building them one at a time.
Time: 9 years. (can be taken twice)
Cost: 440,000,000 Thrones, 66,000,000 Material, 33,000,000 Metal, 66,000,000 Promethium, 3,984 Advanced Material, 186 Exotic Material.
Upkeep per year: 88,000,000 Thrones, 13,200,000 Material, 6,600,000 Metal, 6,600,000 Promethium
Reward: 2 new small shipyards
Locked – Three out of Eight years competed: Expedited
Three years ago Admiral Parnell started constructing another pair of Small Shipyards, this version using the new technology. The changes in technology were enough that unlike the last few shipyard constructions this one requires a large amount of attention and active management from Admiral Parnell.
Expedite: Expand Shipyards- Now that you have a pair of large shipyards Admiral Parnell has judged that you have enough Void trained workers to build a pair of small shipyards at a time. While this will take a bit longer it is still far more effective then building them one at a time.
Time: 9 years. (can be taken twice)
Cost: 440,000,000 Thrones, 66,000,000 Material, 33,000,000 Metal, 66,000,000 Promethium, 3,984 Advanced Material, 186 Exotic Material.
Upkeep per year: 88,000,000 Thrones, 13,200,000 Material, 6,600,000 Metal, 6,600,000 Promethium
Reward: 2 new small shipyards
Locked – Two out of Eight years competed: Expedited
Two years ago Admiral Parnell started constructing another pair of Small Shipyards, starting as soon as the previous pair finished. Thanks to the experience gained from last years construction many mistakes and inefficiencies were avoided, with new ones taking their place.
Personal Attention: Pilot Armour: Attack Craft Wings- Admiral Parnell has put forward a suggestion to equip all attack craft crews with pilot armour. This would provide a significant boost to the life expectancy and deadliness of your attack craft at the cost of a small amount of advanced material.
Time: 3 years.
Cost: 2,323,000 Thrones, 464,600 Material, 92,920 Promethium, 71,808 Advanced Material.
Upkeep per year: 116,160 Thrones, 23,232 Material, 46,460 Promethium, 3,590 Advanced Material.
Reward: Equip Attack Craft crews with Pilot Armour, +15 to all rolls, boost to life expectancy of attack craft crews
Locked – One out of Three years completed
Over the last year you have been overseeing the process of equipping your attack craft wings with pilot armour. So far all of the crew have been issued the armour and have just started training in its use. It will take a few more years for them to develop a sufficient level of skill in the armour use for it to be a advantage, but some crews are already making significant amounts of progress.
Personal Attention: Replace Orbital Weapons Platforms- Now that he has the designs Admiral Parnell would like to replace his current orbital weapons platforms with the more advanced version. This would take some time but would both greatly increase the strength of Avernus' orbital defences and free up a large number of trained crew. This would also leave you with several hundred obsolete orbital weapons platforms which Admiral Parnell advises mothballing.
Time: 5 years.
Cost: 747,500,000 Thrones, 186,100,000 Material, 92,860,000 Metal, 24,750,000 Promethium, 118,100 Advanced Material, 2,760 Exotic Material.
Upkeep per year: 30,790,000 Thrones, 7,707,150 Material, 3,856,215 Metal, 908,325 Promethium, 1,422 Advanced Material, 28 Exotic Material.
Reward: replace all 300 Orbital Weapons Platforms with Advanced Orbital Weapons Platforms, mothball old Orbital Weapons Platform.
Locked – Four out of Five years completed
For the last four years you have been overseeing the construction of a set of Advanced Orbital Weapons Platforms and the mothballing of your current Orbital Weapons Platforms. At the moment over two hundred of the Advanced Orbital Weapons Platforms have been built with the remainder being due to reach completion over the next year. As soon as a Orbital Weapons Platform is completed a Orbital Weapons Platform is dragged into the secure zone of Diephobe and mothballed, freeing up a large number of trained crew.