The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 593 80.4%
  • No

    Votes: 145 19.6%

  • Total voters
    738
well to be fair, most of those things make no sense, Like at all. servitors kinda do in that a cloned brain is a decent replacement for a computer, but why on earth would you use something as fragile as bone for a min drones hull? and cherubim make negative sense, what possible use is there for a flying baby shaped thing that can't be done better by a non baby shaped drone?
It looks gothic and emo.
 
Some servo-skulls use candles for illumination as well.
It fits right in with the Imperium and its insane schizo tech.
Personal armour? Mini fusion reactor.
Multi million tonnage starship? Oil.
 
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Also We'll soon have a Heroic biomancer. That is amazing news and I'm incredibly hopeful that we can get them to Beta-level power and achieve immortality.

I remember reading something about high level biomancers making their bodies ageless with their biomancy abilities. So is it actually possible and can they do it to other people?
 
I doubt it. High lords of terra have died of old age, and if anyone would have the resources to get a personal biomancer it would have been them.

Part of it could be because of a distinct lack of trust or innovation in the Imperium.

Besides, I think that the easiest way to achieve effective immortality is to use juvenat to reduce age and biomancers to clear the toxin buildup (that, at least fluff-wise is the only limiting factor).
 
Or Tyranids ate the Emperors corpse along with Terra.

well the current crop didn't die of old age, but the high lords in the past have aged to death. so imortality as something that one can be compelled to give is somewhat unlikely.

Maybe nobody with imperial predjuces wanted an beta-class psyker getting his hands on a High lord.

possibly, but the imperium of old was immensely hypocritical. A high lord using a psyker of the books would be exactly the sort of thing they would do, also by definition someone who was ageless would stick around much longer. Eventually they would all be ageless if only because the ones who didn't do that kept dying of old age.


Part of it could be because of a distinct lack of trust or innovation in the Imperium.

Besides, I think that the easiest way to achieve effective immortality is to use juvenat to reduce age and biomancers to clear the toxin buildup (that, at least fluff-wise is the only limiting factor).

possibly, but again the old imperium was intensely hypocritical. Agelessness is enough of a prize that the high lords would certainly look into it, hell it would be useful enough that they could legitimately claim it was for the good of the imperium as a whole rather than there own personal use.
 
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possibly, but the imperium of old was immensely hypocritical. A high lord using a psyker of the books would be exactly the sort of thing they would do, also by definition someone who was ageless would stick around much longer. Eventually they would all be ageless if only because the ones who didn't do that kept dying of old age.
Who's to say that they didn't? I wouldn't put it pass the High Lords to be trying this and not tell the others thinking that only they are smart enough to think of cheating the system like this when all of them are doing it. As for "died of old age" it might just be the the High Lords version of "fell down the stairs" or "heart failure" when explaining away the inconvenient fact that a subordinate just opened up a promotion opportunity.
 
Time Changes Everything
omake about the Quartok, specifically Aryz's reaction to the whole Incursion thing.

Time Changes Everything

First Councilor Aryz found himself once again being forced to reconsider a strongly-held belief. In and of itself, this was hardly new. Through his over a millennium and a half of life, countless immutable truths had both faded away and come into being. He had long since resigned himself to the simple fact that nothing was truly immutable, and that some things simply seemed more so than others. He only wished that one of the most seemingly immutable was not that things would go wrong for the Quartok.

No, what he was reconsidering was his views on humanity. At first, he had thought their appearance was nothing more than a vile joke. That his people had survived all the Orks, the Warp, and bad luck could throw at them, only to be dealt a deathblow by the very group that had destroyed their homeland, once again after the Quartok had helped to kill their shared enemy, the Orks. He had been so angry about the cruelty of fate that he had thrown his very hatred of the Imperium and all that it stood for in their faces, almost daring them to finish the job their kind had started so long ago.

But they had not. Not only had they not immediately turned upon their tenuous allies once their common enemy was dead, but they had allowed them to live on their world. At first he had believed that they might have lacked the military might needed to finish his people off—after all, his people were a group of veterans of the highest order, and given what he knew of Garkill's proclivities the humans would have faced a strong invasion force. That or that the humans wished to use his people as pawns against the next threat, or for some other twisted reason. Humans did not need a reason for the deceptions or predations.

But they didn't. They went so far as to create buildings and defenses for the Quartok, rather than leaving them to face their brutal world alone and unprepared (and at this point he knew that that would likely have been a death sentence for most). True, they had required the Quartok submit to them in some ways, which he certainly did not approve of. And they could certainly turn on the Quartok and finish them off if they had so desired, but as he now knew they always could have.

In the mean time, he had used the access he had to the humans to gather more information about his enemy. So he learned. He learned of their history, the way their dreaded Imperium had been formed and operated. Their many enemies, surrounding them on all sides, each of which slowly chipping away at the Imperium. Their extensive lore of the Horror in the Warp, much of which concealed from all but the highest ranks, which had dedicated so much of its time and attention to breaking or twisting every effort humanity made to improve itself or the situation.

And from this, he learned that humanity itself held no love for the Imperium of old. That they had been just cogs in its ponderous mechanisms. That it was not truly a monolithic entity—that in many ways, they felt little more kinship to the portion of the Imperium that had destroyed his world than he felt for the other aliens that had attacked them before.

The Incursion, as the humans called it, was what finally drove it home to him. He and his forces knew well the threat of the Horror in the Warp, or at least they thought they did. They certainly knew well how to fight against it. But before the Incursion, they had had no real idea of the scope of that which they fought. The sheer presence, twisting their very thoughts and turning Quartok upon Quartok. And the endless numbers behind them—leader after leader rising up to replace that which he had killed. And the humans were more vulnerable than them to this menace.

But it was here that the sincerity of the humans was finally shown to him. Despite the overwhelming mental assault, few turned traitor. That their defenders, few though they were in this Quartok city, joined whole-heartedly in its defense, despite lacking true kin there. They were willing to risk their lives, their souls, for the Quartok, despite the millennia of anti-xeno rhetoric.

Of course he would not, could not, forgive humanity for the destruction of his homeworld. But he could neither forget that nothing was truly immutable. That perhaps this portion of humanity was sincere. That is was the Imperium of Man, not Man itself, that had been his true enemy. He would give these humans a real chance. It was the least he could do, given that they had given his entire race one when they had desperately needed it.
 
Naval Plans
Naval Plans

You and Admiral Parnell recently sat down and decided on a fleet composition that you are aiming for.
ship prices and link to types follows
target EM is between 1500 and 2000

Warships


                             
      Cost Thrones Cost Material Cost Metal Cost Promethium Cost Advanced material Cost Exotic Material Upkeep Thrones Upkeep Material Upkeep Metal Upkeep Promethium Upkeep Advanced material Upkeep Exotic Material
Prophet Class Hyper Carrier Dreadnought Carrier   17,500,000,000 700,000,000   54,000,000 45,000,000 155,000 350,000,000 14,000,000   27,000,000 450,000.0 3,100.00
Genghis Class Command Battleship Hunter Fast Command Battleship   5,000,000,000 155,000,000   16,000,000 8,100,000 28,000 100,000,000 3,100,000   8,000,000 81,000.0 560.00
Einherjar Class Command Battleship- Brute Armored Command Battleship   4,600,000,000 200,000,000   11,000,000 8,200,000 27,000 92,000,000 4,000,000   5,500,000 82,000.0 540.00
Vajra Class Command Battleship Grav Accelerator Command Battleship   4,400,000,000 150,000,000   10,500,000 8,500,000 31,000 88,000,000 3,000,000   5,250,000 85,000.0 620.00
Alexander Class Command Battleship Line Command Battleship   4,700,000,000 160,000,000   12,000,000 8,100,000 28,000 94,000,000 3,200,000   6,000,000 81,000.0 560.00
                    1,873       1807.00
Medium Battleship Medium Battleship 90k crew   1,650,000,000 140,000,000   3,200,000 1,000,000 8,000 33,000,000 2,800,000   1,600,000 50,000.0 160.00
Fast Battleship Fast Battleship 80k crew   1,500,000,000 130,000,000   3,600,000 950,000 7,500 30,000,000 2,600,000   1,800,000 47,500.0 150.00
Armored Battleship Armored Battleship 100k crew   1,800,000,000 150,000,000   2,800,000 1,100,000 8,500 36,000,000 3,000,000   1,400,000 55,000.0 170.00
Grand Cruiser Armored Small Battleship 50k crew   700,000,000 70,000,000   1,400,000 250,000 2,000 14,000,000 1,400,000   700,000 12,500.0 40.00
Heavy Cruiser Armored large Cruiser 35k crew   300,000,000 44,000,000   600,000 80,000 600 6,000,000 880,000   300,000 4,000.0 12.00
Battlecruiser Fast large Cruiser 32k crew   250,000,000 38,000,000   800,000 70,000 500 5,000,000 760,000   400,000 3,500.0 10.00
Castle Defence Cruiser Defence Cruiser, 27k crew 46 65,000,000 18,600,000   240,000 30,000 90 400,000 50,000   120,000 200.0 1.80
Knight Cruiser Armored Cruiser, 30k Crew   100,000,000 22,000,000   320,000 35,000 125 2,000,000 440,000   160,000 1,750.0 2.50
Corsair Class Fast Cruisers Cruiser, 27k crew   80,000,000 19,000,000   400,000 27,000 115 1,600,000 380,000   200,000 1,350.0 2.30
Warrior and Praetorian Class Cruisers Cruiser, 30k crew   60,000,000 19,000,000   220,000 22,000 100 1,200,000 380,000   110,000 1,100.0 2.00
Monk Class Escort Carrier 12 Attack Craft Wings Armored Light Carrier, 21k Crew   40,000,000 6,000,000   160,000 10,000 50 800,000 120,000   80,000 500.0 1.00
Page and Squire Class Frigate Armored Escorts, 5k crew   12,000,000 2,250,000   50,000 4,000 25 240,000 45,000   25,000 200.0 0.50
Soldier and Legionnaire Class Destroyers Cheap Escorts, 3k crew 90 8,000,000 1,500,000   30,000 2,500 20 160,000 30,000   15,000 125.0 0.40
Privateer Class Raider Raiders, 4k crew 60 10,000,000 1,600,000   54,000 3,000 23 200,000 32,000   27,000 150.0 0.46
Shadow Class Destroyer Stealth Escort, 2k crew   20,000,000 1,400,000   24,000 5,500 49 400,000 28,000   12,000 275.0 0.98
Decent Class Destroyer Atmospheric Escort, 2k crew   15,000,000 2,000,000   24,000 3,500 25 750,000 100,000   12,000 175.0 1.25
 
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Looking back on the data we got from smacking the DE on Fjol,

1) What's the upper and lower bound on surviving Archons and DE from Commorragh?
1a) DE ships?

2) Also, did it have any data on just how many Eldar are there?

3) How much DE did we kill on Fjol?

4) How many escaped?

5) How long did Fjol exist before we detected it?

6) How was it colonized?

7) Was it among the first DE colonies?

Just orders of magnitute will do. (10s, 1000s, 1,000,000s..)

And...

8) How powerful is Ynnead?

I intuit that we should get Lin to spend some time with Syr. Maybe Ridcully too. Just a feeling.

(Actually wait, can Ridcully foresee the potential future importance of our people (Like Eldar Farseers), so he could focus on them?)

((In fact, could Ridcully just try and foresee 'Massive Destruction' to find where chaos psykers are likely to be at? Foresee discovering/fighting tons of cultists, then alert Jane to find them before she discovers them? Foresee trainee psykers with potential for greatness, then tutor those trainees? Foresee psykers with the potential to go chaotic, then keep a watch on them?))
1. no clue
2. there were around 1-2 billion Eldar and hundreds of billions of Dark Eldar
3. tens of millions
4. no clue
5. less then a decade
6. via the webway
7. no clue
8.weaker the the Chaos Gods, more pwoerful then anything else Ridcully has SEEN
 
@durin

Is the table complete? I

Decent Class Destroyer Atmospheric Escort, 2k crew 15,000,000 2,000,000 24,000 3,500 25 750,000 100,000 12,000 175.0


What do these 7 sets of numbers mean?
 
omake about the Quartok, specifically Aryz's reaction to the whole Incursion thing.

Time Changes Everything

First Councilor Aryz found himself once again being forced to reconsider a strongly-held belief. In and of itself, this was hardly new. Through his over a millennium and a half of life, countless immutable truths had both faded away and come into being. He had long since resigned himself to the simple fact that nothing was truly immutable, and that some things simply seemed more so than others. He only wished that one of the most seemingly immutable was not that things would go wrong for the Quartok.

No, what he was reconsidering was his views on humanity. At first, he had thought their appearance was nothing more than a vile joke. That his people had survived all the Orks, the Warp, and bad luck could throw at them, only to be dealt a deathblow by the very group that had destroyed their homeland, once again after the Quartok had helped to kill their shared enemy, the Orks. He had been so angry about the cruelty of fate that he had thrown his very hatred of the Imperium and all that it stood for in their faces, almost daring them to finish the job their kind had started so long ago.

But they had not. Not only had they not immediately turned upon their tenuous allies once their common enemy was dead, but they had allowed them to live on their world. At first he had believed that they might have lacked the military might needed to finish his people off—after all, his people were a group of veterans of the highest order, and given what he knew of Garkill's proclivities the humans would have faced a strong invasion force. That or that the humans wished to use his people as pawns against the next threat, or for some other twisted reason. Humans did not need a reason for the deceptions or predations.

But they didn't. They went so far as to create buildings and defenses for the Quartok, rather than leaving them to face their brutal world alone and unprepared (and at this point he knew that that would likely have been a death sentence for most). True, they had required the Quartok submit to them in some ways, which he certainly did not approve of. And they could certainly turn on the Quartok and finish them off if they had so desired, but as he now knew they always could have.

In the mean time, he had used the access he had to the humans to gather more information about his enemy. So he learned. He learned of their history, the way their dreaded Imperium had been formed and operated. Their many enemies, surrounding them on all sides, each of which slowly chipping away at the Imperium. Their extensive lore of the Horror in the Warp, much of which concealed from all but the highest ranks, which had dedicated so much of its time and attention to breaking or twisting every effort humanity made to improve itself or the situation.

And from this, he learned that humanity itself held no love for the Imperium of old. That they had been just cogs in its ponderous mechanisms. That it was not truly a monolithic entity—that in many ways, they felt little more kinship to the portion of the Imperium that had destroyed his world than he felt for the other aliens that had attacked them before.

The Incursion, as the humans called it, was what finally drove it home to him. He and his forces knew well the threat of the Horror in the Warp, or at least they thought they did. They certainly knew well how to fight against it. But before the Incursion, they had had no real idea of the scope of that which they fought. The sheer presence, twisting their very thoughts and turning Quartok upon Quartok. And the endless numbers behind them—leader after leader rising up to replace that which he had killed. And the humans were more vulnerable than them to this menace.

But it was here that the sincerity of the humans was finally shown to him. Despite the overwhelming mental assault, few turned traitor. That their defenders, few though they were in this Quartok city, joined whole-heartedly in its defense, despite lacking true kin there. They were willing to risk their lives, their souls, for the Quartok, despite the millennia of anti-xeno rhetoric.

Of course he would not, could not, forgive humanity for the destruction of his homeworld. But he could neither forget that nothing was truly immutable. That perhaps this portion of humanity was sincere. That is was the Imperium of Man, not Man itself, that had been his true enemy. He would give these humans a real chance. It was the least he could do, given that they had given his entire race one when they had desperately needed it.
nice but you are underestimating both the Quartok's experience with the Horrors in the Warp, their hatred of humanity and humanities hatred of them
 
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