The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 593 80.4%
  • No

    Votes: 145 19.6%

  • Total voters
    738
After this is the update on the cultist situation, and then the Turn Results right?
@durin can we get a minor update on the reactions from the Trust Worlds before the Turn Results?
 
The Successors
So, I noticed that there was some significant overlap between what the three department leaders who died worked on, and this kind of snowballed from there...

The Successors

The mood in the minor council was grim. While each person present had attended before--life in Avernus was dangerous for all, so great care was taken to ensure that chosen successors could seamlessly slip into their roles should the situation require it--it was the first time for each that they had attended as the leader of their department.

Oh, sure, they had been entrusted to act as leader before, to bring issues and ideas up, as well as to lead the discussion of certain events. They had even engaged in the minor negotiations that allowed all their departments to work without stepping on each other's toes. But always they had had their mentors, their predecessors, waiting behind them with a word of advice, always able to step up should they falter.

The minor councils themselves were an innovation by Governor Rotbart. Avernus demanded nothing less than excellence and perfect coordination from all levels of government for men and women to survive and prosper, but the strict hierarchy of the traditional Imperial governorships were far from conducive to interdepartmental cooperation. As everything needed to be filtered through the Governorship, precious time was wasted and important details were lost in transmission.

In response to this inefficiency, Governor Rotbart had drawn upon his experience in the Administratum and created a variety of smaller councils, made up of the heads of departments or their designated representatives if they were unavailable, each of which was responsible for passing relevant information and coordinating the department's responses on specific issues without needing to go through the Governorship. While considered a major deviation from traditional Imperial doctrine for a new Governor, between the clear necessity of such measures on Avernus and the success it had achieved, no one had bothered to oppose it before the Imperium fell and the whole point had become moot. Many of the reforms to the Administratum had further encouraged interdepartmental cooperation like this, resulting in the existence of the minor councils to be all but engrained.

The minor council that was meeting today was colloquially referred to as the Growth Council. Consisting of the respective heads of the ground forces, Administratum, and Mechanicus, it focused on promoting, supporting, and defending increases in territory, population, and industry. Other councils included morale (consisting of the Arbites, Ministorum, and Diplomatic offices) and internal security (Arbites, ground forces, and Astra Telepathica, with an Inquisition representative frequently in attendance), as well as various others. It had been about three weeks since the Incursion had ended, and this was the first time they had been able to meet, as meeting had always been arranged on an ad hoc basis before. Although their focus was critical now more than ever, local and internal matters had commanded their attention. There was no point in trying to arrange sweeping cooperative efforts when all they had were rough estimates of damage and resources available.

Breaking the silence, the newly appointed head of the Administratum spoke up. "My fellow leaders. This is a day of sorrow--while we all hoped to, one day, assume these mantles, it was never our hope that it would be in circumstances like these. We all have enormous shoes to fill and legacies to carry on."

"Today we are going to be working to stem the bleeding this assault has caused. But first, let us agree. We must work to rebuild, to prevent this sort of damage from ever happening again, and, most importantly, to ensure the legacies of the great men who came before us are fulfilled. We should continue and improve the standards of excellence Drago ensured in our infantry, as well as continuing to encourage innovation and embracing new equipment and tactics. We must ensure that Fabricator-General Britton's dream of a reformed Mechanicus, embracing the ideals of the Dark Age of Technology scientists and engineers without discarding its heritage, comes to pass, allowing a new age of growth and advancement for humanity. And I must follow and continue the example Henry set for me, with his unprecedented emphasis on healthcare, standards of living, and education--leading to a Deathworld with a healthy, happy, and incredibly productive population. What do you say?"

"The Adeptus Mechanicus is in agreement."

"The Munitorum agrees."
 
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The most worrying creature? seen was a titanic, kilometre thick pillar of scaled flesh that was seen going over the Azure Islands. Given that this pillar stretched over The Fair Isle, Arbor and Storm's End and went from horizon to horizon for all of them then there is either a creature on Avernus that is at least hundreds of kilometres long, or there are multiple creatures on Avernus tens of kilometres long.

Oh hello there Jörmungandr, however did you get here from Holy Terra?
 
Lions have demanded that Chaos in all it's form stay out of it's pride. They see humans as their pets and enjoy their petting as well as eating them when they see weakness. Trully, these Lions could be said to be Avernus it self.

That is pretty much the way cats see humans, isn't it.

you have no clue, you do however know that there is jungle to the south

Ah... so this is one of the regions we can send an expedition into.
 
...Okay, I'm thinking we need to find 40k's version of Ghal Maraz, if I'm remembering my Norse right. Jormungandr needs to have it's head smashed in to die, and that's the only thing I can think of in Warhammer that would work well enough unless Emps or a Primarch pops up and decides to have snake for breakfast.
 
My first guess at seeing evidence of a giant snake on Sufficient Velocity was to think of Mother Snake from Toriko.
 
you know the worst part about the landmass sized sea serpent? this is avanus so it's proably also a pyker of terrifying power on top of dwarfing most mountain ranges.
 
So, thoughts on what we're going to be looking for in aid from the Trust.

Direct military help may not be that helpful. We could certainly use more defenders in case the wildlife gets antsy, but the attrition rate would be brutal. Asking them to send back a portion of those we tithed to the Trust is likely viable, and we could probably get part of the Trust fleet stationed here to protect us in case of invasion while we're significantly under strength.

While we could use population, I doubt we'll be offered much of anything. This is probably one of the best times we'll get to see if Garp is willing to send us some Jotuns, but I still wouldn't give good odds.

I'd love it if we could request something like trained work crews for a couple years. Basically as a way to reduce the time it takes to repair and replace everything.

Also, we could probably swing access to more cheap AM and EM. Our military's going to be smaller for now, so we could probably refit them to a higher quality than before. Of course, we'd still have a hell of a time keeping up with the upkeep once we were back up to strength and the favorable trade deals expired. We might also look into if we can swing some relic-quality gear from Svartalfheim for some of our heroes--we can use the angle that such equipment would make them significantly more difficult to target in the future. Maybe phrase it as a way to properly reward some of them for their heroic actions in the defense of Avernus and the Trust.

Basically, we should probably be pushing the idea that we'd like a bit of help getting back on our feet, but what we really want is stuff that will keep us from getting knocked on our asses again in a similar manner.

One big benefit we can probably get out of this is a surge of support for our interactions with Xenos. The Quartok held their own admirably, and in doing so likely reduced the pressure on nearby cities, and the sirens also aided us. Plus, the demonstrable benefit of the Siren's warp knowledge could be shown as an excellent reason why cooperating with Xenos when possible is a good idea going forward.
 
One big benefit we can probably get out of this is a surge of support for our interactions with Xenos. The Quartok held their own admirably, and in doing so likely reduced the pressure on nearby cities, and the sirens also aided us. Plus, the demonstrable benefit of the Siren's warp knowledge could be shown as an excellent reason why cooperating with Xenos when possible is a good idea going forward.
Your being abit optimistic, yes Xeno hate may be soothed a little but it is still systemic. Warp research and pyskers in general aren't in the best state, yes UU helped but several cities nearly fell and atleast one did because of rouge pyskers and that's going to color perception of the public both on and off planet. Not to mention the populace is likely scared enough to be against anything warp related for awhile. Not to mention some zealots will likely blame Avernus's tolerance of Xenos and Pyskers as why we got hit and the only way to be sure is to kill both groups etc. and considering how little we know about the Incursion they might actually be right, we just don't know, and until we have an actual answer this incident will be used against us, and even if the facts back what we want large segments of powerful institution still won't be happy

i.e no matter what this incident will be screwing us over for decades and in ways we likely can't predict, so in short fuck deamons for fucking us ahmen
 
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no but he did proscribe many of its activities and credit it with playing a major part in the creation of the Abomination
recession though fear, which is what the Herticus did, is exactly what not to do in the new environment
You're saying Hereticus can't be refounded because of it used repression and fear to achieve its goals. That is as silly as saying we should've disbanded the Ecclesiarchy, the Adeptus Arbites, the Inquisition as a whole, and especially the gods-damned Commissariat when the Emperor died. It's absurd. We didn't get rid of any of those organisations, we kept them and reformed them. There is absolutely no reason why we can't do the same for Hereticus.

Implementing Hereticus as it was during the Imperium is folly, but that doesn't mean the core idea of the organisation (removing heretics, traitors, and the dangerously incompetent) is a bad one (all things we've done since the Emperor's death), we just need to update it so that it's in line with modern standards.

EDIT: Maybe we can make it an Ordo Minoris to limit its power?
 
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Your being abit optimistic, yes Xeno hate may be soothed a little but it is still systemic. Warp research and pyskers in general aren't in the best state, yes UU helped but several cities nearly fell and atleast one did because of rouge pyskers and that's going to color perception of the public both on and off planet. Not to mention the populace is likely scared enough to be against anything warp related for awhile. Not to mention some zealots will likely blame Avernus's tolerance of Xenos and Pyskers as why we got hit and the only way to be sure is to kill both groups etc. and considering how little we know about the Incursion they might actually be right, we just don't know, and until we have an actual answer this incident will be used against us, and even if the facts back what we want large segments of powerful institution still won't be happy
We shall see, at the end of the day I hope that some people will be more tolerant and while there was the beta in Mirkwood there was also Xavier, Tamia, Odysseus and other psykers who did rather incredible things in full view of the populace and we have had psyker problems for decades now.

People are kinda used to it.

@durin how's mutation levels on Avernus?
 
You're saying Hereticus can't be refounded because of it used repression and fear to achieve its goals. That is as silly as saying we should've disbanded the Ecclesiarchy, the Adeptus Arbites, the Inquisition as a whole, and especially the gods-damned Commissariat when the Emperor died. It's absurd. We didn't get rid of any of those organisations, we kept them and reformed them. There is absolutely no reason why we can't do the same for Hereticus.

Implementing Hereticus as it was during the Imperium is folly, but that doesn't mean the core idea of the organisation (removing heretics, traitors, and the dangerously incompetent) is a bad one, it just needs to be reformed.
I think the real point is why bother?

I mean we have other groups and organisations that are doing the same thing and have less baggage historically than the Hereticus.

I get your point, but there is little need to refound them.

Dans l'avenir?
 
[QUOTE="Andres110, post
You're saying Hereticus can't be refounded because of it used repression and fear to achieve its goals. That is as silly as saying we should've disbanded the Ecclesiarchy, the Adeptus Arbites, the Inquisition as a whole, and especially the gods-damned Commissariat when the Emperor died. It's absurd. We didn't get rid of any of those organisations, we kept them and reformed them. There is absolutely no reason why we can't do the same for Hereticus. Implementing Hereticus as it was during the Imperium is folly, but that doesn't mean the core idea of the organisation (removing heretics, traitors, and the dangerously incompetent) is a bad one, it just needs to be reformed.[/QUOTE]

The fact remains that there likely isn't enough Inquisitors around to found specific orders as stated way back and while we may get those who specialize in specific fields the Sectors small enough that one idiot Inquisitor could threaten the entire organization, I'll also bet my (random item) that the Inquisition is loosing it shit over this and several bloody shadow wars are already starting, or in other words the usual for the big I
 
You're saying Hereticus can't be refounded because of it used repression and fear to achieve its goals. That is as silly as saying we should've disbanded the Ecclesiarchy, the Adeptus Arbites, the Inquisition as a whole, and especially the gods-damned Commissariat when the Emperor died. It's absurd. We didn't get rid of any of those organisations, we kept them and reformed them. There is absolutely no reason why we can't do the same for Hereticus.

Implementing Hereticus as it was during the Imperium is folly, but that doesn't mean the core idea of the organisation (removing heretics, traitors, and the dangerously incompetent) is a bad one (all things we've done since the Emperor's death), we just need to update it so that it's in line with modern standards.
a combination of that, the fact that it does not fill any role that is not already filled and the fact that you had no operatives to refound it
in other words it could be rebuilt but there is no major need, most of its activities have been claimed by the Deamonhunters or Arbities
on thing you ave to remember is that to a large extent the heretics acted as another level of supervision, one that is not needed given the scale you are operating at

also this was a bit insulting
 
You're saying Hereticus can't be refounded because of it used repression and fear to achieve its goals. That is as silly as saying we should've disbanded the Ecclesiarchy, the Adeptus Arbites, the Inquisition as a whole, and especially the gods-damned Commissariat when the Emperor died. It's absurd. We didn't get rid of any of those organisations, we kept them and reformed them. There is absolutely no reason why we can't do the same for Hereticus.

Implementing Hereticus as it was during the Imperium is folly, but that doesn't mean the core idea of the organisation (removing heretics, traitors, and the dangerously incompetent) is a bad one (all things we've done since the Emperor's death), we just need to update it so that it's in line with modern standards.

EDIT: Maybe we can make it an Ordo Minoris to limit its power?
Why do we need the Hereticus though?
With the reformed Church, reformed education and the revamped Arbites we have everything we need to suppress cultist activities.

EDIT: Ninja'd by GM
 
That reminds me @durin can we start a (likely extensive and ridiculously hard) action chain to start making more grey knights now that we've seen what they can do?
 
If we've got Jormundangr where are Niddhogr and Fenrir?
In this I could believe that Fenrir is some how the king of the phase kitties and is no longer a wolf.
 
Its always been an action for the future, but right now we have no chance in hell of completing it.

Remember GK gene seed is more advanced as it came direct from the emps.
but we'r in the future now and we have DOaT medicine now so we can at least start to research the problem. Even if we don't have the means getting a grasp of the problem before we fix it is key to engineering, medicine, and science not SCIENCE! though that just crazy asshole doing stupid gimick one o shit for the most part.
 
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