Here's mah plan! Subject to change due to discussion as usual, but kind of unlikely this turn.
Munitorum
[X] Personal Attention: Scout Regiment: Planning
Getting the scout regiments will be helpful for our harassment and anti-harassment, so this should make Drago happy.
Diplomacy
[X] Peace Treaty (Spiky Basalt)
[X] Contact Trolls
Peace with trolls,
Arbites
[X] Tutor Syr (Intrigue)
One more attempt on this before we move to combat training.
AdMech
[X] Reverse Engineer Component: Advanced Automation
-[X] Double Down: Reverse Engineer Component: Advanced Automation
[] Reverse Engineer Component: Plasma Reactor
[X] Survey Ship Graveyard: Cruisers
We need both to get the Escort Destroyers done. See a few posts below - we can likely get some Ancient Defense Cruisers for repair by the time the shipyards are open, which will let us get another major boost to our defences and maybe that of our neighbors if we could move them.
Ministorum
[X] More Witch Hunter Seminaries
-[X] Expedite: More Witch Hunter Seminaries
Getting some more Witch Hunters and being able to send them off world will be useful.
Astra Telepathica
[X] Expand Unseen University: Regional City
This is the better option in the long run, even if it's really fucking expensive. A regional city can fit up to 1,000,000 people. And hell, maybe we can just expand the city later without having to expand the university, and then we can expand the university inside at our leisure.
Personal
[X] Chain of Command
[X] Spend Time With Family
[X] Tutor Syr (Administration)
Get the new general recruited, spend some time with the family, and one more attempt on Admin training.