KnightDisciple
Brotherhood. Unity. Peace.
- Location
- Midwest, USA
[x]Highwind
- Vortex group[X] Vortex Group
-[X] Wait until the spawn get in range, then start shooting 'em and keep shooting 'em until all Spawn die. Jagdhund fires Full Auto and switches her focus to Vortex itself if it enters her range.
[X] Telson Group.
-[X] Tacit is to stand his ground and get ready to dodge in case Telson has some sort of Super-Charging Gimmick. All other units wait until the Kaiju is within range and fire as soon as it gets close enough.
Roll me 3x 1d10+3 for mulching Spawn, no hit locations required.
- Vortex Group[X] Vortex Group
-[X] Wait until the spawn get in range, then start shooting 'em and keep shooting 'em until all Spawn die. Jagdhund fires Full Auto and switches her focus to Vortex itself if it enters her range.
[X] Telson Group.
-[X] Tacit is to stand his ground and get ready to dodge in case Telson has some sort of Super-Charging Gimmick. All other units wait until the Kaiju is within range and fire as soon as it gets close enough.
No flourishes until Noah's out of the hospital. He's recovering, yes, but he's still very much not in the giant robot.
Whoops, forgot we lost that one.No flourishes until Noah's out of the hospital. He's recovering, yes, but he's still very much not in the giant robot.
Boy, it sure does suck to not have one of your main pilots actually piloting, doesn't it?
Right there, ready to fire.
Choppers are all with Tacit. Nobody with JH is in range of Vortex even after moving.Should we have any of our units try and fire on Vortex? Where are our helicopters?
Choppers are all with Tacit. Nobody with JH is in range of Vortex even after moving.
Roll me...[X]Telson Group
-[X]Scouts close to 10 units, ARGES
-[X]All other units open fire, tanks & Arty use Powershell
-[X]Tacit activate Ramming Speed! & Rear Thrusters, charge Telson & use Lightning Strike
With all our charge boosters and base AGI we've got a +9 to charge rolling on a 2d5. Anything more than snake-eyes gets us there.
[X]Vortex Group
-[X]JH Reload
-[X]Boats move up 4 units & fire on Spawn
-[X]All other units overwatch
-[X]Mortars try to abuse their AoE as best they can
1d10 for Elite Arges, hitting on 4s
1d10 for Arges, hitting on 5s
2x 1d10(+Arges) for Elite Tanks, hitting on 4s
1d10(+Arges) for Elite Arty, hitting on 4s
Got these.2d5+9 for Charging, succeeds on anything higher than a double 1
2d10+7 for Lightning Strike
Looks like this is the only thing that hasn't been rolled yet so I guess I'll take it.
....what the actual fuck. Three 1s in a row. ._.
It's only rolls of 0 or less that result in serious misfired. These just missed like champions.Wow. Hopefully that doesn't affect us. Besides the whole out of ammo thing.
Alright, goodIt's only rolls of 0 or less that result in serious misfired. These just missed like champions.
Looks like this is the only thing that hasn't been rolled yet so I guess I'll take it.
....what the actual fuck. Three 1s in a row. ._.
If that is the case aledeth already rolled it.You need a third hitloc. Arges bonus makes that 3 hit, I believe.