BungieONI's
Tsutsuji Shrike
Tsutsuji Shrike
Class: Mk II
Motivation: To Resist and Bite!
Starting Stats (12/15)
HtH 4
STR 4
TOU 2
RAN 0
AGI 2
DEX 0
Archetype: A vicious psycho gymnast.
Preferred Defense Action: Block
Primary Weapon/Method of Attack: Her entire body is covered in slashing blades, spikes and rotating auger mouths.
Secondary Weapons: Bladed fists and feet.
General Aesthetics: Lithe, with abnormally long limbs and a shiny chrome body covered in spikes over muscular artificial flesh.
Stat Priorities: HtH and Str are the two primaries, with Agility being the next, followed by Tou. Dex and Ran are ignored because she's all about getting up in your face and stabbing you to death.
Gear Breakdown:
Tsutsuji Shrike is a brawling creation of the Raubtier Program meant to make use of the regenerative and Ongoing healing functions of that program as well as the potential Adrenal Response enhancement modes which may be developed for it. Her primary mode of attack and interaction with her enemies is her Toothed Frame which is a Specialized Frame whose external surface is covered in spikes, sharp edges and rotating blades and augers. Its specifically based off the
Teeth Without Number Charm from
@Revlid's Metagaos charm set (thanks for making that charm set by the way) adapted for the limited flexibility of our technology, its not like we can just sprout mouths on our Jaegers like a Shoggoth right now or any time in the foreseeable future.
This structure is meant to give her a fighting style where she is striking Jaegers and Kaiju with the full weight and length of her limbs and body, so Slams and punches and kicks Edged and Impact damage. Which are always useful damage types. Furthermore its supposed to let her tear up creatures that get into grapples with her and damage them from maintaining the grapple with her, and it is meant to act as a way to damage the limbs of creatures who strike her when she uses the Block Reaction. A thorns damage effect where she's covered in Bad Touch vibes.
The Shrike Coating and Mirage Cloak are a significant upgrade for her and would allow her to stand against Cat IIIs and IVs plausibly as well with confidence. Further enhancements could be things which enhance the AP qualities of the Toothed Frame and the Demolition Toxin, which is a coating that when applied to Kaiju Flesh explodes after a delay. An adaptation of the Contact Poison idea we have recently encountered made to work with explosive pastes and fluids.
Equipping her with gear like Phenom would also be prudent, though she isn't actually meant to grapple even if she'd be awesome at it. She's meant to stab things to death repeatedly.
Gear Priorities
Critical: The Toothed Frame (need development). Completion of the Raubtier Program and the Adrenal Response enhancements (need development). Shrike Coating and Mirage Cloak(Available).
High: Demolition Toxin (need development).
Medium: Better hands and stabbing feet (need development), things that get around her low Dex for sensors so she isn't blind (need development).
Low: A plasma weapon located in the mouth weapon so she can spit plasma(need development, or a minor rework of the Plasmacaster we already have).
-Basically the joke with her is that she ends up looking and fighting like the Shrike from Hyperion Cantos.