I finally found the time to read through the entire downtime post, but unfortunately I don't have much to add that hasn't already been said before. What I do want to say is:

  • Whatever that was in Elysium's Conpod that was burned to ashes was probably made of Kaiju matter. I think everyone reached the same conclusion, but it's interesting nonetheless. My best guess is that they used Kaijustuff as a component in the Pons, based on where it was in the Conpod.
  • The entire design of the Kinetic Guillotines reminds me of Mega Buster and its Charge Shot. This is a good thing.
  • The production bubbles where the spawn-type Kaiju are stored brought to mind the amusing possibility of Anteverse mining, where we search for those bubbles and kill whatever is inside to harvest resources. Unfortunately, it probably won't work in practice.
  • Railguns are acceptable substitutes for trebuchets.
[x] Plan Wrapping Up the Turn v 1.0
 
The production bubbles where the spawn-type Kaiju are stored brought to mind the amusing possibility of Anteverse mining, where we search for those bubbles and kill whatever is inside to harvest resources. Unfortunately, it probably won't work in practice.
That reminds me, I had a thought:
By generating a number of monodirectional micro-Breaches, they access a bubble of space that contains the components that produce and store the "Spawn"
We still need Kaiju Gametes cells or Stem cells, and since there are kaiju spawn makers inside the bubbles, we might be able to get said cells from the components. We've already discovered we can access the spawning bubbles, after all.
Of course, I can think of two problems:
1. The cells might not be suitable for creating K-scale organic stuff
2. We would have to deal with a subspace bubble full of car sized monsters using conventionals.

If these idea doesn't pan out, the probable next best opportunity would be the Kaiju Tara (the one building a fortress), since there are now Cat zeros roaming around her area.
 
I finally found the time to read through the entire downtime post, but unfortunately I don't have much to add that hasn't already been said before. What I do want to say is:

  • Whatever that was in Elysium's Conpod that was burned to ashes was probably made of Kaiju matter. I think everyone reached the same conclusion, but it's interesting nonetheless. My best guess is that they used Kaijustuff as a component in the Pons, based on where it was in the Conpod.
  • The entire design of the Kinetic Guillotines reminds me of Mega Buster and its Charge Shot. This is a good thing.
  • The production bubbles where the spawn-type Kaiju are stored brought to mind the amusing possibility of Anteverse mining, where we search for those bubbles and kill whatever is inside to harvest resources. Unfortunately, it probably won't work in practice.
  • Railguns are acceptable substitutes for trebuchets.
-Whatever it was in Elysium, it was probably also responsible for Eagle Eye. Might have been some form of Mod, since the Aug slots are filled. The Gyro-Stablizers are probably also a Mod, but I doubt we'll be able to learn much about them unless we open the Jaeger up.
-Honestly, I wouldn't mind raiding those bubbles, or setting up a kill room around a portal generator and harvesting the Cat 0s we kill.
That reminds me, I had a thought:

We still need Kaiju Gametes cells or Stem cells, and since there are kaiju spawn makers inside the bubbles, we might be able to get said cells from the components. We've already discovered we can access the spawning bubbles, after all.
Of course, I can think of two problems:
1. The cells might not be suitable for creating K-scale organic stuff
2. We would have to deal with a subspace bubble full of car sized monsters using conventionals.

If these idea doesn't pan out, the probable next best opportunity would be the Kaiju Tara (the one building a fortress), since there are now Cat zeros roaming around her area.
Honestly, we're probably going to go hunt Tara soon. It's become enough of a potential problem that we should do something about it, before the situation gets much worse.

...I honestly feel like we should probably try and improve our relations with DGINN at some point. Sure, they were kinda standoffish dicks, but we had just shot down their carriers. It's possible that KRAUN might be able to help with that. I don't know if they've ever stated anything about interacting with DGINN to us in the past, or if we've inquired, but they might have quietly contacted DGINN and allied with them without telling us. Or maybe not. Probably worth inquiring, though.

Also, I'd really love to get into contact with whoever Waltz is affiliated with. Not sure how exactly we might do that, though, given how infrequently he shows up. Still, there's got to be some way of contacting him...

...Ah hell, we've actually had a possible method of contacting him since our first encounter, haven't we? That shell he gave us is wired into his Hive Mind. We could probably hook it into a computer and send him messages, with enough research. Might need to be a little bit careful about how exactly we do it, but it's well within the realms of possibility.

Edit: Okay, looking back over what we learned about the Shell, it might not be quite that easy. But we could potentially use the Shell as a model, then apply our knowledge of Kaiju hive minds to establish a two-way connection with Waltz.
 
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So, two quick questions regarding perks:
1) I've noticed that the Revolver proposal wants to be able to fire multiple weapons at once. How important would it be for this perk to allow for multi-targeting as well as multi-attacking?
2) Would you guys prefer accuracy in hitting targets, accuracy in hitting specific locations, or accuracy in finding weak points?
 
I would consider "accuracy in hitting targets" and "accuracy in hitting specific locations" to be two very specific, very different things.

And without involving myself more in Revolver's ongoing saga than I have, I currently feel like the former is more apt.

My current understanding is that this Gundam Jaeger is more of a Heavyarms than it is a Freedom.

Obviously, however, Lost should chime in on that.
 
So, two quick questions regarding perks:
1) I've noticed that the Revolver proposal wants to be able to fire multiple weapons at once. How important would it be for this perk to allow for multi-targeting as well as multi-attacking?
2) Would you guys prefer accuracy in hitting targets, accuracy in hitting specific locations, or accuracy in finding weak points?
I'd lean towards multi-targeting not really being too important, and being able to actually hit the enemy's weak points consistently would be excellent, IMO. But:
Obviously, however, Lost should chime in on that.
^ This.
 
I don't think Revolver would care much about multi-targeting, either. Personally, I'd put higher priority on "hitting at all," but, again, it's Lost's pet project, so I'm leaving it up to Lost.
 
I just had an interesting idea. We should give Revolver actually combat-usable feet instead of a combat knife as an emergency weapon. Elysium had low Dex, so a knife isn't the best thing to be using. This would allow Revolver to use HtH for melee, without eating into its built-in slots, and without needing to put down its guns, as hands would. Jackal's "High-Jump Kick Thrusters" would probably be the place to start. Just as a place to start, though. They've not quite as good as I would like in a primary melee weapon.

Not that this is urgent. Amongst other things, Revolver already has a decent set of Hands for fighting, which will do for now, especially since it doesn't have any carried Ranged weapons at the moment.
 
So, two quick questions regarding perks:
1) I've noticed that the Revolver proposal wants to be able to fire multiple weapons at once. How important would it be for this perk to allow for multi-targeting as well as multi-attacking?
2) Would you guys prefer accuracy in hitting targets, accuracy in hitting specific locations, or accuracy in finding weak points?
1) Multi-targeting would be nice I guess, but isn't crucial. The important bit is the ability to unload everything into one target.
2) accuracy hitting targets. We hardly even make called shots, the latter two just don't seem as useful.
Edit: Actually, could you please elaborate on what the options in the second question really mean? Because I'm really not sure what the third one could be, honestly, and if the second one is something that actually makes called shots viable that somewhat invalidates my logic in choosing the first.
 
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So with 4 Jaegers, seems like our Thread title isn't accurate anymore huh?
TBF, we're at around the same number of pages we had the last time we switched to a new thread, and around the same amount of time since we switched, too. Personally not a huge fan of migrating threads, though, since it makes finding relevant information harder. But that's just me.
 
So with 4 Jaegers, seems like our Thread title isn't accurate anymore huh?
I mean, I am hoping for us to have 6 or 7 Jaegers total after the crusade, which is less than 10 turns away.

Tacit, Jadghund, Phenom, Elysium/Revolver, maybe Basilisk Zephyr and Gipsy Danger from the crusade

My reasoning is that there were 7 Jaegers the last time we scouted Oblivion Bay:
List of potentially recoverable jaegers (and ones that may be useful just for parts):
- Lucky Seven: A Mark I jaeger with a reputation for surviving very dangerous encounters, pulled from the roster in 2021 due to the threat of Category IV kaiju. Seven was mostly intact, though the kaiju have inflicted some damage, leaving the jaeger missing its legs below the knee, and much of its torso. Seven's integrated armament consisted of a rocket-driven anchor spike in its left arm. Combat style: reckless wrestler.
- Dingo Amber: Another Mark I, which fell after two kills. Dingo has been viciously torn up, though its frame should be fairly intact. The jaeger's only integrated weapons were two shoulder-mounted missile pods, meant for softening up targets before closing. Combat style: pragmatic brawler.
- Midsummer Night: The younger sibling to Coyote Tango, this Mark II was far less famous than its elder counterpart, and fell after killing three kaiju. Currently, Night's arms and shoulders are mostly gone, with more severe damage to the left side. Night's integrated armament consisted of two short-range M68 Railguns, and a pair of retractable daggers near its elbows. Combat style: stalwart bruiser.
- Blazer Phantom: A mid-line Mark II, pulled from the roster after sustaining heavy damage. Blazer is missing its entire lower body, but the reactor compartment still seems secure. The jaeger's integrated armament was two "heat brander" fists, which heated ridges along their surface to very high temperatures. Combat style: aggressive boxer.
- Piercer Savage: One of the earliest jaegers to use a held melee weapon. Piercer just seems generally beat up. Its main weapon was a long, durable spear-- and while it doesn't have the spear with it, it could have its blueprints in its computers. Combat style: eager lancer.
- Gipsy Danger: One of the more famous Mark IIIs, mission-killed in 2020 by its mutual-kill, the Category III "Knifehead". Gipsy lacks an arm, half its connpod, and a good chunk of its chest and reactor area. Most of the kaiju seem to avoid it. Gipsy's integrated armament consisted of a pair of gauntlet-mounted I-19 Plasmacasters, and an "Elbow Rocket" melee enhancer in each forearm. Combat style: street brawler.
- Kabuto Shockwave: A Mark III-E that specialised in heavy armour, but had fairly basic weaponry due to design constraints. Kabuto appears to have suffered a reactor breach, obliterating over half of its upper body. Combat style: endurance tank
- Basilisk Zephyr: An early Mark IV, downed after seven kills, and sporting the Helios Heavy Fusion Stellarator as its power core. Zephyr has been practically gutted, with most of its torso structure destroyed, and other assorted damage. Rebuilding will take considerable effort. Zephyr's weapons were two "Octo-Punch" revolving cannons, and a pair of diamond-edge blades. Combat style: adaptive swashbuckler.
Assuming that the Kaiju haven't damaged the Jaegers any further, my thinking is we take Basilisk Zephyr (because it's mk IV), Gipsy Danger (Because it was a protagonist Jaeger), and maybe Piercer Savage.
for that matter, do we have enough transports to carry all of the loot we would presumably get back?


Also I see no compelling reason for a new thread, it just makes finding stuff harder
 
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I'm personally hoping to get Gypsy Danger, i just love her design and we could use another feminine Jaeger cause revolver shogun sounds like another dude.
 
I mean, I am hoping for us to have 6 or 7 Jaegers total after the crusade, which is less than 10 turns away.

Tacit, Jadghund, Phenom, Elysium/Revolver, maybe Basilisk Zephyr and Gipsy Danger from the crusade

My reasoning is that there were 7 Jaegers the last time we scouted Oblivion Bay:
Assuming that the Kaiju haven't damaged the Jaegers any further, my thinking is we take Basilisk Zephyr (because it's mk IV), Gipsy Danger (Because it was a protagonist Jaeger), and maybe Piercer Savage.
for that matter, do we have enough transports to carry all of the loot we would presumably get back?


Also I see no compelling reason for a new thread, it just makes finding stuff harder
Basilisk might be a Mark IV, but, based on the description of the damage, the Reactor is missing. KRAUN, with their greater resources, would probably be more capable of repairing it and bringing it back online. And Gypsy Danger is guarded by Anaklusmos. Seems to be where it makes its home.

Piercer Savage, Midsummer Night, and Kabuto Shockwave all have some possibilities for remodeling into our own designs. Piercer is obvious, Midsummer could probably be turned into just about any of our Ranged builds, and Kabuto may be an option for Titan Exalt. Might need to rework the legs, though. But I'm up for playing mad scientist and cutting the Jaegers up to get the parts we need for any given build, so we can probably work with whatever we have to work with.
I'm personally hoping to get Gypsy Danger, i just love her design and we could use another feminine Jaeger cause revolver shogun sounds like another dude.
...You know, we don't actually have to ship the giant robots as well as the pilots. Just saying. While I am 200% supportive of TacitxJagdhund as OTP, that's...sort of a special case, IMO.
 
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Basilisk might be a Mark IV, but, based on the description of the damage, the Reactor is missing. KRAUN, with their greater resources, would probably be more capable of repairing it and bringing it back online. And Gypsy Danger is guarded by Anaklusmos. Seems to be where it makes its home.
Building a reactor for Basilisk would still be cheaper and faster than upgrading a Mk3 Jaeger to Mk4, since Basilisk would already have the stats of a Mk4. As for Gipsy, we are most likely going to fight Anaklusmos anyway, so thats not that much of a obstacle.
Piercer Savage, Midsummer Night, and Kabuto Shockwave all have some possibilities for remodeling into our own designs. Piercer is obvious, Midsummer could probably be turned into just about any of our Ranged builds, and Kabuto may be an option for Titan Exalt. Might need to rework the legs, though. But I'm up for playing mad scientist and cutting the Jaegers up to get the parts we need for any given build, so we can probably work with whatever we have to work with.
I vehemently disagree with this outlook. These are Jaegers that fought and were "killed" in the service of humanity. They deserve better than to be considered mere pieces that can be made into something else. They deserve being rebuilt to be in their own style, to be updated with our better equipment so they can once again serve humanity in its darkest hours. It would be like turning Tacit Ronin into a different Jaeger after it got mission killed.

in short I will definitively oppose any proposed refit for a fallen Jaeger that is not an evolution of its original style.

Elysium Praetor was a special case, because it wasn't a Jaeger that defended humanity against the Kaiju, it was an enemy.
 
...Then why does having "female Jaegers" matter?
Because balance! :V
Building a reactor for Basilisk would still be cheaper and faster than upgrading a Mk3 Jaeger to Mk4, since Basilisk would already have the stats of a Mk4. As for Gipsy, we are most likely going to fight Anaklusmos anyway, so thats not that much of a obstacle.

I vehemently disagree with this outlook. These are Jaegers that fought and were "killed" in the service of humanity. They deserve better than to be considered mere pieces that can be made into something else. They deserve being rebuilt to be in their own style, to be updated with our better equipment so they can once again serve humanity in its darkest hours. It would be like turning Tacit Ronin into a different Jaeger after it got mission killed.

in short I will definitively oppose any proposed refit for a fallen Jaeger that is not an evolution of its original style.

Elysium Praetor was a special case, because it wasn't a Jaeger that defended humanity against the Kaiju, it was an enemy.
Also...you know what? I agree with this.
 
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It's the same thing as with warships.
The USS Iowa is a she. The USS Enterpise is also a she. The USS Gerald R. Ford? Definitely a woman.


The shipping is implied by the thing I just talked about. :V
...Technically, I have to accept that.
Building a reactor for Basilisk would still be cheaper and faster than upgrading a Mk3 Jaeger to Mk4, since Basilisk would already have the stats of a Mk4. As for Gipsy, we are most likely going to fight Anaklusmos anyway, so thats not that much of a obstacle.
You're assuming none of its stats have been impacted by the damage. More to the point, if we give them a Mark IV, we might get more Frames overall. They'd probably prefer the higher quality Frames anyways. Since we have to give KRAUN some of the Jaegers, I really don't see a reason to keep Basilisk, if they're interested in it.
I vehemently disagree with this outlook. These are Jaegers that fought and were "killed" in the service of humanity. They deserve better than to be considered mere pieces that can be made into something else. They deserve being rebuilt to be in their own style, to be updated with our better equipment so they can once again serve humanity in its darkest hours. It would be like turning Tacit Ronin into a different Jaeger after it got mission killed.

in short I will definitively oppose any proposed refit for a fallen Jaeger that is not an evolution of its original style.

Elysium Praetor was a special case, because it wasn't a Jaeger that defended humanity against the Kaiju, it was an enemy.
Fine. That's your prerogative. Build designs for them that gets more support than any rivaling designs, and we'll use them. But be forewarned that you're likely to cheese off a fair portion of the players who will now have to wait exponentially longer to see their creations come to life because of it.

Personally, I wasn't really expecting any of the Jaegers in the Bay to even remotely match any of my bizarre ass designs...until I learned more about Kabuto, and found out he might actually work for Titan. I had kinda resigned myself to not seeing my designs used in any reasonable timeframe up until then. And I'm probably not alone there. So don't be surprised when people fight you tooth and nail on this, because you're putting the theoretical honor of non-canon Jaegers above the feelings of your fellow questers.

Like, I get the sentiment. It would not surprise me if you end up getting a ton of support just because of it. But at the same time, you're also kinda doing a number of your fellow players dirty, and forcing them to choose between seeming/feeling "selfish" for want to see their creations come to life no matter what, or to give in to the pressure, and potentially never see any of the Jaegers they designed in action.

I disliked when a similar sort of sentiment influenced how people built Jaegers before I saw the original source material. Something kinda similar was the basis for some of the pushback against Revolver way back when, because it didn't seem enough like a Jaeger to some. I, meanwhile, saw nothing wrong with Revolver as a basic concept, though I would have built it differently. I thought it looked pretty decent. Since then, I've seen the original source material, and really enjoyed it. But I find I still really dislike it when "tradition" or "honor" or "pride" or whatever you'd call this sentiment stands in the way of other people's creativity and goals.

Sorry to get up on a soapbox and bring up old arguments. It's just a school of thought I see in the thread that really frustrates me sometimes. Even though I understand where you're coming from, it still rubs me the wrong way. Maybe I'm just too utilitarian, but it doesn't seem like a useful concept to me if it stops us from doing what we wanted to do in the first place. But whatever, I'm willing to leave it to a competition between builds. If you build something I think is better than the competition, I'll back it. If not, then I won't. I just wish I felt like other people would do the same, without this sort of sentiment getting involved.
Also...you know what? I agree with this.
...*sigh*

...I'ma take a break from the thread for a bit and go gather Legos so I can make an actual, physical map for our next fight. Sick of flying blind. Had the idea this morning. Basically, build a map of the battle field using a flat baseplate, and 2x2 bricks/pillars of bricks for our units and the enemy. Still need to find out if we have enough purple bricks in the house for Revolver and Jagdhund...

Edit: Also, what's Phenom's secondary color, again? I know black's the primary.
 
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