"I wish flip phones remained popular!"
"Remember the good old days, back when phones were still hardy? Damn, I wish I never had to get rid of my Razr. It's so sturdy and I love the aesthetic."

"Your wish has reduced entr--"

"What? Wait!"

"Is that what everyone's using, nowadays? Damn, I wish I never had to get rid of this Razr. It's so sturdy and I love the aesthetic."

"Your wish has reduced entr--"

"What? Wait!"
 
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To whoever it was that saw my post on the header update thread, and gifted me a subscription so that this thread's title image could continue to display in its preview, thank you! Sadly, I found out further down in that same thread that images are impossible to display in the header description period, and the "you do not have permission to add images to this post" is actually just a misleading error message. The "thread cover images in Quests & User Fiction" subscriber benefit is similarly misleading, as it seems to just be referencing the ability to add an icon, which everyone can now do anyways. Thus, the title image is now sadly only visible once already in the thread, and this subscription did not accomplish what I imagine it was given to me for. :(

Still, I am enjoying the other benefits — now I can go Meow on other peoples' posts! And make collaborative threads! And make new tags, which is awesome, and I've been playing with all evening! Thus, it's much appreciated all the same! :D
 
So... hypothetically, if you were inclined to add a "The eatings shall continue until morale improves." tag, to, well, pretty much everything except for No-Leaf Clover(I think), Binary Reflection(for now), Stand-in(kind-of), and Most Omnipotent Goddess(I can't help but to think that it is only a matter of time) then it would be possible to do so?
I mean, there's already a 'it should not be this hard to not eat people' tag on this and Backwards Grin, which I think is more appropriate.
 
In all seriousness what we really need a tag for is sentient Witches. For both this, unfamiliar situation, my own "she who guides" story and anyone else trying a vaguely similar concept.
 
Bestow upon me one meow, o blessed one.

Get meowed! :3

So... hypothetically, if you were inclined to add a "The eatings shall continue until morale improves." tag, to, well, pretty much everything except for No-Leaf Clover(I think), Binary Reflection(for now), Stand-in(kind-of), and Most Omnipotent Goddess(I can't help but to think that it is only a matter of time) then it would be possible to do so?

I could, yes, but as @No One noted, it's slightly redundant with the already existing tag. I could actually add it to the Voracity thread if I wanted, though I wouldn't want to do that without the author's express permission... either way, I will keep the idea in mind.

(...I certainly hope there isn't any of that in MOG. Eating people really isn't a particularly good look for God. ^_^; )

In all seriousness what we really need a tag for is sentient Witches. For both this, unfamiliar situation, my own "she who guides" story and anyone else trying a vaguely similar concept.

*snaps fingers*

𝕴𝖙 𝖎𝖘 𝖉𝖔𝖓𝖊

(I didn't add the tag to An (Un)familiar Problem, as that's only featured a sentient/sapient familiar thus far, but @Farseer Sen'Zabl should now have free access to add the tag themself should they so please. :))
 
I didn't add the tag to An (Un)familiar Problem, as that's only featured a sentient/sapient familiar thus far...
Yeah, that's fair. It'd be kinda premature at the moment, maybe give it a year or two at my current rate of updates? Assuming witchdom is ever achieved by the Mc and they don't end up doing something silly instead, like trying to steal all the buckets in Mitakihara or acquire Homura's hair-care secrets for themselves.
 
So, some headcannon stuff I have about Witches:

When a Magical Girl gets their soul gem fully corrupted, they turn into a Witch obviously. But more specifically, they turn into a Witch that is thematic to their wish, personality ect. Even more crucially, they always turn into the SAME Witch every time (as per Homura's time loop shenanigins). The implication being that the Witch is genuinely the same entity as the original magical girl, rather than a new entity with parts of a consumed mg.

Now, we can simplify this process as being just Soul + Grief + Gem = Witch. However, the soul gem being corrupted is NOT the only way we know of for a Witch to spawn, they also spawn from familiars. We don't know if Familiars copy the original Witch or become a new different Witch, but considering that we haven't seen the same Witch more than once ever without time travel that seems to imply that Familiars turn into a DIFFERENT Witch. However since all Witches we've seen have a thematic cohesion despite most of them statistically being familiars, that connection still need to come from somewhere. The obvious place would be to remember that Familiars become a Witch by eating Humans.

So my prediction is that normal Humans, just like magical girls, have souls. When the Familiar eats a Human it absorbs their soul and grief. You get enough soul power and grief inside a single familiar and you get a Witch.

To simply this process, Souls + Grief + Familiar = Witch.
Some basic algebra gets us that Familiar = Gem (in the context of Witch formation).

Therefore, if a Magical girl was to be incompetent enough to fall to a Familiar, that should be enough to turn them into a Witch without any additional souls, so long as the proper amount of grief can be obtained.

None of this is particularly crazy, but it does imply one important thing and that is that Witches are not soulless.

THAT matters because of the fact that Kyubey has all but stated that Magic = Emotion on some level. So ALL Witches have emotions, but additionally Witches have been empirically shown to have specific non-violent desires. Charlotte wants cheese, Gertrude wants to take care of her flowers, Candeloro wants to host a party ect. The grief then corrupts these desires in order to make them cause violence. Charlotte mistakes humans for cheese/hiding cheese/whatever, Gertrude considers anyone entering the barrier as a threat to the flowers and must be killed on sight, Candeloro will keep you there FOREVER at the threat of death ect.

So where am I going with this? It means a few things, 1. In principle most Witches can be negotiated with (good luck with the execution tho) but more importantly, 2. Witches do not specifically go out of their way to cause suffering, rather they try to genuinely accomplish something and end up causing suffering as a byproduct due to their insanity 3. Therefore, Ashtaroth isn't special. Any Witch that manages to bypass their own insanity should be able to cooperate to a similar level. Language processing might not be all there too be fair, but between emotions, a non-violent motive and a human soul, Witches in general are just a psychic shield away from being friendly.

This has manifested several times in story with Charlotte being passive at first and Candeloro coming to an understanding of sorts with the party.
 
When a Magical Girl gets their soul gem fully corrupted, they turn into a Witch obviously. But more specifically, they turn into a Witch that is thematic to their wish, personality ect. Even more crucially, they always turn into the SAME Witch every time (as per Homura's time loop shenanigins).
I do actually know of a sort-of exception to this; Homura. In official media her witch has manifested with a few significant differences in different timelines;

In PMMM Rebellion, Homulilly manifests as the 'Nutcracker witch' with a Self-sufficient nature, while in PMMM portable if she should witch-out she manifests with the same name, but a different appearance and nature; She's the 'Mortal world witch' with a nature of Closed circuits. While the latter timeline is obviously non-canon, many things from that game do seem to be, such as Opelia (Kyoko's witch) and Candeloro (Mami's) which lend it some weight.

This could be a case of an unclear retcon, or it could indicate that circumstances can influence how a witch is 'born'. Then again, this is Homura we're dealing with here; I could easily imagine her being an exceptional case, especially as she does end up kinda-breaking reality which could cause some oddities methinks.
 
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I do actually know of a sort-of exception to this; Homura. In official media her witch has manifested with a few significant differences in different timelines;

In PMMM Rebellion, Homulilly manifests as the 'Nutcracker witch' with a Self-sufficient nature, while in PMMM portable if she should witch-out she manifests with the same name, but a different appearance and nature; She's the 'Mortal world witch' with a nature of Closed circuits. While the latter is obviously non-canon, many things from that game do seem to be, such as Opelia (Kyoko's witch) and Candeloro (Mami's) which lend it some weight.

The PMMM Portable witches actually are canon, at least in the sense that they are what the girls would have witched out to in that point in time, given those circumstances. The "timeline" the game takes place in may not have officially happened in any of Homura's loops, but the witches themselves are indeed official, and I'm pretty sure were signed off on by the original creators of the series.

Also, Homura's witch changing isn't an exception — all evidence suggests that this can actually happen with any magical girl. Witches do not change names so far as we're aware, but in appearance, type, nature, and even powers they can change quite a bit, depending on the cause of the magical girl's despair, as well as the circumstances under which they witch out. See: the alternate Oktavia (with alternate barrier, look, and familiars) seen in one of Homura's previous timelines, the fact that Candeloro in The Different Story manga has Sayaka-inspired familiars (rather than the Madoka-inspired ones seen in PMMM Portable) because Mami grew closer to Sayaka in that timeline, literally every "holiday" doppel from Magia Record, etc.

Homura's witch simply has the most drastic transformation out of all of them, because not only has the most time passed between her potential witch out moments, but the literal cause of her despair changed over time (I can't save Madoka no matter what I do --> Madoka saved everyone, but left me here all alone, and I 'know' now that she wouldn't do it again if she'd known what would happen). Hell, we can literally see how her witch progressively changed over time. The Homura from early on in her quest to save Madoka (when she still had the braids, and was still optimistic) would have become the original "mortal world" version of Homulilly, while by the time Homura lets her hair down and becomes jaded, the circumstances have changed enough that while her witch's type remains the same, her appearance, nature, and powers have not. You can even see the dress beginning to form, and the Clara Dolls starting to extrude from her (which, interestingly, have not taken on individual appearances yet, even though they most definitely are said dolls according to Homulilly's doppel description). Finally, by the time Rebellion rolls around, Homura's circumstances and source of despair have both changed completely, and thus her witch becomes something almost entirely divorced from what it was originally, sans the lingering symbol of the witch/record hat, and with a second form to boot. The Clara Dolls are still around, but have become familiars, separate entities to the witch herself, and her barrier is nothing like it presumably would have been initially. Thus Homulilly's evolution into her "new" state is complete.
 
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*Informative post about different circumstances can change witches in several ways.
And a few rereads later, I think I've figured out why my post was quoted; I'd meant to say that the events that led to Homura coming down with a nasty case of despair weren't canon, but apparently managed to delete a very important word. Let me fix that...
In PMMM Rebellion, Homulilly manifests as the 'Nutcracker witch' with a Self-sufficient nature, while in PMMM portable if she should witch-out she manifests with the same name, but a different appearance and nature; She's the 'Mortal world witch' with a nature of Closed circuits. While the latter timeline is obviously non-canon, many things from that game do seem to be, such as Opelia (Kyoko's witch) and Candeloro (Mami's) which lend it some weight.
There.

In short; Witches can change to a degree depending on where they are when they witch in a timeline, and what drove them to despair.

*Interesting theorising about witches and familiars.
Other than that first bit, I can't see any obvious flaws in the theory; it fits with a lot of presented behaviour and is mostly based off bits of confimed canon. I like it.
 
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Get meowed! :3



I could, yes, but as @No One noted, it's slightly redundant with the already existing tag. I could actually add it to the Voracity thread if I wanted, though I wouldn't want to do that without the author's express permission... either way, I will keep the idea in mind.

(...I certainly hope there isn't any of that in MOG. Eating people really isn't a particularly good look for God. ^_^; )



*snaps fingers*

𝕴𝖙 𝖎𝖘 𝖉𝖔𝖓𝖊

(I didn't add the tag to An (Un)familiar Problem, as that's only featured a sentient/sapient familiar thus far, but @Farseer Sen'Zabl should now have free access to add the tag themself should they so please. :))
Wait, you can tag anyone's threads?
 
Flairina decides what happens regardless of what we vote for, but some of us vote anyways for the sake of fun and/or debating.

It manages to be more fun than it sounds, which is mostly a testament to both how well written this faux-quest is and the reader base being an interesting bunch.
 
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Also, while the vote itself wont matter, a well reasoned explanaition of your choice could very well convince Flair.
 
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