Strange Aeons: A 40k Xeno Governor Quest

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@Leon12431, has any of this changed?
Not in the general, but the numbers are currently up in the air. There have yet to be any actions taken that actually have enough suspicion to roll over in that manner. I think the idea is sensible, but needs to be refined with a greater understanding of how the quest has evolved since then.

@Leon12431, how about this?
This remains in totality, although it's a bit more understandable. You can only reach a percent completion equal to the funding percent reached. If you spend 5 Resources on a action with a cost of 100 and a DC of 100 you can only make 5 points of progress on that turn.

@Leon12431, a further question: would the +6 Actions bonus from Streamline the Code of Law help us out meaningfully during the Crisis Turn 11?
Depends, it's hard to say if it would be critical or helpful or not helpful. the Action list is constantly growing afterall and as things occur you get more and more stuff to do, so its possible that those extra actions could be the difference between winning or losing or just get you nothing of real value.

Also, @Leon12431, would the upkeep for Crucible of War start applying when we start the Action, or when we finish the Action?
All upkeep is added when the action is completed.
 
No one in their right mind would give him a tech adept to watch over, the conclave yoinks anyone that is assigned to him once they arrive.

But Artheda Ran-Bethil is doing fairly well for herself overall, she is a bit of an oddball for a tech priestess due to Atraxas' early interference with her.
Has she hit Magos yet? And what are her stats?
 
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Say since all the AdMech on our world are hemits, how long would it take any new tech or date from our world to go out to the rest of the Imperium?
 
Say since all the AdMech on our world are hemits, how long would it take any new tech or date from our world to go out to the rest of the Imperium?
Probably less time than it'd take for it to disseminate from Mars. The AdMech is stupid obsessed with hoarding knowledge, especially from other Forge Worlds. They could find an STC with Ork Grade Fungicide and the most use it'd be likely to see in millennia is whoever found it letting other Forge Worlds fall to Orkish invasion and then reclaim them for glory and looting rights.
 
Has she hit Magos yet? And what are her stats?
She has not hit Magos yet, that tends to take a century or two but she has become a full Tech Priestess by this point. Also I have not truly rolled her skills yet. I will say that her potential is on the upper end for archmagi, but thats the most I will say on this subject.

Say since all the AdMech on our world are hemits, how long would it take any new tech or date from our world to go out to the rest of the Imperium?
Shogi archmagi go out of their way to downplay everything they get, since that is the best way to get ad mech political bullshit to come to Shogi. In short the primary reason the local forge worlds send proxies to Shogi is entirely to try to get around the wall of silence that the local ad mech culture presents.
 
Shogi archmagi go out of their way to downplay everything they get, since that is the best way to get ad mech political bullshit to come to Shogi. In short the primary reason the local forge worlds send proxies to Shogi is entirely to try to get around the wall of silence that the local ad mech culture presents.
How is Atraxas going to handle this?

Find an AdMech contact on another planet, and let them take credit for the "revolutionary discoveries" in exchange for stuff and leaving Shogi alone?

Or is it OK as long as you aren't actually AdMech?
 
I think the best thing to remember is that like most of the Imperium the Ad Mech is not unified by any means. By and large forge worlds have the ability to just tell anyone to fuck off if they want to and they are poking around with their secrets, only heretical groups or when Mars take an interest does that fact become less certain.

In many ways your Favor is limited to specific Forge Worlds, so your ad mech favor is really only good for Shogi currently. Only Mars Favor would be universal in absolute truth.
 
I think the best thing to remember is that like most of the Imperium the Ad Mech is not unified by any means. By and large forge worlds have the ability to just tell anyone to fuck off if they want to and they are poking around with their secrets, only heretical groups or when Mars take an interest does that fact become less certain.

In many ways your Favor is limited to specific Forge Worlds, so your ad mech favor is really only good for Shogi currently. Only Mars Favor would be universal in absolute truth.
Would Mars be any more likely to use DAoT derived Resources Shields than the local technohermits? But yeah, one of the biggest issues with AdMech is that even if Mars pulled its head out of its ass, the other Forge Worlds would just splinter off rather than accepting any kind of reform. That and the fact that basically all of the moderate Tech Priests were killed during the Heresy era AdMech civil war, either by the dogmatic hyper conservatives for being too similar to the hereteks or by the hereteks for refusing to snort logic plagued cyber cocaine in the name of completely unrestricted innovation.
 
@Leon12431, What would the Exatari Favor cost be of "a machine to mass-produce Calculation Hearts"? And how many could it make per turn? I assume it would require Alloys every turn to keep working, of course. Thanks!

@The Froggy Ninja, have you calculated out the pros and cons of spending 2 Atraxas Actions on Information to get access to it on Turn 9, vs waiting and getting access to it on Turn 10? Normally I wouldn't even consider it, except that Turn 9 is a mega-action-turn with 20 Atraxas Personal Actions.
 
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@The Froggy Ninja, have you calculated out the pros and cons of spending 2 Atraxas Actions on Information to get access to it on Turn 9, vs waiting and getting access to it on Turn 10? Normally I wouldn't even consider it, except that Turn 9 is a mega-action-turn with 20 Atraxas Personal Actions.
Considering our stats, it would be the equivalent of adding one unmodified die to every (non-Faith) project.
 
Considering our stats, it would be the equivalent of adding one unmodified die to every (non-Faith) project.
And we have a bit over 20 Actions - 20 Personal plus 6 Category, but any Doubled Down Action probably doesn't benefit and Faith (1, maybe 2 Actions) doesn't either. So call it maybe 22 uses of the +53. That's a cumulative +1166, in exchange for... Two Atraxas Actions worth roughly 1000-1100.

You know, that's almost exactly even.

...You know what else? The bonus keeps working when taking non-Learning Actions, and Atraxas' normal progress loses roughly 50-60% power (normal / doubled-down). So this is probably a subtle advantage, all else equal.

OK. Now I see why you wanted Atraxas to do Information himself last turn. Makes a lot more sense with the math in front of me.
 
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We only get the Calculation Hearts we need and no more, no reason to get anymore
You're allowed to assign as many spare Calculation Hearts as you have to an extra Action, with roll 1d100+5*numCalcHeartsAfterTheFirst. This must be a Learning or Stewardship Action, or one of a few odd Actions such as Planetary Acquisition.

Normally, I'd say "grab an extra one for an extra +1d100" and call it good. However, if you bulk-order Calculation Hearts, you can get them quite cheaply. And, as it so happens, we don't have a good way to rapidly-complete large Stewardship Actions.

For example, let's say Atraxus wants to complete Foundational Medical Care. Working on it directly, at 1 Action/turn, he'll take an average of 2100/255=8-9 turns. If he chose to try to complete it in one turn, he would need (2100-53)/202=10-11 Actions. Either of those is a very expensive option, given just how much Atraxas can do with 8-11 Actions.

By contrast, if we bought 200 Calculation Hearts, we could put them on the job and they'd finish in 2 turns (and maybe a single Urma Action).

Given that Planetary Acquisition is a massive (500 DC) Action that we're going to need to run maybe 50 times, well. I feel safe in saying that this investment will pay off (barring a saboteur managing to destroy them all or something).

It's roughly equivalent to "+5 Atraxas Actions per turn, but they must all go into a single Stewardship category."
 
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@Leon12431, you stated roughly "To benefit an Assault, you must assign the Heart to the relevant attacking fleet unit directly." Does that apply to defensive warfare in the Shogi system itself?
Well kind of, it would give a bonus to the fleets but not the highest command unless you put the Hearts as the supreme commander of the fleet. I would highly suggest you let Harkar command the fleet.
 
Factory Investigation
(Effect: gain a good understanding of Shogi production facilities and unlock actions to improve them directly.)
Balkavus
Suspicion: 20
Resource: 50
DC: 250
Roll: 1d100+11 (I am honestly confused about this choice since it means that you basically lose Balkavus for ~4 turns, unless you throw Atraxas on this next turn or something)
Result: 88/250
Rollover: 162
One bit of bad news about this is the Suspicion.

We paid 15 this turn. I believe we'll pay 15-(progress/10) = 7 next turn. Not catastrophic, but unfortunate.

I don't think we're running afoul of that rule on any other Actions, at least.
 
We paid 15 this turn. I believe we'll pay 15-(progress/10) = 7 next turn. Not catastrophic, but unfortunate.

I don't think we're running afoul of that rule on any other Actions, at least.
I am honestly thinking to move the Legal actions to a system more akin to the megaprojects since they are meant to be long term complex high suspicion actions. Remember that a good number of actions were made before I truly got a handle on the quest various systems so there is still a bit of wonkiness with some of the ideas I mentioned in the distant past of this thread.

To clarify, since the AdMech representative is assigned externally we have no method of selecting an actually trustworthy Learning advisor unless we get a lot of Favor with the sector's Forge Worlds right?
Pretty much, the forge worlds try to pick the most antagonistic magos they can due to them being the least likely to go native. You would need around 20 Favor with each local Forge World to be able to get a reasonable proxy.
 
Contact the Homeworld (Flat dice) - With favor acquired it would be possible to have the Homeworld construct me items and to have the Norastye bring them to me. It would be expensive, but a possible means of acquiring various items that will be difficult to produce natively for a time.
(Suspicion: 0) (Resource Cost: 10) (DC: 5)
(Result: Open up trade for Exatari Favor)
DC: 5.

Does this succeed on a 5, or fail?

In general - for other Actions - if you reach the DC, you've completed the Action, right?

Thanks!
 
@Leon12431, to speak to Archmagos Luraia Teral, do we just take a Personal Action to do it? Or would it be better to ask Gravus to introduce us, as a Favor? Is this Interact with a Notable DC 40 either way, or would Gravus have a bonus?
 
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