Ahhhh some of those are actually quite bad. I'm really not sure. Um weirdly enough I think I kind of like the vanilla ones.Carrier Battle Group - HC+ get discount on High Tech Equipment+Weapons (Artillery, Lance, Plasma), penalties on Low Tech Equipment+Weapons. Remove Armor penalty for Carriers.
Crusader - Weapons gain X (Base Cost) × .50 (Rounded Up) DP Cost Increase per Type of Weapon installed. Reduces mono-weapon type loadout costs by 50%. Can install one weapons one Weight Class higher than normal by paying the unchanged DP cost. Removes all Equipment DP cost increases, but adds a 3 DP Flat Tax (applied once) if any equipment is added. Remove Armor penalty for Carriers.
Battle Fleet Carrier - Remove Acceleration Discount. Remove Armor penalty for Carriers. Remove increased DP cost for Lances.
Skirmish - All Armor and Shield Equipments cost 50% (rounded up) more. Reduces cost of all Prow Lances/Artillery and enhances their effects. Removes DP Penalties of Lances. Remove Armor penalty for Carriers. Increases cost to increase the lenght/width of ships by 100% each step.
Barrage - Reduces the cost of all Missile Equipments by 1 DP. Increade Non-Missile (Hangars excluded) DP costs by 1. All Missile Weapons are now able to be mounted on one Weight Class lower than stated. Remove Armor penalty for Carriers.
Cutting Edge - Removes all penalties. Ship classes older than 150 years cannot be built or copied without new Equipment/Weapons being added.
[X] Carrier Battle Group Focus
[X] Battle Fleet Carrier
The voting for this is going to be a bit of a nightmare.