What should your focus for the rest of the Quest be?


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Why not Leviathan, which is at half-strength and also has no Sags?

Because I don't want to half-ass this and give them a hypothetical avenue to flee from--or worse, reversing it because Caine just raptures herself in and magics up a fleet--it's already been established that she has sector-scale teleportation at a minimum that she can use with a ritual cheap enough that we can't catch it building up until she's already gone after all. A full SBG gives us three battlegroups that can fan out and form dragnets, a half-strength one can't risk that without potentially getting Defeated In Detail.

Anyone who'd start piracy in our space is not going to be protected by our anti-chaos bonuses, which means Caine can easily co-opt anything that gets off the ground and arm them with daemons and advanced tech.
 
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Because I don't want to half-ass this and give them a hypothetical avenue to flee from--or worse, reversing it because Caine just raptures herself in and magics up a fleet--it's already been established that she has sector-scale teleportation at a minimum that she can use with a ritual cheap enough that we can't catch it building up until she's already gone after all. A full SBG gives us three battlegroups that can fan out and form dragnets, a half-strength one can't risk that without potentially getting Defeated In Detail.
Also, Leviathan is primarily down it's lighter, more mobile assets.

Makes it less than ideal for pirate hunting.
 
Because I don't want to half-ass this and give them a hypothetical avenue to flee from--or worse, reversing it because Caine just raptures herself in and magics up a fleet. A full SBG gives us three battlegroups that can fan out and form dragnets, a half-strength one can't risk that without potentially getting Defeated In Detail.

The difficulty with committing a full-strength SBG to it is that it reduces the overall strength we have available, especially if it becomes stuck-in.

I kinda get the logic you're going for here, and the Fortress at Eschich helps, but I'm unsure if the Pirates are really so big of a deal that we'll find ourselves overmatched even with "only" a half a SBG.

Also, Leviathan is primarily down it's lighter, more mobile assets.

Makes it less than ideal for pirate hunting.

That, however, is a point.
 
The difficulty with committing a full-strength SBG to it is that it reduces the overall strength we have available, especially if it becomes stuck-in.

I kinda get the logic you're going for here, and the Fortress at Eschich helps, but I'm unsure if the Pirates are really so big of a deal that we'll find ourselves overmatched even with "only" a half a SBG.

Because I'm not dismissing Enemy Action, and Caine is constantly rolling obnoxious amounts of dice. If she's rolling vs someone inside our borders who isn't covered by our resistance traits, she can magic up a revolution in no time if she's got agents on the ground already, and the last thing we want is an army of pirate daemonships manifesting a fifth column in our space.
 
I'm... pretty sure she can't?

Chaos can do anything they want as long as they care enough, she's Heretical enough to get some of their cheats, and Iconoclastic enough to be a creative thinker. I do not want to give her an angle to work with by letting pirates build up steam internally.

The argument that the half-strength one is down its light assets is also a factor too, mind you.
 
Chaos can do anything they want as long as they care enough, she's Heretical enough to get some of their cheats, and Iconoclastic enough to be a creative thinker. I do not want to give her an angle to work with by letting pirates build up steam internally.

The argument that the half-strength one is down its light assets is also a factor too, mind you.

No? Like, the latter argument makes sense, the former argument is paranoia in light of our civilizational traits.

Like let me be clear about something, the revolt she fomented on Voxx Primus literally wasn't the only revolt that happened that decade, just the most successful one.

Like we've explicitly been told that at any one time there were at least several revolts/crushing worker rebellions/etc going on Voxx Primus.

Her being able to whip up people into a frenzy there isn't actually indicative of that much when considering the hellhole that is Voxx Primus.
 
Anyway, I believe the following plan is (technically) Legal

Plan The Stars Speak Vietnamese
- [Free Action] Define new Tactical Support Force: 70* Scout Destroyer (Loyalty's Bloom)
- []Accept Trade
-[] Build Tactical Support Force Loyalties Bloom * 12


For a total of 840 Stealth equiped, First strike destroyers.

That is
2520 Kopesh pods
The equivalent of
10080 Light missiles
Boosted by a triple missile equipment
30240
and then sextupled for
181 440 Light missile turrets worth of missiles.


I Cast Genre Shift : Honor Harrington
 
No? Like, the latter argument makes sense, the former argument is paranoia in light of our civilizational traits.

Like let me be clear about something, the revolt she fomented on Voxx Primus literally wasn't the only revolt that happened that decade, just the most successful one.

Like we've explicitly been told that at any one time there were at least several revolts/crushing worker rebellions/etc going on Voxx Primus.

Her being able to whip up people into a frenzy there isn't actually indicative of that much when considering the hellhole that is Voxx Primus.

Not denying it's absurd paranoia, the primary reason is that "I don't want to give them a chance to run away or potentially band together and actually be a threat." Chasing pirates without light fleet elements is generally ineffectual, and sending a full SBG ensures that we can split into enough elements to box anything in.

Do you still have issues with the plan? Or are you going to keep attacking it based on a pie in the sky Worst Case Scenario projection rather than its actual primary merits or lack thereof?
 
Your regular reminder that research and other bonuses do not apply until the turn after, and we want to roll out our mods ASAP. Especially the engine bonus, just a shame that Phalanx is still a bit out.

Anything that unlocks major equipment upgrades should probably be done ASAP, we can slow roll stuff that is more situational.
I see you point, but I have doubts that we'll be able to roll out the new upgraded ships in time for the counter attack which will be the next turn or the one after

[ ] Plan: R&D go BRRRRT
-[] [Shipwright's Alliance Trade Deal] Take the deal.
-[] [Military] Fill Out Sector Battle Group
--[] Basilisk (1/2)

-[] [Military] Emergency Defense Station Deployment - Echish
-[] [Military] Anti-Piracy Patrol - (Minotaur)
-[] [General] Research:
--[] Free Duchy Shipwreck And Battle Studies
--[] Standardized Autoloaders (0/2) x2
—[] Burner Seeker Mines and Rotary Plasma-Macro Cannons
-[] [Free][Navy]
Our Doctrine has proven effective against minor powers, but it has shown its limitations in a lack of ability to pursue a fleeing enemy, and its vulnerability in the bombardment phase of battle. We must make an effort to integrate Lance Weapons more properly into our battle line, as the Sagittarius-S and enemy forces have shown its potential, and we cannot afford to be paying such a premium to contest them. Also, how are Autoloaders still a problem? We just worked on improving our automation! Look into that if we can.
-[] [Free][Navy] Deploy all of our free Lupus-S ships to the front line at Echish, and turn this place into a fortified hell for any force they try to sneak in. This should compensate for the lack of Minotaur while Basilisk is brought up to battle-ready status.
 
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Not denying it's absurd paranoia, the primary reason is that "I don't want to give them a chance to run away or potentially band together and actually be a threat." Chasing pirates without light fleet elements is generally ineffectual, and sending a full SBG ensures that we can split into enough elements to box anything in.

Do you still have issues with the plan? Or are you going to keep attacking it based on a pie in the sky Worst Case Scenario projection rather than its actual primary merits or lack thereof?

The way you respond to literally me just making criticisms and having questions makes me want to be a spiteful asshole and say "yes" but actually I'm largely satisfied.
 
[ ] Plan: Prepare for the Next Stage
-[] [Shipwright's Alliance Trade Deal] Take the deal.
-[] [Military] Fill Out Sector Battle Group
--[] Basilisk (1/2)

-[] [Military] Emergency Defense Station Deployment - Echish
-[] [Military] Anti-Piracy Patrol - (Minotaur)
-[] [General] Research:
--[] Free Duchy Shipwreck And Battle Studies
--[] Duchy Engine Mysteries (0/2)
---[ ] Bonus point here to complete
--[] Expanded Snapshot Cogitation Improvements and Tetratek ARc Cannonade
-[] [Free][Navy]
Our Doctrine has proven effective against minor powers, but it has shown its limitations in a lack of ability to pursue a fleeing enemy, and its vulnerability in the bombardment phase of battle. We must make an effort to integrate Lance Weapons more properly into our battle line, as the Sagittarius-S and enemy forces have shown its potential, and we cannot afford to be paying such a premium to contest them. Also, how are Autoloaders still a problem? We just worked on improving our automation! Look into that if we can.
-[] [Free][Navy] Deploy all of our free Lupus-S ships to the front line at Echish, and turn this place into a fortified hell for any force they try to sneak in. This should compensate for the lack of Minotaur while Basilisk is brought up to battle-ready status.

On further consideration, given the projections that the Free Duchy is unlikely to be able to muster sufficient forces to launch a sally this turn, I'm moving from the Psyker Staffs to Expanded Snapshot Cogitation Improvements and Tetratek ARc Cannonade, It unlocks our major Artillery option, and makes our missiles better at penetrating PD. Which will be beneficial to all ships being refit next turn.
 
The way you respond to literally me just making criticisms and having questions makes me want to be a spiteful asshole and say "yes" but actually I'm largely satisfied.

You're very frustrating to deal with TBH, even when we broadly agree on direction, I Feel (Reasonably or not), that you get unreasonably nit-picky and preachy when you disagree or find some point to argue on, and it's to the point where you seem to start railing against anything I say on principle. Like here where you missed my initial explaination and then started a segue into "She can't do that" when that was only one part of what I said, while failing to address the part where I said "I want the freedom to be able to split our forces to box them in if we have to without exposing any one element to significant danger."

I can't help but come off as defensive in turn, especially since I don't really have any recourse, especially since you're another person who reads and reacts fast, which tends to make things a tangled mess where things might get missed initially, and what's me trying to make my thoughts clear in the build-up period is somehow treated as me making Authoritative Statements that must be shut down as fast as possible. I'm trying to have fun here, and it feels like you're constantly judging me and if I dare stick a toe out of line you won't hesitate to hammer it in until I give up or get so frustrated that I have to leave before I get infracted.

Look, I get it, I can have oversight, I can make mistakes. That's why I try to make my thoughts and mindset as clear as I can. So I can be caught if I'm making a mistake or missing a detail that someone else caught. It's not because I'm trying to run everyone else over and dominate the discussion! And it frustrates me that it seems any time I open my mouth I have to fight a debate.

And I just... Wish I was allowed to actually show opinions here that aren't Pure Shipbuilding, and I haven't been able to do that in a long time without having to defend every opinion I have to the seeming death, and you're one of the ones who stands out the most because you're another person who spends a lot of time in this thread reacting and responding to everything that happens in seemingly real time.

I'm not asking for a hugbox! I'd just like to be allowed to play the game without being made to feel miserable any time my opinion differs from yours!
 
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Anyway, redefining our SBG's is a free action, as I've said several times, so I we should really do that.

I wouldn't go exploiting it, but we can add some sagitarrius escorts to our carriers, for example.
 
I'd love to see the free duchys faces when they return to take it back and get to experience the result of this plan:
[]Plan Hippity Hoppity, this system stays our property
- []Accept Trade
- [] [Military] Emergency Defense Station Deployment - Eshish
- [] [Military] Emergency Defense Station Deployment - Eshish, again
- [] [Military] Emergency Defense Station Deployment - Eshish, a third time
- [] [Military] Emergency Defense Station Deployment - Eshish, You shall not pass
- [] [Military] Emergency Defense Station Deployment - Eshish, why? Because fuck you, that is why!
- [] [Military] Emergency Defense Station Deployment - Eshish, strong fences make for good neighbours
 
You're very frustrating to deal with TBH, even when we broadly agree on direction, I Feel (Reasonably or not), that you get unreasonably nit-picky and preachy when you disagree or find some point to argue on, and it's to the point where you seem to start railing against anything I say on principle. Like here where you missed my initial explaination and then started a segue into "She can't do that" when that was only one part of what I said, while failing to address the part where I said "I want the freedom to be able to split our forces to box them in if we have to without exposing any one element to significant danger."

I can't help but come off as defensive in turn, especially since I don't really have any recourse, especially since you're another person who reads and reacts fast, which tends to make things a tangled mess where things might get missed initially, and what's me trying to make my thoughts clear in the build-up period is somehow treated as me making Authoritative Statements that must be shut down as fast as possible. I'm trying to have fun here, and it feels like you're constantly judging me and if I dare stick a toe out of line you won't hesitate to hammer it in until I give up or get so frustrated that I have to leave before I get infracted.

Look, I get it, I can have oversight, I can make mistakes. That's why I try to make my thoughts and mindset as clear as I can. So I can be caught if I'm making a mistake or missing a detail that someone else caught. It's not because I'm trying to run everyone else over and dominate the discussion!

The point of planning is to in fact... talk about the details and specifics. I had questions about one specific part of your plan where I disagreed with some of your assumptions about the dangers therein, and talked with you about my objections.

I acknowledged ebbor's point as correct, but thought you were making a mistake in how you were framing Caine, and so I disagreed with you.

There's not much else I can respond to with full politeness, except that this implication that I'm trying to prevent you from playing the Quest by disagreeing with you is highly frustrating, especially when it gets into a point of making these grand statements about "sticking a toe out of line" or so on, or the speech/post last time that I intentionally ignored because I didn't think I could calmly respond to the barrage of accusations.

Anyway, redefining our SBG's is a free action, as I've said several times, so I we should really do that.

I wouldn't go exploiting it, but we can add some sagitarrius escorts to our carriers, for example.

Yeah, I think we have some free FP without increasing the cost, so that'd be a good idea.
 
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Ah, so every action we spend on a psytech thing, lowers the cost by one?

Why would we spend action points directly, then?
You may end up with multi-Action Actions, so putting one into it when nearly finished may allow you to save an Action and put stuff directly into your Research Bonuses.
... Next turn, or this turn?

Also, how, exactly, are we struggling as hard as we are with such a gear mismatch?
Next Turn.

1 Trained Soldier vs 200 Forced Recruits With Guns.
@HeroCooky

-[] Free Duchy Shipwreck And Battle Studies
(Gain: Information, and perhaps equipment?)

Is this action supposed to still be there as we got the psytech it unlocked already.
Yes, you gain other things with it.
You mean sub-sector right? Right?
No. :>
Anyone who'd start piracy in our space is not going to be protected by our anti-chaos bonuses
If they believe in the Star Child, they would be.
 
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