- Pronouns
- They/Them
Personally I think we should mostly consider this vote a question of what archetype of destroyer we want to build, since we already have several Lance-based harassers and a torpedo boat I'll throw in two more designs for consideration, one brawler and a missile boat.
[] Wrath-Class Brawler
-[] The Righteous Wrath of the Star-Child will return Peace and Prosperity to the Galaxy-Class Brawler Destroyer
-[] Length - 1.300 Meters (+1)
-[] Width - 250 Meters (+1)
-[] Acceleration - 6 Gravities (+2)
-[] Armor - Thick Single Hull (-1)
-[] Shields - Three Emitters (-1)
-[] Weapons - (2x Batteried Light Macro-Cannons) (-2)
-[] Equipment - (Armored Prow, Advanced Alloying, Armored Lifepods) (-2)
This design sacrifices speed and size for stronger defences and recyclability, it wants to get in close and start blasting until its corpse is retrieved at the end of the battle, hopefully alongside most of its crew. This kind of design would definitely draw on our ability to quickly shit out destroyer-sized ships and pray to the Star Child we hold the space at the end of the battle to retrieve the survivors.
[] Knowledge-Class Missile Destroyer
-[] Only through the Rigorous Advancement and Application of Knowledge will we Liberate the Galaxy from its Oppressors-Class Missile Destroyer
-[] Length - 1.300 Meters (+1)
-[] Width - 250 Meters (+1)
-[] Acceleration - 7 Gravities (+0)
-[] Armor - Single Hull (+0)
-[] Shields - Two Emitters (+0)
-[] Weapons - (3x Turreted Light Missiles) (-3)
-[] Equipment - (Missile-Swarms, Auto-Loaders) (-2)
This design relies entirely on weight of missile fire and sacrifices some hull space in return. Tactically the plan would be to approach the enemy, press the All The Missiles button and then either bounce or clean up, depending on how the strike went. Strategically these will likely be a logistical nightmare, since they'll churn through missiles very quickly, so they would have to be focused on defending planets and stations that can more easily resupply them, but in return they should put out a world of hurt.
[] Wrath-Class Brawler
-[] The Righteous Wrath of the Star-Child will return Peace and Prosperity to the Galaxy-Class Brawler Destroyer
-[] Length - 1.300 Meters (+1)
-[] Width - 250 Meters (+1)
-[] Acceleration - 6 Gravities (+2)
-[] Armor - Thick Single Hull (-1)
-[] Shields - Three Emitters (-1)
-[] Weapons - (2x Batteried Light Macro-Cannons) (-2)
-[] Equipment - (Armored Prow, Advanced Alloying, Armored Lifepods) (-2)
This design sacrifices speed and size for stronger defences and recyclability, it wants to get in close and start blasting until its corpse is retrieved at the end of the battle, hopefully alongside most of its crew. This kind of design would definitely draw on our ability to quickly shit out destroyer-sized ships and pray to the Star Child we hold the space at the end of the battle to retrieve the survivors.
[] Knowledge-Class Missile Destroyer
-[] Only through the Rigorous Advancement and Application of Knowledge will we Liberate the Galaxy from its Oppressors-Class Missile Destroyer
-[] Length - 1.300 Meters (+1)
-[] Width - 250 Meters (+1)
-[] Acceleration - 7 Gravities (+0)
-[] Armor - Single Hull (+0)
-[] Shields - Two Emitters (+0)
-[] Weapons - (3x Turreted Light Missiles) (-3)
-[] Equipment - (Missile-Swarms, Auto-Loaders) (-2)
This design relies entirely on weight of missile fire and sacrifices some hull space in return. Tactically the plan would be to approach the enemy, press the All The Missiles button and then either bounce or clean up, depending on how the strike went. Strategically these will likely be a logistical nightmare, since they'll churn through missiles very quickly, so they would have to be focused on defending planets and stations that can more easily resupply them, but in return they should put out a world of hurt.