What should your focus for the rest of the Quest be?


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Hmm. A Faith Turn right now would be... One action on the Necron Ship, one action to Faith-design the ships we'll need for the war (we need to do this anyway), and one Psykana action for anti-Chaos stuff would be good too...

It's tempting, really. Depending on what tech we get from the Necron Ship, it could be worth it. But, ah. We really need those traits, and they're essentially impossible to get otherwise.
as is necron tech otherwise just saying and to atleast partial execed our imperial high tech boundary.
 
... I would much rather focus on strengthening our foundation as a society using this than I would be in trying to get some shit we probably aren't equipped to benefit from anyway.
 
I'm 100% behind:
-[] Civilian Warp Fleets
-[] Logistical Production Analytica

Those we need. The third one feels more flexible.
It could just. Be taking the ISC again:
Better/More ISCs, with the next Upgrade of that Trait allowing two of six to be active at a time, rather than one of three.

The other options seem like:
[] Plump And Happy And Healthy
[] Widespread Augmetic Production
[] Deep Space Beacons
[] *Mad Binary Screeching*


I just don't feel like I understand the benefits of each. We know the mechanical effects of ISCs and Logistical Production, but I don't feel like I understand the benefits for the other ones. For example, Deep Space Beacons should combo with ISC's, right? And also reduce the Andromeda/choir demand.i like the flavor of the food and medical, but it feels hard to take them purely for that.
 
Hmm. A Faith Turn right now would be... One action on the Necron Ship, one action to Faith-design the ships we'll need for the war (we need to do this anyway), and one Psykana action for anti-Chaos stuff would be good too...
I would not be confident on us being able to spend all of our actions of stuff that's affected by Faith. QM warned us that turn 56 was the last turn to get All-V before we get too busy for at least a century. Best case scenario, we're going to have to spend an action toward putting out whatever fire just sprung up. That already lowers the value of a faith turn since we can't spend all 3 action towards it. Worst case? We have to spend all 3 actions towards the new fire(s) and completely waste the faith turn.
 
... I would much rather focus on strengthening our foundation as a society using this than I would be in trying to get some shit we probably aren't equipped to benefit from anyway.
What do you mean we would not gain nothing from it we can gain weapons phasing tech or even short term teleportation or even the drive and thats not nothing and we can implemented it in the design phase right away so i do not see the problem do you know what weapons of the scale the necron have do if a just awakend ship with no maintance can wipe the floor with our navy how do you thing the weapons of them would scale for us or even the drive hm?
 
Jebus Chrimst. Yeah this is...fucking wild. I can see why people would want to go for any of the options, but for me there is only one answer:

[] A Society Dynamic, Bold, And True - [Choose 3]

This. Fucking THIS. Getting access to 3 of the Development Milestone options we missed is exceptional.

[] *Mad Binary Screeching

[] The Wonders Of Economy Of Scale

We could get both of the automation options that we missed before-I'm honestly surprised that people aren't more on-board with Mad Binaric Screeching, getting automatic progress on Research-something we always want to do but never seem to have the actions for-is fantastic. I can understand not really being drawn in by the Automatic Destroyers, but 2 destroyers a turn for free would be lovely for supplementing our SDFs in Chokepoint systems.

[] Plan: We Live In A Society
-[] Civilian Warp Fleets
-[] Logistical Production Analytica
-[] Plump And Happy And Healthy

Why no Auto-Research? I 100% agree with Civillian Warp Fleets, that's one of my core picks, Logistical Production is also a good choice, but Plump seems kinda frivolous tbh?

We can get three traits form 28 actions and do research, it would be well worth it.

You've well discussed this, but I wanna ask about your mindset for advocating for the 25 actions. You want to get 2 Tier-10 traits, but seem to be dismissive of getting 3 more of the tier 5 (and/or T10 VI) traits we already know and which have obvious and major benefits. Why is that? What about T10 traits, to you, makes them so desirable to rush compared to the 3 Bonus Traits we could gain access to?

What do you mean we would not gain nothing from it we can gain weapons phasing tech or even short term teleportation or even the drive and thats not nothing and we can implemented it in the design phase right away so i do not see the problem do you know what weapons of the scale the necron have do if a just awakend ship with no maintance can wipe the floor with our navy how do you thing the weapons of them would scale for us or even the drive hm?

You are making a lot of assumptions about what the Star Mechanicum would get out of researching Necron Clarktech. Even with a Faith Turn, if we got a single 15DP component that could only fit on battleships and works about 25% as well as the Necron equivalent I would consider it a marvel of engineering and a miracle of the Star Child.
 
You've well discussed this, but I wanna ask about your mindset for advocating for the 25 actions. You want to get 2 Tier-10 traits, but seem to be dismissive of getting 3 more of the tier 5 (and/or T10 VI) traits we already know and which have obvious and major benefits. Why is that? What about T10 traits, to you, makes them so desirable to rush compared to the 3 Bonus Traits we could gain access to?
Hero hinted at robots are something that can be gained via them.

I agree, helping our citizens live happier, healthier lives is quite frivolous. :V
I mean, the point is research is versatility in long term.
 
That was for the ALL X trait, not the individual pieces. So even if we got two categories to X it would still be a long while before we get there.

Especially since ISCs are what we need to compensate for our more expensive Infra actions now.

(ISCs can be toggled to basically double our productivity for Infrastructure development as one of the bonuses, it's pretty sweet, it's Jolly Cooperation but permanent, because Jolly Cooperation is literally them sharing the ISC benefit with us)
 
[] Widespread Augmetic Production

This option will make our Military as a whole more effective by making Mechanical Limbs/Organs numerous enough that anyone can get a quick and easy bionic replacement for lost body parts, which will allow more of them to return to service in the army/navy. It would also improve Civilian Quality of Life, because they too would be able to get bionics if they need them. Lastly, it would allow us to make our own versions of Skitarii as dedicated military units, by having volunteers augment themselves with cybernetics to boost their combat capabilities.

...honestly this seems kinda like the Cyberpunk Option, now that I think about it.

[] *Mad Binary Screeching*

This automates progress on Research Actions-much like our Psykana gain 20% progress towards a new Melody every turn, this would give us 10% progress towards a free research action every turn, which stacks with the free 20% progress we get for any Actions we put into Research.

I agree, helping our citizens live happier, healthier lives is quite frivolous. :V

I walked into that, fair enough. It just seems like the kind of thing that we could do with write-in actions, so it seems like a waste to me to use one of our Double Dip Milestone Choices on it when there are things like Warp Beacons and Automatic Research Progress on the table.

Hero hinted at robots are something that can be gained via them.

...ok? So the possibility of Robots, in whatever form that comes, is worth losing out on getting 3 bonus development milestones?
 
Especially since ISCs are what we need to compensate for our more expensive Infra actions now.
But they are wrong? I asked about the X traits and Hero hinted at robots.
...ok? So the possibility of Robots, in whatever form that comes, is worth losing out on getting 3 bonus development milestones?
Given they are coming from 2 possible development milestones, and some other actions like research from the coming war I feel so.
 
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But they are wrong? I asked about the X traits and Hero hinted at robots.

So?

Is that worth damning everything else, including actually getting the All-Xes because now it costs 2 actions per Infrastructure project?

"Hey, there are robots to be found in the X tiers" is cool, but I want to actually get there. That's a lot harder if we don't have the traits that support further Infra growth.
 
You are making a lot of assumptions about what the Star Mechanicum would get out of researching Necron Clarktech. Even with a Faith Turn, if we got a single 15DP component that could only fit on battleships and works about 25% as well as the Necron equivalent I would consider it a marvel of engineering and a miracle of the Star Child.
Yes but the necron tech is that good and it's the only source where we can get better shit then DAOT because we got a cap on our tech level and the earlyr we reach it in something like weapon or something different would give us quite a lote off free time in research beacuse we execed the parameters set after this there would be no better weapon/Shield etc. we could get anymore it's te peak of the material world of science as we know it so yea obviously im for it all the way.
 
So?

Is that worth damning everything else, including actually getting the All-Xes because now it costs 2 actions per Infrastructure project?

"Hey, there are robots to be found in the X tiers" is cool, but I want to actually get there. That's a lot harder if we don't have the traits that support further Infra growth.
Given what they can maybe do? Yes, I do think its a good idea to get both, but I feel getting some X traits are worth it right the fuck now.
 
Given what they can maybe do? Yes, I do think its a good idea to get both, but I feel getting some X traits are worth it right the fuck now.

...

What

"Hey, Robots are god tier and do everything and if we do this we can have a shot at getting them"

That's...

What

That has literally never been the case in 40K where AI is Fundamentally Suspect.
 
...

What

"Hey, Robots are god tier and do everything and if we do this we can have a shot at getting them"

That's...

What

That has literally never been the case in 40K where AI is Fundamentally Suspect.
Look at the Loyal Tau AI that have never once had an issue. Yeah no, also robots not AI. This could mean we can start throwing in drone support for our people and stuff.
 
Look at the Loyal Tau AI that have never once had an issue. Yeah no, also robots not AI. This could mean we can start throwing in drone support for our people and stuff.

The Tau's Plot Armor is the stuff of fucking legends. Literally nothing about them fits in with the rest of the setting because all the Consequences that have happened to literally everyone else who did their thing have carefully avoided them. Let's not even include how suspicious every alien species they've ever encountered have been eager to become second class citizens under them--at least all the ones that aren't Fundamentally Unreasonable.

"The Tau did it so therefore it's the optimal approach" makes no sense when the only reason the Tau have lived as long as they have is because the universe bends over backwards to protect them from the rest of it.
 
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