What should your focus for the rest of the Quest be?


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I kinda want mad Binary screeching based on the name... The fact that its passive tech income, Even a bit slow is also really good.

but 20% of our systems as transport capacity for free Its delicate transport and not always useful, but when its needed thats SOOO good.
 
Trillions of Techies sharing a Spiritual Epiphany upon finally obtaining the elusive "free time" to do whatever the fuck they want.

Truly the Glimmering Federation is the galaxy's only hope.

As for what we should pick? Heretek refuge, partially because of how pissed the Imperium will be over it.
 
Honestly I'm for either the hereteks thing (because it's thematic) or the research thing (because it's a passive benefit and we need those). I'm more for the passive benefit myself, because that's really useful, but the 20% tech priest conversion is useful too.

Remember, our biggest bottleneck mechanically and narratively is action economy. We're never going to have more than 3 actions so any passive benefit is incredibly useful. And the earlier we get those passive benefits the better off we are. We're already building up a psykana base that is comparable to the imperium, partially because we have the passive gain. We're not going up against librarians mind you, not individually, but I'd bet on our Chiors over any imperium psyker cadre.

Actually @HeroCooky how do our psykers stack up against the imperium in general? I'd presume they're better, but how much better? Or is it a "better in some areas, worse in others" thing?

Also will we eventually be able to research Psytech/the Void Abacus? Cause I want a psy-amp ship.
 
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Actions. Your starting ones go from 1 to 5 Actions required. (1 Action = Tank Program, 2 Actions = Knight Armaments, 5 = Ship Equipment Standardization)

... Does Ship Equipment Standardization remove our cost hike on Lance's? Or something else?

Also, does this mean any Research that has less than 5 AP needed gains no benefit from a reduction?
 
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Wait, wouldn't the heretek option also mean that conquered planets have higher HI onn average? Since the tech priests are fighting us less.
 
Personally .1 progress a turn meaning 10 turns for one point sounds kind of bad since Hertek's bonus implies that there are going to be a lot of research that take multiple points of actions.
 
... Does Ship Equipment Standardization remove our cost hike on Lance's? Or something else?

Also, does this mean any Research that has less than 5 AP needed gains no benefit from a reduction?
Equipment Standardization allows you to pick any one (1 DP) Equipment to add to all your ships at no cost. The research cost shoots up every time you do, tho.

And the 1 Action with the 20% reduction woild net you a .2 Research Points Banked, meaning that 5 1 Action Researchs would net you another sixth.
Wait, wouldn't the heretek option also mean that conquered planets have higher HI onn average? Since the tech priests are fighting us less.
Yes. (Though that will rarely gain you a HI, thanks to your development/size now. :V)
 
Very nice, it's another hellpit to pour AP into, but those are never going away.

Yeesh though, there aren't many Imperial Worlds that have HI V outside of Forge and maybe Give Worlds, huh?
 
I'm leaning towards Heretek refuge honestly. I like the theme.

Also, holy shit with RnD we can now have Armored Lifepods as standard for all our ships without having to lay DP for it.

Of course it takes 5 actions to do it unfortunately.
 
Wow, Making a 1 dp equiment standard? Thats Great! Setting aside the ability to use that for getting Pilot traits for all of our carriers without having to pay for them, letting us just do MORE on a carrier, It would let us put armoured Lifepods, Or advanced alloys or gravimetric engine modifications and make them utterly standard. That so good!

Cost going up everytime makes sense, Because the ability to mount Armoured life pods, Gravimetric modifications and sister genelines, 3 DP on every ship is impactful and if that stayed at 1 action, That would be so silly lmao :rofl:

The Big ones IMO is Armoured lifepods, Advanced alloys and Sister genelines. That means our ships survive from things they shouldn't, Our Crew survive from things they shouldn't and gives the great flavour of the clone sisters, as well as a higher baseline for every ship with hangars. Our ships and crews surviving from thing that Should by all right kill them lets us either stay in a fight for longer, Or give our crew time to evacutate and thus make the crew of the next ship just that much more experienced.

equipment standardization is SO good! At least for the first and second I think, Maybe even the third before we hit diminishing returns.

The heretic action refund would mean we could dump 5 actions into Equipment standardization, effectively get 6 actions out and make 3 1 dp Equipment standard on all ships going forward.

I think I am leaning heretek now
EDIT: If we can't standardize techs effected by doctrine penalties, Could we Standardize DP 2 techs that are effected? Can we standardize Emergency manuver engines or Superior Gravimetric Engine Calculations because our doctrine would make them 1? Equipment standardization is Silly and I want it now.

EDIT: 2, Thanks to raptor for pointing out it probably starts at 5 actions, Still good just not, Mash the button three times good, and notably heretek would still buy us a full action.
 
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The heretic action refund would mean we could dump 5 actions into Equipment standardization, effectively get 6 actions out and make 3 1 dp Equipment standard on all ships going forward

I believe Equipment Standerdization starts at 5 Actions research cost and increases from there, not at 1 Action. So best case would be 5, 6, 7 actions for the first 3 1 DP Equipment Standardization
 
I believe Equipment Standerdization starts at 5 Actions research cost and increases from there, not at 1 Action. So best case would be 5, 6, 7 actions for the first 3 1 DP Equipment Standardization

That is less silly... But if it starts at 5 actions, That still means the heretik bonus immediatly procs and would refund an action that could be put into Tank program, Or half of a 2 action program. Still good, Just not, Speed run 3 times good
 
I think we should do some of the cheaper research actions first. Like tanks.

We are about to go to war and need to conquer at minimun three planets. Having better tanks will make that easier.
 
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