Current Available DP: 6
[] [Destroyer] Class Name
-[] Sketch (Purely Optional)
-[] Length - 1.200/1.300/1.400/1.500/1.600 Meters
-[] Width - 200/250/300/350/400 Meters
-[] Acceleration - 6/6.5/7/7.5/8 Gravities
-[] Armor - Outer Coating/Thin Single Hull/Single Hull/Thick Single Hull/Thin Double Hull
-[] Shields - None/Singular Emitter/Two Emitters/Three Emitters/One Array
-[] Weapons - (Write-In, Example: Type/Mounting.)
-[] Equipment - (Write-In, Example: #1, #2, #3.)
As a thought exercise...
{} {Destroyer} Class Name: Tin-Can
-{} Length: 1,200 Meters (+2 DP)
-{} Width: 200 Meters (+2 DP)
-{} Acceleration: 6 Gravities (+3 DP)
-{} Armor: Outer Coating (+2 DP)
-{} Shields: None (+3 DP)
A notional bare-bones Destroyer sized ship would have a total of 18 Design Points, with 12 going toward a certain minimum of military viability.
Current Available DP: 8
[] [Frigate] Class Name
-[] Sketch (Purely Optional)
-[] Length - 1.600/1.700/1.800/1.900/2.000 Meters
-[] Width - 350/400/450/500/550 Meters
-[] Acceleration - 5/5.5/6/6.5/7 Gravities
-[] Armor - Thin Single Hull/Single Hull/Thick Single Hull/Thin Double Hull/Medium Double Hull
-[] Shields - Singular Emitter/Two Emitters/Three Emitters/One Array/Two Arrays
-[] Weapons - (Write-In, Example: Type/Mounting.)
-[] Equipment - (Write-In, Example: #1, #2, #3.)
A similar exercise with a Frigate...
{} {Frigate} Class Name: Empty Keg
-{} Length: 1,600 Meters (+1 DP)
-{} Width: 350 Meters (+1 DP)
-{} Acceleration: 5 Gravities (+2 DP)
-{} Armor: Thin Single Hull (+1 DP)
-{} Shields: Singular Emitter (+2 DP)
Results in a 18 Design Point vehicle, with 5 Design Points worth of Length, Width, Armor, and Shields that can't be removed.
This suggests that Frigates are less efficient platforms for overall equipment loadout, but that benefit from higher limits on hit points, armor, and shields, and should be designed toward that end?