Mmkay I've got some time. And a dead computer, which is fun! I feel Cooky's pain, but at least I've got a workaround.
[X] Plan: Lend-Lease to stall the Diaconate
-[X] [General] Integrate The New Territories (5/17)
-[X] [Free] Consecrate In Sacred Sand (Shattered Yards)
-[X] [Free] Set See No Evil, Speak No Evil, Hear No Evil, Do No Evil, & Hiss of the Steam Valve to 555 choirs. Take 555 choirs from that and Love Unto Death and see if they'll help with the Demon World. Put all extra choirs into Love Unto Death.
-[X] [Free] Swap the ISC to New Dawn R&D
-[X] [Military] Design New Voidship Classes
--[X] Design Ships For The Coalition - [100 DP]
-[X] [Military] Fleet Construction - (2.600 Points per Action)
--[X] Sell Ships To The Coalition (Requires Design Ships For The Coalition)
-[X] [Military] (Heartbeat of Industry action) Fortify Sub-sector Shattered Yards above and beyond the fortification iniatitive, focusing on the chokepoints against the Diaconate coming from Hallowed Gitsu. This should give us roughly the firepower of three flag armadas & 3 SBGs, or 33 SBGs.
-[X] [General] Ministry of Subversion, Infiltration, and Interstellar Communication (Cry for the Future action)
--[X] Military Aid To The Coalition
Notably, I'm leaving the symphony on. We need the actions, it's at restive, we have two more ticks before it's a real issue. I'll consider turning it off at medium and definitely turn it off at high. I'm expecting the final push at the demon-world to potentially drop it, and because it requires an action to turn on I'd prefer to leave it on as long as possible for action-efficency. I bet it'll drop again as the war with the Diaconate kicks off.
The rest of the turn is all about preparing to stall the diaconate for as long as possible without actually going to war against them. We only have a single point of exposure against the Diaconate at Shattered Yards, and we'll fortify it both militarily and metaphysically with fortresses and holy sanctification.
Notably, this is kind of a branch point in how we're handling the Diaconate. As I see it, there's two options:
1. We frantically try to integrate the chaos worlds before we go to war with them, or we do the war while we integrate the chaos worlds. Unfortunately we're still 12 actions off of that, and that's basically 2.5 full turns of effort with the symphony or 4 turns without it. The Emergency Coalition gets eaten and they probably throw a heavy attack at us at about the same time we finish integrating the chaos worlds.
2. We don't focus on chaos, and instead plan to fight them with two actions. Really this means we try to stall them while we finish off the Symposium. Once that's done we'll have our full fleet to yeet directly into their teeth, and if that doesn't work then we just need to stall long enough that we can finish the chaos integration. Then we triple our fleet size and see if that's enough.
If it's not clear, my current plan is more the latter. If we wanted we could do a 4x general action turn that's just military aid to the emergency coalition & 3 integration actions, bringing us up to 9/17.
We could also build 11x SBGs with the flex military action or go investigate a DaoT ruin, but I think that building fortifications is a good stopgap here.