unless by some miracle the ninja clan crits hard enough to prepare for a quick extract...just gotta hope we can get there in time.
 
Yeah, unless we somehow find a way to stack 2 adventures in one turn it is just one adventure per turn.

And even then 2 adventures in one turn is an horrible idea, cause we would be going down for 9 to 10 hero units for nationals only leaving the doctor stats and the dice to those.
 
Otherwise, when we actually search for Chuck and Chris, what was the modifier for assigning the egg clan to a national?

Cause Pretty sure many have mentioned that outside of a nat 1 we pass the 1st benchmark and we almost pass the 2nd if we add badniks.
 
Well, every time Metal has gotten free will and had no supervision they started wearing clothes. Maybe let them do that?

Or give them a mouth?

both can work...the waist-cape was awesome along with having a mouth to bite their enemies! (also trash talk its Lessers)...then again metal did go half-cocked into the fight himself, charging directly at the Zeti without following the doctors orders/plan.

that was what stung...if we had metal catch that zeti ability he would have been invaluable to the fight.

i wont if Dr. Starline is grabbing the nearest Heal-bot to throw at metal just in case things get real rough again.
 
Hmm lets see.

Chuck and Chris dice are at 60 and 80 respectively.

Eggman trickery is 22, then we add 28 from conquering, 6 from loyalty, 5 from egg clan, 10 from eggboss and 5 more from a omake reward.

If I did it right that gives us a 76, literally a 4 or higher and we get both Chris and Chuck locations.

And that is without counting any other badnik we can add.
 
Hmm lets see.

Chuck and Chris dice are at 60 and 80 respectively.

Eggman trickery is 22, then we add 28 from conquering, 6 from loyalty, 5 from egg clan, 10 from eggboss and 5 more from a omake reward.

If I did it right that gives us a 76, literally a 4 or higher and we get both Chris and Chuck locations.

WE have one batch of Newtons as well that we get from the hacking action.
 
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We can also try to make personalized equipment as well for conquering storm like we did for Mr Stone that can increase their trickery! ( if we're lucky)
Will depend on the Roll and theres no guarantee Rolling high will guarantee an increase in trickery, will depend on IC reasons as well If you have enough Metal, whihc is taken after usingnmetal for the other actions.
 
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