Since I was the first one to suggest unlocking Kyoko's Issues 3, and since it didn't do much good, I suppose I should take a significant portion of the blame for this one...
I disagree - in addition to what Crow mentioned, we (OOC) know that cleaning up the church and getting into her father's study are going to be important to Kyouko, so that's going to be something we need to get done, ideally with everyone else, not just Homura and Kyouko.
* Note to ponder: We're missing mementos from our friends.
We never got one from Sayaka. So we really do need this loop to be as successful as possible; I get the feeling that Homura always considered Sayaka as something of an obstacle, given her propensities for Bad Ending. We don't need to snuggle the raspberry, but we need to get a stronger connection to her.
We just unlocked the "We love the Kyouko!" file. All the feels from that timeline are crashing down on us. At this point, I think we can assume that Homura completely loves the Kyouko (and is devastated by the fact that she lost the cross). [Note: Not more than Madoka, but Madoka is her own category.] How is that going to affect what she does?
I rather suspect we're going to get similar reactions if we do the final Memory Unlocks for any character. Higure told us that this Homura's emotions are beginning to break out of her control, IIRC, and while Madoka was her first friend, they're
all her friends, and she'll probably react in a similar way for Mami.
Unfortunately, we can't explain why we're breaking down. Mikimom is going to panic, Sayaka's going to panic and look for an enemy, Kyouko's going to just be confused by the whole mess. We can't offer food to cement the bridge between Sayaka and Kyouko in that state.
If we can get Homura out of the situation before people realize exactly what
is happening, she might be able to pass it off as too much excitement. She
did just get out of the hospital, after all, and even if she claims she's fine with all the walking around, she probably would be feeling the effects at some point. Would make the food option more viable as well.
We're hardly going to be able to hide our reaction from Sayaka. This will cause quite a few wobbles with her. If she gloms on that we're in love with Kyouko, that'll ensure that she's never more than friends with Kyouko herself. It might also prompt a bit of jealousy on Sayaka's part; even if she's not exactly in love with Homura, they bonded very hard today, and seeing Homura get shaken up by another girl right now will be... disappointing.
I don't think it'll get that bad. Sayaka is almost certainly going to cotton to the fact that Homura had something happen, although given that she's currently engaged in DDR with Kyouko, she's probably not paying attention to Homura, so if we can get her out without making a scene, Sayaka shouldn't figure out the direct cause. If/When we get to explaining time-travel and looping to her, we can point to this as an example.
--[] If viable, use the Akemi Madness to settle our nerves. Make sure to turn it off before leaving the bathroom.
Trait Unlocked: Akemi Madness(+10 to Wordsmithing when active, but costs 5 Sanity/minute(rounded up). Homura may toggle this on and off at will, but you may vote to turn it on for a specific action. Warning: You are unable to be more than borderline polite while this is active, and Moe is right out. This may outweigh the bonus, if it's a delicate situation where dramatic hand gestures, intimidation, and direct orders are not acceptable.)
I'm not really sure how the Madness would help with calming her down. Wordsmithing is social interaction, and trying to burn it to 'settle her down' is going to
exacerbate the problem ... especially since she just took a straight hundred points to her Sanity. Akemi Madness is when we want to Charisma someone, but it's not going to help calm
us down.
[X] Do nothing
-[X] Avoid being seen, and rush to the bathroom to deal with the emotional storm that just hit you.
-[X] Once we're good, stable, and cleaned up, return to the game center.
-[X] Cheer Sayaka on, assuming they're still going at it (gauge how well we're still doing when back in Kyouko's presence).
[X] Try to befriend Kyouko
-[X] As a normal girl.
--[X] Tell everyone we're starving, and would love to grab something to eat. Invite Kyouko to join us (our treat).
-[X] As a magical girl.
--[X] By the end of dinner, assuming we are fairly well settled back down by then, greet Kyouko telepathically.
--[X] 'It was.. good meeting you.' Response to why we're here: 'I'm here in Mitikihara to protect a friend... and to hunt the witch known as Walpurgisnacht.'
I have no real problems with this. Supporting.
Edit: Undecided.