34, with the closest vote being 16… man, Cruel Angel's Thesis is way in the lead. Goddamn. And the vote tally is still funny and messed up!
 
I have to say, @Bitterman, as soon as that Dynamite power plan vote occurred, my mind immediately went back to some of your posts prior to this update, specifically about Yara, and it made me think "…is this power going straight to Yara after Ellie's done with them?" and it made me so sus about the extent of this vote.

I could ver easily be wrong of course but listen, like you stated before, superpowers are weird, and Yara was at the right situation where she was pushed to her limits; heck she literally died before being brought back to life. It made me think that the [Stage] sees Yara was winning the power lottery, and shortly before that, it was so impressed with Ellie's performance that it decided to reuse that and give it to the nearest qualified person aka Yara. Thus giving us partial control over what we're giving for Yara, and explains that one post where you were like "it was at this moment Bitterman realized what he has done."
 
Character from Dragon Ball: After the End by PoptartProdigy. Very, very hated by both playerbase and the MC.
Lady Dandeer Vegeta [Hated]: You hate this woman so much. You have never hated anybody as much as you've hated her. Hate is a strong word. She has earned it. You don't like fighting. For her, you are unhesitatingly willing to make an exception. You no longer think that even she deserves death, but honestly you still plan to let Jaffur have her when the time comes. You're not sure you'd feel right about letting him kill her, but it's not like you abrogate the right to an opinion after handing her over. With the Unsealing, the two of you are in active and open conflict. You have fled Garenhuld with the explicit promise to return and tear down everything she's built. There will be a reckoning, some day.
For those wondering about her powers, it's mind control, on mass scale. She once murdered hundreds of others, then erased all knowledge and memory of it from all but one person. And if that person told anyone else, they'd immediately forget about it.

She also secretly mind control the MC's family, friends and allies, which is why the MC lost and was forced to flee the planet, leaving behind everything and everyone she knew and loved. At age 13.
 
Last edited:
Character from Dragon Ball: After the End by PoptartProdigy. Very, very hated by both playerbase and the MC.

For those wondering about her powers, it's mind control, on mass scale. She once murdered hundreds of others, then erased all knowledge and memory of it from all but one person. And if that person told anyone else, they'd immediately forget about it.

She also secretly mind control the MC's family, friends and allies, which is why the MC lost and was forced to flee the planet, leaving behind everything and everyone she knew and loved.

And she mind controlled basically everyone of any importance to protect her fanatically if she was ever in danger, even at their own expense. And nobody could stop this because she murdered everyone who would realize what she was doing and mind controlled the ones she couldn't reach or murder to be unable to recognize her for what she was up to. Somehow. Because "Preptime", and apparently extincting every magic-user in their society and then doing a mass memory hole on everyone who knew them can be done with preptime when all of them were also sorcerers, some of which were more experienced.

And the QM had the Audacity to--ICly, call their villain an "Idiot", which smacked of the Author going "How were my players so dumb as to lose to this person who was never in a position to be defeated in the first place because of stuff they had no real way of knowing? They should have just jumped her in a dark corner she'd have never been in and killed her instead of stuck to their characterization and tried to beat her legitimately!"

My one infraction on this board that I feel legit was the call out for that, because it was that egregious. I haven't read any of their content since I don't think.
 
Last edited:
And she mind controlled basically everyone of any importance to protect her fanatically if she was ever in danger, even at their own expense.

And the QM had the Audacity to--ICly, call their villain an "Idiot", which smacked of the Author going "How were my players so dumb as to lose to this person who was never in a position to be defeated in the first place because of stuff they had no real way of knowing? They should have just jumped her in a dark corner she'd have never been in and killed her instead of stuck to their characterization and tried to beat her legitimately!"

My one infraction on this board that I feel legit was the call out for that, because it was that egregious. I haven't read any of their content since I don't think.
Huh. The more you know.

Well, that's why you have a Dynamite!
 
Thus giving us partial control over what we're giving for Yara, and explains that one post where you were like "it was at this moment Bitterman realized what he has done."
It may be an interesting narrative twist, but personally I don't like it from a quest perspective. Nothing about this choice in-universe suggests that it will be the finalized power set for Yara, and our entire vote has been based on the narrative salience for Ellie rather than Yara. If Yara takes the power set, then something based on targeted edicts or whatever arises from having Justiciar and Ellie's mom in there just doesn't really jive with Yara's story to me.

Power manifestations are somewhat tailored to the character regardless, but another part of that naturally arises from having a vote where we know this is the character we are building.
 
I'll just say that's not what it is. I wouldn't take away your ability to make heroes in the hero-making quest.

Ngl, CAT has me thrown for a loop in a good way. Uhhh, man, we'll see what happens with Reality Check.
 
I'll just say that's not what it is. I wouldn't take away your ability to make heroes in the hero-making quest.

Ngl, CAT has me thrown for a loop in a good way. Uhhh, man, we'll see what happens with Reality Check.

I mean, it is damn good, both narratively and power wise, yeah.

I struggle to think on what could be better given the information we have.
 
[X] Plan: Narrative plus Shutdown
I could see the sub-vote being about whether to spare SB or not - Yara explicitly thinks to herself that she feels sorry for SB in the update. And Bitterman did say once that 'technically' anyone could end up being a member of JU (except for Earthen Owl and Dario, lol). But there is no shot we actually vote to spare her if we are presented with the option.
I mean I wouldn't be against imprisoning her
 
And she mind controlled basically everyone of any importance to protect her fanatically if she was ever in danger, even at their own expense. And nobody could stop this because she murdered everyone who would realize what she was doing and mind controlled the ones she couldn't reach or murder to be unable to recognize her for what she was up to. Somehow. Because "Preptime", and apparently extincting every magic-user in their society and then doing a mass memory hole on everyone who knew them can be done with preptime when all of them were also sorcerers, some of which were more experienced.

And the QM had the Audacity to--ICly, call their villain an "Idiot", which smacked of the Author going "How were my players so dumb as to lose to this person who was never in a position to be defeated in the first place because of stuff they had no real way of knowing? They should have just jumped her in a dark corner she'd have never been in and killed her instead of stuck to their characterization and tried to beat her legitimately!"

My one infraction on this board that I feel legit was the call out for that, because it was that egregious. I haven't read any of their content since I don't think.
Huh. The more you know.

Well, that's why you have a Dynamite!
In fairness to Poptart, there were many opportunities to discover the manipulations, logical deductions that would alert the players and ways to fix things before it all happened. Members of the playerbase even brought them up on occasion!

It's just that they never ended up winning any votes, because there were always other things to do and some wrong assumptions made. And failed some critical rolls during the climatic battle.

If in this quest we keep on managing to do surprisingly well, dodging all the unknown traps, in that quest the players managed to successfully blunder into all of them while dodging every secret advantage.
 
It's good enough that I'm wondering how many rolls I'll actually need and what extra rewards I should throw your way.
Potential Extra Rewards (guesses, not suggestions):

-Justicar tells Stockpile he's being a blockhead and to just quit
-We use edicts to get SB to spill the deets on the Mysteries.
-We learn of some hella strong synergy from throwing the three together
-Ellie's S-Link levels up from Dealing With Mommy Issues
-White Hawk hates the Mysteries more than us for the Edicts and it pulls their attention away from us next turn
-Another Woman In Blue memory/monologue
-Stage intel
 
In fairness to Poptart, there were many opportunities to discover the manipulations, logical deductions that would alert the players and ways to fix things before it all happened. Members of the playerbase even brought them up on occasion!

It's just that they never ended up winning any votes, because there were always other things to do and some wrong assumptions made. And failed some critical rolls during the climatic battle.

If in this quest we keep on managing to do surprisingly well, dodging all the unknown traps, in that quest the players managed to successfully blunder into all of them while dodging every secret advantage.
To be honest, that's why I like Bitter's way of "If someone has a good idea but it isn't in the winning vote, I might just toss it in!"

It makes it feel a lot more collaborate, and makes it feel nice not to worry that your voice will get ignored just because of majority vote- and I love quests because of them being a collaborative game! So honestly tossing kudos at Bitter's face right now like cheese-
 
Generally, I feel like there's only so much failure a readership in a quest can handle. I tend to try to take the best ideas where I can and interpret the, uh, less best ideas in the most favorable way possible.
 
The paranoid part of me is afraid that White Hawk is gonna pummel LL and HM after the Edicts are lifted so it honestly would sacrifice any shinies for a simple guarantee that our team will just make it out alive and not captured-

(like in that one episode of the 2001 Cyborg 009 series where they defeat the 0010 brothers and lament that the two couldn't touch one another, and then the protagonist team stumbles their way back home, half-dead but leaning on one another for support)

-but that's just the paranoia speaking.
 
Back
Top