What do you think Foxglove's set is?

Mental Manipulation/Energy Manipulation? She gives people dreams based on what they want, which she doesn't consciously know, so that's Mental, and she uses pollen as a vector, but Primtemps also used pollen when we saw him to turn plants to his will and he has Energy Manipulation in his kit, and Energy Manipulation is also illusions as Miss Conception shows.
 
Strongest Gyatt of today vs Strongest Gyatt of history*
Terrible news I had the horrible realization that this is probably grandpa speak in universe
Random brain connection, 30% chance, our lady is partly minorly inspired by the ravecrofts
Does that mean we have to get someone else to kill Foxglove?

Have we already used our one murder on Dad or do we get a new one because we are Justice Unlimited now instead of NuGen?
Gonna need a ghost lawyer to wiggle out of the answer on this one
Our Luck check meants Seraph got unlucky and I think took her out of the fight. Its just a question of her dying from it or knocked out.

I'm pretty sure Chatelet passed hit checks against her that did damange but again just pointing out possibilities.
Yeah but did she already use her one on prompto
 
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Given how it was a luck check, I'm going to throw a metaphorical dart at the board and guess that Seraph, being attacked by Chatelet and the Chimera, had a 50/50 chance of trying to mind-whammy either of them.

I think she tried to manipulate the Chimera's mind instead of Chatelet's and instead of getting nothing from it, got a glimpse at MW's mind that briefly stunned her.

My basis on this is that when MW first created Echidna, she had an internal monologue of how her menagerie can feel her emotions:

Your friends feel your rage and come close. Apep in your hat, Nevermore on you should, Mittens around your legs, and Barkavious Rex by your feet. Your shadow rises and envelops you all.
You reach inside yourself, deep into the place where Mr. Chaucer asked you to not go. It hurts so much at first, but you find what you need. Your friends are here. They all love you. You love them. You all feel the hate. The need for vengeance.
And given how Seraph affected MW pretty bad during the interview, and how MW probably doesn't believe that the psychic scream isn't her...

Just then, there's a telepathic scream in all of your ears, making you wince. A red aura springs to life around Valiant Gold as she snarls at Seraph.

"You!"

"It wasn't me! It wasn't me!" she protests telepathically, but that only incenses everyone further.

"Stay out of our heads, Shiloh!" Menagerie Witch screams.
That's probably a lot of rage.
 
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Given how it was a luck check, I'm going to throw a metaphorical dart at the board and guess that Seraph, being attacked by Chatelet and the Chimera, had a 50/50 chance of trying to mind-whammy either of them.

I think she tried to manipulate the Chimera's mind instead of Chatelet's and instead of getting nothing from it, got a glimpse at MW's mind that briefly stunned her.

My basis on this is that when MW first created Echidna, she had an internal monologue of how her menagerie can feel her emotions:
I'd be down for this scaring her enough that she tries to convince the rest of them to put Le Petit Prince on their dartboard and splits their forces giving us more opportunities to hit Monarch in the gaps they leave.
 
Before that second luck check, it was preceded by an auto-fail in OP, then after that was a low OP dc that we passed, then after Rep roll that we nat 1. And finally the luck check.

Based on those, specifically the Rep roll that we failed, I speculated before that it was us trying to convince Crusade (after we beat them so utterly) that it ain't us doing shenanigans, and we unfortunately failed utterly. Before that, SB was pulling shenanigans through that autofailed OP, and the low OP was us figuring something out. For the luck check, it has happened before where a luck check was used to give us half the reward in case we failed an initial roll (i.e. ghost Nora giving Ellie a hint at the end of Junket about White Hawk's accusations towards us).

I will grant tho, with how important that luck check was emphasized, I could be completely and utterly wrong about what that luck check means about it being dependent on that particular Rep roll.
 
I wouldnt be suprised is the next fight the CLones reinforcing crusade using some bullshit to work with them, with Rep Fail preventing us from stopping the alliance.

Though the other possibility is it becomes a free for all with Crusade retreating or trying to take potshots.
 
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I was checking something and I noticed that Yara's testimony regarding "I killed a guy and he was fine the next day" implies that the clones are, in fact, flesh and blood, or at least appear so even after death. They don't implode into light or melt into goo or whatever.
 
Bored and gonna do some idle thoughts prior to any Wolong questions we end up doing.

We know any psychic synergy needs 2 clairvoyance and the specific synergy we want here is apparently esoteric, this is the same synergy that Shroud has, and needs at least one invuln. Our 2nd clairvoyance sources are Memoria, iSpy, Chatroom, Féth Fíada, and Red Huntress while our 1st is always Mr. Hunch. On invuln if its just 1 source, we're using the 2 cost Steadfast. Otherwise we need to consider if Frostbite or Antaneus would fit easier as the 2nd invuln, though this is likely decided by what the 3rd is there.

We have no clue currently what the 3rd tag group is for the synergy currently. However, I will say that Ally Empowerment and Teleportation seem unlikely to fit based on the Shroud clue however and so I think Memoria and Chatroom are less likely choices for the clairvoyance source. Red Huntress is possible but unless its specifically Energy Manipulation I think Féth Fíada likely exceeds it here for a base (And can hit 2 energy Manipulation easily anyway). Where iSpy exists but unless the baseline is exactly Invisibility, then Féth Fíada just is better for 2 cost more.

Plus cynically, we have other strong roles with the intent of having them filled with Red Huntress builds, while iSpy for a more utility/backline Soraia also seems fitting. Féth Fíada is a very good power but also hard to fit normally due to the direction of it, so it seems relatively tailor built for a psychic build.

Féth Fíada + Steadfast + Mr. Hunch - Potency 3 = Potency 6; (2x) Clairvoyance, (1x all) Elemental Manipulation, Invulnerable, Invisibility, Ally Empowerment, Mental Manipulation

This baseline gives 4 cost left wiggle room wise and a few options what we want to turn into 2xs.

The Outsider (Invis/Energy/Transform)
Miss Conception + 1 of Hydrocity/Multiplex/Millions (Invis/Energy + ?)
Crimson Soprano + Eastwood (Mental Manipulation + FFM)
Crimson Soprano + Hydrocity + 1 of Millions/Multiplex (FFM + Elemental + ?)
Eastwood + 2 of Hydrocity/Millions/Multiplex (Mental Manipulation + ?)
Daggermaw/Multiplex + 2 of the above (Transform stacking)

IF 2 INVULN IS NEEDED
Frostbite + 1 of Millions/Hydrocity/Daggermaw
Antaneus + 1 of Millions/Hydrocity/Multiplex

From this point its just guesswork and waiting on Wolong probably though. Could be wrong too but this seemed like a decent thought experiment/potential baseline thought wise.
 
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Before that second luck check, it was preceded by an auto-fail in OP, then after that was a low OP dc that we passed, then after Rep roll that we nat 1. And finally the luck check.

Based on those, specifically the Rep roll that we failed, I speculated before that it was us trying to convince Crusade (after we beat them so utterly) that it ain't us doing shenanigans, and we unfortunately failed utterly. Before that, SB was pulling shenanigans through that autofailed OP, and the low OP was us figuring something out. For the luck check, it has happened before where a luck check was used to give us half the reward in case we failed an initial roll (i.e. ghost Nora giving Ellie a hint at the end of Junket about White Hawk's accusations towards us).

I will grant tho, with how important that luck check was emphasized, I could be completely and utterly wrong about what that luck check means about it being dependent on that particular Rep roll.
I'm inclined to agree on the Rep roll. It'd be just like Bitterman to be kinda hoping we couldn't convince Stockpile (either that we didn't do this or that we should team up) because it'd be dramatic when fighting the clones.

But the luck roll itself? Could be anything, honestly. It could be for trying to figure something, it could be to see if the clones are following their instructions properly and don't get 'confused'... I don't know.
 
Hey QM.
I had an idea for a new research on Ambrosia.
The idea is to make an ambrosia that's cheaper and faster to make, but the downside is that it's can only had a max potency of 6. No more than that.
What do you say QM.
 
Random brain connection, 30% chance, our lady is partly minorly inspired by the ravecrofts
Nah, she predates me watching them design-wise. She has a very specific fighting game inspiration though!
Hey QM.
I had an idea for a new research on Ambrosia.
The idea is to make an ambrosia that's cheaper and faster to make, but the downside is that it's can only had a max potency of 6. No more than that.
What do you say QM.
It's an interesting idea, but with the changes coming to the Ambrosia system, I'm not sure it's necessary?
 
The more I think about it, the more I think that the whole "Leviathan wakes up" was a welcome side-effect for the Spire People.

Like, Leviathan waking up led to somewhat over two-hundred heroes, villains, and neutrals dying.

It is absolutely the case that the number of metahumans in the region able to resist their bid for absolute power is far lower now than at any point in the past. And it's not as if anyone they cared about died. Oh sure, some of the people who died were people (by which I mean, they were rich and thus counted as people), but not THAT many of them.
 
So I have an idle question: how does the Solar Absorption fit into the Fundamental Force synergy? Like, I can see what the Regenerations and Transformations do for Autobiokinesis, and I can see how the various pieces of Force Fields work together, as well how Construct Creation would have fit in it, but Solar Absorption for FFM? I'm not quite getting it. Is it meant to be like a catalyst or something?
 
Oh, Valiant Justice NegaQuest thought!

Because Stockpile is a stupid kid, the Questers have been getting a biased view of just how bad things are in America in favor of, "Oh there's a little bit of shittery and the Conservatives are in charge but America still stands for Freedom and Justice!"

Like, imagine if Valiant Red, White, and Blue was actually a Voter Suggestion (TM), with voters claiming that it'd be a Captain America situation where they'd stand for the ideals of their country even if the country at times abandons or neglects them, etc, etc.

And other Quest Voters going, "You realize Stockpile isn't actually American, right?"
 
So I have an idle question: how does the Solar Absorption fit into the Fundamental Force synergy? Like, I can see what the Regenerations and Transformations do for Autobiokinesis, and I can see how the various pieces of Force Fields work together, as well how Construct Creation would have fit in it, but Solar Absorption for FFM? I'm not quite getting it. Is it meant to be like a catalyst or something?
Something like that. And mean wanting to give your first hero a synergy so you know the system exists!
 
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