[X] Plan Bases Covered

I'll take it.
Next time we have a social function we keep a member back for over watch. And we need a sniper now and a driver.
And a good vehicle
 
You know what, I think I prefer your plan to fort up now. It'd take advantage of the New Dawn clones' previous delay tactic, and have it be Crusade that now has to deal with the confirmation issue. Something which I doubt they'd be all that bothered with to do properly, but it'd STILL save us time if nothing else.

My one gripe (two if you count BS being two people now, but you spelling out Belle Sabreuse hopefully clears it up enough) about your plan is the MW minions split. Sending 1/3 to help Mona seem pointless since none of them (it'd basically have to be a mostly flying contingent too) would help all that much since SK can just wipe them out easily, and WH has flight and durability enough to not be bothered much. I suggest just going full half split on the other two since disposable swarms are great at helping a fighting retreat and also flushing out any nearby clones. Those are all I noticed at least.

[X] Plan: Get back inside.

edit: a side benefit of sending the minions to the clones is that not only does it help take best advantage of DS's detection range, the minions might be chaotic enough to break the clone programing and show us first hand look at what that'd look like ourselves.
 
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I believe that actively searching for the clones doesn't really help. They will appear on their own, just have those summons focused on defense of MW and Yara.
There are too many foes to escape without beating most of them.
I'm not going for a escape. What I'm going for, is to had most of our memeber inside the house and turn it into a fort, and force the two enemy fations to fight each. The clones would only appear, when we use too much of enegy on figthing Crusade. This is to awoid getting to tire to figth the clones.
But I can try to see, what part I can change.
 
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-[X] Handyman and Lady Leizhi take on Ête and Joules; Handyman will transform into Printemps to taunt Ete before using the forested area as cover to hamper the summons.
If we are going with this, then maybe specify how they will fight here? IDK. Like have Handyman focus on attacking with a crossbow for afar while LL waits for the opportunity to ambush them and incapacitate them with her electricity?
 
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I don't like how this situation is so chaotic that every time a new plan comes up it feels like someone points out a flaw in it...
There's not going be a perfect plan simply because there are elements to this fight that you have no knowledge of. That's why I reward good plans and don't punish bad ones. This is to see if you can earn some bonuses.

Everyone, if you update your plan, please give a new version number so people know what they're voting for.

Also, with regards to the winning plan, I'm gonna soft-veto Handyman turning into Printemps. Feels out of character. He will however use his transformation powers to distract her.
 
[X] Plan: Get back inside.
-[X] Yara equips the Shield Generator and Holds the symbiote to use for emergencies on herself or someone else. Position herself away from the windows in case another chains comes to try and kidnap her.
-[X] Have DS put the Hustle on both Chatelet and Belle Sabreuse. Put 1 Shield on Chimera, and 2 on Handyman. Find where that Chain came from and tell MW about to send her Menagerie there. Stay besid Yara and ready to take hits in her place.
-[X] VG on Scissors to take Silvio to the area loaded with C4 and make sure everyone is away from his Range, if thats not enough ever further away. Use Telekinesis to throw him and Taunts to keep his attention. Call him a Thief, Faker, a Parasite, Liar, how steadfast is ashamed of him and hell the fact public is making fanfics about them. Once there try and shut his armor down.
-[X] MW makes a Hit Chimera and send it to attack Seraph. MV use 1/2 of her mimions to help LL/Handyman, another 1/2 to find and force the clones out in the open.
-[X] Belle Sabreuse and Chatelet take on Brass Shield. Belle on Offense using her sword and Power to keep him busy, while Chatelet used her power to force him out of the house.
-[X] Once Brass is outside, Chatelet surport's LL and Handyman their retreat back to the house. Once their are inside, she used her power to fort down most of the house.
-[X] Have Mona keep SK and WH busy, so they dosen't goes of and help their teammates.
-[X] LL/handyman do a figthin retreat back to the house and help with fortning down the house.
-[X] Once the two enemy fations are figthing each, take a break and come up with a plan to get Yara

Everyone, if you update your plan, please give a new version number so people know what they're voting for.
Did you mean like this QM.
 
Also, with regards to the winning plan, I'm gonna soft-veto Handyman turning into Printemps. Feels out of character. He will however use his transformation powers to distract her.
Yeah, I was gonna say, the guy who recently lost a loved one mocking another person who has lost a loved one is... unpleasant, as an idea, and it makes sense he wouldn't want to do that even if it was considered tactically superior (which I wouldn't say is the case).
 
The idea behind using Printemps' face was to hit Ete in a very vulnerable place emotionally so she'll make subpar decisions like chasing two espionage specialists into a place with a lot of spots to hide in, but since it's been vetoed, I'll just trust that Lady Leizi will get under her skin again and that it'll be enough for Ete to mistep like she always does when her ego is bruised.
 
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Oh, Handyman will absolutely be drawing fire, I just don't think "dead husband we're at least 50% responsible for killing" is a line Rhys would cross unless it was clearly the best move. And there are alternatives here.
 
Yeah, less talk with our words and more talk with our hands seems to probably be a better play overall here. The more breath we're wasting on running our mouth, the less breath our heroes will have to escape the Stockpile Doom Clock.
 
As an aside, Ellie has plenty of reason to despise Silvio, but OOC I'm pretty tepid about hating on him.

He's being used and fed a lot of bullshit, but he's also just a dumb teenager. Whose stupidity is actually amplified by the fact that he is actually also incredibly smart and got suckered into drawing bad conclusions while using his power, so he has massive blinders as a result. I'm pretty sure he was fed some sort of emotional appeal by Jair in the lead-up to this op and probably sees himself as a shining knight riding to the rescue of a princess.

He's a very clever kind of idiot, and has managed to make himself a huge annoyance in the current fight, but ultimately he's more misguided than anything. So I can't really hate him.
 
Valiant Gold uses Telekinesis to throw Stockpile towards the C4 and generally away from the group.
I don't think this usage of Telekinesis on Stockpile's suit is likely to work well because it's psychically hardened like all of Nora's armors. I assume this applies to more physical applications of psychic force in addition to mental ones. The other powers of Scissors module being melee range make it unideal. Granted, the speed will probably allow keeping pace with the short range teleports but I think Valiant Gold will struggle to actually land a solid combo of hits or grapple him for long, and therefore cannot control his location, just his attention.

And if Stockpile is successfully thrown towards the C4 without a blow that dazes him, what exactly stops him from teleporting while being flung as he just demonstrated in the chapter?

Paper stands a better chance of hemming Stockpile into the place we want him in coordination with the team. It also has the added bonus of countering Ete. If Stockpile is indeed priority #1, then multiple team members should be dedicated to getting him where we want.

Hey guys.
I would still like some feedback on my plan.
I'm not that good with free write-in votes, so my plan may had a few holes in it. That's why I want some feedback on it.
What flews is there, what could be done better, or different. I am not asking much, am I?
My plan is to turn the house into a fort, and force SB clones to figth Crusade instead of us. Is just so we can get some rest, so we had time to come with a plan, to get Yara back our HQ.
Reading it over, my main concern is the general strategy of hunkering down. My read of the situation is that any turtling strategy will lose to Silvio's siphon, and that dedicating only 1 person, VG, to get him out of range is not dedicating enough attention to Silvio. But only assigning VG isn't specific to your plan, it's almost all plans. See my above thoughts on relying on Telekinesis or Scissors alone.
 
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I don't think this usage of Telekinesis on Stockpile's suit is likely to work well because it's psychically hardened like all of Nora's armors. I assume this applies to more physical applications of psychic force in addition to mental ones. The other powers of Scissors module being melee range make it unideal. Granted, the speed will probably allow keeping pace with the short range teleports but I think Valiant Gold will struggle to actually land a solid combo of hits or grapple him for long, and therefore cannot control his location, just his attention.

And if Stockpile is successfully thrown towards the C4 without a blow that dazes him, what exactly stops him from teleporting while being flung as he just demonstrated in the chapter?

Paper stands a better chance of hemming Stockpile into the place we want him in coordination with the team. It also has the added bonus of countering Ete. If Stockpile is indeed priority #1, then multiple team members should be dedicated to getting him where we want.
Telepathy isn't TK. We see Nora's armor resist the former, but the latter is different. If she was immune to all forms of psychic shenanigans, then no power would work on her since it's all psychic shenanigans at the end of the day.

Similarly, the idea that ranged attacks can force a shielded teleporter away doesn't seem to line up. He can just keep teleporting away from the muzzle of the gun or the bullets themselves to get in the shooter's face, or if necessary, eat the hits with his shields. TK has a better chance of stopping him. There is no quick way to daze him, but the key is being able to keep up with him using Scissor's Agility and forcibly reposition him with TK every time he tries to disengage from Valiant Gold. Scissors forces him to engage Valiant Gold since she'll be telekinetically and physically on him 24/7.
 
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Like let's go through the list of our non VG heroes, looking at both Paper and Scissors.

Realistic Options
MW: Summons don't have the psychic element. Our best Seraph counter most likely in practice, if attention is split enough the summons could maybe be useful vs Silvio under Paper, just a question of speed and if she could justify splitting like that over Seraph or potentially rooting clones out asap. (Ignoring Brass Shield for this purpose) Notably summons wouldn't be subject to the drain I imagine given how they interact with psychic stuff anyway.
Handyman: Can have ranged options for doing some harrying but still a melee primary, still has the question of if the harrying from Paper would be enough to grab this. Just there is the element of needing a second person to cover Ete/Joules to not leave Leizi in a 1 v 2.
Châtelet: Barriers can maybe make it so that Silvio gets unexpectedly trapped and takes hits/ slowly gets redirected to a specific area? Notably has uses for being the other highish hit option we can use to protect Yara or also harassing Seraph potentially with the barriers so some opportunity cost. Still, this has potential under Paper probably?

Very Unlikely to Help
Belle Sabreuse: Melee fighter who likely prefers guarding Yara and we need at least 1 high hit person guarding her to help compensate for the clones, while even if hemmed in by Paper its the question of how much she could reasonably get him, especially with hunting down Brass Shield asap. No realistic shot under Scissors.
LL: Melee fighter, while even if hemmed in by Paper its the question of how much she could reasonably get him. Likely needed to cover some of Ete/Joules. No realistic shot under Scissors.

No chance to help

BS: Far, far too busy with keeping White Hawk and Sunlight Knight off of people. No time.
DS: Too defensive to do much here.

So we have 3 potential candidates with pretty high opportunity cost to them all if doing Paper or even trying to double team under Scissors. I'm willing to believe it could work, its meant to be a useful module in its own right. I just also think its more likely to just be semi corraling the teleporter and perma investing resources to lead him as he isn't hard taken out without too much investment that the rest gets into a rough spot.

My question is what are we willing to slack on and why to do more on Silvio? What does that plan functionally look like? And I just don't really agree with Paper's corraling being better than Scissor's enhanced speed and telekinesis so she can actually rush him down and throw him in equal measure.
 
Telepathy isn't TK. We see Nora's armor resist the former, but the latter is different. If she was immune to all forms of psychic shenanigans, then no power would work on her since it's all psychic shenanigans at the end of the day.
Depends. TK is the direct psychic manipulation of something. It's quite possible that the suit does protect itself af its wearers from such things, stopping such things as Marie Marionettes bloodbending the user. But that didn't stop Yazmin from hitting her with water.
 
EXCEED-BEYOND does not seem to grant immunity to telekinesis, only to mental manipulation, so I would tentatively assume it's the same for PREVAIL.

Edit: The bigger issue with using Telekinesis is the (IMO, acceptable) risk that it wouldn't work so well against his teleportation. I think it's at least a better option than trying to nail him down with projectiles, though.
 
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