But okay, with Wade Family being Hit centric even if a lot of these might be similar, I'm going in on trying to make some 6 cost ideas that seem competent at that tolerance level to try and figure out other options. I still like it but the more the merrier.
Hit or semi hit oriented I think?
Umibozu/Hydrocity/+1 {Soldier X or Multiplex} - Standard Hydrokinetic
Deadman builds with either Adamant/Soldier X or Crimson Soprano/Hydrocity/Multiplex - ABO or FFM synergy, probably hit oriented and just focusing on making a decently durable option with DPS. The FFM one might be leaning on steam bender?
Golem/Frostbite/+1 {Hydrocity/Multiplex} - Elemental tank fighter, would lean Multiplex to try and treat the armor mass as counting for the power, probably hit oriented
Ops idea?
Bulwark/Chatroom/+1 {Soldier or Millions} - Battlefield coordination and controller, Millions is probably better for Bulwark but Soldier might fit for specifically John considering his age and lack of real training.
Bulwark/Fast Track/Millions/+1 {Probably Daggermaw to try and rng for self boosting synergy as it and Fast Track cover all 4, otherwise Soldier generically} - Try to use Millions' conversion/mines to steal speed easier than the cone and use that speed to spread the shields easier.
Nox/Eastwood/Minefield - Good core for emotion control and maybe Nox knocking people out, but Nox is a grabbag who misses out by not being at 10 imo.
Esp Idea?
ISpy/Dragonsteeth/Mr. Hunch/Multiplex - Trying to stay in bounds of 6 tolerance but taking Arcus' great idea and having ISpy allows for the spying element to come more to the forefront
Ispy/Miss Conception/Millions/Mr Hunch - Full deception on information and spying