The reason that I asked about what they think of each other is the fact that book Roger Rabbit is at the end of the book, actually revealed to have committed the murder that he was accused of in the book and was planning on having Eddie Valiant take the fall for it, though that didn't end up happening do to Roger himself getting murdered by someone else.
Ooohh!
That seems like a fun confrontation in an omake.
Imagine: Fisney!Roger and Ediie finding out, Book!Roger being exposed and everyone just lashing out at Book!R . Oh, and Disney!Roger having a "Serious Papyrus Moment" (a moment where a "comic-relief type character" does something other than just comedy, like introspection and identity-crisis.)
Are the Hazbin Hotelcharacters from the show proper going to be different beings from those of the pilot?, Mostly asking because of the fact that some changes to the characters personalities were made in between the pilot and the actual show, so I'm just curious.
Are the Hazbin Hotelcharacters from the show proper going to be different beings from those of the pilot?, Mostly asking because of the fact that some changes to the characters personalities were made in between the pilot and the actual show, so I'm just curious.
Yes. They will exist as separate characters. Altho, we just have Pilot for now.
One of the most notable differences, however, is the fact that only some characters have Pilot counterpart:
Charlie, Vaggie, Angel Dust, Katie Killjoy, Alastor, Niffty, Husk, Sir Pentious and Cherri Bomb.
The Vees DID appear in Pre-Canon Show material (Pilot, Addict, Comics), but aside from some sligthly dofferent designs they aren't really .... interesting.
Sane goes for Carmilla, Zestial and Lucifer. Despite the fact that they appeared in the Pilot, none of them had dialogue written for them - and even if it was IMPLIED that Pilot!Lucifer was an abusive parent, we didn't see that in the Pilot EXPLICETLY.
And, of course, the Heaven Denizens.... did not exist in the Pilot. And the Pilot!Exorcist are going to be incorporated in Adam's Army as mute, eery killers.
See the problem with the Hazbin Pilot-Show dissonance? Some characters have to HEAVILY rely on the Canon Show to be considered "important", be it because they didn't have a lot going for them in the Pilot, or because they straight-up weren't characters.
TLDR: Both Casts will be confused at the presence/absence of some characters in their overall realities.
Even if "Stepford" was an important novel that showed how horrible people - mainly mens - can be, I DON'T want that stuff in this "silly and fun" quest.
Besides - in-universe - , if word got out that the "man's Association" existed, there WILL be murder. Law-enforced murder. And that whole town would be nuked, and the members of th association hunted down for sport/justice.
Have anybody tried to punish fictional characters because of crimes that they did in their home series, but they haven't done yet from their perspective, like Griffith from Berserk.
Have anybody tried to punish fictional characters because of crimes that they did in their home series, but they haven't done yet from their perspective, like Griffith from Berserk.
Landsharks (Battle: Los Angeles): Not much is know of this alien threat, other then it's military capabilities. However, what can be guessed is that they invaded to take hold of Earth's resources, specifically liquid water, so it's likely their homeworld is likely not doing so well. Regardless, the threat they posed was not insignificant, launching a brutal assault on cities along the coast, killing everyone they could and taking no prisoners.
Then the Event happened.
Thankfully, the only presence of the aliens on the surface seem to be only in the war-torn Los Angeles that came with them, however, it's unknown how many more of them are still beneath the sea, and how large of a threat they can actually be.
Las Vistas (Kipo and the Age of Wonderbeasts): Spawned from the ruins of Los Angeles after the Great Mutant Outbreak of 2020 (not sure if we should be worried there), Las Vistas is a place where humans are much lower on the food chain, with most living in secret underground "burrow" cities. While scavenging nomads do scrap by on the surface, they are outnumbered by the "mutes", sapient or otherwise, with the most fearsome of all being the appropriately named mega mutes. Most sapient mutes are part of a tribe of their own race, though one mute, a mandrill named Scarlemagne, is subjugating humans with plans to force the other mutes into an empire which he will rule with a human army.
The Event has been a massive sledgehammer in his plans.
Not only do humans outnumber them, but are much better prepared then those at the Outbreak. Ironically, however, humanity isn't the biggest threat to them for the moment, but rather the neighboring Landsharks, who don't discriminate the planet's inhabitants by race.
Scarlemagne's Nobles: Formally known as the Goth Apes before Scarlemagne took over, they enforce their leader's demands riding Mute Flamingos with perfume bottles containing Scarlemagne's pheromones. It should be noted these pheromones can control other primates, notably humans, and have no effect on non-primates or those who's human heritage is mixed. It's unknown how Scarlemagne will handle the new threats to his fledgling empire.
Dubstep Bees: Exactly what they sound like. The bees communicate using a combination of electronic beats, synthetic-sounding musical effects, neon lights, and expressive gestures. Their size makes them advantageous spies despite their loud communication style, and they report directly to Scarlemagne, though they have a queen who commands this group of bees. Other things of note is that if someone is stung the Queen, her venom will cause the victim to dance to death unless they're stung again by a normal member. Also, they seem immune to poison, as they're the only known organisms able to touch death ivy without dying.
Mod Frogs: Wearing tailored slim-cut suits, skinny ties, and sleek Chelsea boots, these frogs are 1960s mod culture meets traditional mob culture. Led by one Mrs. Sartori, these fashion-forward frogs are as meticulous about grooming as they are about organized crime. They're based in a lake where they keep tadpoles living below. They also seem to have Fly Mutes that act as servants.
Timbercats: As the portmanteau Timbercat suggests, these mute cats are also axe-wielding lumberjacks who stay warm in their forest home wearing beanies and plaid flannel. Led by the highly respected axe lord, Yumyan Hammerpaw, this group is one of the more human friendly factions thanks to Kipo and friends retrieving their leader from above the tree canopy and getting back their stolen Scratching Tree.
Umlaut Snäkes: A group of mute snakes that rule the Las Vistas desert. Led by Cotton, this faction fancy themselves as hard rockers, and like every hard rock or metal band knows, style is equal to (if not more important than) substance. Their lifestyle typically leads to them rocking all night and being exhausted during the day, and hate being woken as much as trespassers. The Umlaut Snäkes appear to have near indestructible scales, able to take hits while not showing any signs of discomfort, and are highly resistant to poison, due to having large amounts of their own venom inside their bodies already.
They're one of the more neutral factions of Las Vistas, willing listen to anyone who is willing to play good music, and while they fear and make deals with Scarlemagne, they rarely follow his commands. That said, they will not hesitate to eat someone bothering them.
Glam Rock Hamsters: Not much is know about the hamsters, other then they share desert territory with the Umlaut Snäkes. It's unknown how they've managed to survive in a desert patrolled by the Snäkes, though this may hint at them being exceptional survivalists and possibly hidden musical powers.
Newton Wolves: Based in the Las Vistas Observatory, this particular pack of mute wolves set up residence there where they stumbled upon a picture of Carl Sagan, thereby discovering and eventually adopting Sagan's appearance, language, and teachings on the universe. The pack has two co-alphas, Good Billions and Bad Billions, and like most mute groups, they cooperate with Scarlemagne due to fear, and in exchange for the freedom to live as they wish. While they're not good terms with other mute packs or humans, they are willing to hear out and befriend those who help with expanding their knowledge of the universe. As they say, "Let knowledge be our prey." That said, they're fine with making other people their pray and are otherwise one of the more hostile factions in the city.
Fitness Raccoons: The Fitness Raccoons, as their pack namesake suggests, care very much about personal fitness. They exercise in a variety of ways such as aerobics, weight-lifting, and yoga. They name themselves after whatever they find in their many trash piles. For the longest time, they've been terrorized and picked off by a Mega Pigeon called Beak Beak, and have been using their lifestyle as a means to keep their mind off their inevitable death as bird food. Until a certain pink-skinned girl and her friends took care of that issue.
They are one of the few naturally friendly mute packs and do not seem to have anything against humans.
Scooter Skunks: Their name derives from their preferred mode of transport: pink scooters powered by their own internal bodily gases, that leave behind their noxious green fumes. Due to their nomadic nature, they do not have a fixed territory or residence other than the highways, with the current known Co-Alphas being Loretta and Wheels. While they are not territorial, the skunks tend to have a competitive and scrappy nature against the other rival mute packs over contested objectives but they also seem to care for one another in their own pack and try to get along well with other mutes.
Humming Bombers: The Humming Bombers are a nomadic group of Mutes that dominate the skies and do not hesitate on going out with a bang with their nectar grenades. Their current leader is Easy.
Ratland: An amusement park created and operated by a pair of mute rats, Brad and Amy. Ratland was made to be a safe zone for both Mutes and humans alike, where everyone could come to relax from the "Horrors of the surface".
Toontown (Who Framed Roger Rabbit): Ripped from the 1940s, Toontown is considered to have the highest population of Toons in the world. Not only does the city appear illustrated (drawn and painted) and animated, but the whole environment has an imaginary, fantasy, almost dreamlike atmosphere. Not only do cartoon characters live in Toontown, but even the buildings, cars, plants, and such are all animated with their own personalities, speech patterns, stylistic movement, and other anthropomorphic traits that are impossible anywhere else.
Since the Event, there's been a growing black market for Dip, created by the (presumably) deceased Judge Doom. While relatively harmless to humans, any Toon that comes in contact with it will melt instantly, and is perhaps the most reliable way to kill a Toon.
Kingdom of Monsters (Undertale): A long time ago, monsterkind was banished from the surface to the Underground. After many years, the barrier that kept them prisoner was shattered, and their king, Asgore Dreemurr declared to make peace with the humans... and found a world in utter chaos.
Emerging from Mount Ebott in southern Oregon, the kingdom has since made contact with the US' government. In exchange for supplies and acknowledgement of independence, they take in refugees and provide monster food (since they heal those that eat them).
Apes (Planet of the Apes reboot): In one world, a viral-based drug was created to be a cure for Alzheimer's, but instated created the Simian Flu, which would end up wiping out most of the human race. However, for other apes, it increased their intelligence to that of a human. The first of these, a chimpanzee named Caesar, chimpanzee, gave this new sapience too all the apes in San Francisco, became leader, then set up a colony in the Muir Woods.
When the Event happened, the apes came, but the Simian Flu didn't. As of now, they're content with staying low in the woods while the world burns around them.
Big MT (Fallout): In the Fallout setting, the Big Mountain Research and Development Center was a privately owned pre-War defense contractor, industrial site and research center located located near Death Valley. The goal of the facility was to build the future of mankind and create the technology of tomorrow without restraints, either moral or technical (even having a concentration camp). The facility was under the guidance of its six gifted executives, 0, 8, Borous, Dala, Mobius, and the administrator, Klein (their original names unknown) known together as the Think Tank. The facility gave birth to new technologies and horrors, both sold to private parties in exchange for certain favors.
When the Great War came, it did not stop the research efforts; it merely put them on a different rail. Mobius worked on predicting the post-holocaust economic systems. A new project was also started, with the purpose of preserving the Big MT "Think Tank" executives by transforming them into a special brain bot named after their group, allowing them to continue their work at Big MT indefinitely. With no one to stand in the way, their research continued, becoming more sinister and debauched as the years went by.
Mobius, tired of the think tank's endless and horrible experimentation, erected a radar fence - a kind of radar-guided repulsive field - around the perimeter of Big MT to prevent the disembodied brains from escaping into the wasteland, and destroying what little remained of humanity with his colleagues' planned experimentation on a new "fertile testing ground."
Since the Event, things have been mostly the same, the only victims being those who wounder into the perimeter. Still, if one manages to breach the security, then the wealth of technology and knowledge are free for the taking... assuming you can handle all the monsters that call this forsaken place home.
Rotters (Clockwork Century): In an alternate world, the American Civil War has raged for nearly two decades thanks to steampunk and diesel punk technology. In 1880, Seattle has been walled off after a deadly gas called the Blight was released from underground. The blight turns those inhale it into Rotters, more commonly known to us as zombies.
As of now, the government (mainly D.U.P) is focused on clearing out any civilians remaining in the poisoned city while a plan is being made to remove the gas in it's entirety. Not helping matters are the Inexplicables, lumbering beasts that also roam the place. While nobody knows what they are, researching the books reveals them to actually be... blight-infested Bigfoot. Yeah.
It is located in California. It knows that Calisota (Disney Comics) exists. That New State hosts an even higher number of Toons. Also, technically speaking, the Toon species is separated in 3 groups: Anime/Nihon-ese , Silly/Cartoony and Serious/Movie.
Interesting idea. Unfortunatly, it's a bit different.
Frisk stopped resetting after a while - even gave up on the idea of reaching the "No Mercy" route (up until now they were experimenting with finding the many neutral endings) - when the Big Mighty Poo [Conker's Bad Fur Day] appeared in the Underground. Now that Frisk the Curios ain't resetting - and since the "Geno" route won't ever be a thing - , the Underground ain't free yet. Chara and Flowey are PISSED at Frisk - Chara because Frisk put them thru torture and didn't even bother going all the way thru, Flowey because Frisk just gave up after seeing a pile of poo - , and monsters are having snippets of memories coming back at them. Curiously tho, Sans and Flowey HAVE a way to contact and see the outer world.
So yeah, what you wrote Will eventually happen - just not immediately.
1) Both exist. Calisota has St.Canard (Darkwing Duck), Mouseton (Mickey Comics), Duckburg (Donald Comics) and such.
California has Toontown (Roger Rabbit) and a bunch of shows that could be classified as Toons (Amphibia and such).
Toon-like characters ain't restricted to just Toontowns, Calisota or Wasteland (Epic Mickey), but those 3 places have the highest concentration of them.
2)I was just clarifying. As long as there are beings interested in making a faction, that counts as a faction - regardless of numbers.
300K is a valid number for a faction - same as 1Million -, but it's not THAT high that it will alert the Army.