Good thing that once the basic-bitch mechanics are understood, you can utterly cheese every mission in the game.
Assuming normal-hardish difficulty, in nu-X-Com, both first but specially second, explosives are your friends. Oh, and the grenadier class is freaking broken; It's entirely possible to go a whole game without upgrading anything but their grenade launchers...and still manage to get 30-40% of the kills in any mission.
In the old-X-com, once you got psychics the game was pretty much over; If you could last that long, then you were good enough to not simply lose through strategic fuck ups. And once you got psychics, you didn't need to worry about the missions because you could simply mind control all the enemies into punching themselves in the crotch.
Honestly Gallia is kind of a mess poltically with a number of traitors and incompetents ruining things for everyone else. Ironically the actual ruler of Gallia proves herself competent once she no longer has to deal with her regent.
Of course then some racist fuckwits start a civil war, but that's just more of beinf a political mess.
Having never played Valkyre chronicles, Gallia sounds much the same as the Balkans. And there are a few solutions towards THAT doesn't involve a heavy hand or short term extreme brutality. I don't know how much we are going to try and white knight here, but it sounds like we need to pull off a Soviet style control regime on the more troublesome parts of the country IF we plan on helping her out.
Also fuck Frosseter or whatever her name is. Her research payed off inspite of her crazy, not because of it. Just because she's at the top of her field doesn't mean we should, or even need, to follow in her footsteps.
*looks at Huey*
Y-yeah, about that....