Metal Gear Solid V: Chronicles of Outer Heaven (MGS/Valkyria Chronicles)

Kept you waiting huh?

  • WHAT TOOK YOU SO LONG!?

    Votes: 68 11.2%
  • SHUT UP AND LOOK OVER MY CHARACTER ALREADY!

    Votes: 10 1.7%
  • WELCOME BACK BOSS!

    Votes: 387 63.9%
  • BRING BACK THE CAT GIRLS ALREADY!

    Votes: 141 23.3%

  • Total voters
    606
It's honestly viable.

To put it into perspective I Raiden can take on the entirety of Arsenal Gear's Ray population by himself and a Stinger, Big Boss providing targeting data for a walking Railgun with D-Walker providing close support against smaller baddies if needed is a pretty solid plan.

There are always going to be assumptions made on both the QM and Player sides about how things are going to play out. On some level I do look at winning plans and tailor the story to how the players envision it along with my spin along things.

If I can see it happening, it'll probably work. If it's cool as fuck, I'll heavily consider how to write things out.

And Ahab can make a lot of magic happen.

If you're looking for an epic 1 man and 2 machine sneaking / force recon mission into 'the zone' with BB at the helm, shit, that sounds like a good time :3
At this point, people wouldn't even be surprised. They'll only be like "Yep, that's Big Boss." Just another day for him :V
 
Quick Reference for ddops 1
[X] Plan "Operation Telemark"
-[ ] Ghor Province: Wormhole Assault
--[ ] Big Boss with D-Walker
--[ ] Quiet
--[ ] D-Dog
--[ ] Sahelanthropus
--[ ] 1st and 2nd Platoons, I Co.
--[ ] 4th Platoon, II Co.
---[ ] General Strategy: 4th Platoon, II Co. will operate as the forward recon to infiltrate and scout through enemy positions. Big Boss, Quiet, D-Dog, and I Co. units will slip through, using stealth and quiet takedowns of zombies to avoid being detected by enemy heavy units. Once the threat level has been evaluated and weak points determined, Sahelanthropus with the Mammal Pod AI will be deployed.

-[ ] Battle For Kandahar: Hold the Road
--[ ] Ocelot with D-Horse
--[ ] 1st and 2nd Platoons, II Co.
--[ ] 1st, 2nd, 4th Platoons, III Co.
--[ ] 1st Recon Tank Co.
--[ ] 2nd Rocket Artillery Det.
--[ ] 2nd Rotary Flight
--[ ] General Strategy: 1st and 2nd Platoon, II Co. will liaise with Mujahideen support in the city. They'll be tasked with training, support, and coordination duties to improve allied forces capability and make sure retreats and evacuations remain orderly. The Mujahideen will provide static defense, with the III Co. elements supported by the Tank company playing aggressively on hit-and-run strikes aimed at disrupting and delaying the enemy advance. The MLRS battery should be reserved for critical support or targets of opportunity, with the helicopters serving as a reserve fire brigade to buttress defense sectors against dangerous enemy pushes.

-[ ] Mass Evacuation: Afghanistan
--[ ] 1st Rotary Sqn.
--[ ] 3rd Platoon, I Co.
--[ ] 3rd Platoon, II Co.
--[ ] General Strategy: The II Co. humanitarian specialists run the evacuation. Hound Platoon accompanies to make everyone think twice about starting anything, and to end it fast if they do.

-[ ] Mother Base Defense
--[ ] Kazuhira Miller
--[ ] Eli
--[ ] 3rd Platoon, III Co.
--[ ] 4th Platoon, I Company
--[ ] Supply units
--[ ] Mbele Squad
--[ ] General Strategy: Third Company's counterterrorist unit is retained for anti-zombie base defense. They're specialized for close quarters combat, storming the likes of oil rigs so they should be good defending the same. Everyone else supports them as needed, with some off-time goven over to coordinated defense drills. Meanwhile Kaz coordinates operations for Diamond Dogs and the scientific contractors do their best to support Big Boss in the field by figuring out what the hell he's up against.
--[ ] Arm the Child Soldiers
 
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So, continuing to watch VC4 walkthrough, and I got to say. "Don't worry ******. We'll Give You Something To Believe In."

[X] Cavalier

Hey Cavalier? You want to give the D-Walker to Big Boss for this mission?
 
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Damnit Para-Medic. Why?
'Each clone had accelerated aging (or Werner Syndrome) written into their genes in order to provide a fail-safe against the clones' genetic information falling into enemy hands, or if the clones turned against the Patriots under their own volition. Despite being preceded by his brothers,[10] Solidus appeared more aged than the other two clones in his later life.

All three clones also lacked the ability to reproduce, which according to Solidus, had been "conveniently" written into the clones' DNA. It is this that drove Solidus to leave behind a lasting legacy to the world, due to his forthcoming death from advanced aging. All three clones also had terminator genes so that they could not be cloned.'

That's why.
 
So, continuing to watch VC4 walkthrough, and I got to say. "Don't worry ******. We'll Give You Something To Believe In."

[X] Cavalier

Hey Cavalier? You want to give the D-Walker to Big Boss for this mission?

My concern with the D-Walker is that it'll make Big Boss less stealthy. He'll have more of a profile, be less able to hide, it seems to give off mechanical sounds, and I assume the D-Walker runs on some kind of electrical motor that might be detectable with the sensors available to absorbed higher-tier enemies while not offering enough firepower to justify the added attention.
 
My concern with the D-Walker is that it'll make Big Boss less stealthy. He'll have more of a profile, be less able to hide, it seems to give off mechanical sounds, and I assume the D-Walker runs on some kind of electrical motor that might be detectable with the sensors available to absorbed higher-tier enemies while not offering enough firepower to justify the added attention.
Actually, there are upgrades to kill the noise in the game for it, last I recall.

@konamikode
Answer on that?
 
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