You're going Digimon/Gate on the Isekai. The Lord of Dust shows up and depending on how well we did in the tutorial and the battle against it Outer Haven is either sent to Europa world or it gets stuck in it's own little pocket dimension created by the corpse of the Lord of Dust or the corpse of the Lord of Dust became a bridge between MGS Earth and the VC Earth in it's death throes.
This means that you get to play with both MGS and VC and it also allows for far more interesting interesting interactions between the two worlds, their politics and their war machines.
Edit: The OP has made an Insightful rating on my post. Well then. Thread?:
I hope to god that doesn't happen. The whole reason that the disarmament is working from a narrative perspective is that, however this plays out, we aren't going to be here after this turn. It's the tutorial, things are allowed to be sped up to an unrealistic degree for the sake of moving us along and getting everything established. Plus the whole sequence up to now had this wonderful sense of tension because we've been working with the foreknowledge that we have these turns, and
only these turns to pull all this off before it all goes away.
So if we can just pop back between the two worlds whenever then that tension is ripped out from under us and renders this whole thing meaningless. It ends up having been never about making hard choices about who to take with us and what mark to leave on the world, leaving the tension with no pay off. We'd have gotten all wound up over nothing. And a good chunk of that tension has already been stripped out by all these extra actions letting us get tons of stuff done we couldn't otherwise, which was the strongest downside to our set up.
It's honestly making it hard to vote, because why choose at all when we get actions and money thrown at us left and right? I like most of the omakes the other writers in the thread have come up with, and the quest as a whole is stronger for it, but it's getting out of hand.
Now it's very possible I'm taking out of my ass here, an insightful from the GM is hardly conclusive. We might just get thrown into VCland and everything is hunky dory if a little on fire. But as it stands we're about to land there with about 8 hero units, 300 high level if not so greatly equipped super infantry and a Metal Gear. That's ridiculous. It makes me wonder why we even have research options, because I'm pretty sure with that set up we're just about untouchable.