Here's a rough draft of my plan for next turn. Subject to change.
[] Plan: Orbital Build Up And OrphiaTek Synergy
-[] Fleet
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-[] EXP /118?
--[] Megahaulers 8/25 --> 25/25 -- +EXP
--[] Ship Power Core 11/15 -> 15/15, ships upgraded with Power Core, increasing overall performance by allowing for more advanced components to be be operating at peak capacity at any given time. Cost 3 Nuclear Material.
--[] Hypermodular Power Bay 4/15 --> 15/15, unlocks Hypermodular Power Bay upgrade for ships, improving performance and adaptability, costs 1 Nuclear Material.
--[] AutoAssembly Berths 30/30, gain AutoAssembly Berths, reducing the cost of Valiants and Endeavors by 5. Cost 1 NT.
--[] Construct Endeavor Class Ship 30/15
---[] TKK Spirit of Toxel
---[] TKK
--[] Expanded Fleet Cargo Bays 20/20, Ships upgraded next time they drydock with Expanded Cargo Bays, increasing value of trade routes and economic ship missions, increasing Khimer rep by 1.
--[] Void-Train Orbital Transit Network 15/15, gain Void Train Special Infrastructure, generating EXP.
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-[] CUL 96/90?
--[] Grav-Tethers 4/10 --> 10/10 -- +EXP
--[] Orbital Pioneer Agri-Ships 5/15 -> 15/15, upgrades Orbital Pioneer Initiative with Agri-Ships, increasing EXP and Warp.
--[] Orbital Caravan Network 0/15 --> 15/15, generates EXP by developing a large dedicated transport network for void-townships.
--[] Gas for Meat 0/25, gain EXP from trade. Khimer Rep +2. WARNING: Only one Khimer cargo slot is available. Taking additional trade deals past this one will require assigning additional ships or upgrades to hauling capacity.
--[] Mystek Apiaries 0/15 --> 15/15, Mysteks gain Chorus Beeswax Candles, increasing CUL.
--[] Ironshores Trade Route 0/25 -> 25/25 Rewards 3 Autonite Reputation.
---[] TKK Spirit of Toxel
-[] FTH 81/100?
--[] Holywick Lantern Candles 4/15 --> 15, Gain Holywick Lantern Candle Artefact, increasing FTH and conferring an additional degree of protection.
--[] Shrine-Hives 0/15 --> 15/15, Shrines on habitable planets upgraded with Shrine-Hives, increasing CUL.
--[] Hypercomm Forums 0/15 --> 15/15, create Hypercomm Forums, increasing EXP by 1.
--[] OrphiaTek Ark Simulacrum 0/25--> 25/25, gain OrphiaTek Ark Simulacrum, increase Autovessel influence and FTH.
--[] One One option ?/?
-[] ACD 65/78?
--[] Basic Particle Field Generator 5/30 --> 30/30, gain Crude Warp-Shield Technology, slightly increasing the safety of warp travel.
--[] OmniWrench AutoHack Add-On 0/15, upgrades Engineer ability to subvert machines.
--[] Sandscorn Mineralophages 6/25 --> 25/25, Sandscorn wildlife gains small selection of mineralophages and improved ability to process and metabolize inorganic materials for nutrients, improving Biosphere robustness and slowly rendering more material bioavailable. Cost 1 BioData.
-[] Resource Management
--[] Art: 3
--[] Biodata: 11
--[] Living Metal: 0
--[] Network: 3
--[] Nuclear Material: 8
--[] Warp: 0 --> 1