oops thought that was the expanse for some reason changing nowValiant needs to go to Galactic East; check the deep space monitoring section under infrastructure.
Edit: It changed
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oops thought that was the expanse for some reason changing nowValiant needs to go to Galactic East; check the deep space monitoring section under infrastructure.
Shit I didn't notice that.Valiant needs to go to Galactic East; check the deep space monitoring section under infrastructure.
tbh I think building more deep space monitors at this point will have minimal gains since we have built a lot of it and you can only build up some much more of something before the impacts of each phase reaches the point where it not worth it. A better route imo is to do the relvation scanner which the option statesIt might be a good idea to build another level of deep space monitoring in the next couple of turns I think.
yah that why my plan take several actions to get back on their good side and fix the mistake we have made in pissing them offHonestly chellewalker and maybe Hyacinthium too... we just got an update in which we may or may not have pissed Naklis' elementasytem off, so it might not be a good idea to build another Mega-Harvester. though the fact we'd be implementing Elemental Festivals in the same turn if that plan wins means we may well only break even rather than improving our general Druidyness and considering your plan has us keeping The Sacred(aka nature spirits) it's probably a good idea to be considering things from that angle and doing what we can to befriend the natural worlds we settle rather than pissing them off. admittedly I'm not sure what to replace it with (maybe half complete Harvest Metal in hopes that Tek helps) we do already have two points worth of Living Metal built up so there's no risk of deficit though I'd understand if you guys wouldn't want to reduce one of our Resource scores to zero even temporarily.
no because we have to dry dock the valiant to upgrade the ship with it if my understanding of it is correct though I think I will work toward grabbing the teeth next turn and work on advanced nuke tech@chellewalker @Woltaire
Amy chance you will be willing to complete the Teeth this turn?
The Valiant will almost certainly be getting into combat this turn and even if it's not efficient getting the Valiant the Teeth may well be the difference between victory and defeat there.
Since otherwise the Valiant will be stuck with short ranged fusion cannons and the inteceptablr nuclear missiles.
The TKK Valiant needs to see what's going on in the Galactic East so even if you did finish the Teeth this turn we wouldn't be able to give it to the ship this turn (we could put it on the TKK Accomplishment but that doesn't seem like a great idea). We can totally set it up for next turn though, hence it going up to 9/15 in Plan: Spring Cleaning.@chellewalker @Woltaire
Amy chance you will be willing to complete the Teeth this turn?
The Valiant will almost certainly be getting into combat this turn and even if it's not efficient getting the Valiant the Teeth may well be the difference between victory and defeat there.
Since otherwise the Valiant will be stuck with short ranged fusion cannons and the inteceptablr nuclear missiles.
To be fair given wh40K warpfckery? We are really lucky all things considered.
We almost certainly want the Teeth and extremely advanced nuktek next turn. Or at least the Teeth and most of the way on the advanced nuktek.[X] Plan: Dealing With Some Problems
Not everything I'd have hoped for (no fairy fire bottles), but I don't want to split the "Don't piss off the elementals even more," vote. The spirits are practically part of our civilization and should be treated as such, just like the grots are. Once you realize this, it is clear that Naklis is already a habitable planet.
Though we may want to consider getting better guns in case the Valiant is destroyed, and we have to rush the production of another ship next turn.
Seconded; couldn't hurt to stick the Accomplishment in drydock. Also means there's another ship in system, if shit hits the fan, which could be useful.Hmm, I'd also note;
SOme of our ships are damaged and should be repaired.
A spacefaring species that hunts sapient life for sport will be visiting Broken Edge soon.
I'd probably suggest we avoid encountering said species, and the only surefire way to do so is to not be in that system. Because our stealth tech is nonexistent and ours ships are crude.
Yeah, that was my reasoning as well. Personally I think the Elemental Festivals is enough to cool down the Naklis situation until we have more time for it (aside from the Heatpump, the spirits seemed to actually like when we were doing heavy industry on the world, hence why I'm not too worried about the Naklis Mega-Harvester), but I suppose that's up for debate.Seconded; couldn't hurt to stick the Accomplishment in drydock. Also means there's another ship in system, if shit hits the fan, which could be useful.