Time to roll
Uhhh, zombies? You can never have enough zombies!
The governor seems to be trying to maintain an quarantine and reduce crowd size in Merridge which is the senseable thing to do. What is with the governor constantly praising the King and claiming loyalty to Oskaria. Is the governor trying to ram the point of loyalty to Oskaria into the heads of the disloyal local nobles before the large group of foreign nobles show up in Merridge or does the governor protest too much and trying to conceal their own disloyalty to Oskaria with empty words?she decided to try and listen in to the people inside the houses, and found that a handful were suffering from some sort of coughing sickness, apparently from the delegation that headed to the Capital last fall. The rest, however, were kept at home and individually sending their servants out on orders of the nominal governor of the city, who seemed to profess the need to stay safe and protect the other members of the nobility with the same breaths that he ceaselessly praised the King and swore loyalty to Oskaria.
The guardsmen have their local culture that has picked up habits of the nearby foreign cultures which isn't surprising for a city at the intersection of several trade routes. What is more concerning that the guardsmen do not respect the local governor and do not seem to be particularly loyal to Oskaria. Is it just disdain for the corrupt Oskarian nobility or would they rather serve another power?It's a good thing, then, that you task Tekla to meeting with and flattering the City Guard elements in the outer city. Interestingly enough, the Guard seems to conspicuously enjoy hanging out in large congregations and showing off their wealth and rich foods with great feasts exclusive to them and their rich guests - even as City Guardsmen patrol the perimeter to ensure the undesirable rabble is kept well out of sight. They also seem to have adopted some sort of inherent identity to Merridge, picking up a few habits of the Alanyivans and the Rusmysians to blend with Oskaria to create unique rules for Merridge. He doesn't even need to pry for the City Guard's opinion on the city governor - they all nearly-uniformly think him a regressive tyrant imposed from the out-of-touch Oskarian nobility, as they neatly separate their own convoluted legal statuses as the natural order of things and the convoluted legal mess that constitutes the rest of Oskaria.
A large number of higher ranked Alanyivan nobles are coming to Merridge to likely follow up on their previous work. We should probably use the chance to investigate them and to discover which local Oskarian nobles they are working with.While the vast majority of the documentation proves useless, she eventually manages to narrow down a few important facts. The first is confirmation - the travel times for delegations departing Merridge and arriving in the White Hill's King's Road match up, the red sedan indeed originating from Merridge. Fascinatingly enough, that red sedan came with a port of origin - an Alanyivan port of origin, to be specific. In fact, the vast majority of foreign noble delegations to Merridge were Alanyivan, outnumbering the other non-merchant business by nearly one and a half times over. In addition, the nobles from Alanyivan tended to be a higher rank, or at least a higher equivalent rank, since the ordering of noble titles was never clear-cut between countries.
The second important fact is that many delegations are coming into the city throughout the next month and the month after, as the winds and the waters finally allow for ships to sail the northern circuit at reasonable cost. Ophelia strongly suspects that these delegations are going to be following up with previous work - perhaps you might be able to get some answers from them.
The common people are apparently too weak from hunger and disease to riot or revolt against the local authorities which is probably how the authorities prefer it as they can stand behind the Guard in safety away from the hunger and sickness. Until the hunger and disease is over, the common people wouldn't be strong allies for us so we may wish to help them.The rivers flood ceaselessly all throughout the month, cutting off the grain barges flowing down the Claudale and the mills for fear of damaging the great wheels. The city hungers and starves, already affected by the hunger of the last month, the merchants and the speculators buying up their stock and refusing to sell for anything less than extortionate prices. The debris that sweeps down the flooded Claudale testifies to the destruction writ upstream, as the imports of the food and the lumber that keeps the city fed and warm ironically slows to a trickle. The people hunger and freeze, but in the cold of April after the brutal winter, what energy is left to resist?
But misery enjoys company, and with the tide of swampy, brown water pouring through the poor districts and then the inner city before passing back through the northern slums, a disease begins to spread. The symptoms begin with a light cough - before the coughs deepen into great wracking upheavals of wind and spirit and the skin of the victims turns blue on their deathbeds. For those unfortunate enough to progress to the blue skin, there is no cure - applying fevers and giving water has no effect, and none of the concoctions that the alchemists produce can avert the inevitable death within a handful of days. Those that go hungry and cold are particularly susceptible to the skin turning blue - and there are an endless number of those in this city now.
Daily you struggle against the disease in the overcrowded sickhouses, the ill piled on top of beds and stretching through the hall. A tide of blue faces lies through the houses like an ocean of the dead and dying, and all you can do is attempt to provide what feeble comforts you can. The inner city clergy has only sent a token delegation, resentful of their presence and showing themselves as minimally as possible as you and the other priests in the outer ring work without ceasing - day and night meaning only when the torches must be lit and when you are nominally supposed to eat. You comfort and you clean and you offer your rites for the dead stacked like corded wood, the pungent scent of burning corpses warring with the scent of the disease and the scent of the plague masks whenever you find the time to close your eyes and drift to a fitful sleep. Around you, the other priests struggle on, offering only the nods of those dressed in full plague garb can as they too struggle onward through the endless sea.
You treat and you treat and you treat, and always there is more. Always another elderly patient struggling desperately in their age, always another spouse pleading with you to tell their loved ones, always more crying children to pile atop the hearses. The tide is endless and merciless, the sound of the coughs filling your living nightmare. You have to tell the infirm and the merely painfully coughing to leave the sickhouse as soon as possible, making space for more of the ones with pale faces and worsening coughs. You have to tell the resigned grandparents of their adult children's fate, you have to tell the children who outlive their parents too young, you have to tell the dying sickhouse priests that their sacrifice meant something.
You're so, so tired.
"Talk to plague spirits" has been tried before.So, is the plague a result of poor quarantine and a lack of local resistance to foreign pathogens? Or deliberate sabotage on a national scale...
Can, uh... can we talk to the spirit of The Wasting Cough? Maybe buy it some drinks, get it drunk, and let it wag its chin over its recent travels and acquaintances? And inflict it with alcohol poisoning...
Hmm. Probably impossible because the plague spirits only want one thing - the plague to grow. Can't negotiate when your desires are entirely at odds."Talk to plague spirits" has been tried before.
It has uniformly failed, and sometimes spectacularly failed.
right up until-"Talk to plague spirits" has been tried before.
It has uniformly failed, and sometimes spectacularly failed.
... yes, that. Obviously they built up this plague spirit before throwing it at us, with the expectation that it would burn itself out before it got back to them! All it cost them was a few expendable priests.[/conspiracy theory]Hmm. Probably impossible because the plague spirits only want one thing - the plague to grow. Can't negotiate when your desires are entirely at odds.
...It would probably be possible to turn them into a weapon against your enemies, but they would inevitable betray you.