Uminari is one of the best places on Earth 97 and produces only 1 mote. Mana storage wastes about 50%, so we need to draw from 44*2 = 88 lands. That's, quite simply, not feasible, regardless of harvest.

The earrings, in contrast, offer 6 motes capacity. The trick is that we can planeswalk with them, unlike temporary storage constructs. We can harvest Blue mana on e.g. the Magi-plane, refilling the earrings several times.
44/6 - 1 = 6.3, which means recharging the earrings 7 times off-plane. Of course, it isn't quite so simple: We can only use the earrings directly once per summoning, so 5 times. The other 1 1/2 charges need to be dumped into storage, again at 50% efficiency.
Ultimately, we end up with a maximum of 8 harvest-trips.

Keep in mind this is a worst case, but regardless of the scenario the earrings are effectively worth 5*6 = 30 motes here due to their storage capacity being refilled off-plane once per summoning.
How is Uminari one of the best places on Earth? And where and how are you going to get 30 motes of Blue?
 
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How is Uminari one of the best places on Earth?
[X]Look for the largest source of Mana nearby and what color it is.
-[X] See if it is somewhere we can stay and try to bond to while on vacation.


The mana of Uminari is weird. It is primarily made up of Red and White, but a large portion of it simultaneously feels like it is and is not there. You think you'll be able to bond to Uminari without the process being slowed down any by its weird mana.
Ah, I apparently misremembered - "largest source" seems to refer to inside Uminari.
Still, with the two strongest Linker Cores of the planet, yet only generating one mote, I still suspect multi-mote lands will be rare on Earth 97.

And where are you going to get 30 motes of Blue?
Magi and Valdemar have high mana concentrations, so harvesting 6 blue motes per trip to a random location should be doable. If you want one single place:
The Elemental Planes of Air, Fire, Water, and Earth are fairly self-explanatory; each one has a wildly disproportionate amount of its primary element and very little of the others.

And there's always the option to refill the earrings with the Fuel Ritual:
takes a full five minutes to complete, not counting prep time. By your standards, that's an eternity.
It might be useful for summoning your friends if you can figure out where Marina was drawing all the mana from. You think she transferred somewhere around fifteen motes over the course of the ritual.
 
Nnnot really? Even with Alivaril having messed around with the classic color associations, Blue is so strongly associated with water that I rather doubt that the ocean would provide only Green. Blue/Green, maybe, but not pure Green.
Coastal cities often have an above-average concentration of Blue, but you think the sea itself might be Green. You're not quite sure what's going on there.
This is what I was referring to.
 
Pretty sure that's from the node/leylines. And we may need to color it.
I don't see the problem? Recolouring colourless mana is trivial and lossless, and while accessing Velgarth's leylines is dangerous for its native mages, that doesn't seem to apply to us. 0r did you think I suggested using it on Earth? I did mention it was too refill the earrings, which wouldn't make sense if we could just fuel the summoning directly.


On an unrelated note, I wonder what approximate DA:O level we are... we have quite a bit of power, but little battle experience. Perhaps around level 6-10?

Definitely too weak to confront anything in Amaranthine from DA Awakening...


Edit: Besieged people praying to their Maker... it could be pretty much anywhere, but maybe Honnleath? It's one of the few canon events where the victims were able to barricade themselves in; usually there was no 'siege'.
Of course, there's no reason to suspect the group will be from canon, but an unlikely guess is better than none.
The mage's lab and notes would be helpful (Honnleath specialized in non-combat magic, IIRC), Shale would fill the role as tank, and we'd have a reason to seek Caridin.
 
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The speed of the stalker makes me question how useful leylines are for us. It might be more effective to travel fast and just collect all the Mana from the lands directly.
 
Until we properly understand leylines, we can't bond lands on Velgarth without disrupting them. Additionally, they'll give us insights into harvest & fuel ritual. These two spells might not be all that useful yet, but will be nice later to gather power for large-scale spellwork, e.g. self-sustaining constructs.

So while harnessing leylines isn't a short term goal, we should eventually learn it. It's a master level skill, but a useful one.

But yes, we can ignore them for now.
 
Until we properly understand leylines, we can't bond lands on Velgarth without disrupting them. Additionally, they'll give us insights into harvest & fuel ritual. These two spells might not be all that useful yet, but will be nice later to gather power for large-scale spellwork, e.g. self-sustaining constructs.

So while harnessing leylines isn't a short term goal, we should eventually learn it. It's a master level skill, but a useful one.

But yes, we can ignore them for now.
We can harvest on the king selection plane.
 
Om the TAGGED/CHAMPION thing - it's obvious that Indira and Olivie are Sailor Senshi, Indira being Mars (or Jupiter, or Uranus) and Olivie Moon (or Venus).

More seriously, going from the meaning of the words, they have been marked by some one or thing, and chosen as either examples, defenders, or front women of certain ideals, polities, or some such. Personally, I'd like to see some other actual reigning royalty on MGLN plane.

There are hundreds of potential mages in Valdemar that won't miss their gift, several of them should be Adept-potentials. Vanyel's network of spirits keeps tabs on all of them.
Other nations value their mages, finding an Adept-potential who isn't interested in their gift would take far longer outside Valdemar.
I doubt a god would bother to help us with our search, so if Vanyel declines, we're on our own.
We have a lot to pay them with, though, so this might be easier than expected.

On the cost of summoning - we could at least get someone to ferret-sit while we deal with the incident and not summon them.
 
marked by some one or thing, and chosen as either examples
Being a champion for their color (channelling, marked by e.g. fire vessel, saint's armour, ...) or followers (worship, marked by prayer) would both fulfill that. We'll have to wait and see.

On the cost of summoning - we could at least get someone to ferret-sit while we deal with the incident and not summon them.
I had the same thought at first, but:
Yuuno the thief, Sachiko the space bending escape expert, Scrya the gravity manipulating flier, all in untiring Agni-grade vessels...
Their minder would be driven up the wall, possibly literally.
We'd have better chances leaving them on a frozen plane, and as we plan to freeze DA, that's a bad idea.
 
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I had the same thought at first, but:
Yuuno the thief, Sachiko the space bending escape expert, Scrya the gravity manipulating flier, all in untiring Agni-grade vessels...
Their minder would be driven up the wall, possibly literally.
We'd have better chances leaving them on a frozen plane, and as we plan to freeze DA, that's a bad idea.
There must be someone that can mind the for awhile. Maybe Vanyel, Stefan and Yfandes can watch them in the Forest of Sorrows.
 
We can't just let any djinn join our group we have to selective. Our group is already straining our transport mana capacity. Which does rather reverse the situation for us and most people that enter dungeons.
 
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"And that's the story of how the anchor stones for the Companion Web were stolen by a few ferrets, never to be seen again."
Instead of obstacle courses, puzzle rooms and cooperative games we should have Mom set up a heist adventure for the three...

I'd ask what his Metal Vessel is, but Yuuno's enough of a kleptomaniac that I'm sure he's found something he's super attached to made of metal.
earrings, laser pointer, gold flower hair ornament, more earrings, ...



I found the post where Agneyastra wants to deliberately pick a place with low mana concentration:
Lands with high concentrations seem to attract trouble of one sort or another, making it likely whatever site I choose for your kingdom will have a lower concentration.




We should definitely buy a staff in Magnostadt. Maybe we can observe the enchanter while he crafts it for us?

As it seems we never settled on a swordstaff design, I looked through those in DA:
- Magister's Staff (taper end to a blade)
- Qunari swordstaff
- Staff of Parthalan
- Blade of Tidarion

Also, we should later try to combine the advantages of DA and Magi staves:

DA staff
- convert ambient mana into elemental bolts
- 5/10/15% more damage with same element
- sometimes + spellpower, willpower, mana regeneration

Magnostadt staff
- flight
- store & focus power
 
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