[HALP] me! (WORM quest)

And I find another OP Taylor story boring. In this we get both Shard-side political maneuvering, and Street-level Taylor.
I guess it really comes down to a decision on how we want this thread to progress, because obviously we have opposing ideas of what would be a good time.
And that's fine, but we should probably try and decide things earlier rather than later. I'd hate to feel you wasted your time is everybody decides to take the thread in a direction you don't find fun at all. Granted, I'm willing to go for one of those options as a fallback, but i don't want to start there. I want to go the route you find boring as long as possible.
I don't think you can call what we do shardside ploitical maneuvering, it's more rudimentary programming as far as I can determine.
I don't mind if we go with having Taylor start out at street level. On the contrary, that is where most Worm stories begin. Thing is, though, that staying exclusively at street level (aka making Taylor BA Normal) and not giving Taylor a power that actually helps out against the big threats kinda goes against the point of this quest. I mean, even if we give her a power that can kill Zion doesn't mean she won't be doing anything else. She'll still have social, political and governmental problems to deal with, and she won't just sit idle until we call on her. If we give her a power flexible enough to work on a street level, then she'll work on a street level easily enough. I don't understand why people deliberately want to give her a weaker power for no reason.

I'd be perfectly fine if we just have Taylor stay in Brockton Bay, fixing the city up step by step, and just going on weekend excursions to hunt down some of the worse things around the world. Similarly, if she ends up accidentally taking over the Bay, she'll have to defend it against other villains and heroes- more than enough interesting interactions to write/read about.
Exactly! Also remember '15 years old' argument as putting so much pressure on someone so young may backfire. Just because it worked in canon, it doesn't mean it will work out here as well. We may make everything worse in the end, who knows? I know many of us don't care, but I would be perfectly fine with simply fixing her life, make her happy and move on. We may still provide her power option if this is what people want and simply make sure she is as safe at it as possible while it happens, but I don't know why she must be 'humanities saviour' or something. We may make them however we want and how many we want, we just need to pick them right.
Well, what if saving humanity is something she wants to do? I mean, I don't want to make her shoulder the responsibility of saving the world alone, that's what happened in canon and all, but if we're saving the world anyway and she wants to help... why would we say no?
Yep. Do we want to stay at street level or actually move her out of Brockton Bay and start working globally? Because if we grant her one of overpowered ideas, there will be no point to stay in Brockton Bay. Just pick up villains, teleport them instantly to Birdcage for example and start fixing world problems like S-Rank enemies.

Again I will say this - street level is IMO best part of Worm storyline. I'm perfectly fine with 'removing' or 'making someone else' to fix up big-tier problems.
That depends almost entirely on what kind of power we give her. If we give her some kinda power copying, for example, she'll mostly operate on street level to gather the right powers to win against the bigger threats. See, just one example where Taylor is strong enough to eventually defeat Zion without totally blowing everything outta proportion. Don't need to give her a shitty power for that. You just gotta be creative!
Ok, yeah, when you put it like that, then yeah Eidolon is actually perfect meatshield/scapegoat and what I said may sound off x_X.

It may also work perfectly fine if we permanently remove his powers once everything is over. We actually keep him as good long time distraction (not straight up suicidal run, but also not someone who completely rely on), just enough to keep Zion busy. If he dies - well, he did it for the sake of humanity. If not? Well... we take permanently his powers as he did his job in the end.
Well, on one hand, I don't particularly like Eidolon, given his little Endbringeritis problem. On the other hand, it was completely subconscious, making it a little harder to condemn him. Ultimately though, I wouldn't trust him to get the job of distracting Zion while we eat him done. That's kind of the sticking point.
What? How? Why does Golden Morning care about Taylor, unless we make it care about her?
Her strength is a tool, yes, but not the only one, or even the most important one.

I feel like we're falling into the law of the instrument, here.
"I suppose it is tempting, if the only tool you have is a hammer, to treat everything as if it were a nail."

Taylor is a fine hammer. Street level crime is a great nail for her.
Averting Golden Morning is more of a fly in the room. Sure, you can try to kill it with a hammer, if you're willing to put in the work flailing it about and get lucky.
Or you could shoo it out of the room in a methodical, gentler manner and now try to kill yourself in the process.
Well, that's just it. You're advocating to turn Taylor into a hammer, and only a hammer, when we could turn her into an incredibly convenient multi-tool with its' own intelligence, seeking out and solving problems of her own will. The difference is in what power we give her. It'd just be... such a waste, you know?
 
[] Plan Science!
-[] Continue Stabilize Trigger (Human). Apply excess points and 1d100.
-[] Start Faster Research 2.

Since we vote for research in the PM section, we'll come back to it. Since Archaeology is a memetic hazard, and filtering slows research, let's get a bunch of omakes out before we start researching it so we don't have to slow down for too long.

[X] Plan Light Forge/Incendiary
-[X] Ask for their status and the status their hosts. Make sure to have Memetic Proxy Filtering up.
-[X] Ask for shard addresses.
-[X] If Shard is non-sapient and not "strange", set up backdoor sense-sharing.

Investigating the Dallon branch.

[X] Plan Coat/Alternate/Variation/Magnify
-[X] Ask for their status and the status their hosts. Make sure to have Memetic Proxy Filtering up.
-[X] Ask for shard addresses.
-[X] If Shard is non-sapient and not "strange", set up backdoor sense-sharing.

That's Hookwolf, Night, Circus, and Fenja/Menja. Nets us changer, breaker, stranger, or brute data, all of which we need. Unless they're sentient it should be simple.

[X] Plan Charge
-[X] Don't mess with Charge.

[X] Plan Marker
-[X] Contact Marker and ask for its status and the status of its host. Make sure to have Memetic Proxy Filtering up.
-[X] Ask for shard addresses.
-[X] If Shard is non-sapient and not "strange", set up sense-sharing, replace Zion's Address, and ask for half of the Shard's currency info. Don't force the issue of they refuse.

Mouse Protector, we'll save you yet!

[X] Plan Search Shard Data
-[X] Search the Swap data to learn more about Clone, Mask, and Transform.
-[X] Search data for information about favor.
-[X] Search data for dates of past interactions with QA, and what they did.
-[X] Search for rules and regulations of the cycle. Proper protocols and such.
-[X] Search for data on how Zion and Eden shards interact.
-[X] Search for information on third entity, Abbadon.
-[X] Search fro rules about how tinkertech works and about letting hosts gain actual knowledge of advanced tech.
-[X] Search data for information about what's going on with Charge and how to fix it.
-[X] Search for information on how to properly diagnose and fix damaged shards.

Question section needs cleaning up, suggestions?

[X] Plan Bad Feeling
-[X] Checkup on Twin, Fusion, and Frictionless to make sure you restricted them right.

[X] Plan Update
-[X] Update any non-sentient shards we're sense sharing with the new backdoor protocols.

[X] Plan Negotiator
-[X] Tell her we're not going to give Taylor her original power, we're changing things. We want to plan with her.
-[X] Discuss what to with Coil. Potentially, we can ADC him and then work with Lisa. We can kill him and have Lisa replace him. We can create an avatar to join Lisa in taking over his organization. We have Twins complete loyalty, and could potentially get it to switch hosts, potentially even giving Lisa a power.
-[X] Discuss Gaeas trustworthiness, and if we could recruit her.
-[X] Ask her how involved she is with her host and what research she needs to further her plans. Advise her on what we've already got and what we're researching now.

Miscellaneous

[X] Don't sense share with any sapient shards.

[X] Do not contact High Priest, Sting, Broadcast, Keeper of the Dead, or Path to Victory. Basically anyone who could potentially curb-stomp us.

[X] Commit to coming back to now and sharing Time Travel with your past self if/when you acquire Time Travel in the future. Try not to think about potential paradoxes. Inevitably think about paradoxes.

[X] Activate Memetic Proxy when meeting new shards. Turn it off otherwise.

Hosts

[X] Plan So You Want To Be A Cape!
-[X] Taylor dreams herself at a computer with the browser open to a "Design Your Own Cape Powers" website. The front page is filled with the ideas from the Power Design threadmark listed as designs created by previous visitors. At the bottom of the page, there's a link to start the process. This process actually takes you to the rules behind designing cape powers, which matches our own rules for giving out cape powers. It also mentions that there will be limits on the various info types to see how creative the designers can be.
-[X] Allow Taylor to rate other users powers and build her own.

[X] Plan Lilac
-[X] Send her a dream about the meeting at Fugly Bobs. In it she's getting along great with Claire and Taylor. It's nice to have friends, and one of them is weird too! Maybe we could really be friends and hang out, that would be great...

[X] Plan I Spy...
-[X] Hello Coil! I bet someone is having a bad day.
-[X] If successful with Marker, see what Mouse Protector is up to.
-[X] Has Bakuda blown up Cornell yet?

[X] Perfect Avatar
-[X] Did Claire just create Perry the Platypus?!?! I want. Find him. Keep track of him.

For Taylor powers, I'm not advocating for some planetary Scionesque bullshit. I want her to be a big dog in Brockton Bay. I want her to have a diverse and loyal team to rival the gangs, and I want her to have a power that can go toe to toe with Lung. Enough that she can't roll over all the villains in a month, but the villains can't roll her team up either. The ABB model basically, where they can't control the city alone but you'd have to be stupid to attract their attention.

Alright, lets bang out some omakes for multi-host, ADC, Archaeology, whatever.

Actually this is only AM, some of this can wait till PM, I'm not sure how to divide it up though...
 
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How about a master thinker trump that makes duplicates of anyone she or other duplicates meet, complete with powers, that she can control and share senses with?
Write it up and I'll add it to the list.

Taylor is a fine hammer. Street level crime is a great nail for her.
Averting Golden Morning is more of a fly in the room. Sure, you can try to kill it with a hammer, if you're willing to put in the work flailing it about and get lucky.
Or you could shoo it out of the room in a methodical, gentler manner and now try to kill yourself in the process.
But such methods can and do fail. I find it a very foolish idea to think that we will never have need to swing the hammer that is Taylor.

If, and it is very possible, scion beats us shard side having Taylor defeat him in an altered golden morning as a back up cannot be anything other than a good idea.
 
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That was exactly the gist of what I was saying. Someone Else's Problem fields, or even a Someone Else's Problem laser (who gives a shit that it shouldn't work, it's tinkertech), are a great way to hide our footprint, or at least obscure it so badly they can't figure out who, where, or when random stuff is disappearing, save with perhaps Tattletale-grade assistance or better. Mover and Breaker tech, like remote teleportation, remote object movement, or phasing/dimensional manipulation, are good seconds to a Stranger-tech field, since for the purposes of resource-gathering and avoiding personal engagements, all of those things are roughly as effective as stranger-tech when applied in the right situations.

Non-tinker powers wouldn't hurt when added to a tinker spec, but non-tinker powers on tinkers is comparatively unusual, so it'd have to be subtle, like you said. Personally I think we'd do fine just getting Lilac to collaborate with the hypothetical Tinker-Taylor, since she's clearly competent enough to have avoided being strong-armed thus far.
Non-tinker powers on tinkers is actually not all that unusual. Tecton was one in Worm, and it repeatedly comes up in answers from WB as a possibility.

Tinker triggers are long-term, but they're still going to have that point where everything boils over. If something tangential happens at that moment that isn't tied in with the long-term problem but is still a relevant concern, why wouldn't a shard toss something in that direction? They want their host to get out alive, after all, and it adds uniqueness (and thus creative value) to the power.

I mean, if you really want to go for broke, she could have a persistent self-copy power to make two or more of herself running around at the same time. Perfect alibi, action economy, personal army, and human resources rolled into one. Or just straight-up give her cloning as a tinker specialization, using materials she can grow in a basement (peat moss power generator, box of fertile lab rats for biomatter, her own blood for genetic material). We already know how broken clones can get when copying someone with powers, and Taylor would have powers at that point.

Actually, that'd be a fun one to strap multitasking to. Hivemind them together, and they don't even need to be anything more than meat puppets.
 
And that's fine. But that doesn't matter when it comes to taylor since we're the protagonist here. Taylor is a fool for us to use, so why not make her the most effective tool we can?

Because we want too?

While this may be true it's also irrelevant.

No, it's not. We need data to perform Research and trade for Favor. If street-level Taylor gives us more data that's actually a better choice, mechanically speaking, than Mary Sue Taylor.

That's true. But things being hard by necessity means things are less likely to go our way.

We shouldn't be depending on Taylor for things any. We're our own character, with our own agency.

While I do enjoy a good shounen this isn't one.

So we'll just have to make it one. By the power of platypii and cat girls, I declare this setting now Shounen!

Taylor's victories are at best support for our fight to avert golden morning. Her strength is a tool for us to use towards that purpose.

We don't want Golden Morning though. Literally all of our plans for Golden Morning are "Stop it before Golden Morning happens."

That's a lot of wishful thinking.

So?

No, but finding joy in defeat doesn't mean we should purposefully gimp ourselves.

Yeah, but stories thrive on conflict, and turning someone into an uber godmode Sue wrecks part of that conflict.

She isn't, but she's our tool to help achieve our victory. But in the case we can't avert golden morning on our side (scion might have defenses we can't overcome) a strong is a good back up.

Then we just take over or make another uber strong cape.

Taylor's victories are at best support for our fight to avert golden morning. Her strength is a tool for us to use towards that purpose.

Again, our plan for Golden Morning is to stop it in the first place.







I think I see where the point of contention is here. Some of us want street level Taylor because we think it'd be cool and fun, while others want an uber god mode cape for Golden Morning. Why can't we have both? We can Trigger Taylor with a street level power and enjoy her antics there, while simultaneously working with Clone and Gaia to make an uber god mode human body we can pilot that has all the powers, which we can then wait to use if Golden Morning becomes a thing. There, everybody wins.
 
I think I see where the point of contention is here. Some of us want street level Taylor because we think it'd be cool and fun, while others want an uber god mode cape for Golden Morning. Why can't we have both? We can Trigger Taylor with a street level power and enjoy her antics there, while simultaneously working with Clone and Gaia to make an uber god mode human body we can pilot that has all the powers, which we can then wait to use if Golden Morning becomes a thing. There, everybody wins.
Why not just give Taylor a power that functions for both? I mean, we do kinda want her to fight a lot and gather data, so that's a given, but why would we gimp her when we literally just have to think of a power that fulfills all purposes?
 
Well, that's just it. You're advocating to turn Taylor into a hammer, and only a hammer, when we could turn her into an incredibly convenient multi-tool with its' own intelligence, seeking out and solving problems of her own will. The difference is in what power we give her. It'd just be... such a waste, you know?
Only, treating Taylor as a solution to all problems is using Taylor for everything.

I'm not even saying never let her gain powers. Just keep her Badass Normal for now, and ride this train as long as we can.
Everyone else seems to act like this is a permanent state of affairs and will never change. We can only go from no powers to powers once, you know.
I'm just of the opinion we do the no powers as long as we can. I've said it before, she'll likely need to get powers at some point, so eventually everyone will get teh story they want in my way.

Whereas the opposite way, only the people who want an OP Taylor are happy.
-[] Start Faster Research 2.
Oh Gods, why. Censorship is right there. Why do you want to push it off when we could be gathering information currency faster than that?
Our backdoor method won;t work forever!
[X] Commit to coming back to now and sharing Time Travel with your past self if/when you acquire Time Travel in the future. Try not to think about potential paradoxes. Inevitably think about paradoxes.
. . .
. . . . . .
. . . . . . . . .
This reminds me to give a reminder to all my freinds here on Halp Me!

F#!¥ Time Travel.

It always makes things worse.

Whut?
 
Because we want too?
And I'll return that right to you. Let's make Taylor as powerful as we can because we want to.

No, it's not. We need data to perform Research and trade for Favor. If street-level Taylor gives us more data that's actually a better choice, mechanically speaking, than Mary Sue Taylor.
Yes it is. There is nothing stopping a powerful Taylor from working at an appropriate level to generate the most data.

We don't want Golden Morning though. Literally all of our plans for Golden Morning are "Stop it before Golden Morning happens."
Which is what I said. Having a strong taylor helps us there. She can be used to deal with threats we might not want to deal with shard side. Jack slash, eidolon, gu, the butcher, etc.

Yeah, but stories thrive on conflict, and turning someone into an uber godmode Sue wrecks part of that conflict.
Host side, sure. Not shard side though.

Then we just take over or make another uber strong cape.
But why not just make a new host for the street level?
 
Since we're not actually discussing potential voting options any more, I'm going to go ahead and vote. I may edit my votes later, based on how the discussion goes.

Dreams
[X] Plan "Danny Dream"
-[X] Taylor is watching an image of herself playing a board game with Danny. They're both having a lot of fun and enjoying spending time together.
-[X] After a bit of this, the image of Taylor seems to be thinking hard for a minute before resolving herself to act. She tells her father that she's glad that they could spend time together because they've been so distant from each other for so long. She also admits that she hasn't had anyone else to turn to because something is wrong with Emma. Emma is not her friend any more and has instead been bullying her and getting the other girls at school to bully her too. She's tried to get the school to do something, but nothing seems to work and she doesn't know what to do any more.
-[X] Danny hugs Taylor and tells her that she's his number one priority, and he's going to do whatever it takes to help her.

I decided to go with this over the power-selection dream because I think that if Danny approaches the Barnes right now, it would go over better it might have otherwise since Emma was publically called out by a cape. Also, I'm hoping to increase Taylor's Sanity even more so that she doesn't get a trigger opportunity any time soon.

[X] Plan "Winslow Dream"
-[X] Veronica sees herself and the younger members of New Wave speaking out against bullying at Winslow.

I'm guessing that Carol is going to find some reason to complain about the incident with Emma so here's a way that they can hopefully take advantage of it for good PR. This is mostly to help Veronica with Carol. We might also be able to study the Stranger effect on Taylor's brain further if they're in range of each other again.

[X] Plan "No Dream for Lilac"
-[X] Don't send Lilac a dream.

I might change this later on if somone comes up with a good idea, but I'm a bit confused as to whether we're trying to get Lilac to join up with a group or let her stay Independent.

Help Veronica Out
[X] Plan Light Forge
-[X] Contact Light Forge and ask for its status and the status of its host. Make sure to have Memetic Proxy Filtering up.
-[X] Ask for shard addresses.
-[X] If Shard is non-sapient and not "strange", set up sense-sharing.
-[X] Ask them about their host group's relative lack of conflict.
-[X] If Shard is hostile, replace Zion's address with the maintenance address.

[X] Plan Incendiary
-[X] Contact Incendiary and ask for its status and the status of its host. Make sure to have Memetic Proxy Filtering up.
-[X] Ask for shard addresses.
-[X] If Shard is non-sapient and not "strange", set up sense-sharing.
-[X] Ask them about their host group's relative lack of conflict and the crippling depression of Flashbang.
-[X] If Shard is hostile, replace Zion's address with the maintenance address.

That last line is in case the Shard tries to copy Equilibrium and contact Zion in response to us contacting it.

Sense-Sharing
[X] Plan Coat
-[X] Contact Coat and ask for its status and the status of its host. Make sure to have Memetic Proxy Filtering up.
-[X] Ask for shard addresses.
-[X] If Shard appears damaged somehow, send it the Standard Information Packet to see if that helps.
-[X] If Shard is non-sapient and not "strange", set up sense-sharing and ask for half of the Shard's currency info. Don't force the issue if they refuse.
-[X] If Shard is sapient and non-hostile, ask to trade up to 250 Master info per Shard for an equivalent amount of Brute, Changer, Tinker, Trump, and/or Stranger info.
-[X] If Shard is hostile, replace Zion's address with the maintenance address.

[X] Plan Vehicle
-[X] Contact Vehicle and ask for its status and the status of its host. Make sure to have Memetic Proxy Filtering up.
-[X] Ask for shard addresses.
-[X] If Shard appears damaged somehow, send it the Standard Information Packet to see if that helps.
-[X] If Shard is non-sapient and not "strange", set up sense-sharing and ask for half of the Shard's currency info. Don't force the issue if they refuse.
-[X] If Shard is sapient and non-hostile, ask to trade up to 250 Master info per Shard for an equivalent amount of Brute, Changer, Tinker, Trump, and/or Stranger info.
-[X] If Shard is hostile, replace Zion's address with the maintenance address.

[X] Plan Variation
-[X] Contact Variation and ask for its status and the status of its host. Make sure to have Memetic Proxy Filtering up.
-[X] Ask for shard addresses.
-[X] If Shard appears damaged somehow, send it the Standard Information Packet to see if that helps.
-[X] If Shard is non-sapient and not "strange", set up sense-sharing and ask for half of the Shard's currency info. Don't force the issue if they refuse.
-[X] If Shard is sapient and non-hostile, ask to trade up to 250 Master info per Shard for an equivalent amount of Brute, Changer, Tinker, Trump, and/or Stranger info.
-[X] If Shard is hostile, replace Zion's address with the maintenance address.

[X] Plan Empower
-[X] Contact Empower and ask for its status and the status of its host. Make sure to have Memetic Proxy Filtering up.
-[X] Ask for shard addresses.
-[X] If Shard appears damaged somehow, send it the Standard Information Packet to see if that helps.
-[X] If Shard is non-sapient and not "strange", set up sense-sharing and ask for half of the Shard's currency info. Don't force the issue if they refuse.
-[X] If Shard is sapient and non-hostile, ask to trade up to 250 Master info per Shard for an equivalent amount of Brute, Changer, Tinker, Trump and/or Stranger info.
-[X] If Shard is hostile, replace Zion's address with the maintenance address.

I added Empower (Dauntless) and reduced the potential trades from 300 to 250 Master info per Shard. I doubt all four Shards are going to be sapient, but this is to be on the safe side.

Dauntless is a Striker/Trump. We're low on Striker info, and Trump info is useful for research projects. I removed the subvote to try to fix Empower if it's damaged because I don't want to risk Dauntless losing his powers if the roll goes badly. If it's damaged, then we can discuss how to fix it first. Finally, I chose Dauntless over Othala because I'm worried about contacting a Shard whose host hangs out with Appropriate's host.

Host Data
[X] Plan "Negotiator Dream"
-[X] Look at Lisa's host data to see the results of whatever dream Negotiator sent her.

I left out telling Negotiator to tell Lisa anything because I don't know if we have time before Negotiator sends her a dream. Negotiator can always send her another dream in the following night after all.

[X] Plan "Bakuda's Trigger"
-[X] Bakuda seems to have triggered. Check out the host data to see what she's up to. Use Memetic Proxy Filtering to view the data.
-[X] See if Psionics can give you any additional data.

[X] Plan Bad Feeling
-[X] Checkup on Twin, Fusion, and Frictionless to make sure you restricted them right.

Charge Questions
[X] Plan "Charge Questions"
-[X] Search data for information about favor.
-[X] Search for rules and regulations of the cycle. Proper protocols and such.
-[X] Search for information about data collection and what Shards do with it, broken or whole. Will anyone react badly if we go around collecting everyone's data?
-[X] Search for information about Safeguard, Optimize, Integrate, Appropriate, and Reconstitute. We should find out as much as we can about the other Shards QA contacted.
-[X] Search about alternative information currency gathering methods that don't involve conflict. What works and what doesn't?
-[X] Search for information about Battery, including brain patterns over time.
 
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Or we can not be idiots, and make taylor with lots of powers, but don't turn all of them on, keep them as a back up plan, we need multiple levers for a system like the cycle, even if it's not full on el-amirah level it's still a dangerous self-perpetuating system that has been ongoing for millennia upon millennia. We should make sure to have hidden aces and multiple vectors of action all over the darned place.
 
Their a reason I advocate running hidden powers on taylor, so she can operate at street level and not call high tier attention, but when things go wrong we can throw the switch and plan b is ready to go, instead of needing to figure a trigger event or second trigger event after everything's blown up in our faces.

This may work with mentioned by me artificial limits early on. If we go by PRT Rating and grant her something like Trump 12 level power, but make her start with something close to Trump 4. She starts slowly and if needed, she may be 'rewarded' with higher 'level' options or we like what she does.

I think if she starts already really strong, I think it will make her more careless and less creative, because why bother when I can already overpower everything around, right?

And that's fine. But that doesn't matter when it comes to taylor since we're the protagonist here. Taylor is a fool for us to use, so why not make her the most effective tool we can?

Or we may actually go with more friendly relationship with her, because we personally like her or something and use others as tools?

Personally I would like to read a story where we learn about Taylor more on civilian/slice of life/personal level and with combat being a simple normal bonus, like heroing being more of a hobby which still help people, but without that absolute monstrous pressure to save everyone.

While this may be true it's also irrelevant.

In a way this may be the case. We may always get other hosts to generate data and make sure their fights are 'longer'. But again, we may decide that we want Taylor to generate more data, which I think is an alternative.

That's true. But things being hard by necessity means things are less likely to go our way.

Or may make her more resillient/determined/experienced for later battles if potential 'difficult level' early on starts on something like 'medium' or 'hard' if we use game language.

While I do enjoy a good shounen this isn't one.

This may actually happen? There may be some enemies she may deal personally in dramatic battle, while we deal with things on our own. In this quest our personal power is immense, we can actually directly remove powers from more destructive villains for example and put them to people who deserve them for example.

We have literal potential to turn around that whole 'villains outnumber us 3:1' and make setting far less grim.

If we want more happy story, we can do it in the long run. I wouldn't mind personally.

Taylor's victories are at best support for our fight to avert golden morning. Her strength is a tool for us to use towards that purpose.

Or we may leave a bud inside of her of our own making or move a different shard to her while we move to a different host and modify that shard.

We may use someone else to be our main tool.

That's a lot of wishful thinking.

We have a really unfair advantage that we may literally cripple any opponents with our shard shenanigans, especially once we build up our offenses and defenses.

Of course I don't want to make it this way on purpose, but it may simply happen.

No, but finding joy in defeat doesn't mean we should purposefully gimp ourselves.

Again, someone else may be our main way to deal with most serious problems. We may power up other options. It's again about Taylor being always about serious combat and heavy survival. I wouldn't mind to learn about more peaceful with herself and her life Taylor. It would be something unique as slice of life is very rare in Worm fandom.

This is one of the very rare quest where we may let Taylor simply rest and deal with problems on our own.

She isn't, but she's our tool to help achieve our victory. But in the case we can't avert golden morning on our side (scion might have defenses we can't overcome) a strong is a good back up.

Again, we may even move out from Taylor and leave a bud or move other shard instead. She may become our tool, true, but she must be one? Not really.

How about a master thinker trump that makes duplicates of anyone she or other duplicates meet, complete with powers, that she can control and share senses with?

I support Clone powers. It may be fun to simply let Taylor have her life and let Clones deal with problems or directly support her if needed.

Pfft. I'm pretty sure we could Research or just Omake Bonus our way around needing her to have an actual Trigger Event.

Hell, Empathic Tranmission. Just send her overwhelming panic. Boom. Triggered.
And that's if the news of some huge disaster wouldn't Trigger her anyway, if she feels her useless powers weren't up to the task.

Or make a 'nightmare' so realistic (in REM phase where our dreams can be really realistic and we can affect them) that it forces a trigger. Not a problem, I agree.

What? How? Why does Golden Morning care about Taylor, unless we make it care about her?
Her strength is a tool, yes, but not the only one, or even the most important one.

Personally I wouldn't mind to even pick up OC for this. Maybe even turn this into a crossover if possible?

Personally this fandom is really heavily Taylor-centric. Yeah, she is main protagonist, but I wouldn't mind to make her more of a background character which is mostly as that calm entertainment for us. Even more then Naruto for example. I wouldn't mind to let someone else to become true hero of this story. Or a group of heroes.

Or you could shoo it out of the room in a methodical, gentler manner and not try to kill yourself in the process.

I think forcing Scion's suicide or finding reliable energy source (magic research may provide an answer Entities want?) and make them leave humanity alone is my favourite potential outcome.

In most ideal scenario I hope we avoid whole Golden Morning thing. Obviously we may fail, but yeah, I would prefer more subtle problem fixing.

I don't mind if we go with having Taylor start out at street level. On the contrary, that is where most Worm stories begin. Thing is, though, that staying exclusively at street level (aka making Taylor BA Normal) and not giving Taylor a power that actually helps out against the big threats kinda goes against the point of this quest. I mean, even if we give her a power that can kill Zion doesn't mean she won't be doing anything else. She'll still have social, political and governmental problems to deal with, and she won't just sit idle until we call on her. If we give her a power flexible enough to work on a street level, then she'll work on a street level easily enough. I don't understand why people deliberately want to give her a weaker power for no reason.

I mentioned that I'm fine with keeping Taylor on certain level as I'm more interested about learning about her in more 'slice of life' fashion with cape combat being just a bonus. Making her overpowered for this isn't something that would help here IMO.

I assume it's something many of you will be against, but many Taylor stories are really combat/conflict heavy. I wouldn't mind a change. This is my reasoning and I'm not surprised if you disagree with it, because we may want to read two very different story types.

I'd be perfectly fine if we just have Taylor stay in Brockton Bay, fixing the city up step by step, and just going on weekend excursions to hunt down some of the worse things around the world. Similarly, if she ends up accidentally taking over the Bay, she'll have to defend it against other villains and heroes- more than enough interesting interactions to write/read about.

I would prefer to keep it local. If she ends up dealing with absurdly strong beings, well... we are here just in case. Or other people to help out.

Well, what if saving humanity is something she wants to do? I mean, I don't want to make her shoulder the responsibility of saving the world alone, that's what happened in canon and all, but if we're saving the world anyway and she wants to help... why would we say no?

Fair enough. But I also want to provide all advantages and disadvantages of each choice. Feeding her potential martyr complex for example may make her not exactly objective here.

But yeah, if she picks that she is willing to go 'all in' so be it. Oh, also I want to make sure someone operates on the same level as her and I don't want her to deal with her problems on her own.

Danny is fine for me. Yes, I know Danny hate in fandom, but for example "Memories of Iron" and "Metastable" prove that it's possible to write him as an interesting character and not a complete downer.

Heck, in this quest we may revive Annette if we do it right and turn it into full family event. Incredibles repeat and all ;). I would find this as a fun change of pace. Not make her carry this heavy burden on her own if she decides to go for it in the end.

That depends almost entirely on what kind of power we give her. If we give her some kinda power copying, for example, she'll mostly operate on street level to gather the right powers to win against the bigger threats. See, just one example where Taylor is strong enough to eventually defeat Zion without totally blowing everything outta proportion. Don't need to give her a shitty power for that. You just gotta be creative!

Yikes... power copying is possibly one of the least creative powers in Worm, there is LOTS of stories with 'power copy Trumps'. I wouldn't call it really creative, especially in this fandom. Although "Manager" Worm story is one of my favourites, so it may work out in the end anyway.

But it's also true you can create creative high-level power. And I never wanted to give her shitty power, just enough to do street level superhuman stuff with reasonably safety secured in.

Only, treating Taylor as a solution to all problems is using Taylor for everything.

And may in the end not work out? Just because she worked out in canon, this time she may fail. Or she may be less reliable with a power even if she picks one herself?

I also don't like that 'Taylor must be the solution' thing myself.

I'm not even saying never let her gain powers. Just keep her Badass Normal for now, and ride this train as long as we can.
Everyone else seems to act like this is a permanent state of affairs and will never change. We can only go from no powers to powers once, you know.
I'm just of the opinion we do the no powers as long as we can. I've said it before, she'll likely need to get powers at some point, so eventually everyone will get teh story they want in my way.

Pretty much. I also said it to train her as much as possible in basics and if needed grant her powers. With Lilac and Claire she should have all support she needs to operate on street level without too many big problems. And if needed we may trigger her in a pinch. Master basics first and move on on higher level later on. This may be good practice against power nullying Trumps for example.



We shouldn't be depending on Taylor for things any. We're our own character, with our own agency.

We may always ask for her opinion and be polite about it, but it's also true that we may not grant her something if we don't want to. We may keep it as pure partnership, not accept all her potential whims and demands if she makes them.

We may even explain it as 'mentor-student' thing and start it at lower level to make her master basics.

So we'll just have to make it one. By the power of platypii and cat girls, I declare this setting now Shounen!

As I mentioned we can actually do it.

Heck, we may for example introduce magic and psionics and make sure only decent/good people get it. There, villains suddenly aren't so dominating anymore.

Yeah, but stories thrive on conflict, and turning someone into an uber godmode Sue wrecks part of that conflict.

Social, political, direct combat, etc. but yeah, conflict is something that makes many stories far better. Overpowered protagonist can easily destroy it, but it may be possible to keep it purely social for example, I admit.

Or we can not be idiots, and make taylor with lots of powers, but don't turn all of them on, keep them as a back up plan, we need multiple levers for a system like the cycle, even if it's not full on el-amirah level it's still a dangerous self-perpetuating system that has been ongoing for millennia upon millennia. We should make sure to have hidden aces and multiple vectors of action all over the darned place.

This is an option as well. Simply provide her lots of powers, but lock them behind certain limitations.

Turn it into real life RPG system in a way.

But honestly I see no need to make Taylor that 'chosen one' no matter what. I'm one of those oddball people that would be fine with almost pure 'slice of life' storyline for Taylor. But I know this won't win anytime soon, so I'm fine with alternatives I already mentioned.
 
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I keep seeing all of this back-and-forth about street level and suemode, and I can't help but think of Dauntless. Kind of wonder what it'd be like watching him from the beginning when all he had was a shitty spear with the awe-inspiring power to be a glowstick, instead of after 300+ days when he had seven-league boots, a forcefield shield, and a lightning lance that could attack the darkness and win.

Level-up mechanics were kind of made for this, weren't they? Of course, it depends on the RPG in question: Call of Cthulhu is never going to be more than normal humans, it's just that sometimes you find a ridiculously dangerous really cool and in no way dangerous magical artifact, or your character studies ridiculously dangerous really cool and insightful books to learn a spell, and now they're a normal human with a useful trick that they might have a chance to improve as time goes on. And maybe some lingering sanity damage new ideas of higher planes, but that's another matter.
 
For the time travel, someone put that up before. It's wasteful to invest actual research into it when we can research... basically anything else, but it's a low hanging miscellaneous fruit. Also, it'll probably be funny when Administrator thinks about it in chapter.

As for the rest, this conversation is getting increasingly hostile. How about we move on to plan making before someone starts name calling.
 
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Only, treating Taylor as a solution to all problems is using Taylor for everything.

I'm not even saying never let her gain powers. Just keep her Badass Normal for now, and ride this train as long as we can.
Everyone else seems to act like this is a permanent state of affairs and will never change. We can only go from no powers to powers once, you know.
I'm just of the opinion we do the no powers as long as we can. I've said it before, she'll likely need to get powers at some point, so eventually everyone will get teh story they want in my way.

Whereas the opposite way, only the people who want an OP Taylor are happy.

Oh Gods, why. Censorship is right there. Why do you want to push it off when we could be gathering information currency faster than that?
Our backdoor method won;t work forever!

. . .
. . . . . .
. . . . . . . . .


Whut?
Alright, there's nothing wrong with keeping her badass normal for now, but there's also no point in not giving her a power once we're done with our most important research and she's sufficiently prepared.
Also, Censorship good, we need data.
And I'll return that right to you. Let's make Taylor as powerful as we can because we want to.


Yes it is. There is nothing stopping a powerful Taylor from working at an appropriate level to generate the most data.


Which is what I said. Having a strong taylor helps us there. She can be used to deal with threats we might not want to deal with shard side. Jack slash, eidolon, gu, the butcher, etc.


Host side, sure. Not shard side though.


But why not just make a new host for the street level?
You're stealing all the good things I wanted to say!:o But no, seriously, if we want street level, we can use Greg. I've said that a bunch of times now.

Also, I suppose it's about time to vote.

[X] Plan Light Forge/Incendiary
-[X] Ask for their status and the status their hosts. Make sure to have Memetic Proxy Filtering up.
-[X] Ask for shard addresses.
-[X] If Shard is non-sapient and not "strange", set up backdoor sense-sharing.

[X] Plan Coat/Alternate/Variation/Magnify
-[X] Ask for their status and the status their hosts. Make sure to have Memetic Proxy Filtering up.
-[X] Ask for shard addresses.
-[X] If Shard is non-sapient and not "strange", set up backdoor sense-sharing.

[X] Plan Marker
-[X] Contact Marker and ask for its status and the status of its host. Make sure to have Memetic Proxy Filtering up.
-[X] Ask for shard addresses.
-[X] If Shard is non-sapient and not "strange", set up sense-sharing and replace Zion's Address.

Mouse Protector must be saved!

[X] Plan Bad Feeling
-[X] Checkup on Twin, Fusion, and Frictionless to make sure you restricted them right.

[X] Plan Update
-[X] Update any non-sentient shards we're sense sharing with the new backdoor protocols.

[X] Plan Negotiator
-[X] Tell her we're considering what power Taylor should get.
-[X] Discuss what to do with Coil. Potentially, we can ADC him and then work with Lisa. We can kill him and have Lisa replace him. We can create an avatar to join Lisa in taking over his organization. We have Twins complete loyalty, and could potentially get it to switch hosts, potentially even giving Lisa a power.
-[X] Discuss Gaea's trustworthiness, and if we could recruit her.
-[X] Ask her how involved she is with her host and what research she needs to further her plans. Advise her on what we've already got and what we're researching now. Ask her to share any potential research she's done we haven't got yet.
-[X] Ask Negotiator to use Dream Master to tell Lisa to keep track of the three girls who ate a challenger (So as to make it easier to form the new team later on)
-[X] Ask Negotiator to use Dream Master to tell Lisa to write down anything it wants us to know, but can't directly tell us because of restrictions

[X] Plan Lilac
-[X] Send her a dream about the meeting at Fugly Bobs. In it she's getting along great with Claire and Taylor. It's nice to have friends, and one of them is weird too! Maybe we could really be friends and hang out, that would be great...

[X] Plan I Spy...
-[X] Hello Coil! I bet someone is having a bad day.
-[X] If successful with Marker, see what Mouse Protector is up to.
-[X] Has Bakuda blown up Cornell yet?

[X] Plan "Danny Dream"
-[X] Taylor is watching an image of herself playing a board game with Danny. They're both having a lot of fun and enjoying spending time together.
-[X] After a bit of this, the image of Taylor seems to be thinking hard for a minute before resolving herself to act. She tells her father that she's glad that they could spend time together because they've been so distant from each other for so long. She also admits that she hasn't had anyone else to turn to because something is wrong with Emma. Emma is not her friend any more and has instead been bullying her and getting the other girls at school to bully her too. She's tried to get the school to do something, but nothing seems to work and she doesn't know what to do any more.
-[X] Danny hugs Taylor and tells her that she's his number one priority, and he's going to do whatever it takes to help her.

I may yet change some of this.
 
I think people have an unrealistic expectation that giving taylor a weak power will somehow make her focus on street level and slice of life stuff. Her brains have literally been replaced with a super computer that's running taylor.exe, fucking Winslow edition. Taylor Hebert will not stay street level, she'll push, and push, and push until she wins, someone kills her, or takes her powers away, and given that one of her powers is literally a super brain I don't think the canon ending is viable. Taylor Hebert, once on the board isn't going to stay street level even if all we do is give her perfect balance and pitch.
 
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I keep seeing all of this back-and-forth about street level and suemode, and I can't help but think of Dauntless. Kind of wonder what it'd be like watching him from the beginning when all he had was a shitty spear with the awe-inspiring power to be a glowstick, instead of after 300+ days when he had seven-league boots, a forcefield shield, and a lightning lance that could attack the darkness and win.

I think it could be an interesting story to read about 'early days' of Dauntless. Anyway more 'non-Taylor focused' stories in this fandom would be nice really. Reading about someone else then Taylor would be appreciated at this point as there aren't many stories with other people being main protagonists in Worm really.

Level-up mechanics were kind of made for this, weren't they? Of course, it depends on the RPG in question: Call of Cthulhu is never going to be more than normal humans, it's just that sometimes you find a ridiculously dangerous really cool and in no way dangerous magical artifact, or your character studies ridiculously dangerous really cool and insightful books to learn a spell, and now they're a normal human with a useful trick that they might have a chance to improve as time goes on. And maybe some lingering sanity damage new ideas of higher planes, but that's another matter.

Pretty much. Level-up mechanics should work out here in the end. Or something like 'limited power pool' which she may invest daily, but may grow up with time and use it for spells, abilities or put them in items like a different version of Dauntless.

For the time travel, someone put that up before. It's wasteful to invest actual research into it when we can research... basically anything else, but it's a low hanging miscellaneous fruit. Also, it'll probably be funny when Administrator thinks about in chapter.

While it's true that potential pay-off for us wouldn't be that great as I agree we already have lots of things to research already, I think it could create interesting plot line to read about.

For example Taylor travels back in time and meets her mother in her colleague days. Or simply before she dies. I like Peggy Sue stories myself.

Well... if this travel happens early enough it may literally happen for example just when Zion shows up. This whole new world to build new cape community in and make it far less grimdark, especially as fanfiction stories about this time period pretty much don't exist.

I think this would be fun?

I think people have an unrealistic expectation that giving taylor a weak power will somehow make her focus on street level and slice of life stuff. Her brains have literally been replaced with a super computer that's running taylor.exe, fucking Winslow edition. Taylor Hebert will not stay street level, she'll push, and push, and push until someone either kills her or takes her powers away, and given that one of her powers is literally a super brain I don't think the canon ending is viable. Taylor Hebert, once on the board isn't going to stay street level even if all we do is give her perfect balance and pitch.

If this happens, we may get allies to 'upgrade' her directly or get gadgets/items that allows her to move from street level. Or we may 'second trigger' her which should be possible later on, possibly without any additional trauma. We may always react to events happening in the story if needed, even directly on the shard side.

I don't see the problem personally here.

As for the rest, this conversation is getting increasingly hostile. How about we move on to plan making before someone starts name calling.

I'm perfectly calm myself and I think we keep it civil. And I think I already said everything I wanted at this point really ;). So I'm fine with stopping. On vote - I will think on this soon(ish).
 
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[X] Plan Search Shard Data
-[X] Search the Swap data to learn more about Clone, Mask, and Transform.
-[X] Search data for information about favor.
-[X] Search data for dates of past interactions with QA, and what they did.
-[X] Search for rules and regulations of the cycle. Proper protocols and such.
-[X] Search for data on how Zion and Eden shards interact.
-[X] Search for information on third entity, Abbadon.
-[X] Search fro rules about how tinkertech works and about letting hosts gain actual knowledge of advanced tech.
-[X] Search data for information about what's going on with Charge and how to fix it.
-[X] Search for information on how to properly diagnose and fix damaged shards.
It turns out that we can't search the Swap and Twin data until we sort it, and I think we can only do that in the PM section. Also, I really doubt low-level Shards are going to know anything about diagnosing and fixing damaged Shards. Please consider including the following questions as well.
-[X] Search for information about Safeguard, Optimize, Integrate, Appropriate, and Reconstitute. We should find out as much as we can about the other Shards QA contacted.
-[X] Search about alternative information currency gathering methods that don't involve conflict. What works and what doesn't?
-[X] Search for information about Battery, including brain patterns over time.

I suggest that we sense-share with Vehicle and Empower instead of Alternate and Magnify because we really need more Tinker and Trump info for the Research projects, Alternate is probably pretty messed up so we might not be able to sense-share with it, and we're getting Breaker info from Shift. I do want to contact every Shard in Brockton Bay eventually with the possible exceptions of the Shards QA contacted, but my first priority is getting more info for the research projects.


I don't want to get involved in the long discussion about Taylor's powers, but I'm going to post my opinion and hopefully not participate afterwards. I don't like the idea of encouraging Taylor to be a cape and not giving her the powers to keep her safe while doing so. If we decided not to trigger her and also found a way for her to be happy outside fighting, that would be one thing, but it sounds like the idea is to get her to fight capes without being a cape herself.

That said, I'd rather put off her trigger event as long as possible so that we can prepare for the end of the prologue. Maybe after she triggers, we can use our human avatar(s) and Shard abilities to take care of any really dangerous threats before they have a chance to face Taylor. That way Taylor can be a powerful cape and still be more about slice-of-life than fights to the death.
 
Why is Alternate messed up? Night and Fog aren't their shards.
They aren't their Shards, but we've seen how hosts and Shards tend to echo each other with Shift/Sophia, Optimize/Armsmaster, and to a certain extent, Telekinetic/Victoria. With how messed up Night and Fog are, I suspect their Shards are also out of the ordinary. I do want to contact them at some point, but I think the earliest sense-shares should be about collecting info for research projects. That will hopefully allow us to make full use of the 10,000 Research Bonus once we get a human avatar.

Night is classified as a Breaker and possible Stranger. We don't have any research projects that use Breaker info, and we already have a source for Breaker info in Shift. We can hopefully get Stranger info from Circus so it would be better to diversify our info sources by sense-sharing with Empower, a Trump/Striker. We're low on Striker info, and Trump info can be used for DDoS 1 and Drain 1. While we do have sources for Tinker info, we need Tinker info for Memetic Proxy Filtering 2, Administrative Archaeology, Basic Magic Theory 1, Basic Dimensional Theory 1, Mega-Damage 1, etc. Basically, the more Tinker info we can get, the better.
 
I mean, she'll have cape-level powers. Just not be a Cape yet. She'd qualify in their terms, just not ours.
But it's a afir point.

You know, everyone's been mentioning leveling up.
We could always try just giving her the Gamer power?
Worse that can happen is Vhal says we can't and doesn't count those votes.
 
If we do that can we please design a better gamer power than the standard model, also no fucking elementals or instant dungeons.
 
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You know, everyone's been mentioning leveling up.
We could always try just giving her the Gamer power?
Worse that can happen is Vhal says we can't and doesn't count those votes.
Personally, that one always annoyed me. It starts out looking like a pretty neat idea for a power (you have the ability to train any skill beyond human limits), but invariably ends with becoming Eidolon 2.0 because magic is included under the profile of skills a normal human has and can train. Which is actually not the case, because nobody else in the setting has the ability to use magic.

So really, the Gamer power is "you can train any skill beyond human limits, your training speed is accelerated a bajillion times, and also you can make up any power you want and keep all of them." The character has the ability to generate any tool they need to solve a problem as long as they can grok it to themselves, and then they get to keep that tool along with the 15+ others they have. Because their ability to use magic increases with how much they use magic.

The Gamer kit is a problem-solving tool, except with none of the sensible limits the other problem-solving power in the setting has (tinkers). Even Eidolon had more hard limits on his power than that, and he's a deconstruction of the Mary Sue archetype.

Introducing Gamer here would remove the plot's ability to exist, unless Vhal went through a lot of trouble to balance it. No fun, I say, and I personally prefer fun.

If we do that can we please design a better gamer power than the standard model, also no fucking elementals or instant dungeons.
I agree on the instant dungeons, or anything else that might translate to free resources. Elementals would just need to be costed to where using them isn't a net advantage over anything else (including that having another body on the field is an advantage in and of itself).
 
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That last line is in case the Shard tries to copy Equilibrium and contact Zion in response to us contacting it.

How would we know unless we change the address? That's how we found out it had worked for Equilibrium.

Edit: Also, OMG, could our Votes get any more complicated?
Can we please stop nesting if functions in our votes and do one thing per day instead of listing twelve under each Shard? My gods.
 
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How would we know unless we change the address? That's how we found out it had worked for Equilibrium.
What I'm saying is that we don't change the address UNLESS the Shard suddenly starts trying to contact Zion. If it does, we immediately change the address. It's supposed to be a compromise between "Don't change the address because it's suspicious" and "Change the address so that the Shard can't report us to Zion". Hopefully, there will be no reason for the Shard to report us to Zion afterwards because we're planning to get Administrative Censorship.
 
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