Green Flame Rising (Exalted vs Dresden Files)

[X] Plan Emergency Medical Hellspawn

I don't see why Ebenezer wouldn't try to work with Arthur (except if he's compromised, of course) to disarm this bomb, and he has more experience with him than us.

Let's help the white council not get crippled.
 
[X] Plan Emergency Medical Hellspawn

I don't see why Ebenezer wouldn't try to work with Arthur (except if he's compromised, of course) to disarm this bomb, and he has more experience with him than us.

Let's help the white council not get crippled.
yeah heck since harrys not part of the plan maybe even he can do something with his new essence bullshit to help though I doubt it.
 
Adhoc vote count started by Anaja on Oct 22, 2024 at 3:01 AM, finished with 70 posts and 11 votes.

  • [X] Plan Emergency Medical Hellspawn
    -[X] Let the Blackstaff handle it
    -[X] Howl of Healing to save the still living wizards.
    -[X] Lydia identifies who among the dead Molly might be able to bring back.
    -[X] Molly focuses on saving as many wizards as possible, all remaining party members secure the battleground.
    -[X] [Crown Question] [Focus - scene] Who of those who entered today has fallen to the Labyrinth?
    [X] Plan Digital Age
    -[X] Get a mobile phone from Sophia, Use Digital Possessions Management on the Veil-ripping device to store it in the phone without potentially damaging Clippy's body and all the records it holds
 
Also, another thought:
@DragonParadox Is Harry's mote pool full right now (sans one mote he donated to us, which, by the way, should be tallied)? Maybe he can attempt unweaving the thing? 5 autosuccesses is not little. Now, of course the issue is that in M20 (p. 545-546) it says the following:

If it requires ten successes, Harry is out of luck. If not, then this might be an option, and he'll get to show off his new magical prowess.

He is at 4/5, he handed you one to check if you are the real Molly.
 
I have serious doubts that the night is over
If nothing else, Molly is still in shintai mode; I have my doubts that she got all dressed up but that there's nothing else to stab in the face. Still expecting dear Marcus to throw something at us.



VOTE
[X]Plan Hell Seer
-[X] Molly: Try to destroy it yourself (Risk of taking considerable damage from backlash)
-[X] Sophia: Confirm Merlin ID first. Secret of Gaia + Sense The Unnatural
-[X] Sophia: Howl of Healing to save the still living wizards. Help with magic bomb if necessary
-[X] Lydia: Focuses on saving as many wizard souls as possible. Anima Power and Excellency if necessary
-[X] Sanctuary Fire Team: Secure the battleground and every body here.
-[X] [Crown Question] [Focus - Broken Warden Sword 1] Who of those who have walked this Labyrinth have been tainted by it?
-[X] [Crown Question] [Focus - Broken Warden Sword 2] Who and where are the missing wizards?


MOLLY STATUS
Willpower 4/9
Essence: 7+1(Harry)-2(Crown) = 6/18m


RATIONALE
Molly has 20+ Soak, 29 HP, a surprise negator and an antishaping charm.
Craft and Occult are both Key for her.
Without Honor, BSM and All Things Betray are active, in addition to the DC bonus from King and Kingdom.

She is the best positioned and best equipped to survive defusing/manhandling this device.
Whether its using her Tool charm to disable it, or using Occult Excellency to counterspell/unweave it.
Plus, if she's injured, Sophia can heal her.


Lydia is the Exigent of Death, and she has Authority of the Psychopomp, and the anima power to let her see the dead.
If there are any wizard souls of the dead that linger, she has the authority and power to actually see and gather them.
This is her domain, not Molly's.


Sophia is the only healer currently present.
Also, she can teleport out with the device and just dump it in the wilderness, or at sea.
So if necessary, she can help Molly with it.

But the most important thing is confirming the Merlin's ID, and that we're not dealing with a doppelganger, an illusion, or another trap, or someone who has been Mastered. We are STILL in the Labyrinth, after all, and the perpetrators have had long warning of Molly's coming, since her shintai and its AoE are both active.


The Sanctuary fire team secure the scene, including both prisoners and the dead.
The events in the Hidden Halls with the notvampires tells us that we dont want to leave any wizard bodies lying around because they will be weaponized.


Crown questions are to find out
1) Which people have been tainted by the Labyrinth.
Checks not just the Merlin, or wizards, but everyone who has been here
After all, we know that Ashraaaf Marcus has at least one follower in the White Court

2) There were 20ish junior Wardens who came to Paris with Luccio.
And the QM tells us there's at least 6x unaccounted for. We need to find them, living or dead. Or their bodies.
No man left behind for the Nephandi to weaponize
 
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He is at 4/5, he handed you one to check if you are the real Molly.
Can we estimate how many successes would it take to unweave / defuse the thing in front of us? And, adding to that:
1) Is it mortal craft, i.e. does it count for Molly's counterspelling (speaking of, I am fairly sure we bought another counterspelling last buy, but this isn't shown in the character sheet)?
2) Can Harry pay motes for unweaving / counterspelling autosuccesses?
3) Is combined pools for joint efforts possible?

Also, and I am really sorry to keep pestering you, we need to work out Digital Possessions Management questions.
 
Can we estimate how many successes would it take to unweave / defuse the thing in front of us? And, adding to that:
1) Is it mortal craft, i.e. does it count for Molly's counterspelling (speaking of, I am fairly sure we bought another counterspelling last buy, but this isn't shown in the character sheet)?
2) Can Harry pay motes for unweaving / counterspelling autosuccesses?
3) Is combined pools for joint efforts possible?

Also, and I am really sorry to keep pestering you, we need to work out Digital Possessions Management questions.
  1. Not as it is, Merlin is in the way holding it
  2. Yes it's mortal craft
  3. He can
  4. You can indeed combine pools
 
  1. Not as it is, Merlin is in the way holding it
  2. Yes it's mortal craft
  3. He can
  4. You can indeed combine pools
Ok then. I'll propose a new plan for now, and wait for information on DPM.

[X] Plan altogether now
-[X] Molly, Harry, and Ebeneezer (if he can) try to counterspell / unweave the thing together
--[X] Molly uses Occult Excellency, lowers the temperature around herself to activate WHWH, renews BSM if necessary, and spends 1 WP for an autosuccess
--[X] Harry sinks his whole mote pool, and spends one WP for 5 autosuccesses
-[X] Sophia: Confirm Merlin ID first. Secret of Gaia + Sense The Unnatural
-[X] Sophia: Howl of Healing to save the still living wizards. Help with magic bomb if necessary
-[X] Lydia: Focuses on saving as many wizard souls as possible. Anima Power and Excellency if necessary
-[X] Sanctuary Fire Team: Secure the battleground and every body here.
-[X] [Crown Question] [Focus - Broken Warden Sword 1] Who of those who have walked this Labyrinth have been tainted by it?
-[X] [Crown Question] [Focus - Broken Warden Sword 2] Who and where are the missing wizards?


Molly rolls 18 dice (16 + 2) at -2 DC, 1s don't subtract successes. Assuming base DC9, that's 9 successes on average. 10 with 1 WP spent. + 5 Harry's autosuccesses at least. Plus Olivia with ridiculous DC discount. 15 successes + whatever Olivia gets should be good enough, I think. Between McCoy with Blackstuff + Harry's actual successes, and possible Merlin, we should probably be able to get to 20 successes, which should be good enough to defuse the thing.

I am thinking of switching in Lydia to counterspelling too, she bought human counterspell last turn.
 
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So, more specific breakdown on dicepools:
Molly: 16 dice with excellency, favored, 2 dice WHWH, -1 DC BSM, -1 DC signature charm, 1 autosuccess from 1 WP spent
Harry: 5 autosuccesses (4 motes + 1 WP), presumably 7 or 8 dice with no DC adjustments. I'll assume 7.
Olivia: 8 DC, -3 DC from mana, -2 DC Hellweaving 3, possibly -2 DC from Higher Purpose (saving White Council's head gives her political pull to start affecting change), 1 autosuccess from 1 WP spent.

This gives us 7 autosuccesses total. Now we don't know initial DC rating, so let's calculate totals for different bases, remembering that for each DC below 3, Olivia gets +2 dice instead.

Base DCMollyHarryOliviaTotalTotal + autosuccesses
9(DC 7) 9(DC 9) 1(10 dice) 81825
8(DC 6) 11(DC 8) 3(12 dice) 102431
7(DC 5) 13(DC 8) 3(14 dice) 112734
6(DC 4) 14(DC 8) 4(16 dice) 133138

I am fairly sure we have this. Even without Blackstuff. Olivia is super efficient here, on par with Molly.

EDIT: Actually, TLF should be applying.

EDIT2: Olivia is not with us, that was my mistake.
 
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There is a large risk if he is. I think we should be better safe than sorry.
If he's compromised there's no reason he would be stopping the bomb from going off already at least if he's compromised in a dangerous way if he's a warlock it's really not our problem. One we don't decide that two we don't actually care about warlock status other than are you helping destroy reality warlock status.

It's also a question we can literally ask later. And if we ask it in the matter of being compromised yes he is he followed Peabody's suggestion to come here by himself.
 
If he's compromised there's no reason he would be stopping the bomb from going off already.

We have his word its a bomb.

If he's compromised we have no reason to think its actually one, or that its effect would be what he says they are if it does.

It's not a question we can ask later, as the result matters yesterday, not later.
 
We have his word its a bomb.

If he's compromised we have no reason to think its actually one, or that its effect would be what he says they are if it does.
If if it is anything he has no reason to be willing to hand it over or let anyone do anything to it. The main options are let us destroy it or let Ebenezer destroy it if it does anything and he's compromised he should not let us do that.

Essentially if this is a thing that is a danger to people than he shouldn't let us look at it if he's compromised. But the main options are to let us look at it or destroy it.

Now that may be initiate combat but we can't be surprised right now because our anima is up. Which obviates the need for a question to begin with.
It's literally a question that will either answer itself or we can ask later.
 
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If if it is anything he has no reason to be willing to hand it over or let anyone do anything to it. The main options are let us destroy it or let Ebenezer destroy it if it does anything and he's compromised he should not let us do that.

Essentially if this is a thing that is a danger to people that he shouldn't let us look at it if he's compromised. But the main options are to let us look at it or destroy it.

Now that may be initiate combat but we can't be surprised right now because our anima is up. Which obviates the need for a question to begin with.
It's literally a question that will either answer itself or we can ask later.

What if its something that is targeted and he's waiting for people to be concentrating on it to release it?

Him being compromised means that he could be plotting to sabotage any efforts to disarm it if its really a bomb too. We could well have caught him in the middle of arming it instead of disarming it and the show about pretending to be doing the second could be to gain time to finish the first.

Knowing about it matters, we have nothing but his words that he wants this thing to not blow up or that it is, in fact, a bomb that would do what he says.

We can't be surprised if he tries due to our anima, but we can surprise him by entering combat first.
 
I am thinking of switching in Lydia to counterspelling too, she bought human counterspell last turn.
I'd say to keep her on soul collection duty, moral concerns aside each wizard lost is a significant problem for the council. In the aftermath of all this they're going to need everyone they can get.

Even if that wasn't the case I'm really reluctant to leave anyone's soul or even the ghostly impression of them in this place. The Labyrinth of the Damned is exactly the sort of place to inflict awful shit on people who die inside of it. I wouldn't be surprised at all to learn entering the thing and dying during the trials gives the Outside a claim to drag you away from your proper afterlife for a stay in mega-hell.
 
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