1) Thats just not true.You yourself repeatedly insisted that we are not, in fact, a diplomancer, that we lack many of the required charms for such a build. Yes, we used diplomacy and are good at it, but we use craft much more, including as a foundational tool for out diplomacy, where we trade promises to make things for favors. There are other beings good at diplomacy, including those allied or at least aligned with us. We are the only crafter of such caliber around. That's much more valuable to "our side". Everyone can do politics. We are the only one who can swing the hammer.
Crafting reagents are very much not fungible. Gossamer can power at least a three dot splendor, possibly a 4 dot one. In order to obtain a similar reagent, we would need to kill a greater akuma, or a lord of an outer night - something that would take at least an AP to do. By setting up a steady supply of gossamer, we save at least one AP per turn, possibly more, and avoid a lot of political issues and dangers, both political and physical.
It's also important to note that gossamer production is in perpetuity (as long as we can setup feeding). Thinking long-term, that's much more valuable than anything else I can think of.
Every major accomplishment thus far has been achieved by diplomancy, combat or Ancient Sorcery.
Negotiating with Lara, Mab, Maeve and Titania. Exorcising Nemesis multiple times. Convincing Lash she had a choice. Killing Iku Turso, the Walker, the Will and the Dragon.
Exalted Craft has come up twice: once in making a body for Tiffany/Lash, and twice in making splendors for Harrowmont and Lily. These were all cool things, but they have all been stretch goals thus far.
Even where we've used splendors as bargaining chips, we could just as easily have used Favors instead.
2) Yes crafting reagents are fungible.
We can go looking for crafting reagents whenever we choose. We even know at least three spots:
=The Cleveland Dragon Nest to harvest tass monthly; we have clones who can do this
=The NeverNever fields we passed through on the way to the Mother's cottage, as long as we get permission
=The Scarlet Road in Yomi Wan for yangstones
And thats aside from the fact that Molly's blood(and Lydia's. And Tiffany's.) all counts as crafting reagents.
Or the fact that once finished, the Arcane Forge gives a discount to making Exalted trinkets, so you can make a 5-dot with ingredients for a 4-dot.
Gossamer is nice and valuable, but we frankly dont NEED gossamer unless we are making 5-dot artifacts of a particular type.
Or bargaining with the Fae.
No, thats not true either.Citation needed. You are inventing things again. Harry is just wrong and very biased.
Citation provided:
Fortunately, the Shedd was a lot squattier and more stable than Marcone's old apartment building had been-though that didn't mean pieces big enough to kill people wouldn't fall when the beam ripped through the walls. And though a lot of stonework was used, there was still the danger of fire.
Fire. In an aquarium. Breathe in the irony.
But more important, once that pentagram came up-and it was coming now; I could feel it, a faint stirring of power that slid along the edges of my wizard's senses like some huge and hungry snake passing by in the darkness-it was going to shut the building off from the rest of the world, magically speaking. That meant that I wasn't going to be able to draw in any power to use to defend myself, any more than I'd be able to breathe if someone plunged my head underwater.
Usually, when you work a spell, you reach out into the environment around you and pull in energy. It flows in from everywhere, from the fabric of life in the whole planet. You don't create a "hole" in the field of energy we call "magic." It all pours in together, levels out instantly, all across the world. But the circle about to go up was going to change that. The relatively tiny area inside the Shedd would contain only so much energy. Granted, it would be a fairly rich spot-there was a lot of life in the building, and it had hosted a lot of visitors generating a lot of emotions, especially the energy given off by all those children. But even so, it was a sealed box, and given the number of people present who knew how to use magic, the local supply wasn't going to last long.
Try to imagine a knife fight in an airtight phone booth-lots of heavy breathing and exertion, but not for long.
One way or the other, not for long.
That was their plan, of course. Without magic to draw upon, I was pretty much just a scrappy guy with a gun, whereas Nicodemus was still a nigh-invincible engine of destruction.
For a few seconds my steps slowed.
Put that way, it almost sounded a little crazy of me to be rushing into this. I mean, I was basically opting for a cage match with a collection of demons, and one that I would have to win within a matter of seconds or not at all-and I hadn't been all that impressive against the Denarians when I'd had relatively few constraints on what power I could wield against them.
I did some mental math. If the symbol the Denarians were using was approximately the same size as the one at Marcone's place, it would be big enough to encompass only the Oceanarium itself in the pentagram at its center. Murphy and the others, if they'd stayed where we'd come in, would probably be safe. More to the point, if they'd stayed where they were, they would have no way to enter the Oceanarium.
That meant it would be just me and Ivy and maybe Kincaid-against Nicodemus, Tessa, and every Denarian they could beg, borrow or steal. Those were long odds. Really, really long odds. Ridiculously long odds, really. When you have to measure them in astronomical units, it probably isn't a good bet.
So, going in there would be bad.
Fire. In an aquarium. Breathe in the irony.
But more important, once that pentagram came up-and it was coming now; I could feel it, a faint stirring of power that slid along the edges of my wizard's senses like some huge and hungry snake passing by in the darkness-it was going to shut the building off from the rest of the world, magically speaking. That meant that I wasn't going to be able to draw in any power to use to defend myself, any more than I'd be able to breathe if someone plunged my head underwater.
Usually, when you work a spell, you reach out into the environment around you and pull in energy. It flows in from everywhere, from the fabric of life in the whole planet. You don't create a "hole" in the field of energy we call "magic." It all pours in together, levels out instantly, all across the world. But the circle about to go up was going to change that. The relatively tiny area inside the Shedd would contain only so much energy. Granted, it would be a fairly rich spot-there was a lot of life in the building, and it had hosted a lot of visitors generating a lot of emotions, especially the energy given off by all those children. But even so, it was a sealed box, and given the number of people present who knew how to use magic, the local supply wasn't going to last long.
Try to imagine a knife fight in an airtight phone booth-lots of heavy breathing and exertion, but not for long.
One way or the other, not for long.
That was their plan, of course. Without magic to draw upon, I was pretty much just a scrappy guy with a gun, whereas Nicodemus was still a nigh-invincible engine of destruction.
For a few seconds my steps slowed.
Put that way, it almost sounded a little crazy of me to be rushing into this. I mean, I was basically opting for a cage match with a collection of demons, and one that I would have to win within a matter of seconds or not at all-and I hadn't been all that impressive against the Denarians when I'd had relatively few constraints on what power I could wield against them.
I did some mental math. If the symbol the Denarians were using was approximately the same size as the one at Marcone's place, it would be big enough to encompass only the Oceanarium itself in the pentagram at its center. Murphy and the others, if they'd stayed where we'd come in, would probably be safe. More to the point, if they'd stayed where they were, they would have no way to enter the Oceanarium.
That meant it would be just me and Ivy and maybe Kincaid-against Nicodemus, Tessa, and every Denarian they could beg, borrow or steal. Those were long odds. Really, really long odds. Ridiculously long odds, really. When you have to measure them in astronomical units, it probably isn't a good bet.
So, going in there would be bad.
Harry uses the term magic interchangeably for a bunch of related things depending on context, from actual spells to the energy source being channelled.
1) We see Broken Seeker teach people magic basically on screen in this quest - his cultists were taught shapeshifting by him.
2) Direct quote from Turn Coat, chapter 29:
1) Broken Seeker =/= All naagloshii.
Not all naagloshii have a knack for teaching, or bothered to learn; teaching was not in their original skillset.
2) No you are wrong. From the quote you posted, I will highlight the relevant parts:
The naagloshii were originally messengers. Bike couriers, as Bob put it.Turn Coat c29 said:"You're using the English word, which doesn't really describe them very precisely. Most skinwalkers are just people—powerful, dangerous, and often psychotic people, but people. They're successors to the traditions and skills taught to avaricious mortals by the originals. The naagloshii."
"Originals like Shagnasty," I said.
"He's the real deal, all right," Bob replied, his quiet voice growing more serious. "According to some of the stories of the Navajo, the naagloshii were originally messengers for the Holy People, when they were first teaching humans the Blessing Way."
"Messengers?" I said. "Like angels?"
"Or like those guys on bikes in New York, maybe?" Bob said. "Not all couriers are created identical, Mr. Lowest-Common-Denominator. Anyway, the original messengers, the naagloshii, were supposed to go with the Holy People when they departed the mortal world. But some of them didn't. They stayed here, and their selfishness corrupted the power the Holy People gave them. Voila, Shagnasty."
I grunted. Bob's information was anecdotal, which meant it could well be distorted by time and by generations of retelling. There probably wasn't any way to know the objective truth of it—but a surprising amount of that kind of lore remained fundamentally sound in oral tradition societies like those of the American Southwest. "When did this happen?"
"Tough to say," Bob said. "The traditional Navajo don't see time the way most mortals do, which makes them arguably smarter than the rest of you monkeys. But it's safe to assume prehistory. Several millennia."
The Holy People were the teachers.
And they taught the Blessing Way, which is more or less religion/shamanism/healing for the Dine.
Thats why Shagnasty taunts Listens to Wind about not following the Blessing Way and having no power over him:
Turn Coat c45 said:The naagloshii bared its fangs. Its growl prowled around the hilltop like a beast unto itself.
Lightning flashed overhead with no accompanying rumble of thunder. It cast a harsh, eerily silent glare down on the skinwalker. Listens-to-Wind turned his face up to the skies and cocked his head slightly. "Father says you are ugly," he reported. He narrowed his eyes and straightened his shoulders, facing the naagloshii squarely as thunder rolled over the island, lending a monstrous growling undertone to the old man's voice. "I give you this chance. Leave. Now."
The skinwalker snarled. "Old spirit caller. The failed guardian of a dead people. I do not fear you."
"Maybe you should," Listens-to-Wind said. "The boy almost took you, and he doesn't even know the Diné, much less the Old Ways. Begone. Last chance."
The naagloshii let out a warbling growl as its body changed, thickening, growing physically thicker, more powerful-looking. "You are not a holy man. You do not follow the Blessing Way. You have no power over me."
"Don't plan to bind or banish you, old ghost," Injun Joe said. "Just gonna kick your ass up between your ears." He clenched his hands into fists and said, "Let's go."