1) Exigence requires more than knowledge, it requires a spark of divinity to be donated. Kemmler might have had access to imprisoned gods, but I'll note that for all he was evil, he didn't use Demonreach for Darkhallow or similar rituals. And outside of Demonreach, he might not have had access to appropriate divinities.
2) It depends on what he was going for, really. We don't know if Kemmler intended for Lydia to be born (personally, I suspect he did, but I'm not sure). If he didn't realize what could be made with the knowledge he gave Arawn, he would not have attempted to make others like Lydia
3) Making exalts is not the best of ideas if you are going for world domination. Exalts are hard to control.
1) Kemmler had access to gods and the children of gods as followers and allies.
We even see one of them in canon post-Battle Grounds in the short story The Law.
2)Credit for Lydia's birth is not plausible IMO.
And I find it hard to believe that he would give away stuff without knowing what; man was a competent wizard, and in doing so still managed to give Arawn something that made him vulnerable to necromancy/necromancers.
3) Controlling Exalts is hard.
Getting their loyalty is no harder than getting the loyalty of most mortals, as the Prefect of Paragon can attest. And say what you will about Kemmler, but he exhibited a startling ability to hold the loyalties of a disparate bunch of people.
If he could make Exigents, I cant think of any reason he wouldnt have made them.
=====
I have more than one question that I feel are very important and need to be asked. So far we have the following foci:
1) The ritual implements Harry used to claim the island
2) The recording of the whole event
3) The current scene.
The scene I am using to check for current escape plans. The ritual implements I want to use to check the effects and consequences of becoming a Warden, such as possible properties, debts (in both directions), political ties, and magical geases that might or might not be a part of the station. The recording is either to further check for current plots against Demonreach, or to check some of the history of it.
I have a lot of concerns.
Few of the questions frankly are pressing right now.
Escape plans is a waste of a question. They've been here for centuries, if not millenia, with nothing to do besides plot for those who are conscious; of course they have escape plans. Viable escape plans is quite another matter, and given that Odin outright stated there was a self-destruct in the event of a breakout, largely useless.
None of the rest is relevant.
Any plans against Demonreach will change as soon as people figure out that it has a new Warden.
You're asking questions that will only be of historical interest.
Good night guys.
Also you might want to start thinking of level up options, we are very close to wrapping this up and it is the middle of the month exactly.
I want the Unbound Eschaton Shintai and the 2nd Signature Charm pick that comes with it, because that is the single greatest expansion of combat ability available, but Im not sure I want to do the argument about that right now. And I dont think Molly needs it next month, since Peabody is the primary issue on our to-do list.
There's also a bunch of essential charms we havent bought
ESSENTIAL
Our antipoison charm: Fathomless Poison Haven: 8XP
Our ranged attack charm: Sandstrike Blast: 8XP
Our extra life charm: The City Still Stands: 15xp
Extra Essence regeneration charm: Violence is Worship: 12xp
WANT
(Nuclear) weapon charm: Principle Invoking Onslaught: 12XP
Armykiller charm(s): All-Devouring Depths and World-Grinding Devastation: 20xp
OPTIONAL
Hell of Seven Burning Seas charmset
===
We probably want Ox-Body as well, because its one of those charms that affects all of Molly's clones as well as herself.
The Shih Arts havent finished training, so not an option right now.
Shouldnt we buy some perfect defences and attacks? Or even something to defend ourselves if our other selves get captured?
All the clones I designed have a teleport, and CCC is active for them.
We need to learn Fortune Path as well so they can get the Death Curse functionality as well, but just starting out they are very, very hard to capture or hold short of act of QM.
For perfect attacks or attack-like effects we only have Sinner Boiling Stare. We have a number of defenses, but I'm not sure how much we need them. We have rarely, if ever, been truly threatened in combat. And Eschaton Shintai gives us a wholly new health track.
Sandstrike Blast's secondary mode appears to be a perfect attack.
There's no aim or attack roll involved, just spend 1 Essence and deal 10 Damage to everyone in the area of effect. Including yourself, if you arent careful. Its just soakable, unlike Sinner Boiling Stare which is not soakable and only affects one person.
Sandstrike Blast: Perfect hit, area of effect damage, can be soaked
Sinner Boiling Stare: Perfect hit, single target, cannot be soaked.